Green_Jab
Green_Jab
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How I Fixed (the rest of) Survival Minecraft
Subscribe for mod when it comes out, or better yet..
Join the discord: discord.gg/guCfT7Vdyn
Go watch Part 1 if you haven't already: ua-cam.com/video/VifCRUAzg5U/v-deo.html
Even more changes to fix others areas of Minecraft that could do with a little help.
Mod in development. Please help if you can.
Music:
- C418 (Minecraft): Cat, Strad, Wet Hands, Subwoofer Lullaby, Sweden. www.youtube.com/@C418
- Wintergatan (Box #): Sommarfågel (1), Biking is Better (1), Valentine (1), Music Machine Mondays (2), Emerson (2). www.youtube.com/@Wintergatan
- These tracks and license to use these tracks in your videos can be downloaded for free at www.wintergatan.net.
- Christopher Larkin (Hollow Knight): Crossroads, Greenpath, Fungal Wastes, City of Tears. christopherlarkin.bandcamp.com/album/hollow-knight-original-soundtrack
- Scott Lloyd Shelly (Terraria): Overworld Night, Town Night, Ocean Night, Rain, Pumpkin Moon. re-logic.bandcamp.com/album/terraria-soundtrack
- Jeremy Soule (TES V: Skyrim): Awake, Far Horizons, Watch The Skies, Journey's End.
music.ua-cam.com/channels/xgUgElia2ZNaW_xWMuCikQ.html
- Solunary: The End at Hand. ua-cam.com/video/GAW5tuC83mE/v-deo.html
- Olive Musique: Only Human. ua-cam.com/video/bTeBf7lGen8/v-deo.html
Chapters:
0:00 Intro
5:23 Education
21:28 Biomes
32:32 Night Time
43:53 The Bosses
54:51 Tailpiece
Переглядів: 6 427

