Love how they animated the empty shells. S&W 629C doesn't throw them Benelli M3S actually ejecting the shells out of the chamber Every Gun using their real-life Bullets, and mostly their real names.
The casings having colision is such a big deal for a game this old, and it is something that most games just forget to or straight dont implement these days
M92F Custom: pretty much the Samurai Edge before being named as such, a heavily modified M9 berreta which is typically used via the STARS members of the RPD Sigpro: the name is already described, but the sigpro is a compact conceal carry pistol used by Carlos and Nikolai STI Eagle 6.0: a modified Eagle 6.0 (Yes it is real) which has traces off purple finishes, as well as an added scope S&W revolver: The name is described already, a small 44. Revolver which is used as the magnum Benelli M3s: an odd modification of the M3 shotgun, but the metal is painted dark brown, and the stock is replaced with a pistol grip instead Western Custom: appears to be a sawed off mare’s leg of some sorts: however it uses 12g instead of a rifle cartridge or even 410. M4a1: highly well known carbine rifle which comes with a scope, grip, and bipod in this game, is also given to the player on easy mode which I believe replaces your pistol Gatling gun: M134 minigun I believe, most known for appearances in action movies and such Hk-p GL: M79 with an odd thumb hole stock, and the wood is also dark green as opposed to the typical brown (could be paint) Minethrower: the best I got is one of the older models of rotary GLs before the Milkor came out M66 Rocket launcher: M202 flash, the quad barreled launcher Knife: you should know this already
"Before I forget here's this Recycling Pick, it might come in handy if Crapcom, the Masters Of Recycling take it with them." Ever notice that the stabbing knife attack animation Carlos has where he jabs straight instead of slashing in the original RE3 Nemesis, is the same animation as Jill's knife attacks in RE5 Revelations 1 and R3make?
The STI EAGLE 6.0 and Western Custom M37 cannot use enhanced ammo but considering that they're more powerful weapons than the standard in their own right, they don't need it anyway
Before copyright laws changed revised and expanded to the point of entitling the manufacturers of real world brand products to be paid royalties for their real world products being featured in video games. And that expanded and revised extending to include products of licensed commercial armaments manufacturers or carrying their names, such as Colt, Beretta, Smith & Wesson, STI, Remmington, Winchester, Browning, Thompson, Garand, IMI, Dragunov, Degyartev, Kalishnikov, Tokarev, Makarov, Sig Sauer, Luger, Walther, Hecker & Koch etc... I could go on all day with this list but ever since these royalty laws began to expand to include real world name brand products featured in video games, that's when they began to stop using the names of real world weapons in RE games. It's the reason the Desert Eagle became the "Lightning Hawk" in RE5 RE6 Revelations 1REmake 2 and R3make, also why the Beretta M92FS became just the "M92F Samurai Edge Handgun" and they took Beretta off its label in RE Zer0 REmake 1 RE5 Revelations 1 & Revelations 2. The same was done with the Beretta M93R burst handgun from Code Veronica, they changed it to just the "Burst Handgun" in RE Outbreak, and "M93R" without labeling it "Beretta" in RE5, having already been featured as the starting handgun Claire obtains in Code Veronica is likely why they made Chris' handgun the Glock 17 instead of the M92F. Also why Barry's Colt Python .357 became the "Silver Serpent". Around the time Code Veronica came out in 2000 was also when alot of political bullshit began to influence Capcom's decisions in other things like the amount of gore in the death animations making Hunters just slash out the player's throats in Code Veronica, Outbreak, Zer0 and REmake, or aiming up with the shotgun or using the magnum on a zombie no longer taking its head off in CVX and Outbreak same with kicking in the head of a zombie that tries to bite your leg the head no longer goes flying off. They gradually began to tone that stuff back up from the course of REmake 1, Zer0, to RE4, but then toned it back down in 5 taking away the chainsaw's decapitation animation, yet still featuring the actual weapon's names in Revelations 1 they changed the camera view of Hunters' throat slash/decapitation Animation to where you couldn't even tell whether or not the player's head stayed attached when that death scene showed. In RE6, they censored out alot of the gore for the player's death animation and just used fictional nonexistent weapons entirely.
