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REVERSE CIPE
Приєднався 1 жов 2021
안녕하세요! 에픽입니다!
여러분들이 마인크래프트! 하시거나 보면서 한번쯤은 궁금해 하시고 유익한 커맨드들을 주로 올리고 있습니다!
여러분들이 마인크래프트! 하시거나 보면서 한번쯤은 궁금해 하시고 유익한 커맨드들을 주로 올리고 있습니다!
256 조약돌 커맨드 [ 마인크래프트 / 커맨드 ]
밟으면 부셔지는 조약돌
[사전 준비]
/tag 닉네임 add p_player
/scoreboard objectives add break_time dummy
[아이템 받기]
/give @p cobblestone{display:{Name:'{"text":"조약돌 설치 [f]","color":"green","bold":true}'},breakstone:1b,Enchantments:[{}]} 1
/give @p minecraft:stone_pickaxe{display:{Name:'{"text":"조약돌 삭제 [f]","color":"red","bold":true}'},killstone:1b,Enchantments:[{}]} 1
[조약돌 설치 커맨드]
(반복형 / 무조건적 / 레드스톤 필요)
/execute as @a[tag=p_player,nbt={SelectedItem:{id:"minecraft:cobblestone",tag:{breakstone:1b}}}] at @s anchored eyes positioned ^ ^ ^2 align xyz run summon minecraft:falling_block ~0.5 ~ ~0.5 {BlockState:{Name:"minecraft:gray_stained_glass"},NoGravity:1b,Time:599,DropItem:0b}
(연쇄형 / 무조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:cobblestone",Slot:-106b,tag:{breakstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run setblock ~0.5 ~ ~0.5 minecraft:cobblestone
(연쇄형 / 조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:cobblestone",Slot:-106b,tag:{breakstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run summon minecraft:marker ~0.5 ~ ~0.5 {Invisible:1b,Small:1b,NoGravity:1b,Silent:1b,Invulnerable:1b,Tags:["bs_stand"]}
(연쇄형 / 무조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:cobblestone",Slot:-106b,tag:{breakstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run item replace entity @s weapon.mainhand with cobblestone{display:{Name:'{"text":"조약돌 설치 [f]","color":"green","bold":true}'},breakstone:1b,Enchantments:[{}]}
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:cobblestone",Slot:-106b,tag:{breakstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run item replace entity @s weapon.offhand with air
[조약돌 삭제 커맨드]
(반복형 / 무조건적 / 레드스톤 필요)
/execute as @a[tag=p_player,nbt={SelectedItem:{id:"minecraft:stone_pickaxe",tag:{killstone:1b}}}] at @s anchored eyes positioned ^ ^ ^2 align xyz run summon minecraft:falling_block ~0.5 ~ ~0.5 {BlockState:{Name:"minecraft:tinted_glass"},NoGravity:1b,Time:599,DropItem:0b,Tags:["killstone_fb"]}
(연쇄형 / 무조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:stone_pickaxe",Slot:-106b,tag:{killstone:1b}}]}] at @e[tag=killstone_fb] if entity @e[tag=bs_stand,distance=...1] run kill @e[tag=bs_stand,limit=1,sort=nearest,distance=...1]
(연쇄형 / 조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:stone_pickaxe",Slot:-106b,tag:{killstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run setblock ~0.5 ~ ~0.5 air
(연쇄형 / 무조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:stone_pickaxe",Slot:-106b,tag:{killstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run item replace entity @s weapon.mainhand with minecraft:stone_pickaxe{display:{Name:'{"text":"조약돌 삭제 [f]","color":"red","bold":true}'},killstone:1b,Enchantments:[{}]}
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:stone_pickaxe",Slot:-106b,tag:{killstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run item replace entity @s weapon.offhand with air
[조약돌 커맨드]
(반복형 / 무조건적 / 레드스톤 필요)
/execute as @a[tag=p_player,nbt={OnGround:1b}] at @s positioned ~ ~-1 ~ if entity @e[tag=bs_stand,distance=...9] run tag @e[tag=bs_stand,distance=...9] add break
(연쇄형 / 무조건적 / 항상활성화)
/execute as @e[tag=break] at @s run scoreboard players add @s break_time 1
/execute as @e[tag=break,scores={break_time=1}] at @s run particle minecraft:falling_dust cobblestone ~ ~ ~ 0.5 0.5 0.5 0 30 force
/execute as @e[tag=break,scores={break_time=1}] at @s run particle minecraft:block cobblestone ~ ~ ~ 0.5 0.5 0.5 0 30 force
/execute as @e[tag=break,scores={break_time=1}] at @s run playsound minecraft:block.nether_bricks.break master @a ~ ~ ~ 1 0 0
/execute as @e[tag=break,scores={break_time=30..80}] at @s run setblock ~ ~ ~ air destroy
/execute as @e[tag=break,scores={break_time=30}] run playsound minecraft:block.gilded_blackstone.break master @a ~ ~0.5 ~-5 1 0.8 0
/execute as @e[tag=break,scores={break_time=100..}] at @s run setblock ~ ~ ~ minecraft:cobblestone
/execute as @e[tag=break,scores={break_time=100..}] at @s run tag @s remove break
/execute as @e[scores={break_time=100..}] run scoreboard players set @s break_time 0
/execute as @e[tag=bs_stand] at @s run kill @e[type=item,nbt={Item:{id:"minecraft:cobblestone"}},distance=..4]
Track: Syn Cole - Gizmo [NCS Release]
Music provided by NoCopyrightSounds.
