Keyshot Realistic Interior Creation!

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  • Опубліковано 14 січ 2025

КОМЕНТАРІ • 20

  • @WillGibbons
    @WillGibbons 2 роки тому +15

    Just commenting on the first part of this video. I find this happens to me all of the time... a quick/simple scene takes FAR longer than expected or I run into unforeseen challenges. Also, nearly every project of my own contains lots of time making very minor changes. I've yet to find a shortcut for the exploratory phase.

    • @NwoRun
      @NwoRun 2 роки тому

      Well said

    • @SamDoesDesign
      @SamDoesDesign  2 роки тому +2

      Yes for sure! We can spend hours and days chasing a specific outcome, only to be back at square one at the end of that time.
      The number of times that I’be been back to 0 after a few days of setup is scary 😅

    • @WillGibbons
      @WillGibbons 2 роки тому +2

      @@SamDoesDesign It's like the old, "I haven't failed, I've simply found 100 ways NOT to do it" (mangled quote) - some smart guy

  • @timolooijen150
    @timolooijen150 Рік тому +1

    Hi Sam, Great video! I came across the same issue you had with the fixed wall in the beginning of the video. If you forget to split the object beforehand you can always use the split object function in Keyshot. This saved me more than once.

  • @jianxu3079
    @jianxu3079 2 роки тому

    Thanks Sam it’s always inspiring to follow the process that you use to fix the problem. Great video! Stay cool!

    • @SamDoesDesign
      @SamDoesDesign  2 роки тому

      Thank you! I’m glad you enjoyed the video 🙌

  • @andrewtebeau850
    @andrewtebeau850 2 роки тому

    Thank you for the video! I've been taking your Lemanoosh course and watching your youtube videos, they've helped me so much!

    • @SamDoesDesign
      @SamDoesDesign  2 роки тому

      Thank you so much! I’m really glad you’re enjoying the Lemanoosh course

  • @almostcinematicfpv
    @almostcinematicfpv 2 роки тому +2

    Nice exercise!
    Did you consider using the sun and sky for the HDRi?

    • @SamDoesDesign
      @SamDoesDesign  2 роки тому +3

      Thank you! And great question. I find that the sun and sky HDRI adds colour into the mix, depending on the time of day.
      I wanted to have more control over the colour so I could process in photoshop later (I guess I could have just desaturated the Sun and Sky)

  • @andrewtebeau850
    @andrewtebeau850 2 роки тому +1

    Hi Sam, have you ever considered making a video on your post-processing workflow for renders? I would be really interested in that!
    Thanks!

  • @NwoRun
    @NwoRun 2 роки тому

    What a journey. Thank you for this video as currently having the same issues with the curtains and interior lighting. As for me, it's a interior scene with a night view with lights only cast from the 'moon'...

    • @SamDoesDesign
      @SamDoesDesign  2 роки тому +1

      Thank you! Yeah replicating the moon must be tricky - to make sure you get enough detail in the rest of the scene.
      I wonder if you can add some IES lights and treat it like a film set might to get more details in certain areas?

  • @ozgunkutluturer9715
    @ozgunkutluturer9715 Рік тому

    Great video thanks for sharing.
    I am trying to understand material of tulle, its hard to catch with 4x speed. Is it possible if you share material to examine ?

  • @kimsoomin125
    @kimsoomin125 Рік тому

    Where did you get the curtain model? It looks like a real curtain!😛

  • @jonahzehani
    @jonahzehani 2 роки тому

    Hello Sam! Great video!
    Why did you choose to use keyshot instaed of V-Ray ?
    Thank you!

  • @Bacchinif
    @Bacchinif 2 роки тому

    Hi Sam!
    I was wondering what GPU you were using. I see you have 24 GB of VRAM available.

  • @alexflores4458
    @alexflores4458 2 роки тому

    Would you say a different mindset is needed for interior/architectural rendering vs product rendering?
    I have done some interior renderings recently and even though I applied some bump and roughness variations, the materials looks "flat" at the end shot, this is more noticeable on large surface areas like walls.

    • @SamDoesDesign
      @SamDoesDesign  2 роки тому

      I would say so , yeah! You can add individual lights to create carefully placed highlights and shadows in product rendering, but in interior rendering things need to look more natural.
      I still add individual lights to interior scenes if needed though