The MOSAIC Martial Arts Assassin ISN'T Broken !!! Diablo 2 Resurrected
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- Опубліковано 1 лип 2024
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Time Stamps
00:00 Introduction
01:08 MA Pros
02:46 MA Cons
05:20 Comparing to other Meta Builds
08:17 Conclusion
Closing Credits Track
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also protip for chaos runs: use mind blast on last seal mob, kill the boss, dia is spawning. While it takes some time the monster under the effect of mind blast survives, you can kill it with a kick to maintain your charges after the effects worn off. Then you have enough time to get to dia and hit him with full force :D
or tp home, go to wp2 act5, kick the unique boss their, go back and kill Diablo.
@@KhanhPham-ev7kc depends on your loading time. while also doable you dont need to go twice through a portal, use 2 wps and change acts. my pc is not the best anymore, using mind blast works better for me
I just tele to the river, kick something, come back. enigma makes this build insane.
@@OLONOODLE best found rune was Lo so far.....so no enigma :D still having a lot of fun with fortitude
Nah. Lose your stacks to get the meteor and nuke Diablo with just that
I agree. I think the main drawback is the GFX issues with the tanked frames. Without Mosaic, or mechanics like it, the MA sin just doesn't see much play, from what I've heard, so it's making a different build have playtime, so that's awesome.
As for the eye candy overdose I'd like to see a new setting in either the graphics or gameplay tab that enables or lets you slide a bar that makes skill effects (including summons) more transparent for yourself and/or just other party member's skills. I believe that's a win/win for those who'd like to keep their eyesight and those who don't
Like the new setup to start. Agree about this build. I've been running it on ladder only in the last couple of days. Great fun unleashing the charges, but can be tricky to play and build them up.
Great Video, I like the comments about the Fury druid crushing ubers as I play one however I have always had major trouble with Ubers just with Baal with mana drain. How do you deal with it?
I am happy to see you do more D2R content! :)
Something I feel you missed about the Diablo 3 comparison isn't that the build is dependent on the Runeword, but that Mosiac and metamorphosis completely change how the skill functions which is a pretty notable departure from LOD. The only thing I can think of that's close to that in LOD is Delirium. Even Full Trang's or Chaos don't change the way an ability functions. That being said, I really enjoy playing my Mosiac Assassin. I'm currently doing a Tiger Strike + Cobra Strike + Death Sentry build that isn't as strong as Phoenix Strike, but also doesn't destroy my eyes and framerate.
I disagree completely. Legendaries with affixes replaced runewords. There’s no loss of powerful items in D3 vs D2.
A suggestion I found interesting was shifting away from dual Mosaic "100% not consume charge" into skills like Claw Mastery in such a way that you can achieve the build with end game gear and 1x Mosaic. This does two things:
- Allows for a smoother build-up phase towards the first Mosaic, with charges progressively being consumed less and less and/or lasting longer
- Allows for a second different claw, or shield, to be used
After watching you analysis, it seems you're right that in terms of clear speed it compares to other S/A tiers and mostly needing tweaks to the graphics overload.
Thats a cool idea for claw mastery change!
So true! I would love to use both Mosiac and Plague.
Wow, this is so awesome! Melee builds definitely needed some help!
Hey, I used to play Diablo 2 Plugy and just bought Diablo 2 Resurrected and I was wondering if there are any changes in new diablo versus Plugy? can you restart your skills unlimited times ? or just 3 times per character via the act 1 quest?
i am not to much into d2r anymore, but played the mosaic this season. it just feels that you only need those 2 claws and some points into fade to be unkillable and not use any potions anymore, if you leave out the fists of fire you have so much leech. you dont need anni torch or skillers or enigma or anything to have decent 1 button chaos clears. it just felt really relaxing to not have to use potions like crazy.
It could do with a little bit of balancing sure however, how is it any different to a Lightning Java? Mana steal, Life steal one click screen clear that wrecks bosses and looks flashy af while doing it which is also built at a similar expense.