Watch:
• Syn Cole - Gizmo | House | NCS - Copy...
Free Download / Stream: ncs.io/Gizmo
[사전 준비]
/tag 닉네임 add p_player
/scoreboard objectives add break_time dummy
[아이템 받기]
/give @p cobblestone{display:{Name:'{"text":"조약돌 설치 [f]","color":"green","bold":true}'},breakstone:1b,Enchantments:[{}]} 1
/give @p minecraft:stone_pickaxe{display:{Name:'{"text":"조약돌 삭제 [f]","color":"red","bold":true}'},killstone:1b,Enchantments:[{}]} 1
[조약돌 설치 커맨드]
(반복형 / 무조건적 / 레드스톤 필요)
/execute as @a[tag=p_player,nbt={SelectedItem:{id:"minecraft:cobblestone",tag:{breakstone:1b}}}] at @s anchored eyes positioned ^ ^ ^2 align xyz run summon minecraft:falling_block ~0.5 ~ ~0.5 {BlockState:{Name:"minecraft:gray_stained_glass"},NoGravity:1b,Time:599,DropItem:0b}
(연쇄형 / 무조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:cobblestone",Slot:-106b,tag:{breakstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run setblock ~0.5 ~ ~0.5 minecraft:cobblestone
(연쇄형 / 조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:cobblestone",Slot:-106b,tag:{breakstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run summon minecraft:marker ~0.5 ~ ~0.5 {Invisible:1b,Small:1b,NoGravity:1b,Silent:1b,Invulnerable:1b,Tags:["bs_stand"]}
(연쇄형 / 무조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:cobblestone",Slot:-106b,tag:{breakstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run item replace entity @s weapon.mainhand with cobblestone{display:{Name:'{"text":"조약돌 설치 [f]","color":"green","bold":true}'},breakstone:1b,Enchantments:[{}]}
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:cobblestone",Slot:-106b,tag:{breakstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run item replace entity @s weapon.offhand with air
[조약돌 삭제 커맨드]
(반복형 / 무조건적 / 레드스톤 필요)
/execute as @a[tag=p_player,nbt={SelectedItem:{id:"minecraft:stone_pickaxe",tag:{killstone:1b}}}] at @s anchored eyes positioned ^ ^ ^2 align xyz run summon minecraft:falling_block ~0.5 ~ ~0.5 {BlockState:{Name:"minecraft:tinted_glass"},NoGravity:1b,Time:599,DropItem:0b,Tags:["killstone_fb"]}
(연쇄형 / 무조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:stone_pickaxe",Slot:-106b,tag:{killstone:1b}}]}] at @e[tag=killstone_fb] if entity @e[tag=bs_stand,distance=...1] run kill @e[tag=bs_stand,limit=1,sort=nearest,distance=...1]
(연쇄형 / 조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:stone_pickaxe",Slot:-106b,tag:{killstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run setblock ~0.5 ~ ~0.5 air
(연쇄형 / 무조건적 / 항상활성화)
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:stone_pickaxe",Slot:-106b,tag:{killstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run item replace entity @s weapon.mainhand with minecraft:stone_pickaxe{display:{Name:'{"text":"조약돌 삭제 [f]","color":"red","bold":true}'},killstone:1b,Enchantments:[{}]}
/execute as @a[tag=p_player,nbt={Inventory:[{id:"minecraft:stone_pickaxe",Slot:-106b,tag:{killstone:1b}}]}] at @s anchored eyes positioned ^ ^ ^2 align xyz run item replace entity @s weapon.offhand with air
[조약돌 커맨드]
(반복형 / 무조건적 / 레드스톤 필요)
/execute as @a[tag=p_player,nbt={OnGround:1b}] at @s positioned ~ ~-1 ~ if entity @e[tag=bs_stand,distance=...9] run tag @e[tag=bs_stand,distance=...9] add break
(연쇄형 / 무조건적 / 항상활성화)
/execute as @e[tag=break] at @s run scoreboard players add @s break_time 1
/execute as @e[tag=break,scores={break_time=1}] at @s run particle minecraft:falling_dust cobblestone ~ ~ ~ 0.5 0.5 0.5 0 30 force
/execute as @e[tag=break,scores={break_time=1}] at @s run particle minecraft:block cobblestone ~ ~ ~ 0.5 0.5 0.5 0 30 force
/execute as @e[tag=break,scores={break_time=1}] at @s run playsound minecraft:block.nether_bricks.break master @a ~ ~ ~ 1 0 0
/execute as @e[tag=break,scores={break_time=30..80}] at @s run setblock ~ ~ ~ air destroy
/execute as @e[tag=break,scores={break_time=30}] run playsound minecraft:block.gilded_blackstone.break master @a ~ ~0.5 ~-5 1 0.8 0
/execute as @e[tag=break,scores={break_time=100..}] at @s run setblock ~ ~ ~ minecraft:cobblestone
/execute as @e[tag=break,scores={break_time=100..}] at @s run tag @s remove break
/execute as @e[scores={break_time=100..}] run scoreboard players set @s break_time 0
/execute as @e[tag=bs_stand] at @s run kill @e[type=item,nbt={Item:{id:"minecraft:cobblestone"}},distance=..4]
Track: Syn Cole - Gizmo [NCS Release]
Music provided by NoCopyrightSounds.
