Unity Tutorial: Everything about the New Input System (Unity 2021 LTS)

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  • Опубліковано 1 сер 2024
  • In this unity tutorial we will convert two projects from old input system to new input system. We will do it in Unity 2021 LTS version to make sure everything we do is up to date! My main goal is to make you understand how it works so you can get fully comfortable to work with it on your own. The Unity New Input System is relying quite heavily on events so I think it is worth to have a look also at the: • How to use Events and ... . It is not (heavily) required but definitely will make your life easier. Other than that - I do my best to cover everything in this video.
    Don't forget to join our discord server: / discord
    00:00 How we will learn it?
    00:27 Installing the package
    02:06 Input Action Asset
    02:53 Action Maps
    04:50 Actions & Bindings
    07:13 Action Types & Control Types
    11:15 Disambiguation? o O
    13:10 DON"T FORGET THAT!
    13:58 Autogenerating C# Input Script
    14:47 What we will be replacing
    16:00 InputProvider class
    17:20 Reading continuous input
    18:45 Reading event actions (Part 1)
    21:15 Different events, interactions and processors
    24:00 Reading event actions (Part 2)
    25:20 Using InputProvider
    28:00 Mouse Position
    30:15 Enable & Disable Actions
    32:35 Convert Platformer to New Input System
    #NewInputSystem #UnityInputSystem #InputSystem
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