Ever notice the stab and jab attack animation Carlos uses with the knife in the OG RE3 is the same knife animation Jill uses in RE5 Revelations and R3make?
If you don't know what ammo you pistol or shotgun has, look at the number. Red number = enhanced ammo. Green number = Normal ammo. If you don't believe this (probably cause the assault rifle uses green numbers for burst and red for full auto and the grenade launcher uses green numbers for normal rounds and the color of the special rounds respectively) then know this: if the pistol has enhanced ammo, then it's rounds will be more grey, and if the shotgun has enhanced ammo, then it's shells will be blue. To get enhanced ammo, your gonna need to have gun powder A for bullet and gun powder B for shells, you have to have 7 of one and use the reloading tool. Note that after 3 times each, the amount of ammo you get goes up. Upon the 7th time, you will be asked if you want to make enhanced ammo. And there you go, things I seem to just know thanks this vid, and that I've played the game, but not far enough to know much cause I don't have a memory card. Plus I'm 14, so yeah, games are scratched up horribly, but with toothpaste, there you go. My dad also has a xbox and some of the games, but not all that he had. One thing that makes tooth paste required is that one scratch, and there's some trouble. Your not getting that from modern game consoles, were it's a ton of scratches to really do some damage.
I think the STI Eagle 6.0 should actually uses 11mm instead of 9mm just like in the real life but the Developers tries to make it easier for the Players to find an ammo for it so they make it only uses 9mm ammunition
@@Hectorlo Oh okay. Still cool that they added an animation and a model for Jill. Also nice that they gave the Sigpro a unique animation with the enhanced ammo.
Complete showcase of all the weapons available in Resident Evil 3 (PC).
------- WEAPONS ---------------
00:00 M92F Custom
00:55 SIG Pro SP2009
01:49 STI Eagle 6.0
02:18 S&W M629C
02:49 Benelli M3S
03:41 Western Custom M37
04:10 M4A1 Assault Rifle
04:53 Gatling Gun
05:17 Hk-p Grenade Launcher
06:39 Mine Thrower
07:36 M66 Rocket Launcher
08:06 Knife
Very good video
Can You Redo This In A Different Room?
Note, Make Sure To Do It In The Room Where Shankster 94 Did His Weapon Review
Western Custom M37 = Winchester 1887
M66 Rocket Launcher = M202 FLASH
The fact that there is a visible magazine that drops from the pistols is amazing.
Love how they animated the empty shells.
S&W 629C doesn't throw them
Benelli M3S actually ejecting the shells out of the chamber
Every Gun using their real-life Bullets, and mostly their real names.
Except for Eagle 6.0 which supposedly uses 45 ACP in real life
@@MoskusMoskiferus1611I'm just gonna assume a goober rechamber it for 9mm
Damn, I owned that SigPro back in the day and never even realized it featured in one of my favorite games.
The casings having colision is such a big deal for a game this old, and it is something that most games just forget to or straight dont implement these days
Woah... I never noticed that water reacted to explosions from the grenade launcher.. and i've been playing game for ages
M92F Custom: pretty much the Samurai Edge before being named as such, a heavily modified M9 berreta which is typically used via the STARS members of the RPD
Sigpro: the name is already described, but the sigpro is a compact conceal carry pistol used by Carlos and Nikolai
STI Eagle 6.0: a modified Eagle 6.0 (Yes it is real) which has traces off purple finishes, as well as an added scope
S&W revolver: The name is described already, a small 44. Revolver which is used as the magnum
Benelli M3s: an odd modification of the M3 shotgun, but the metal is painted dark brown, and the stock is replaced with a pistol grip instead
Western Custom: appears to be a sawed off mare’s leg of some sorts: however it uses 12g instead of a rifle cartridge or even 410.