Thank you for saying it!
Why people think its OP is that getting infinity is the largest hurdle for 99% of the playerbase. The issue is that this game has immunities, and basically every other class requires a way to break it. The mosaic assassin does not. That is huge. So instead of needing 2x Ber runes to ignore immunities, you need 2x gul / mal runes. Its WAY cheaper. Also considering the assassin has one of the smoothest leveling experiences through traps to 53, and then you can swap over, its pretty easy. You can farm NM cows for most of the equpiment, and with a bit of help online you can get to hell cows for the Gul / Mal combo. Last thing is that once you get a hustle, you can swap over to Fade, which is another silly powerful ability solving resistances trivially. Not that you need them, because with simple build optimization the build is leeching nearly 500hp / second even on hell.
I don't think its OP. It doesn't need a nerf. Its just easier to get to a similar power level of a nova sorc, but with WAY less upfront cost.
To not worry about charges, i only use PS charge 1 to kill most things. That meteor flame on the ground last a really long time to set a foundation to build up charges easy, but just a little slower waiting on the meteors to fall.
I think my main complaint after playing Mosaisin is that once you have the charges the interest of the build plummets. At that point the character just runs around holding down the finishing move and watching things explode.
As someone who played MASin through season 2 I feel like they left the clunky part of the build in charging up initially, but took away the fun part of keeping stores balanced and switching depending on the enemy types, if I'm in a cold immune area keeping PS1/2 running, if I'm looking for more crowd control using PS3. Now I just do all damage all the time and it's taken a very technical build and made it much simpler.
Also a lot of the times I'd use PS3 to freeze whatever I could, then the other charges would kill any cold immunes that wouldn't shatter, providing corpses for my death sentries to kill other stuff. There's a few points where synergy between the skill mechanics is gone, or just isn't really relevant anymore.
I think the problem of locking the charge maintenance to the items isn't so much a point of "Need these items to define the build", but more it feels like other options lose a lot of value compared to running dual mosaics. In my testing there's shortterm fights where using plague or some other option has merit, but for the most part if you're mfing in an area or farming tzs dual mosaics wins out because of the constant uptime of charges.
I kind of would be more interested if running such high damage made the character more of a glass cannon and there's more of a question of "Do I high damage or do I survivability?" but the Assassin is quite a tanky character between things like claw block, fade, cloak of shadows and mind blast, then the innate cold freezes from charges so the loss of things like stormshield is a bit of a non-issue even in hardcore the only thing that really scares me now is accidently dragon flighting into a pack of dolls in the throne room and having them all explode around me.
Also I contest the argument of this build being "cheap" compared to a hammerdin, if hammerdins "need" enigma to be completely unlocked, then the sin does as well since if she gets caught running long stretches of no enemies she loses her charges
I like your take. There can also be a mix of a D3 itemization to unlock or make a specific build viable without ruining where D2's meta currently is. For example, Frozen orb just needs a little bit more of something to compete with blizzard sorc....why not have a runeword or god forbid updating a unique item to specifically buff that 1 skill to make that build more viable?
This is the definition of power creep, the game becomes too easy if we keep buffing every other build up to S tier. I'd say the game already has become too easy with the addition of sunder charms. I would like them to increase the difficulty of the game, at least for terror zones since they are very easy now.
They kind of did that with metamorphoses giving a plus 5 to shape-shifting crushing blow increase the attack speed and other effects. So it's definitely achievable for other skills and classes.
@@Patatmetmayo another He'll difficulty, like Hell 2 would be amazingly fun to try.
@@jasonbonadio8870Normal -> Nightmare -> Hell -> Pandemonium... something like that.
You could up unit levels (level 100+ units or something) but once you have the best gear that should still not make that much difference.