Відео

The Safest Vault
Переглядів 72821 день тому
Never loose your precious items again! Music: C418 - Wait
How I Fixed (some more of) Survival Minecraft
Переглядів 35 тис.3 місяці тому
Go watch Part 3: ua-cam.com/video/TxiFAVpcVUg/v-deo.html Join the discord: discord.gg/guCfT7Vdyn Go watch Part 1 if you haven't already: ua-cam.com/video/VifCRUAzg5U/v-deo.html Even more changes to fix others areas of Minecraft that could do with a little help. Mod in development. Please help if you can. Music: - C418 (Minecraft): Key, Door, Alpha. www.youtube.com/@C418 - Heroix: Urban Life, Ce...
The Ultimate Redstone Secret Base
Переглядів 1,2 тис.4 місяці тому
A little something I cooked up so can live in secrecy. Thanks Ssibren for decoration (go watch clip at the end for funny) World Download: www.mediafire.com/file/bvik5g778cvaeju/Green_Jab%27s_secret_base.rar/file
How I Fixed Survival Minecraft
Переглядів 201 тис.6 місяців тому
Go Watch Part 2! ua-cam.com/video/Y8NKuW4nq7I/v-deo.html I have seen many people talk about the problems. Now it’s time to talk about the solutions. Mod in development. If anyone out there wants to help, give ideas, watch development or just hang out, join the discord discord.gg/guCfT7Vdyn Music: - C418 (Minecraft Alpha): Sweden, Minecraft. www.youtube.com/@C418 - Heroix: Urban Life, Constellat...
I made a Computer in Minecraft
Переглядів 5848 місяців тому
I am hacking you as you read this. MrMaxMondays: ua-cam.com/video/YZMZiHnh8t8/v-deo.html Music: www.youtube.com/@HeroixMusic
The Absurdity of Minecraft Water
Переглядів 1,5 тис.10 місяців тому
Remember to Drink Water Waterfall TypeWriter - Me - ua-cam.com/video/n39TQFI6T3g/v-deo.html 8-bit Water Computer - MinerBat - ua-cam.com/video/nke9Wpq9r9w/v-deo.html The (Not) Perfect Door - Squibble - ua-cam.com/video/YGMO3_Vq4EY/v-deo.html Instant Liquid Flow - FX Process - ua-cam.com/video/9QpinJYueWA/v-deo.html Wireless Redstone - Xcom6000 - ua-cam.com/video/PAMe-YoVEFM/v-deo.html World Dow...
I added (Langton's) Ant to Minecraft
Переглядів 53411 місяців тому
The ants go marching one by one, hurrah, hurrah Also Thanks @squibble111 for 500 subs Download for Yourself: www.mediafire.com/file/i1gmw19p5bogyyu/ant.zip/file Music: www.youtube.com/@HeroixMusic
I made Chess in Minecraft!
Переглядів 3,2 тис.Рік тому
This is my take on adapting one of the oldest and most widespread games of our time into Minecraft. With full creative control over the board, saving/loading, to lights, and extra features. With an Amazing Decoration designed by my friend Ssibren. I hope you enjoy World Download: www.mediafire.com/file/h1jkv9hc7gcy66h/Green_Jab_Chess.zip/file Redstone Schematic: www.mediafire.com/file/bablrkp2g...
Automatic Passive Potion Brewer
Переглядів 523Рік тому
I don't like to think about what potions require what, and wait for potions to brew, so I designed this for Prototech, an automatic potion brewer that passivally fills up the chests while you do other stuff Schematic: www.mediafire.com/file/r6fcu7755xvb0l5/Passive_Brewer.litematic/file Music: HeroixMusic - Sand: ua-cam.com/video/XKa0YBOlqoY/v-deo.html
Multi-floor Elevator in Minecraft!
Переглядів 1,2 тис.Рік тому
Found a great concept on Reddit and wanted to make it better, with permission of course Original post by u/Puzzled_Hatt: www.reddit.com/r/redstone/comments/xfy3gq/a_floor_selection_slime_block_elevator_ive_been/ Schematic: www.mediafire.com/file/ol4smde69z5t451/15_elevator.litematic/file Music: HeroixMusic - Dreams: ua-cam.com/video/Gw7RLJHXyb8/v-deo.html
2-Way Train with stations in Minecraft!
Переглядів 3,2 тис.Рік тому
Found a great concept on Reddit and wanted to make it better, with permission of course Original post by u/FunSireMoralO: www.reddit.com/r/redstone/comments/wyabjr/bidirectional_train/ Schematic: www.mediafire.com/file/ee8hqv6gzl30ch0/train.litematic/file Music: HeroixMusic -Super Nova: ua-cam.com/video/LNu3bjUBfZs/v-deo.html
SlimeStone Door with No Visible Slime
Переглядів 489Рік тому
Found a great concept on Reddit and wanted to make it better, with permission ofcourse Original post by u/The_Reddit-Guy: www.reddit.com/r/Minecraft/comments/uyuqzz/flying_machine_piston_door_with_no_exposed/ Schematic: www.mediafire.com/file/3h9nrn1bszxkvmb/slime_sand_door.litematic/file Music: HeroixMusic - DIY: ua-cam.com/video/c3h4tIlFdKE/v-deo.html
Flush 12x12 Trapdoor!
Переглядів 557Рік тому
Was supposed to be part of a build for a competition until it wasn't a building competition anymore, may as well put it here cause why not Schematic (as promised): www.mediafire.com/file/3z8xbz7m0h69v25/flush_12x12_trapdoor.litematic/file Music: HeroixMusic - Summer ua-cam.com/video/QACcf2pCajw/v-deo.html
Tofreys Adventure
Переглядів 65Рік тому
Small Indie Game I made a while back over the period of a few months after having finished designing and creating my own 3D graphics engine.
Most Cursed End Portal
Переглядів 4832 роки тому
Most Cursed End Portal
Tunnel Bore Failure
Переглядів 2,9 тис.3 роки тому
Tunnel Bore Failure
The WORST Clock in Minecraft
Переглядів 6 тис.3 роки тому
The WORST Clock in Minecraft
Redstone TV in Minecraft - Nyan Cat and Bad Apple Redstone Explanation
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Redstone TV in Minecraft - Nyan Cat and Bad Apple Redstone Explanation
Bad Apple But It's Minecraft
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Bad Apple But It's Minecraft
Nyan Cat But It's Minecraft
Переглядів 5 тис.3 роки тому
Nyan Cat But It's Minecraft
Waterfall Typewriter in Minecraft
Переглядів 9523 роки тому
Waterfall Typewriter in Minecraft
Most Satisfying Storage Door in Minecraft
Переглядів 3,9 тис.3 роки тому
Most Satisfying Storage Door in Minecraft
Minecraft Revolving Door Tutorial
Переглядів 1,6 тис.3 роки тому
Minecraft Revolving Door Tutorial
Minecraft Revolving Door
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Minecraft Revolving Door

