Graphs Custom Data Structure [GameMaker Studio 2]

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  • Опубліковано 5 січ 2025

КОМЕНТАРІ •

  • @addilsonlucindo
    @addilsonlucindo 2 роки тому +2

    You are a master.

  • @addilsonlucindo
    @addilsonlucindo 2 роки тому +4

    It's weird how youtube works. How did I not find your channel before? You should have a lot more subscribers and views.

  • @MatiasPoggini
    @MatiasPoggini 2 роки тому +1

    I was just watching this video after designing my own "graph" structure (that I dubbed Menu sys). Cool stuff! I did it with a 2D array for positions with each position in the grid referring to a struct. Very similar idea.
    Anyway, love your tutorials, just wanted to give you some algorithm engagement as a thanks :)

  • @karlstenator
    @karlstenator 4 роки тому +3

    May I offer some feedback? Need to increase your code font size (GMS2 allows you to zoom right in) as the video playback is a little too fuzzy, even at 1080p. Aim to have it readable at 480p.

    • @SamSpadeGameDev
      @SamSpadeGameDev  4 роки тому +3

      Sorry! I generally try to but once in awhile I forgot or don't make it as large as I should. (I'm also, embarrassingly, using Movie Maker to edit these at the moment which means whatever it is when it is recorded, is what it is. I'll hopefully get better software soon.)

  • @specialx9856
    @specialx9856 4 роки тому +2

    thanks good information .like.

  • @addilsonlucindo
    @addilsonlucindo 2 роки тому

    I want to create a dialog system. Sounds hard to me.

  • @jasonmiller7223
    @jasonmiller7223 3 роки тому +2

    i downloaded source and it wont run at all in gms 2 latest version. get variables not set before reading on everything and i have no idea how to fix on this project. shame looks great and realy wanted to learn from it

    • @SamSpadeGameDev
      @SamSpadeGameDev  3 роки тому +1

      All of the GML fundamentals videos (I believe) use the same project. And the project itself only has one room. The idea is that you include only objects you want - but you'd have to make sure those objects don't rely on other objects that you haven't put in. This shouldn't be an issue in most cases, but it could be in some. In retrospect not a great way to organize it. But I have downloaded it and checked it out and after letting GM automatically convert it to 2.3, everything seems to be working correctly.