Apart from the usual resistances and immunitie(s) on units, you could also add that every single unit in the game has an added random power (like Lightning Enchanted/Aura Enchanted/Stone Skin etc).
This with a higher monster density could make for a nice extra difficulty in D2.
I found 3so runic talons with +2 shadow master, is that any good for mosaic?
I really want to try 3 charges of Phoenix strike because the chaos bolts look super cool, and the ice bolts are a lot less "screen aids" than the lightning.
the lightning does have better clear speed but the ice bolts seem to shotgun bosses and the slow is insanely helpful.
I have a really nice Nightwing and a cold sunder in Non-ladder. might wait until season ends to try it out.
another upside is i don't have to count 2 charges before spamming the rest of my skills, minor thing.
I think it looks awesome (even the crazy animations it is producing) and I REALLY want to try it (looks insanely fun to play), but I'm legitimately afraid that the developers will eventually *nerf* this build so much that it won't be as fun/appealing to me as it is at the moment, so rather than dealing with that frustration during my playthrough of this character, I'm gonna wait and see the FINAL developer balancing of this build before I decide to whether invest time in it or not.
for the price of two mals and two guls you should really try it before they nerf its quite fun
Tried playing it. It gives me a headache after 30 minutes… I never get headaches from games either lol. It’s way too bright.
You aren't really investing anything into the build by making it. What items are you going to really go for. It's all super standard items that half a dozen different builds would use, other than the weapons themselves but they are cheap as shit.
What boots are best in slot for this? Trying to figure out what gloves amd boots i should use. I was thinking uped nats for the res and trangs for fcr and res intil i get 2/20s
Imho it's Gores or Goblin's vs Ubers (as basically a Kicksin on steroids, crushing blow still reigns supreme vs high hp targets), otherwise whatever you're lacking in resists and life.
It's basically the only character that can kill ubers WITHOUT gearing for it. Yes. The smiter does it very early but he is also still geared around doing it. The mosaic assassin really doesn't need to do shit to consider farming ubers. She just does it, while still being ready to go run whatever else she wants at P8 difficulty.
You're not making any sense. Both builds needs certain items to be able to kill ubers
@@danielhenderson762 I think what he is trying to say is: "Mosaic is dirt cheap and you only need that. With a smiter you need a lot more than just two, easy to get, items.
yes try to kill uber meph with you base 1200hp and 2 mosaic. u will see how easy it is
@@tobiasholmberg2834no he is saying literally that mosaic assasin can uber withouth item but mosaic, he underlined that even smiter needs to gear up something
Mosaic Sin falls into the same camp as the Bliz sorc: the barrier to entry is too low for the output.
You can run a trapper through to Hell A1 and spam farm countess for 4ist, cube up to 2x gul and you are dealing endgame damage. There is no reason why a player with a plan couldn't have a dual Mosaic by day 1 ladder, where anyone who needs Infinity or Enigma is going to have to wait for at least a couple days.
not to mention mossaic Sin melts everything in the game from ubers to p8 packs
It one shots entire screens of mobs, 2-4 shots any boss other than ubers, has class-native teleport, kills regardless of resistances, insta-refills both mana and health whenever you attack, can have max resistances with barely any gear, runs and attacks faster than any other class barring sorc, and is made with rune words that cost 1/100th of an infinity.
But yeah, aside from that it's not that OP
I really enjoy this build. I was able to make one of these and get to killing everything on players 8 in hell difficulty in three days. I’m level 91 and I definitely still die sometimes, it’s usually quite sudden when it happens. This is also an offline character on the switch, all self found items. I use a helm I rolled that is +2 to all skills and 19 resist all, skin of the viper magi with um +50 resists, raven frost rings, random +2 amulet with resists, lightning + fire + cold sunder charms -70-74 to resists. I also have one +1 to skills grand charm and a bunch of resist small charms. This character can kill anything, some things can kill it lol. I also use a frenzy merc with lawbringer and crescent moon crystal sword, I believe that’s the name of the runeword, it has static field. I’m basically using this guy for his procs and not for his ability to kill, I just want him to not die and slow down the enemy, so I can get and keep charges.