КОМЕНТАРІ

  • @TinRebet
    @TinRebet 9 годин тому

    mojang should honestly take notes. Or just hire you tbh

  • @jednakflauer
    @jednakflauer День тому

    24:15 THAT VOICE CRACK SO EPIC

  • @Landjrin
    @Landjrin 2 дні тому

    I'm 6 minutes in and I had to pause to comment how brilliant of an idea it is to make curses increase an items "Enchantability", That's the kind of smart trade offs that make creating a "build" in other games interesting, combined with the other ideas from your previous video and maybe a few more niche unique enchantments it could really create a diverse and interesting decision process in picking your gear. Great suggestion. I haven't finished the video but another idea that some modpacks use (and you touched on a little bit with your gold armor suggestion in your previous video) is to make armor sets have unique advantages and disadvantages to using them so everyone isn't just walking around in different degrees of Netherite. Maybe Netherite could have the highest base defense and the immunity to being destroyed by lava, but have the lowest base enchantablity or significantly reduce swim speed (heavy) Or Gold can have highest enchantability and no enchantment limits (Highly valuable under the new proposed enchantment system) + increased health regeneration, but have middling defense, lowest durability and apply "glowing" to yourself when you take damage making it harder to escape encounters. This is taken from RLCraft to a certain extent- but Leather could be the only armor that goes fully invisible when used with Invisibility Potions. Maybe even have it hide sprint particles to encourage a sort of hit and run invisibility build. With its obvious trade off being the lowest base defense in the game and middling enchantability. Combined with unique enchantments this could go on to create "psuedo-classes" similar to Terraria encouraging different playstyles.

    • @GreenJab
      @GreenJab 2 дні тому

      some great ideas, For now thought I’ve kept it simple, good armour now when enchanted through a table gains a level from what it normally would have gotten but costs half as much, so for example you can now get eff 6 on a gold pickaxe, which is able to instamine without haste, but it won’t last too long, unless you have mending on it to and splash yourself with an xp bottle every few seconds. I also have the slight stamina drain on heavier armours, villagers can now wear leather/chainmail and a possible toggle for needing the previous tier to craft. I am trying to keep things simple but I do like the idea of leather also going invisible

  • @miasweatman7340
    @miasweatman7340 3 дні тому

    Honestly a Let's Play using this mod would be really worth watching as it would show how you intend all these features to work and play like

  • @larryhill212official
    @larryhill212official 4 дні тому

    great video 👍

  • @ns123__bd
    @ns123__bd 5 днів тому

    modpack when

  • @WannabeMarysue
    @WannabeMarysue 6 днів тому

    The Ender Dragon changes are mostly bad ideas. The original fight being a PvE experience with a dragon centrepiece is fine. Bed cheesing is fine, its a very difficult strategy for newbies to employ successfully, as the explosion damage from beds also endangers the player. I don't think speedrunners will find any fight more engaging - look at speedruns of other games with elaborate bosses, its like an autoscroller for runners. The dragon being summoned on the island is good. An optional Ominous fight is good (provided the other means of obtaining Elytra are intact).

    • @GreenJab
      @GreenJab 5 днів тому

      When was the last time you actually fought the ender dragon?

  • @McNinja555
    @McNinja555 7 днів тому

    I think Mojang should change the elytra. They should make that you can't put mending on it, put make a new enchant called "easy fix" that allows the player to fix the elytra for less phantom membrane.

  • @paranoidgaming4316
    @paranoidgaming4316 7 днів тому

    Regarding early game progression: We run a datapack on our server that disables stone tools and chainmail, and replaces them with copper gear. wood pickaxes become capable of mining copper, and finally iron can only be found at Y20 and below (though is found in larger and more abundant veins. We also made a change to where the recipe for charcoal is removed, but in return coal drops 2-5 pieces. we also made animals and mobs drop significantly more resources (not food, but things like leather or gunpowder) however the catch is that players have to actually perform the kill, mobs drop nothing if they die without a player hitting them. the players on my server have reported that this datapack has made the game more fun than they ever remember early game being prior.

  • @kylecookie194
    @kylecookie194 7 днів тому

    Great series, You gotta have a conversation with white light too y’all would cook

  • @SupersuMC
    @SupersuMC 7 днів тому

    37:00 You don't need to skip the night to avoid phantoms; you just need to rest your eyes for a bit and/or die once an hour. Phantoms spawn per player based on the "time since last rest/death" stat.

    • @GreenJab
      @GreenJab 7 днів тому

      Although yes this is true, most players don't know this as its more intuitive for it to be on waking up not jumping in and out of bed, and I don't want to rely on death for the sake of hardcore.

  • @Asslicker69420
    @Asslicker69420 8 днів тому

    Im not going to talk abt the discord incident but when do you think the discord server will be back up?

