The Battle Bricks FANMADE - Hallow Fiends - Part 2

Поділитися
Вставка
  • Опубліковано 9 січ 2025

КОМЕНТАРІ • 3

  • @EliA2880
    @EliA2880  3 місяці тому +2

    music is from fnaf world
    Fnaf World - Stone Cold
    Its the theme where you fight scott cawthon/animdude

  • @filippohl9097
    @filippohl9097 2 місяці тому +1

    When the Battke breaks pt3: The Wooden Road
    Camoufladged (Command this is sneakyfella87, the targets are spotted near the woods. How should I procceed? The question anwsers itself. Has mediocre health and low movement speed. Deviates from the path to go into the backround and be invisible while slowly advancing. Once a targed with value of atleast 2000 cash is in range, will shoot from his trusty heavy rifle, said shot deals massive damage. In return he will turn visible until he begins to move again. Has very slow firerate though. He also has base destroyer.)
    Trapper ( Hmmm, yes this herd is quiet large indeed. His main goal is to catch the most exquisite battler and put his head on his wall. Low health, very slow movement speed. Sets up trip wires, beartraps and landmines up. Trip wires, well trip. Beartraps deal huge single targed damage. Landmines deal good splash damage. He has 2 attacks: Punch which deals 10 damage and throwing a beartrap in a battlers face.)
    Dweller ( C R U N C H . Uh did you hear tha- High health, slow movement speed. When target is in sight will go into backround and stay there. Once target is in range will jump out and snap the neck of the battler, walls dont have necks so do not worry. After jumping out will proceed to start shreading anything in sight, non cryptid battlers of red team included. Has low armor due to its cryptid nature.)
    Elec Rich ( BZZZZZZ. Not sure how much more electricity he can handle before being completely fried. Good healh, movement speed is constantly changing. Is always building up electricity, this acts as ammo. Will "shoot" electricity out of his hands dealing damage quickly, this chains onto another 2 battlers which are nearby dealing half the damage. When his "ammo" is full he will start overflowing, giving him more range, higher damage but he starts dying in this state. When out of "ammo" will go to punch battlers. His chain attack slows down battlers.)
    Whisper ( . . . .Ah yes the mandatory quiet creature, don't let its name fool you its not whispering but feral screeching once its angry. Medium health, not fast movement speed. Drags around a corpse of its victim, using it as a shield, said corpse has high health and resistance. Uses corpses head to bash it against battlers stunning and dealing quick but low damage. After corpse is double dead, will go into feral rage, in this state it will begin screeching like no tommorow, this damages battler in a large radius. Once dead will vanish giving no bounty.)
    Murder ( KAW KAW! Did you know that a bunch of crows is called a murder? This being is shaped like a battler but is made entirely out of crows. It is unable to be one shot. Overall health is high, splash reccomended. Speed is quick. Damages battlers by dispersing and swarming them. This can also damage other battlers nearby. Attack inflicts bleed. In this state more than one crow can be damaged.)
    Bugged ( SOFTLOCKED! A buggy game gained sentience and crawled out of the screen, yes its that ridicolous. Medium health, has 33 defense and 44 resistance. Runs extremely fast, this comes with being teleported backwards every so often while running. When in range will melt into the ground and start consuming battlers to add their health and steal their attack stat with the range. If range is short will punch, if close will wield a sword, if kinda far will wiedl a pistol and if the range is long will wield a raygun with pierce. Attack rate depends on what range was stolen. Is unable to damage base)
    Creestory ( "Steals your lung" .A bad creepypasta came to life, it has no idea how the world works and the fact its knife is dull. Mediocre health. Bad speed. Has 85 resistance. Swings knife to inflict bleed and do abismal damage. If it kills something will briefly stop to celebrate before resuming.)
    3L1T3 W0N3 ( T3RM1N4T10N 1S 1MM1N3NT! The first model of a killer robot, and the least inteligent. Good health with high defense. Is immune to debuffs. Due to its clunky goints its slow. Once enemy is in range will fire a barrage of rockets from its back, missing the first target, but it lands behind them dealing good splash damage. Has slow firerate. When enemy is close it will attempt to fire from its core, this has a 50% chance to fail and explode or push back the enemy using the energy to do a mini recoil shot. Said shot has super knockback. Upon death explodes dealing decent damage.)

  • @Lehoanggia-ry9lw
    @Lehoanggia-ry9lw 2 місяці тому +1

    Enemies with ability in hallowfriend
    Enemies with "treat" ability
    Bitekin
    Samkin
    Trickstater
    Enemie with "trick" ability:
    Capkin
    Pumpshot