You mentioned progression and ill say this playthrough i leveled up extremely quick. Max rank, all modules upgraded, great weapons, and great armor all before ive even done sewers... Might be something the devs want to look into. I have about 20 hours played on this 1.0 playthrough ~100 hours total. Although, i am a side quest kind of person and i like to do raids just to farm lazar 😅 Love the videos, and thanks for showing the M4 some love! Thats my favorite gun in the game. Keep up the good work mikey!
I really hope he does. It would benefit him on a raid. For example, he should aim for forge lvl 3 so he could scrap armors and weapons in the raid. Totally S rank module considering the space and weight reduction for a same amount of scraps.
@@nut33626 I find that doing the early heavy lifting on building out modules really helps mid-end game. Strategies like build the shooting range and gym first and then later possibly converting it to other things to generate mats so later on you don't have to collect as much random mats. It definitely helps out and also lets you change your personal perks to evolve from early game (improve looting) to end game (more combat focused)
You mentioned progression and ill say this playthrough i leveled up extremely quick. Max rank, all modules upgraded, great weapons, and great armor all before ive even done sewers... Might be something the devs want to look into. I have about 20 hours played on this 1.0 playthrough ~100 hours total. Although, i am a side quest kind of person and i like to do raids just to farm lazar 😅
Love the videos, and thanks for showing the M4 some love! Thats my favorite gun in the game. Keep up the good work mikey!
you should check your surroundings before reloading, you are getting in tricky situations by reloading with 20 rounds left lol
Ah yes. A run in with the “brown army” mid-recording… always a one sided altercation.
@oscar mikey - would you be willing to do a Tier ranking list for perks, weapons, armor?
I really hope he does. It would benefit him on a raid.
For example, he should aim for forge lvl 3 so he could scrap armors and weapons in the raid. Totally S rank module considering the space and weight reduction for a same amount of scraps.
@@nut33626 I find that doing the early heavy lifting on building out modules really helps mid-end game. Strategies like build the shooting range and gym first and then later possibly converting it to other things to generate mats so later on you don't have to collect as much random mats. It definitely helps out and also lets you change your personal perks to evolve from early game (improve looting) to end game (more combat focused)
@@anpan6282 exactly. Then after finished all modules, scrap all the junks. No more unorganized stash clusters 😂
As far as trying out slower guns... yeah its been hard for me to put down my 32 recoil zz vel 😭🙏
My go to is 2 pick all the speed perks and big hands and go running around the map looting u can't kill someone that has the zoomies
Maybe Mr. Junk was just playing with his junk
Skwomp :3
Quick question. What do I do with the labs package on the escape from zarkov mod?
Goddammit drink some tea or coffee or something
I thonk its funny that you can get 3 soider eyes when on the sprite they only hsve two eyes
Finally!!!
Use arman gun please
Arman gun is nice, Wintar... but only 10 round clip? Naaaww
@ilikemitchhedberg but it has a high fire rate and big damage
@@samuelfpasaribu9552 1200 rpm do me melting folk. Amd very low recoil.