  • @SupersuMC
    @SupersuMC 8 днів тому

    12:50 I've always thought things with more enchanting power should have lower work costs on the anvil.

  • @killerjdog51
    @killerjdog51 8 днів тому

    For the most part I agree with much that you say, especially since it’s primarily related to the mid-late game or simple / reasonable improvements like with ores / underground biomes; though regarding the early game progression I think it’d be better to leave things as they are or possibly implement a hybrid system, like you throw away wood / stone tools, but must use the smithing table to go from Iron to Diamond and finally Netherite. I just don’t think it logically makes sense to use wood tools to craft stone and then stone for iron since they’re pretty different materials. Though another reason is it could over complicate things, so overall I think the current progression system is the ideal. The only changes I would make though is bumping iron up to 800 durability and add in copper tools/armor at the 250 point, then make copper a requirement to mine iron and some other ores (similar to iron being a requirement for diamonds/emerald). Then maybe a special quality about gold to make it more useful is to be an alloy metal, similar to how it’s used to craft netherite another tool/armor progression could be copper + gold = rose gold with 600 durability and similar faster mining speed / enchantability to make it on par with iron. Other than that I’d like backpacks / knapsacks added to the early-mid game, so I can have a shulker-box-like inventory without the endgame material requirement.

    • @GreenJab
      @GreenJab 8 днів тому

      I agree early game should be left as is, it was just a bunch of people were wanting.. something. As you state it gets a bit overly complicated, and that's one the least complicated ideas I have seen to try 'fix' early game. Copper tools won't help, it will just be the next stone pickaxe you throw away after getting 3 iron, and now iron would be even more powerful if it had that much durability. For gold, when I said buff it, I already had stuff in mind. Basically give it durability of wood (so double what it is now) and break the same blocks and iron pick can, when it comes to enchanting tho, when used in an enchanting table, all enchants will gain a level (where possible) allowing for stuff like fortune 4 on it but remember its only a gold pickaxe

    • @killerjdog51
      @killerjdog51 8 днів тому

      Yeah, that sounds pretty good. I think that adding Rose Gold as an iron alternative could allow for a parallel progression path though. Like instead of focusing on durability upgrades, though that would increase regardless, the alternative could focus on speed and enchanting or fortune/luck. I don’t know how to best implement it, but if Mojang ever added a late game End resource I’d like it to be an alternative to netherite instead of being tacked onto the end of the chain.

  • @dbptwg
    @dbptwg 8 днів тому

    Wandering trader: Only spawn on natural blocks because he scares you VS Skyblock is no longer viable 🤔 Further, only spawning on natural blocks is confusing to the player. If they replace their ground with mycelium they will just never see him.

    • @GreenJab
      @GreenJab 8 днів тому

      You misunderstand. Natural blocks as in grass, dirt, stone... not as in the blocks that spawned upon world generation. So it would still be possible in skyblock. I just don't want him spawning on my white concrete or something

  • @dbptwg
    @dbptwg 8 днів тому

    So did you fix these things or just identify ways to fix them? Clickbait edit: "How I would fix..." is the honest title

    • @GreenJab
      @GreenJab 8 днів тому

      I am making a mod so I would be able to say "How I fixed.." once its all done rather that "How I would fix.."

  • @dbptwg
    @dbptwg 8 днів тому

    People talking about how much time they spent on their video is the worst. You either wanted to make it or not. I'm here to generate you revenue, don't complain you had to work for it

    • @GreenJab
      @GreenJab 8 днів тому

      I wasn't complaining about how long it took to make, the point I was trying to make was that I have been thinking about how to fix the game for a long time

  • @Nomit19-zi9hl
    @Nomit19-zi9hl 8 днів тому

    its not that safe but HOLY SHIT this is SO SATTISFYING HOW DOES THIS HAVE ONLY 60 LIKES??? this is soooo cool (but plz dont make anymore of these im so hyped for the minecraft survival balancing mod, i cant wait)

    • @GreenJab
      @GreenJab 8 днів тому

      This and the redstone room were more like 2 day project as a break. Most of the contraptions within them I had already designed a while ago but couldn't be bothered to make a full video on each, so kinda just threw them all together in one go. I am now busy working on the mod, don't worry

  • @Cless_Aurion
    @Cless_Aurion 9 днів тому

    "... Or not using the elytra" laughs in playing since 2009 and not having used elytra once

  • @arrowpuppet
    @arrowpuppet 9 днів тому

    I saw what happened in the discord and just know I don't support you at all man. Your actions speak for themselves. Also TRANS RIGHTS ARE HUMAN RIGHTS!~

    • @Smug_K
      @Smug_K 8 днів тому

      What right’s do you guys need other than rights that you already have

    • @Smug_K
      @Smug_K 8 днів тому

      Trans right’s are not human rights

    • @hothdog
      @hothdog 8 днів тому

      @@ScorchWell show the document

  • @redzy4320
    @redzy4320 9 днів тому

    i saw what happened in the discord and just know i still support you man.