M4a1: highly well known carbine rifle which comes with a scope, grip, and bipod in this game, is also given to the player on easy mode which I believe replaces your pistol
Gatling gun: M134 minigun I believe, most known for appearances in action movies and such
Hk-p GL: M79 with an odd thumb hole stock, and the wood is also dark green as opposed to the typical brown (could be paint)
Minethrower: the best I got is one of the older models of rotary GLs before the Milkor came out
M66 Rocket launcher: M202 flash, the quad barreled launcher
Knife: you should know this already
Doing God's work.
Thank you for your Service!
Nicholai also uses Pro SP 2009
As for Gatling Gun, it doesn't looks like M134 that has more than 3 Barrels
@@MoskusMoskiferus1611 I’m loosely basing it off the depiction in the remakes
@@MoskusMoskiferus1611 I changed it to say that Nikolai also uses it, thank you for telling me
Damn! Gun sounds are really good.
Waiting for RE4 all weapons showcase...keep up the good work.
Gonna have to wait quite a while for that one.
"Before I forget here's this Recycling Pick, it might come in handy if Crapcom, the Masters Of Recycling take it with them."
Ever notice that the stabbing knife attack animation Carlos has where he jabs straight instead of slashing in the original RE3 Nemesis, is the same animation as Jill's knife attacks in RE5 Revelations 1 and R3make?
The acid shots looks much better than the first 2 games in my opinion.
oh how I love this game, damn shame they fucked up the remake, it had so much potential with the entire setting of Raccoon City to play with....
The STI EAGLE 6.0 and Western Custom M37 cannot use enhanced ammo but considering that they're more powerful weapons than the standard in their own right, they don't need it anyway
Back when video game use weapon real name. ❤️
@Gammy Leddack hehe nice roast
Before copyright laws changed revised and expanded to the point of entitling the manufacturers of real world brand products to be paid royalties for their real world products being featured in video games.
And that expanded and revised extending to include products of licensed commercial armaments manufacturers or carrying their names, such as Colt, Beretta, Smith & Wesson, STI, Remmington, Winchester, Browning, Thompson, Garand, IMI, Dragunov, Degyartev, Kalishnikov, Tokarev, Makarov, Sig Sauer, Luger, Walther, Hecker & Koch etc... I could go on all day with this list but ever since these royalty laws began to expand to include real world name brand products featured in video games, that's when they began to stop using the names of real world weapons in RE games.
It's the reason the Desert Eagle became the "Lightning Hawk" in RE5 RE6 Revelations 1REmake 2 and R3make, also why the Beretta M92FS became just the "M92F Samurai Edge Handgun" and they took Beretta off its label in RE Zer0 REmake 1 RE5 Revelations 1 & Revelations 2. The same was done with the Beretta M93R burst handgun from Code Veronica, they changed it to just the "Burst Handgun" in RE Outbreak, and "M93R" without labeling it "Beretta" in RE5, having already been featured as the starting handgun Claire obtains in Code Veronica is likely why they made Chris' handgun the Glock 17 instead of the M92F. Also why Barry's Colt Python .357 became the "Silver Serpent".
Around the time Code Veronica came out in 2000 was also when alot of political bullshit began to influence Capcom's decisions in other things like the amount of gore in the death animations making Hunters just slash out the player's throats in Code Veronica, Outbreak, Zer0 and REmake, or aiming up with the shotgun or using the magnum on a zombie no longer taking its head off in CVX and Outbreak same with kicking in the head of a zombie that tries to bite your leg the head no longer goes flying off.
They gradually began to tone that stuff back up from the course of REmake 1, Zer0, to RE4, but then toned it back down in 5 taking away the chainsaw's decapitation animation, yet still featuring the actual weapon's names in Revelations 1 they changed the camera view of Hunters' throat slash/decapitation Animation to where you couldn't even tell whether or not the player's head stayed attached when that death scene showed.