Watch:
• Syn Cole - Gizmo | House | NCS - Copy...
Free Download / Stream: ncs.io/Gizmo
Переглядів: 2 249
Відео
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Переглядів 2,9 тис.2 роки тому
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Переглядів 7 тис.2 роки тому
폰트를 바꿔 봤습니다 [커맨드] *스코어보드 생성* scoreboard objectives add sword dummy scoreboard players set 10 sword 10 *확률 설정* (반응형/무조건적/레드스톤필요) scoreboard players set chance sword 50 (연쇄형/무조건적/항상활성화) scoreboard players operation 10chance sword = chance sword scoreboard players operation 10chance sword /= 10 sword *검 받기* give @p minecraft:diamond_sword{Enchantments:[{id:"minecraft:sharpness",lvl:0s}]} 1 *검 감지* ...
마크 소수점 타이머 커맨드 2 [ 마인크래프트 JE / 커맨드 ]
Переглядів 1,3 тис.2 роки тому
저번에는 숫자가 올라가는 타이머를 만들었었는데 이번에는 숫자가 내려가는 타이머 입니다 구독자 150명 감사합니다! 커맨드 [ 나한테 태그주기 ] tag @p add timer2 [초단위 타이머] *스코어 보드 생성* scoreboard objectives add timer_1 dummy scoreboard objectives add timertick_1 dummy *타이머 초기화* scoreboard players set @a[tag=timer2] timer_1 10 *타이머* (반복형 / 무조건적 / 레드스톤 필요) execute as @a[tag=timer2] at @s run scoreboard players add @s timertick_1 1 (연쇄형 / 무조건적 / 항상활성화) execute...
마플님의 개조된 석궁들 커맨드! [ 마인크래프트 / 커맨드 ]
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간단해서 그냥 올려봄 [커맨드] *겁나빠른 석궁* (반복형 / 무조건적 / 레드스톤 필요) execute as @a at @s run item replace entity @a container.8 with crossbow{ChargedProjectiles:[{id:"minecraft:arrow",Count:1b}],Charged:1b} 1 *상태가 이상한 석궁* (반복형 / 무조건적 / 레드스톤 필요) execute as @a at @s run item replace entity @s container.8 with crossbow{ChargedProjectiles:[{id:"minecraft:air",Count:1b},{id:"minecraft:air",Count:1b},{id:"minecraft:ar...
마크 벽에 막히는 모어대쉬 커맨드! 💨 [ 마인크래프트 / 커맨드 ]
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커맨드가 좀 길다.. (벽에 막히는거 빼면 더 짧게 할 수 있는데) [커맨드] *한번만 실행* /scoreboard objectives add dashcount dummy /scoreboard objectives add dash minecraft.used:minecraft.carrot_on_a_stick tag @p add dash *대쉬 커맨드* (남쪽으로 대쉬) 반복형 / 무조건적 / 레드스톤필요 execute as @a[tag=dash,scores={dash=1..,dashcount=1..},y_rotation=-45..45] at @s if block ~ ~ ~.5 minecraft:air run tp @s ~ ~ ~.5 연쇄형 / 무조건적 / 항상활성화 execute as @a[tag=dash...
256 낙하메세지 & 태하 구현하기! [ 마인크래프트 / 커맨드 ]
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256 낙하메세지 & 태하 구현하기! [ 마인크래프트 / 커맨드 ]
커맨드 블럭 3개로 최후의 1인 감지 [ 마인크래프트 / 1분 커맨드 ]
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커맨드 블럭 3개로 최후의 1인 감지 [ 마인크래프트 / 1분 커맨드 ]
배드워즈 상점 구현하기! [ 마인크래프트 JE / 배드워즈 #6 ]
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배드워즈 상점 구현하기! [ 마인크래프트 JE / 배드워즈 #6 ]
배드워즈 리스폰 쿨타임 커맨드! [ 마인크래프트 JE / 배드워즈 #5]
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배드워즈 리스폰 쿨타임 커맨드! [ 마인크래프트 JE / 배드워즈 #5]
배드워즈 실명 트랩 커맨드! [ 마인크래프트 JE / 배드워즈 #4 ]
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배드워즈 실명 트랩 커맨드! [ 마인크래프트 JE / 배드워즈 #4 ]