Glad to see you're back! I checked your twitter last night to make sure you were okay lol.
Maintaining charges is a pita, already made a alt for a fb/hydra sorc. Gonna keep that sun build together in case they change it to be a smoother play style but in pub Baal games I couldn’t maintain charges
Played this build on ladder. My take on it.
Cons:
1) Expiring charges - 1 HC death for me is enough to quit this build :D
2) Excessive animations (eyes hurt literally. Had to lower brightness).
3) Telestomping is the best - but risky (not doing it on HardCore)
4) Cobra strike is inconsistent: undead, ubers, d-clone - oh well..
5) Not easy to waste away charges in case you have more than you need.
6) Weapon slots are locked
7) Resistances are a big problem
8) Sin makes noise when attacking
9) Tons of competition for GG items on ladder / popular build ==> expensive gear.
10) MF is not reasonably easy to stack
----
Pros:
1) Flexibility: cold / fire / lite damage sources
2) Excels with good gear
3) Can do any content solo even on p8 and fast!
4) top tier build.
Hi… Can i use this build on single player ? Thx..😉
How do you keep your charges up at 100% all the time ?
I think what makes it relatively op is that you need much cheaper gear to be able to run basically all areas of the game without the need of any special class for Ubers,clone etc.
Welcome Back! Been dying to try this build but I have had no luck with gul rune drops or even a single mf charm this season...
Good to see you Dbrunski. I really enjoyed your DeadSpace Remake Streams. Cya soon!
I had a perfect geared fire sorc before I started testing mosaic assassin. Even with decent gear, she felt tiering to me.
building up charges, keeping charges all the time. Clicking on enemies directly. Slow teleport as soon as you can't use dragon talon. And i don't know why people say she doesn't even need potions. Most lategame builds do not need any potions, but my mosaic assassin did regularly.
I hope they make druid near op next. Doubtful .. But like you I have always loved the druid.. All builds.. Hardly have any time behind the wheel of the wind druid. Ever going to tell me info about you're outro music ?
Is there a build that can clear everything faster??
Good to have you back!
Looks like sub-optimal gear setup but I agree that it is not OP compared to a Javazon. If you swap the shako for griffons, use Phoenix Strike charge 2 and make sure to hit the 65fcr breakpoint and either tele back to river or mind blast a monster to attack and keep stacks for Diablo then IMO the clear speed would match that of the Java.
Also, you can tele backwards in the throne and attack those mobs to keep stacks after wave 3 and before Baal
Nice working enviroment, looks comfy! :)
what about boss kill time?? faster than cs zon? how it works with dragon talon is op.
Let’s not confuse viable and optimal. All the builds you mentioned were viable without enigma or infinity.
I only disagree with your comparison to the were druid being better at Ubers. Yes, they probably are better for this specific situation. But can they also clear a /p8 chaos faster than a Nova sorc?
I look at it this way, I can finally play a MA Assassin and have a good time while clearing end game content. Also, great take, great vid.
Ive build this with infy and enigma and honestly although different and enjoyable, im not making this again in the future, getting the charges and knowing which exact charges you got so they do the effect that you want (fractal lightning) is a colossal pain. No idea why people say this is op.
Can you do a DPS mathematical breakdown of the fully charged up mosaic sun unleashing charges with dragon talon vs other characters? Like a Baal kill time comparison if you don’t want to do the math?
Proper geared hammerdin still blows it out of the water tbh.
Java can kill baal on full gear with a single hit😀
One shotting an entire screen filled with monsters is kinda OP if you ask me.
IMO the only reason this build doesn't seem op is because of a lack of difficult content.