    • @GreenJab
      @GreenJab 9 днів тому

      I really appreciate that

  • @Recoil1808
    @Recoil1808 9 днів тому

    Weird structure suggestion, but I think it has potential (in a similar vain to being able to find old terrain gen features rarely): An updated Brick Pyramid, turned into an actual, enormous structure rather than literally just a pile of bricks stretching to world height.

  • @Ciurk
    @Ciurk 9 днів тому

    I love the series and ideas but I hate how you call it “fixed” I would prefer something like improved or say you fixed your issues with it I just hate when people say their opinions so objectively

    • @GreenJab
      @GreenJab 9 днів тому

      Yeah I do agree, but there is also the UA-cam game to play, and once it was in part 1 I couldn’t really change it

  • @AmigoZ34
    @AmigoZ34 9 днів тому

    I hope the mod releases soon and i hope to see more videos like these, the quality is supreme. Keep it up and gl on the mod :)

  • @egglord7736
    @egglord7736 9 днів тому

    Sucks that differences in personal views got in the way of this project. You’re one of the only channels that really gets what Minecraft needs. Really wish that the drama blows over because I need to see this get finished. Best of luck man

    • @GreenJab
      @GreenJab 9 днів тому

      I still plan on working on this. I’m not letting some meaningless drama stop me

    • @egglord7736
      @egglord7736 9 днів тому

      @@GreenJab Wonderful. I hope this project doesn’t lose any progress because it looks so promising

  • @NotReallyCraig
    @NotReallyCraig 10 днів тому

    SO FUCKING UNDERRATED

  • @NotReallyCraig
    @NotReallyCraig 10 днів тому

    You'll make a modpack for this right?

  • @stormhought
    @stormhought 10 днів тому

    It's nice to see someone not afraid of their faith (also a Christian) Also, a good change for beds that I saw is in the mod "better than adventure" which changes the recipe of beds to have to be crafted with wool and cloth. cloth is dropped by zombies, meaning to make bed you either need to survival at least one night on your own, or craw into a cave right away. I think taking this idea even father would be interesting perhaps you need to find a bed-frame in a abandoned village or something like that

    • @GreenJab
      @GreenJab 10 днів тому

      I mention in the video that an idea like making the bed more expensive is a non solution because of multiplayer

    • @stormhought
      @stormhought 7 днів тому

      @@GreenJab You could make it a hard/hardcore only change

  • @cinnamondotpng
    @cinnamondotpng 10 днів тому

    i personally think a better idea for adding more to the treasure pool for fishing is instead of just adding the heart of the sea, add a buried treasure map in a bottle

  • @ItslagIswear
    @ItslagIswear 10 днів тому

    for consoles they should give them a more updated version of the legacy console editions (it ran better and works better on controllers than bedrock)

  • @sobanoodles4286
    @sobanoodles4286 10 днів тому

    48:40 eyyyyyy I suggested that (or at least was one of the people who did, idk if anyone else also suggested that)

  • @jp_craftbr9974
    @jp_craftbr9974 10 днів тому

    You know, now that you reminded me that parrots exist, I think it would be very cool to play into the shoulder mechanic that they have. My ideia would be so that they can attract mobs, similarly to holding wheat near cows, but without the need of a "feeding/breeding item", that could make relocating some mobs way easier and more enjoyable, like villagers, since they dont have a "feeding item" and the only way to attract them is to tediously open and close the trade menu. That would also fit thematically since parrots are known for mimicking sounds that they hear, so you could imagine that they are talking to the villagers in their own language(since we dont understand it). This also can obviously be applied to other mobs, but the most relevant one really is the villager I think.

  • @zunix2011
    @zunix2011 10 днів тому

    Any way this could be made much smaller? Say, 4x6? Ive been looking for exactly this kind of door! Im just not red stone knowledgeable. Thanks!

    • @GreenJab
      @GreenJab 10 днів тому

      Yeah this can be made smaller, I just took it to it's maximum potential but you don't need it to be so big

  • @dvirovOfficial
    @dvirovOfficial 10 днів тому

    Very good ideas

    • @GreenJab
      @GreenJab 10 днів тому

      Glad you like them!

