![Rosie Jarvis](/img/default-banner.jpg)
- 8
- 90 084
Rosie Jarvis
Приєднався 5 сер 2012
rosiejarvis.carrd.co
Stylized Foliage basic workflow tutorial - Zbrush to Painter to Unreal
A quick and hopefully easy to follow tutorial on making foliage from scratch to bringing it into engine! This starts by sculpting your leaves in Zbrush, baking them onto a plane in Substance Painter, assembling the plants in Maya and then bringing it into Unreal Engine.
You can get a more indepth look at the texturing process in my stylized texture tutorial.
Let me know if you have any questions! I try to reply to all my comments around my freelance work
all my links:
rosiejarvis.carrd.co/
You can get a more indepth look at the texturing process in my stylized texture tutorial.
Let me know if you have any questions! I try to reply to all my comments around my freelance work
all my links:
rosiejarvis.carrd.co/
Переглядів: 3 116
Відео
Handpainted 3D Props - 3Dcoat Painting Timelapse
Переглядів 1,3 тис.Рік тому
Made a few simple Pokemon items just because I love Pokemon and wanted to make something in a morning before work. A timelapse showing the process of painting them in 3DCoat , it is all just base color/albedo
Easy Hammered Metal - Stylized Substance Designer Tutorial
Переглядів 2,7 тис.Рік тому
Just a quick and easy tutorial for creating a basic stylized hammered metal material in Substance Designer using only a few nodes. music - Serendipity by Purrple Cat Twitter: rosiejarvisart Instagram: rosiejarvisart
How To Create Stylized Textures in Substance Painter - Beginners tutorial
Переглядів 68 тис.Рік тому
A short and simple tutorial on creating stylized, painterly textures in Substance Painter. There are many ways to do this, this is just how I do it. I wanted to keep the tutorial short and simple, please play around with the settings yourself to reflect the style needed for your project! If people would like to see longer videos where I will go more in-depth, leave a comment and let me know. mu...
Handpainted Rock Texture Timelapse
Переглядів 1,2 тис.2 роки тому
Showing the process of handpainting in 3DCoat. I made this in 28 minutes and was just playing around with the brush settings in 3DCoat to get a nice chalky textured brush
Fireflies in UE5 - under 2 minute tutorial
Переглядів 6 тис.2 роки тому
A short, mini tutorial on creating basic fireflies in Unreal Engine. I kept this very short so people can spend most of their time adjusting the settings and playing around in Niagara to suit their scene rather than explain every function. Twitter: rosiejarvisart
Hand Painted Stylized 3D Building - Timelapse - Maya and 3DCoat
Переглядів 7 тис.2 роки тому
A fairly basic little greengrocers I made in an evening. I decided to film the process! This took me around 5 hours to model and UV in Maya then handpaint textures in 3DCoat. I was trying to keep the video fairly short but it may be too fast to see the process, I'll make a longer one with annotation next time. Twitter : rosiejarvisart Download the Model : skfb.ly/o8oLx
Untamed: When Animals Ruled the World - ArtStation Challenge
Переглядів 1,4 тис.2 роки тому
My submission for the Artstation challenge! This was made using a beautiful concept by Paul Trochu, Music by Matt Simms. All made in Maya, Zbrush, Substance Painter, Substance Designer and Unreal Engine. Twitter: rosiejarvisart Artstation: artstation.com/rosiejarvis
why cannot paint directly on imported textures ? it is impossible. cannot import textures as paint layers in substance painter. but we can do it in blender, maya, mari or 3dcoat. we cannot paint modify directly on baked layers too. always have to add extra layers.
What a wonderful job!
20-30mins? More like 20-30days if I do it lol Nice workflow btw. Really like it!
I'm fairly surprised that these UVs of yours didn't have any nasty seams popping up due to aliasing at the curved edges. How did you accomplish that one? Whenever I explort my meshes this way, I often end up with ugly seams in the mesh maps
you're saving my life so much right now, thank you so much for sharing those videos!!
Thanks, I'm so glad it's useful to some people!
Hi @rosiejarvisart! Your tutorial is a fantastic resource for the 3D community, and we've added it to a playlist on our channel so others can learn from you. Keep up the great work!
ahh thank you! I love the software and am currently working on a few other Painter and Designer tutorials
Absolutely love this, such a great way of doing leaves
Great tutorial, I used to hand paint my stylized textures in photoshop back in the day and was wondering how I could use Substance to speed up the process. And also make it accessible to a team who didn't cut there teeth hand painting textures in Phototshop (the good old days). This is perfect. Thanks!
Very great tutorial to give us an example of where to start and how to do it. Thank you!
Very useful tutorial! Thank you very much!
Thank you!
This helped so much! Thank you!
Thank you I am glad it was helpful for you!