I've been playing ssf for a bit and in my experience the big difference between mosaic sin and the other "top tier" builds is that the sin actually doesn't need anything other than the claws. Outside of the random insta-deaths, she farms with poverty gear p5-7 MUCH better than my blizz sorc, or hammerdin, or javazon with less poverty gear. I'm talking about mosaic, lore, smoke, death's guard etc doing a good bit better than hoto/spirit, shako, vipermagi, arachnid mesh etc.
There's also a point about sin now being able to do literally everything, albeit sometimes with a bit of fiddling to keep up charges. Also in a pinch, just phoenix strike + some potion chugging is typically enough if charges do fall off.
Anyone know why D2R doesn't run for me since the season/patch?
Failed to initial graphics device. My graphic settings options only show my onboard graphics for d2r under both options. So, I am to assume for some reason D2R isn't recognizing my graphics card now? I would hate to have bring it in to a computer store. Someone suggested uncoupling and reattaching the graphic card internally but I don't feel 100 on fiddling with my CPUs insides.
Building and maintaining a PC is like legos. This is why everyone should be forced to build their own PC and prebuilts should be banned for normies.
Can't wait for the runeword that makes barbarians get melee splash
@Patridge nah I really like legendary powers on runewords, they should make d2 exactly like d3. D3 has the best itemization like Dbrunski was saying.
@@MarkMiller304 why not just play d3 then?
@@tomas_esconjaureguy I’m just agreeing with Dbrunski, he makes pretty compelling arguments wouldn’t you say?
Play thro Tiger Strike Dragon Talon and Tail + Phoenix Thunder and Ice Charges , ah and cobra strike 1 point for heal mana life , on the left button i have Phoenix + Thunder + Ice + fiz dmg of tigger strike charged on dragon talon , its vs fire imun , when no fire imun i use right click Dragon tail 60k fire dmg charged with tiger strike ... very cool bild , easy to play
I remember when my friend and I invented a wwsin back in the day… that shit was op.
at this point if fps is the only issue with MA mosaic sin, they could make it so we could adjust how many effects we show with a minimum of 1. that would be a rather simple graphic adjustment to this game
100% agree dbrunski. I would still like to see the charges maybe last 30 seconds or more , as I feel like I can’t chat with anyone in game with fear I will be losing charges >.
3:37 i'd be ok with that. or give me transparency/ opacity settings for skills. I've been wanting that forever. it won't help the fps but it fixes the screen vomit.
if they gave us an option to turn of Global Illumination for skills that would help FPS by a lot. all those lightsorces happening every kick...
I think the Mosaicsin is a hair overtuned. It does a variety of things very well on what is comparatively a shoestring budget. That said, I think the MA tree is in a decent spot currently, and it shouldn't be nerfed or even significantly reworked to rein in Mosaic. If the build needs to be overtuned to keep Martial Arts functional, so be it.
Totally agree with your view.
As always excellent content.
the worst problem about this is the massive lag it loads on buffer and may cause bad game exp for people with pc that cannot render such flood. so alone that, the stricts need to be fixed and certainly effect on outcome of skill use in the future.
Heres the way around it, Use claw of thunder 1 charge, 2 pheonix 2 fire ( dont max fire) 3 boi .. Make damage out put, Do not run claws of thunder 3 pheonix 2 , It is slower. ITs faster to run Boi 3 pheonix 2 , than having all 3
wouldnt say as a big con that's it's locked behind mosaic like hammer for eni, java for infi and so on
i mean we are talking about 2mul 2 gul VS 2gr rw, that's far to be as much as a burden
I made a Marts assassin last season and could clear every area in game and Ubers with no problem. Ofc this build is OP lol
I thought the main gripe is that the assassin’s power is locked behind lesser runes to obtain for Mosaic vs. what it takes for Enigma, Infinity, etc?
Yeah but you can say the same for a blizz sorc, cold mastery, and a sunder. It is less for sure but not “blizz sorc less” lol.
