I'm always impressed with how much people are able to fit into a Small, you even got a cute lil' bathroom in there! Love the ceiling and bed, super cozy, looks great Noko!
So I absolutely love the design, but if this is a Small House I do have one pet peve, and I have this with all super-good house designs. Usually it involved destroying basement space. I think it should be an extra level of credit or kudos for those who can make both amazing design, AND make effective use of the space available, rather than going with one great design at half the available space.
Thanks! But we hear this a lot, and this is not possible. You can make "good" designs on multifloors, but you can't make "amazing" designs because of slots, glitching, and custom furnitures reasons. But you need to spam housing for a while to eventually see why for yourself :) I was thinking the same when I started.
See it this way : to make detailed pretty custom things, you need to "compress" the item slots, and glitchs things in the ground or ceiling. So it both kill the slot count, and it makes things stick out of the ceiling and floor on other floors. If you want multifloors, you need to "expand" and not make custom floorings and ceilings. You'll gain space, but you will lose the epicness of the custom details etc. You can't have both. It's either "big details" or "all the space". Otherwise we wouldn't be cutting space like that :3
@@JustNoko I agree with the OP. In that "Extra kudos." To those who find a way to balance the space and provide a great atmosphere. It just a willingness to not want to glitch stuff into the floor. Or find a way to hide the glitches, like use them in a way that it becomes apart of the other floors. Its just a perspective. I have found that utilizing the largest objects in creative ways fills the space. But the balance is the level of details.
I'm always impressed with how much people are able to fit into a Small, you even got a cute lil' bathroom in there! Love the ceiling and bed, super cozy, looks great Noko!
I'm loving the ambiance on this one. So tranquil. Your creations are trulyl awesome.
I absolutely adore this!
This one looks amazing for a small, great job :3
So I absolutely love the design, but if this is a Small House I do have one pet peve, and I have this with all super-good house designs. Usually it involved destroying basement space. I think it should be an extra level of credit or kudos for those who can make both amazing design, AND make effective use of the space available, rather than going with one great design at half the available space.
Thanks! But we hear this a lot, and this is not possible. You can make "good" designs on multifloors, but you can't make "amazing" designs because of slots, glitching, and custom furnitures reasons. But you need to spam housing for a while to eventually see why for yourself :) I was thinking the same when I started.
See it this way : to make detailed pretty custom things, you need to "compress" the item slots, and glitchs things in the ground or ceiling. So it both kill the slot count, and it makes things stick out of the ceiling and floor on other floors. If you want multifloors, you need to "expand" and not make custom floorings and ceilings. You'll gain space, but you will lose the epicness of the custom details etc. You can't have both. It's either "big details" or "all the space". Otherwise we wouldn't be cutting space like that :3
@@JustNoko I agree with the OP. In that "Extra kudos." To those who find a way to balance the space and provide a great atmosphere. It just a willingness to not want to glitch stuff into the floor. Or find a way to hide the glitches, like use them in a way that it becomes apart of the other floors. Its just a perspective. I have found that utilizing the largest objects in creative ways fills the space. But the balance is the level of details.
Damn Noko. I love this one. The owner must be so proud. ❤
Thanks again aha
This looks so amazing but oh my good how many log pillars did you use?
Thanks .> huehehe