  • @Maiq-TheLiar
    @Maiq-TheLiar 11 днів тому

    Thank u for bringing up how op beds are I remember so well how controversial they were first added I got an idea why don’t we take some inspiration from TFC and make wool only sheerable

    • @GreenJab
      @GreenJab 11 днів тому

      you could, however I will ask who doesn’t have 2 iron by the end of the first day?

    • @Maiq-TheLiar
      @Maiq-TheLiar 10 днів тому

      @@GreenJab now that I think about it it’s a bad idea I’m just damaged from almost never playing without tinkers construct and prioritising my first iron for a bucket

  • @BeansInABun
    @BeansInABun 11 днів тому

    Can you make this for bedrock?

    • @GreenJab
      @GreenJab 11 днів тому

      As much as I would like to fix bedrock too, that is too far broken, and also too closed source to properly be able to mod it in the way it needs

  • @jackys_handle
    @jackys_handle 11 днів тому

    I really like your enchanting changes, although I would probably make "maxAnvilLevel" a gamerule of its own, so you can set it to infinity if you want to Just about everything else you put forward I would make no changes to

  • @editfox9568
    @editfox9568 11 днів тому

    Ahhh, you went with making Insomnia a true potion effect. Good choice! I had thought of that a while back but at the time I decided against it since I felt using milk to cancel it was too cheesable. Now that I know you can just lay in bed to cancel it, I'm much more lax on also being able to use milk to cure it. My only issue is eating Phantom membranes to cause it manually, that still means you have to get Insomnia normally at least once or deal with cat drop rng. Personally, I think instead you should just be able to brew a Potion of Regeneration with a Fermented Spider Eye to make a Potion of Insomnia, now it's a somewhat lategame way to take control of Insomnia rather a strange, somewhat unintuitive method. My other issue is the Mining Fatigue-like effect upon first getting Insomnia, I think it would get annoying to see that effect every hour after not sleeping, perhaps a more subtle and less intrusive effect would be better.

    • @GreenJab
      @GreenJab 11 днів тому

      the mining fatigue effect thing is only for when you first get it and when it increases in levels. it not something that will appear over and over again. also I don’t get your argument about the membrane? that wouldn’t be the main way to get insomnia, just an alternative.

    • @editfox9568
      @editfox9568 11 днів тому

      ​@@GreenJabThat's fair about the mining fatigue effect, I suppose that's still less annoying then suddenly getting nibbled out of nowhere by multiple Phantoms like how it is currently. My argument about eating the membrane is specifically about it being an alternative. Since the only way to get this alternative method is to first engage with the regular method, and the fact that it is dropped by the Phantom itself, people will be less inclined to make use of the method and use up the stash of membranes they just got. Plus, in my opinion, the Phantom Membrane just doesn't look edible to me, I don't think most would even figure out to eat it to get Insomnia. As unintuitive as brewing is, I think someone stumbling on using Fermented Spider Eyes on a Regen Potion would be much more likely than eating a membrane.

    • @GreenJab
      @GreenJab 11 днів тому

      @@editfox9568 Part of the food and texture changes (although not explicitly stated in the videos) is food will display how much hunger it provides, so making the membrane also show little bit of hunger will show that it is edible. The part about only getting it after engaging with phantoms normally I don't see to be a problem

  • @alexcovey1200
    @alexcovey1200 11 днів тому

    You could.make it so certaintrims increse the potency of certain types of enchants. Also make the wandering trader sell sponges. Call the map book atlas.

  • @maka6000
    @maka6000 11 днів тому

    Why you gotta put religion in your vids bro, this is about minecraft not Jesus. It would be like putting alphabet flag on a discord logo of minecraft server SMH

    • @GreenJab
      @GreenJab 11 днів тому

      part of the reason I did it was because I got kicked out of a minecraft server for objecting to making the discord server logo rainbow for June, so I know how you feel. but if they are standing for what they believe in, I will stand for what I believe in: the difference is I’m not going to kick anyone out for not accepting it, nor force if some peoples throats, it’s a 5 second clip after 3 hours of video, rather than the front cover. I just wanted to give credit where credits is due and I wouldn’t have been able to do any of this without Jesus.