04:15
Hammerdin power is locked behind leveling up skills, i finished the game naked with the build once just to prove it. Enigma is also what makes the mosaic build become fast, dragon flight is clunky and if you cant see the enemy over a wall, you cant tele. Also, without good level and equipment, only with mosaic you are a glass cannon, on p1, its even dangerous to get charges with it at its starting level.
That's a stupid complaint though when you consider how sorcs don't need anything to be good out of the gate.
@@Dbrunski125 the main gripe is that mossaic sin is S rank for p8 monsters pack AS WELL as for ubers. Javazon cant clear ubers safely and fast. Mossaic sin is the best build atm for PvM. cheap, safe, best = OP
are you serious? pre-nerf cold sorc was OP but not mosaic assassin?? it only needs 2 mal and 2 gul, it's dirt cheap and once you get 2 mosaic you can kill anything anywhere on any player count.
clear speed isn't everything, the ability to farm any area chosen is wayyy more important IMO.
Thanks for sharing your opinion and being one of the very few D2 content creators who dont just blindly drop huge clickbait titles and clips to mislead people watching it for them clicks. Agree with your take for the most part, with some minor exeptions. Yes, MA sin is strong, but its not an S-Tier build, since it really pales in comparison to the existing S-Tier builds. Especially considering the fact that the vast majority of players doesnt do runs beyond p3 or p5 splits. And yes, several build's endgame viability is locked behind certain high rarity drops. But gotta be honest, most of these builds are decently strong by themselves already. Like you can absolutely play a nova or furyzon without Griffon and Infinity at great efficiency, just like you really dont need that enigma to rock a hammerdin or foh. With MA sin however the difference in power is HUGE. Having duo mosaic instantly turns your barely p1-able meleesin into a p5+ smasher. I really dont like this type of D3 Itemization aka having single build-defining items with unique effects. Therefore I'd like to have mosaic stay the way it currently is, but also give claw mastery a small %age to not consume charges per level. Which would to a certain degree even out that huge power spike, make playthroughs and stuff much more enjoyable and give more endgame options.
On the explanation part instead of just benching runs I wouldve gone for the mathematical explanation. Cant stress enough how much attack and cast frames matter in terms of killspeed, plus the damage profile of the particular effect, but maybe thats too much of a theorycraft for some players to digest.
I think what I didn't like about it is I always felt stressed to keep my charges up. I like to take my time when I want to take my time.
bro, MA assasin with mosaic has the fastest ubers clearspeed and fastest or nearly fastest 8p Chaos sanc clearspeed matched only with much more expensive javazon. Try ubers with javazon vs MA assasin.
You have to take into account the cost of things and ease of play. Even the hammerdin, who also requires enigma and a full inventory of charms to clear P8 that fast, doen't wipe the whole screen with one hammer. The blizz sorc got a big nerf with cold mastery this season, which sucks btw since everything is cold immune, and even so is much slower just by the nature of the animation and the area it hits. Sure she doesn't need any big RW and has native tele, but you're not doing P8 unless you have a good fathom, nightwings, cold skillers, arachs, etc. All that costs more than 2 guls and 2 mals. And the sin has a teleport-ISH skill too.
Hey bud appreciate your content I was hoping you or anyone could give me a website to see all the new runewords like arreat summit updated? Plz and ty
Yes, other characters can do certain specific things better but I think that what people are saying is that the assassin can do it all, on very little investment. Yes, other class builds are also locked behind certain items but enigma or infinity are nowhere close in terms of rune value to mosaic.
Personally, I do not mind. I think each class should have a build like that. What does baffle me is that the same patch that nerfed cold mastery because it was out of line introduced this monstrosity :D
I agree with you but I think there's also some server impact with the skills in this build, confirmed by many.
