good. but theres still bugs. #1: the music is kinda weird. #2: baldloon does not have the glitch effect when he gets hit. #3: there is way to many wall spawns. #4: caps have the default roblox studio fount. #5: the lights on the ceilings are clipping and uhh. yeah! thats all the bugs!
Music isn't a bug, it's "quality" just depends on the player's device features baldloon doesn't have a script to glitch effect when hit, i dont think i consider it a bug in the real game, the wall spawn positions are the same, the thing is that they have a 50/50 chance to appear, but i dont really know what are the chances on the real game in the real game, captions doesn't seem to have a font in specific, if you tryna say they don't have the pixelated one and fifth one, yes, thats a bug, i may fix it too however, this game is WIP for now
Nice update, but theres a bit of few things id like to say: 1. I had the most luckiest bossfight run (Baldloon was far at the last hit giving me time to grab the last object) 2. Where ending door? 3. you can reset in the jumpscare or bossfight, jumpscare causes the game to break mostly and hitting baldloon will just alert him to your location and jumpscare you again.
That is really hard to reach, you'll see, these aren't regular parts, these are Plane MeshParts, and i can make that their vertices bend with EditableMesh Function, but it seems really hard to connect the sync
There is a bug that if the midi player or the player's device is lagging then the boss music wont start after the first hit and the intro will just loop
can't believe I have to explain what is happening again but basically the game is calling samples from the server as fast as it can so it's gonna lag behind. The amount of people who log into roblox everyday is also partially to blame
@@WafflePlaysGames1 what? you mean, putting a barrier through a hallway where a object is? or something else, if thats the case, i don't think thats how this works, i mean, blocking walls can be annoying at some point, cause when baldloon is faster than you, you have to be sticked into the wall of the hallway, so it doesn't catches you that easly, but the blocking walls make you move due the lockers, and thats why, but idk what you're trying to mean
I’m just gonna report 2 bugs rq 1. I’m on mobile and I used my finger to turn around and it just threw the item for me and it’s done that twice 2. Give me sec I’m gonna post it so you know what I’m talking about
I Thought I Was The Only One Who Still Remembered This Game, But It Turns Out Someone Else Still Remembers.
good. but theres still bugs.
#1: the music is kinda weird.
#2: baldloon does not have the glitch effect when he gets hit.
#3: there is way to many wall spawns.
#4: caps have the default roblox studio fount.
#5: the lights on the ceilings are clipping
and uhh. yeah! thats all the bugs!
Music isn't a bug, it's "quality" just depends on the player's device features
baldloon doesn't have a script to glitch effect when hit, i dont think i consider it a bug
in the real game, the wall spawn positions are the same, the thing is that they have a 50/50 chance to appear, but i dont really know what are the chances on the real game
in the real game, captions doesn't seem to have a font in specific, if you tryna say they don't have the pixelated one
and fifth one, yes, thats a bug, i may fix it too
however, this game is WIP for now
Nice update, but theres a bit of few things id like to say:
1. I had the most luckiest bossfight run
(Baldloon was far at the last hit giving me time to grab the last object)
2. Where ending door?
3. you can reset in the jumpscare or bossfight, jumpscare causes the game to break mostly and hitting baldloon will just alert him to your location and jumpscare you again.
Why won’t you make? Caseoh basic boss fight.
This is epic i love it
Now you should try to add wall bending(for the glitching) and make the glitching not cut off randomly
That is really hard to reach, you'll see, these aren't regular parts, these are Plane MeshParts, and i can make that their vertices bend with EditableMesh Function, but it seems really hard to connect the sync
and also, using that feature, will end up removing the pixelated textures of the game, because the meshparts use normal texture (surfaceappearance)
@@randomuser9488 oh ok thanks tho
@@randomuser9488 can you at least add the glitching to the part where the baldi balloon guys starts "intense glitching"
The music is very wild
Now it looks very accurate
thanks
Fix the end scene , i am just locked in a black zone
Good luck in bfb 1 (only bfdi fans UNDERSTAND)
There is a bug that if the midi player or the player's device is lagging then the boss music wont start after the first hit and the intro will just loop
can't believe I have to explain what is happening again but basically the game is calling samples from the server as fast as it can so it's gonna lag behind. The amount of people who log into roblox everyday is also partially to blame
@@Plasticshavings It's Client-sided, besides, roblox still sucks to "perfectfully" play sounds at the exact moment if you don't got a good device
Add also the wall glitching more and more when glitch start glitching on the start bossfight , like real game
This game was Updated
How do you play midi? Roblox studio doesn't have any plugins to play midi
Just record the midi songs
@@JustaAm3rican nah i mean the actual midi files not midi that were converted to mp3 or wav
Looking pretty good
The blocking walls always show up lol
50/50 chance, you must be kind of "unlucky", hehe
@@WafflePlaysGames1 what?
you mean, putting a barrier through a hallway where a object is? or something else, if thats the case, i don't think thats how this works, i mean, blocking walls can be annoying at some point, cause when baldloon is faster than you, you have to be sticked into the wall of the hallway, so it doesn't catches you that easly, but the blocking walls make you move due the lockers, and thats why, but idk what you're trying to mean
@@randomuser9488 i think my reply is not understandable, sorry
Make null bossfight?
Nice update.
Pls add a gamemode for play null style and glitch style
i see the glitch chase update
Map Name?
same one
glitch chase
I’m just gonna report 2 bugs rq
1. I’m on mobile and I used my finger to turn around and it just threw the item for me and it’s done that twice
2. Give me sec I’m gonna post it so you know what I’m talking about
i guess i fixed it
i added a button to trigger the throw and i organized wall blockers by zones, so yeah, if one triggers, others won't after a cooldown
You can see the top is a roblox null
Yep i can tell more accurate
Yes, update
This is aRoblox??!?!?!!😂😂
yes
yep
Hi
It not letting me move also I'm on IOS
let me try on my phone
I think I found the solution u just need to witch the stick the default stick not the dynamic one
@@JosephIppolito-zx8lpthx