    • @Smug_K
      @Smug_K 11 днів тому

      @@GreenJabbased for not changing the discord logo

    • @maka6000
      @maka6000 11 днів тому

      @@GreenJab So you're acting like a child instead of being the mature one just copying them 🫤🫤🫤

    • @reason9262
      @reason9262 11 днів тому

      ​@@GreenJabwow my respect for you just went up even higher

    • @matheuscabral9618
      @matheuscabral9618 9 днів тому

      @@maka6000 how is that what is happening

  • @TheNukeCell
    @TheNukeCell 11 днів тому

    1:01:53 Christian confirmed. Nice.

  • @NyasuNasu
    @NyasuNasu 11 днів тому

    Nice write up. Many, many interesting mechanics especially night and moon phases. About the tailpiece. The hint word is "sand box game". Not mechanically but conceptually. The game does give some sets of content of its own but player need to come up with their own rules, aesthetic, role play and objective or any combinations of those after some play through. That is obviously not easy. Minecraft is more of world painter/builder in its core and anything lore related content it comes with is merely a frame. Player interprets that frame and paint the picture.

  • @ianbabcock8996
    @ianbabcock8996 11 днів тому

    Having watched all your videos, your enchanting system inspired me about a different component of magic; potions. Maybe you could introduce a new bottle, possibly obtained by smelting Soul Sand to make Soul Bottles that could store multiple potion effects in a single potion, but with a cap on the total score dependent on which effects and how much glow stone you’ve added to the potion.

    • @GreenJab
      @GreenJab 11 днів тому

      Therr is potential for something like that, but I think the simplicity of each potion has one effect (turtle master aside) would just be the best option

  • @kriegersan2845
    @kriegersan2845 11 днів тому

    My honest opinion is that quasi-connectivity is a major detriment to new players trying to use pistons for the first time. Mojang should literally just make a new piston that is quasi-connective and fix the classic piston. They could even use amethyst in the recipe and market it as some sort of wireless Redstone tech.

    • @GreenJab
      @GreenJab 11 днів тому

      there is potential for a new piston. I’m yet for someone to actually do a lot of redstone tell me to remove qc, I would just want qc to be better shown visually so that it atleast looks intentional

    • @Ciurk
      @Ciurk 9 днів тому

      it just thinks it’s a door it’s not that complicated

    • @kriegersan2845
      @kriegersan2845 9 днів тому

      ​@GreenJab I just think oddities like QC, being counterintuitive, stifle creativity. New player sees that their creation doesn't work for a seemingly inexplicable reason? They look up a tutorial or simply quit. But QC is very useful so both options should be in the game I think.

    • @kriegersan2845
      @kriegersan2845 9 днів тому

      ​@@Ciurk When 1.5.X came out, I tried to use pistons with Redstone blocks and quit when nothing would work. QC is useful, it should be in the game, but it should not gatekeep younger/less experienced players like it does now.

  • @Maiq-TheLiar
    @Maiq-TheLiar 11 днів тому

    The biome ambience is so important, i personally play a lot of the LOTR mod (legacy) and it just nail the ambience and biome feel perfectly there are to many examples to name them all but here are some Wind sounds when u are high up on a mountain Starring at Barrow-wight causes your fov to increase more and more as it gets closer ocean waves crashing agenst the beach Ambient animals like birds and butterflies depending on biome ex(seagulls on beachs) Ents attack you if u chop down a tree And some recomendation of biomes to look up (all these nail the atmosphere) Mirkwood Fangorn Dead marshes Dol Guldur Mordor Barrow downs Lothlorien Misty Mountains (Sorry for the long comment the tldr i would like base game biomes to get more of a unike identity and embrace the more fantacy styles the nether and caves got)

  • @torchhead1643
    @torchhead1643 11 днів тому

    While I can see the game not being balanced at all, I never really want the villagers to change, and if they do, I'd like it to be toggleable, same with other changes. I just like how it is now, and its a game you can do whatever you want, however you want. Thats why I think changes like this should be optional (let alone when they are changed so long after being added.) All around the whole 'Minecraft balancing' has the issue with people like me, who don't like exploration and like things simple and easy. 45:30 tbh they just look goofy af. I wouldn't mind these changes, as I play on Peaceful 90% of the time

  • @Crimery1
    @Crimery1 11 днів тому

    7:38 i have an idea instead of this. using the chisled bookshelfs with a certain book(sharpness IV example) will let the book be enchanted with that enchant only. however it requires more luck the rarer it is(Sharpness 1 is say 50% while IV is 10%). another idea adding on would be to add a more costly rare book that can be enchanted. the recipe could be a book and 9 diamonds to craft a rarer book that allows any enchant to be rolled with exceptions of bad ones

    • @GreenJab
      @GreenJab 11 днів тому

      I don’t fully explain how the chiseled book shelf’s actually affect the table, but I have it all sorted and I believe in it

    • @Crimery1
      @Crimery1 11 днів тому

      @@GreenJab oh alright

  • @neirenoir
    @neirenoir 12 днів тому

    Absolutely kino tweaks, non invasive and always positive. The mod looks like it will become a common addition in many modpacks.