The Mosiac Sin is 100% over powered and what's worse is you know it. This is 100% click bait. You can grab any 3os claw and make Mosiac out of it and kill anything the game throws at you while farming for claws that come with +1-3 to tiger+phoenix+ another powerful skill and with 2 of these you have 100% chance to not consume your charges so you can just thrash shit. Tomb running in players 8 feels like when you're in players 1 normal with how fast everything dies. Every other build is super gear dependant and until you get all of it you can tell you are seriously lacking until you get it. Smiter, FoH-Din, SS druid, Java-Zon, all need serious gear to do what the Mosiac Sin does with minimal gear. The world record Uber Trist may be held by a smiter Paladin but he is decked to the gills while using LAST WISH the rune word that takes 3 Jah, 1Ber, 1Mal, and some other mid rune. So yeah the Mosiac Sin is OP as fuck. It's okay though someone has to be OP or it just wouldn't be Blizzard YK
Do the math Mal,Gul,Amn×2 or Jah,Mal,Jah,Sur,Jah,Ber.
I think whats really great about this build is budget. Its not super expensive and does a ton of work.
@dbrunski I do full play through with smiter start to finish every season :) not just reset and swap later on
The only problem I have with it is the graphics vomit on the screen like you said. If it didn't look like your character was hacked up and shooting out a grand finale fire works on the screen I would like it more. I know you can fool with settings to tone it down but still feels bleh.
Best guides out there with well balanced verdicts not only looking on the damage dealt!
Glad your back, looking forward for more Diablo2 and Diablo4 content!
It's obviously way over tuned, it's cheap AF to make, and yes it's OP. Hardcore really shows how absurd the build is, able to push into the 90's extremely quickly while buddy playing mosaic carried us practically. Eventually we said screw this and played PD2 instead. He did everything with ease, ubers, chaos, all p8.
I have a 7900 xtx with a 5800x3d and this Build loves to hit the FPS
I totaly agree with what you just saied ! If they fix its lagging stuff would be amazing
The darkness in this bothers me so much I adjusted my contrast/brightness like 20 times XD
It just looks op wich wee need another variant of end game assassin other than trap but I hope they just don't nerf it
YEP. A just decently geared nova sorc, full tals, insight, sunder, couple skillers torch+anni is twice as fast and efficient in p8 games than a fully decked out MA sin. Just the time you spend having to stack upp charges in every new zone u enter, and the slow teleport frames, (even with 102+fcr swap) is just not enough to even compare to a Nova sorc, which still to this day is just so much more effective than anything else when it comes to gathering currency. You could make an arguement for trav-barb if u can put in 2 leechers rq and spam trav in less than 40 seconds over and over. This character is hyped by people that dont understand that movement is the key to farmspeed. Not damage lol.
Build is def broken, I mean calling I a constant stream of meteors? Cmon....
It is really not that OP. People who say that 2xmosaic is all you need are very wrong and most likely have not really played the class at all.
There is plenty of maps that do not work without enigma. You can move with dragon flight to one direction fast and then when you hit dead end, run back and loose all charges. Building up charges without CTA will lead up to accidental deaths, because the survivability is not that great while charging up, you also miss a lot while charging up due to low accuracy.
Try joining baal run, if there is hammerdin, blizzard sorc or javazon present, mobs are dead before you get half of charges up. Join cow run, charge up somewhere safe, enter portal and find everything dead before you get to hit anything, loose charges and try to generate charges from cow pack using mindblast. While half way done charging, someone kills the pack, find a new pack and try to charge up again. Group play with random groups is really an issue.
When you have all the high end gear and you get charges up, martial arts is fast and powerful. But so are many other classes when they have the same gear.
Thank you! I’ve been saying this and people freak out on me.
As a chain lite sorc , I get yelled at because while he builds charges I’m already clearing his chaos. So when he catches up they are gone.
