Into the Breach Tactic: Guaranteed Grid Resist!

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  • Опубліковано 14 жов 2024
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    Alex Hackman
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КОМЕНТАРІ • 44

  • @user-cb4vt3qm3j
    @user-cb4vt3qm3j 2 роки тому +269

    The problem with this approach is that it requires you to abandon timelines and every person living in those timelines to the vek onslaught.

    • @mangaman88188280
      @mangaman88188280 2 роки тому +103

      Was just thinking about this. Join timeline, punch building full of civilians, kill hundreds, immediately leave timeline. Savage.

    • @Filet64
      @Filet64  2 роки тому +60

      sometimes you gotta sacrifice for the 30K!
      edit: now 40K

    • @user-cb4vt3qm3j
      @user-cb4vt3qm3j 2 роки тому +18

      @@Filet64 If 30k is enough to make you sacrifice countless billions of people I shudder when I try to imagine what you would do for 40k.

    • @Phantom_Kraken
      @Phantom_Kraken 2 роки тому +5

      @@user-cb4vt3qm3j
      You have no idea 😟

    • @Filet64
      @Filet64  2 роки тому +4

      @@Phantom_Kraken I think I made that comment before unfair mode came out lol

  • @chevairelame
    @chevairelame 2 роки тому +233

    1. Destroys buildings with hundreds of people inside
    2. Refuses to elaborate
    3. Leaves

  • @gabrielrussell5531
    @gabrielrussell5531 2 роки тому +58

    My big takeaway from this is that if the only way out I can see involves a grid defense roll, I shouldn't bother resetting to try rolling it again.

    • @Filet64
      @Filet64  2 роки тому +13

      Yeah it’s more for people trying to get a perfect run than casual play

  • @CurtisJensenGames
    @CurtisJensenGames 3 роки тому +39

    Oh my, this is quite in depth. I didn’t realize this was so plannable.
    I was laughing at how ridiculous this was, but if it’s on the first turn every time, that’s epic

  • @Moley1Moleo
    @Moley1Moleo 2 роки тому +35

    At first this felt like an exploit, but our characters are timetravelers so tbh it seems like fair game.

    • @Filet64
      @Filet64  2 роки тому +16

      it is pretty shitty for the actual people in that timeline though lol

    • @Moley1Moleo
      @Moley1Moleo 2 роки тому +13

      @@Filet64 - They should pull themselves up by their bootstraps and learn to timetravel too.

    • @maxvarjagen9810
      @maxvarjagen9810 2 роки тому +3

      eh still seems like an exploit- lore-wise the resistance value would be tied to the building tile and not the attack order. But looks fun to use anyway!

  • @trumpetzmainia
    @trumpetzmainia 2 роки тому +30

    So you’re telling me that if my mechs can damage 1 building each, I only need to abandon 300 timelines before I get all 3 grid attacks resisted? Easy

  • @tverdyznaqs
    @tverdyznaqs 12 днів тому

    And the crazy thing is that this type of rng manipulation fits in neatly with the story's core premise! You can just imagine some smartass pilot who keeps hopping between timelines until he finds one that is the most convenient for him with no regard for the ones he abandons on the way

  • @Filet64
    @Filet64  3 роки тому +7

    Here's a video about statistics/RNG in the video game Into the Breach. I'm probably going to be making a lot more videos relating to video games, so I hope you enjoy!

  • @scottleland403
    @scottleland403 3 роки тому +8

    I had no idea this was a thing, but it makes so much sense. Great video!

  • @thegoose8663
    @thegoose8663 2 роки тому +7

    Huh, I guess it makes sense for a time travel setting. Nice trick!

  • @rily2885
    @rily2885 2 роки тому +18

    wow, what a tip, thanks a lot, I need every single one for the unfair mode

  • @kiro1469
    @kiro1469 2 роки тому +4

    Tactical murder. I like it.

  • @Soulsphere001
    @Soulsphere001 2 роки тому

    I can see this as a useful tool when you have a reset, especially if you have two resets, and know that you are going to have to take some building hits somewhere. That might help you judge where to place enemies so you lose only one building instead of two. There is still a lot of randomness, but I will have to see if it gives me an edge someday.

  • @super_7710
    @super_7710 3 роки тому +7

    gotta lose 5 times to win once B)

  • @JK-fh9gh
    @JK-fh9gh 2 роки тому +2

    What if you increase grid defense? Wouldn't that change the rng?

    • @Filet64
      @Filet64  2 роки тому +2

      Yes, in that case you’d want to do the reset test again

  • @TheMusicalOtaku01
    @TheMusicalOtaku01 2 роки тому +4

    Does this still work in AE?

  • @erikm9768
    @erikm9768 4 місяці тому

    So odd that they reuse the same RNG value, why would they do that? is it a bug?

  • @garret1930
    @garret1930 3 роки тому +3

    Ah, you did go through with the name change.

    • @Filet64
      @Filet64  3 роки тому +2

      I did. I'm gonna be experimenting with a lot of different kinds of content in the next little bit so it felt more appropriate

  • @InfernoSpike
    @InfernoSpike 2 роки тому +1

    Does the resist cycle if you use a shield?

    • @Filet64
      @Filet64  2 роки тому

      I'm not sure what you're asking?

    • @InfernoSpike
      @InfernoSpike 2 роки тому +1

      If a building gets hit while it has a shield, will the grid resist cycle as if the building did get hit?

    • @SomeoneFarted
      @SomeoneFarted 2 роки тому +1

      @@InfernoSpike no

  • @dropmelon
    @dropmelon 3 роки тому +1

    I keep thinking "Who're you?" every time you upload.

    • @Filet64
      @Filet64  3 роки тому +3

      here let me help: Hi I'm Matt Mignogna!

    • @dropmelon
      @dropmelon 3 роки тому

      @@Filet64 😆

  • @colmnolan3792
    @colmnolan3792 Рік тому

    I don't like this strategy, reset timeline for one building? Why not take out the enemy targeting the building? You have time to blow up multiple buildings 🤭

  • @vanthomias5538
    @vanthomias5538 Місяць тому

    sounds like a really unfun way to play

  • @StopBuggingMeGoogleIHateYou
    @StopBuggingMeGoogleIHateYou 10 місяців тому +1

    Boo, this feels a lot like cheating.

  • @tverdyznaqs
    @tverdyznaqs 12 днів тому

    And the crazy thing is that this type of rng manipulation fits in neatly with the story's core premise! You can just imagine some smartass pilot who keeps hopping between timelines until he finds one that is the most convenient for him with no regard for the ones he abandons on the way