In RE6, they censored out alot of the gore for the player's death animation and just used fictional nonexistent weapons entirely.
Ever notice the stab and jab attack animation Carlos uses with the knife in the OG RE3 is the same knife animation Jill uses in RE5 Revelations and R3make?
@@StevenCodeBlack Nice explanation.
Thats one huge weapon casing
This game need a remaster
I hope it will happen.
I think it's gonna happen due to the success of the RE2 remake
IT WILL HAVE A REMAKE, IT JUST GOT ANNOUNCED
And also Code Veronica X.
Its happening already
If you don't know what ammo you pistol or shotgun has, look at the number. Red number = enhanced ammo. Green number = Normal ammo. If you don't believe this (probably cause the assault rifle uses green numbers for burst and red for full auto and the grenade launcher uses green numbers for normal rounds and the color of the special rounds respectively) then know this: if the pistol has enhanced ammo, then it's rounds will be more grey, and if the shotgun has enhanced ammo, then it's shells will be blue. To get enhanced ammo, your gonna need to have gun powder A for bullet and gun powder B for shells, you have to have 7 of one and use the reloading tool. Note that after 3 times each, the amount of ammo you get goes up. Upon the 7th time, you will be asked if you want to make enhanced ammo. And there you go, things I seem to just know thanks this vid, and that I've played the game, but not far enough to know much cause I don't have a memory card. Plus I'm 14, so yeah, games are scratched up horribly, but with toothpaste, there you go. My dad also has a xbox and some of the games, but not all that he had. One thing that makes tooth paste required is that one scratch, and there's some trouble. Your not getting that from modern game consoles, were it's a ton of scratches to really do some damage.
This game was a lot of fun. While not super creative it had the best control and gameplay of the PS1 trilogy. I can see how RE4 was inspired by it.
for me RE3 has more satisfying gun sounds in all RE games, also my favorite game in the franchise ever
Excellent work. Thank you 😃
Many weapons was cut from re3 remake, disappointing
Yep.
I wish they made the shotgun with the pistol grip like the original like wtf they really messed that game up
0:20 jill valentine shoots a camera 1947 colorized
1998 Raw Recording
Where are those weapons in the remake??? I can't find those.
Did she reload the Beretta M92FS' Enhanced Ammo faster than the original or is it just me?
Benelli M3S is just a lower pitched Magnum :(
I think the STI Eagle 6.0 should actually uses 11mm instead of 9mm just like in the real life but the Developers tries to make it easier for the Players to find an ammo for it so they make it only uses 9mm ammunition
Can you upload one without music?
Where does Jill get a Sigpro from? It's a Carlos exclusive
She doesn't, it's modded.
@@Hectorlo Oh okay. Still cool that they added an animation and a model for Jill. Also nice that they gave the Sigpro a unique animation with the enhanced ammo.
cool friend.
maybe in the future I will bring a similar video on my channel
That recoil......
Re3 remake is shame
How do You get Enhanced SP 2009 ?
How do you get the lever shotgun?
You have to beat nemesis a few times
4:33 5:08
Excuse me, how Jill gets SIG Pro SP2009?
Only for Carlos and Nicholai. It's modded
do you know where you downloaded it?
Download emulator & iso, you can play this game
A need this weapons in remake
This game is still the only one I have not mastered 😮 controls confused me lol
Come on ! Why you forgot the resident evil survivor ? Well it ok if you forgot.
I miss Freeze rounds.
A E S T H E T I C
Next up: Resident Evil: Code Veronica.
I'm actually still playing it for the first time ever. Gonna have to unlock all the guns first but i'll get there!
Really? I haven't played the game, but I do know it's pretty long.
Yeah, i'm almost done with it but i can definitely say it might be the longest RE game.
That's 50cal casing 😂
Can You Do This One Again?, I Don’t Like The Wind