I have mostly optimized gear on my mosaic assassin and nova sorc on singleplayer. I have not found a monster type that doesn't get obliterated with a single cast of phoenix strike on players 8. No elite pack in any terror zone has survived more than 1 right click. The only reason the sorc cleared anywhere close to that is that her fcr frames are better. Clear speed and kill speed shouldn't be conflated. I don't think it's okay for the martial sin to be able to teleport to a pack, right click once, and repeat on the most difficult content of the game.
Hey welcome back! I don't agree for the same reason that many of the classes you compared her to are themselves also overpowered. At the end of the day, it's still a class that can comfortably teleport everywhere and nuke down players 8 content with fairly budget gear outside of getting an enigma.
I also think what wasn't mentioned is the magnitude in which mosaic is needed to make this build viable. Something to think about is what is the clear speeds of Chaos with using dual wield Bartuc's instead of Mosaics?
And nice new studio 👍
He mentioned its power is locked behind mosaic at least a few times. Contrasting it with how a light sorc also doesn't really take off until infinity.
@@vasheroo I mean to the _degree_ in which these builds are dependent on said items. Mosaic is much more coupled to the MA build to make it viable.
I would restrict mosaic by limiting it to 2 types of charges
Example, fist of fire plus phoenix strike only.
Cuz let's be real, stacking all strikes together is a little too much.
But with 2 types limit it would be ok imo
Then we could bump DMG up a little
wind druid and kicksin require no runewords to be really good builds. I'd argue that wind druid is maybe even the best everyday build for anyone, budget or godly. He's so strong and absorbs 3-4k elemental damage before taking any damage?
Beast
room looks great
You're losing it DB. Mosaic sin is absolutely go anywhere OP rainbow damage with just 2 mal. Its laughable that people are calling for QOL buffs to stack durations.
Try the build without skillers infinity merc etc. You can't just slap perfect t gear and say its op. Wirhout enigma it becomes very hard to maintain charges efficiently. Without infinity its a big step down in damage.
Mosaic only OP at visual vomiting and its unbilievable absurd game mechanic wise to activate so much crap so fast, and only thing that can cure that is less visuals. So adding time delay between finisher activation and keeping dps by upping skill numbers would be a great fix. This would open up more build variations also when Dragon Talon isnt must pick, and most imporantly, less vomiting.
As someone that was just talking to his friend yesterday about being on the fence about the mosaic assassin, you’ve changed my mind. Great points and video! New room likes awesome too!
They just need to fix the GFX, it lags super hard on lower end cards that have the settings turned way down.
For Diablo, I think you can Mind blast some mobs to convert them and then kill them just before Diablo appears.
It has crashed a few of our Baal runs when 2-3 of them show up spamming their Michael Bay animation skills.
Main issue I have with this is how much effects it makes. This needs to change. Also they should work on skill tree not "fix" it with a single expensive runeword limiting viable gear and making it more item dependent. It overall feels like D3 designed build not D2 style.
Yes many builds need good items that's why everyone just plays sorc since forever but drops are rare anyway. I don't think it's good to make it worse. I don't trade much so I can only test cheapest builds and sorc is still my strongest character even got another buff with Cold Sunder Charm + Cold Mastery while others need expensive -res or sunders are useless.
My thought is we compare to a hammerdin with similar level of wealth. If it’s more powerful than the hammerdin, then it’s op.
Turning down "VFX lighting quality" really makes a difference for the GPU utilization of this build. I put it to low, everything else at the highest, and can't tell the difference.
200fcr lighting sorc below 2min with cs pop
I beg to disagree.
Mosaic is OP for the mere reason that it produces S-tier farming advantage with lesser investment.
1.) Gul rune is the highest rune for the RW
2.) Doesnt require Enigma.
3.) Doesnt require Infinity.
If Mosaic RW has to be nerfed, they may reduce it from 50% to 25%.
Or if not Mosaic RW, just remove the 'sure hit' on finishing moves when there is at least 1 charge.
It's OP for the price of only 2 guls but compared to unlimited fund builds it's just decent.