  • @RePorpoised
    @RePorpoised 12 днів тому

    You know, it's really hilarious how you described your ideas for changes for the Wither. I'll get to that in a bit, but I'm first going to start with outdated information you have on the Bedrock wither. About it being worryingly hard: it's not. Not anymore. It definitely can still offer a challenge, but not one that is too hard for people to handle. The Bedrock Wither's reputation mostly comes from the broken state of Bedrock edition, where long ago, the wither effect it dished out ignored absorption hearts and could nullify regeneration, AND the Wither had a chance of becoming invisible AND invincible if you unloaded it by dying. And that's not even the end of it. The true core challenge was the fact that the Protection enchantment prior to 1.19.2 did not defend from potion effects. Meaning that the wither effect dished out by the boss dealt an accumulated 20 hearts (that's dying twice over) of damage every time it hit, unless you used a turtle master potion or an enchanted gapple or if you managed to keep a cow safeguarded during your *_entire_* fight. Add on the lack of saturation-boosted natural regen, and you have a monster that simply cannot be defeated in a war of attrition, but whose entire first phase is designed to discourage a blind charge. Taking on the Wither in a fight in this era required an entire inventory stuffed with potions, milk buckets, gapples and enchanted gapples, instant potions and regen potions and several totems even for experienced players. Unsurprising why recordings of actual Bedrock Wither fights were rarely ever recorded outside of Java-Bedrock comparison videos(i checked), too many ended in genuinely tragic failure. Now though, as long as you have at least ~12 points of protection(full Prot 3 armor) and at minimum iron armor, people can take it on with regular golden apples, some milk and fairly suboptimal weapons. TLDR: It was impossible in the past due to several bugs stacking, but now it's balanced. Speaking of phases, though (and this is why your suggestion is hilarious to me), the Bedrock Wither's phases are noticeably different from the Java edition's. To start off, though, I'll describe general properties: it doesn't heal itself and its fire rate is very slow at first but gets faster through the fight. - So in its first phase, It floats up quite high, and stands still to shoot a burst of skulls at the player before zooming off to another high-off-the-ground point. The player has no way of reaching it, making it very clear to the player that they are intended to attack if from range. _(Sounds familiar?)_ - Let's continue. As mentioned, it already doesn't heal. However, before the explosion that initiates its second phase, the Wither come crashing down to the ground, which gives solid ground for its wither skeletons to move on. From then on, the Wither stays vertically at around a block above the player's head, keeping it in reach of the player's melee attacks. _(Where have I heard this before??)_ - It doesn't typically fly around anymore but instead its infamous dash attack is now its foremost movement option. After two salvos of skulls, it initiates a dash attack. This reduces its general movement giving players clear opportunities to target it. _(What does this make me think of????)_ - It also always fires off a blue skull in a random direction during each of its volleys of skulls, freeing it from being trapped for too long by anything other than the unmovable, unbreakable bedrock blocks. _(OH NOW I SEE!!!!!1!!1!)_ yeah, you basically came to the same conclusion as pocket edition developers did 8 years ago. I kind of just beat this funny coincidence over the head with a cartoonishly oversized sledgehammer, but it makes sense that they came up with those ideas when the platform the Wither would be coming on was still laggy and considered unwieldy, especially with the much smaller screens of the time. Also don't discount mobile combat nowadays. While navigation is indeed tougher, and the typically smaller screen more challenging, they can land hits on whatever they see on the screen as long as they stay in range. With that and the longer reach of bedrock, things even out a lil bit. All in all, the Bedrock Wither, with its vastly different behaviour, really feels like a video game boss. It has readable patterns, it progresses in difficulty, and has clearly defined stages dramatically punctuated by powerful explosions. Its predicability, its lack of movement in the second stage, and the pauses between bursts of skull shots, means that when surviving the wither effect is easier, the boss fight comes out being kind of easier than the java fight even with the inflated health bar. Anyways, that's my lil rant about the Wither fully over. This is almost all from memory. I might have hyperfixated on the Wither for a few months, does it show?

  • @Dougui123
    @Dougui123 12 днів тому

    the outro gave me shivers Tysm for this amazing series and I hope to try the mod pack soon