Amazing work! Have you made any tutorial on sculpting that high poly mesh? Or something similar? Really curious to see your workflow
Thanks! I haven't made any sculpting tutorials yet but it is on my list, I'm just not sure what aspect of sculpting to focus on yet
Awesome video and explanation, thanks a lot!!
Thank you!
this is fake where is natural hand paint its like you making the program do all hard work then you paint little details... what is this plz just answer me without hate plz
I never said it was a hand painted tutorial - and the sculpt is done by hand and does a lot of the work, this was just a short tutorial for making quick textures pretty quickly. I will be making a purely hand painted tutorial soon!
The gall to talk like that and request to be responded with no hate
Your stylized skills are awesome, thanks for sharing.
Thank you!
The quality of the sculpted high poly tree is the true unsung hero though. That’s doing most of the leg work.
Thank you, Yes this texturing method is 90% the sculpt!
Excellent tutorial.
thx for the tuto, super usefull
i really enjoyed this video, however it would be great if you would explain what the things you click do, thanks for sharing!
Thanks , I was purposefully keeping this video short but I will be making a longer one explaining more later!
Fantastic tutorial! Is it also a workflow which can be used to create grass for a level in UE5 ?
Thanks! I will be doing a tutorial on grass in UE5 at some point in the future as grass has a pretty specific workflow
Hey Rosie, I'm curious if your freelance? I'm in the process of looking for talent for the development of a vertical slice and I love your work.
Hey, I do! I post my availability on Twitter : twitter.com/rosiejarvisart
I have a - perhaps stupid - question. I used Substance and 3D Coat like 10 years ago and recently decided to finally pay for Substance and I was wondering... Well, which software do you prefer when it comes to hand painting?
not stupid at all! I personally like 3DCoat more for handpainting and use Substance more when I am baking and creating PBR textures. Just a personal preference, I know a lot of people who use substance painter for handpainting
@@rosiejarvisart 3DCoat does look so nice to use for some hand painting, so I guess I understand why you prefer it! Maybe one day I'll get it 😂 Anyway, thanks!
Amazing! did you create the base model through modeling and then copy it into sculpting to make the details, or did you start by sculpting the high poly version and then retopologise it to get the low poly version? Thanks!
Thanks! I created the base in Zbrush using Zpheres and created adaptive skin, sculpted the big details into that then took it into Maya to retopologize and UV and make general tweaks, then took it back into Zbrush to create the sculpt at the start of the video I used for baking in Substance Painter. I think I will do a sculpting tutorial soon and talk about the entire asset pipeline.
Uv map realy bad
So the only painting was on the base color? Roughness and metal were just determined by the sculpt?
Thank you! I looked for a hammered material and did the same steps in Substance Painter. Good result!
worst uv unwrap ever
This video is very helpful for my first time making foliage !
cool
Wow) Thanx for sharing)
It's great
Great video! Can't believe I never used the "Gradient Curve" filter before. Thanks for highlighting that one! One tip (you probably already know this one): If you alt click any of the channels like Color, Roughness, Normal etc. you disable all channels besides the one you clicked. Little bit of a time saver.
Ah cool thanks!
Great tutorial!! Thanks for making it!! I appreciate it :D
thanks!
You're welcome!!@@rosiejarvisart
great tutorial 🤩👏👏 I'm learning a lot and I'll try this :D
thank you! glad it can be of use to you
Thank you so much for this lovely tutorial. I absolutely love the things you create, and I'll definitely use this when I create the foliage for my current project.
that is very nice of you to say, thank you!
queen!!!
Thank youuu!
Excuse me, theres a configuration for Normal maps?
Quick, Simple, Easy to follow with no 5 minute "please subscribe" bs. 10/10 tutorial, earned a sub.
thank you so much!
Really REALLY Beautiful!!
thanks!
Thank you for sharing this!
Show what is needed in 5 mins vs 1 hour, great work. subscribed.
thats the goal! thanks!
'Beginners Tutorial' Already blown away by the quality of work this came out as. Thanks for sharing this tutorial, really going to be helpful with the project I'm on. Looks great!
Thank you I am so glad it is helpful!
I believe that you can use the ao generator to get the dark brown colour into the cracks that you paint at 3:24 and then you can use a mask on top of it to help break it up. Nice tutorial, good luck and god bless :)
Yeah you can! honestly I just like painting so I tend to always paint when I can, there are many ways to texture and up to the artist's personal preference
How do I render this animated? With a sequence level?
just found your channel and you have some of the best tutorials out there! please keep posting!
thank you so much!
Exactly what I needed thanks!
Thank you so much! This is helping me already so much. 🥹 I hope there is a chance you may be able to talk more in depth of how to uv unwrap objects and chars that are more stylized and painterly like yours.
Thanks! I will add that to the list of videos I am going to make in the future
amazing video :)
Great tutorial - not too long and just very on-point with the information one need to follow along, good stuff! :)
This is a huge help, thank you❤