VIVE Mars CamTrack
VIVE Mars CamTrack
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Camera Calibration
Learn how to calibrate your camera with VIVE Mars! This tutorial covers base station setup, camera adjustments, and applying lens files in Unreal Engine. Get tips for working with single and multiple focal lengths to achieve better results. Download the latest version of *Camera Calibration Tool* at mars.vive.com/ (on the bottom of the page).
*Chapters*
0:00 Opening
0:29 Check Your environment
1:15 Things to Note
1:48 Settings
2:52 Calibrate for Single Focal Length
4:21 Calibrate for Multiple Focal Lengths
6:53 Verification
9:25 Conclusion
*VIVE Mars Base Camp* : www.vive.com/mars/basecamp
Welcome to join our *Facebook Group* : VIVEMARSVP
If you have any follow-up questions, please get in touch with us at mars-support@vive.com.
VIVE Mars is available for purchase at mars.vive.com.
Переглядів: 195

Відео

Mars Best Shot 2023 - BTS - Skoog of VP Nordic #shorts
Переглядів 4321 день тому
BEST HORROR SHOT! Film Competition submissions are due by or before Oct. 14th, 2024! Let's get spooky! Welcome to join our *Facebook Group* : groups/vivemarsvp *VIVE Mars Base Camp* : www.vive.com/mars/basecamp If you have any follow-up questions, please get in touch with us at mars-support@vive.com. VIVE Mars is available for purchase at mars.vive.com.
Mars Insights - Brandon B - Studio B
Переглядів 145Місяць тому
Mars Insights - Brandon B - Studio B
Enabling FIZTrack Motor Mode
Переглядів 3972 місяці тому
Enabling FIZTrack Motor Mode
VIVE MARS PRESENTS BEST HORROR SHOT! COMPETITION (Commercial Video)
Переглядів 7012 місяці тому
VIVE MARS PRESENTS BEST HORROR SHOT! COMPETITION (Commercial Video)
Indie Virtual Production Short Film using VIVE Mars in Poland
Переглядів 2722 місяці тому
Indie Virtual Production Short Film using VIVE Mars in Poland
How to Apply Recenter Options
Переглядів 2772 місяці тому
How to Apply Recenter Options
VIVE Mars at InfoComm Asia 2024
Переглядів 922 місяці тому
VIVE Mars at InfoComm Asia 2024
VIVE Mars Path Recorder
Переглядів 7363 місяці тому
VIVE Mars Path Recorder
Virtual Magic Studio: the forefront of virtual production in Poland
Переглядів 3544 місяці тому
Virtual Magic Studio: the forefront of virtual production in Poland
Geoffrey Kater of S4 Studios in Burbank
Переглядів 1724 місяці тому
Geoffrey Kater of S4 Studios in Burbank
2024 AI & XR Media Day at Pangyo SKT Team Studio
Переглядів 1724 місяці тому
2024 AI & XR Media Day at Pangyo SKT Team Studio
BEMIX MEDIA and HTC Workshop in Poland
Переглядів 1484 місяці тому
BEMIX MEDIA and HTC Workshop in Poland
2023暴雪嘉年華活動回顧! VIVE Mars提供電競和現場直播解決方案
Переглядів 1544 місяці тому
2023暴雪嘉年華活動回顧! VIVE Mars提供電競和現場直播解決方案
BlizzCon 2023 Official Recap - VIVE MARS for Esports and Live-Streaming!
Переглядів 1904 місяці тому
BlizzCon 2023 Official Recap - VIVE MARS for Esports and Live-Streaming!
Reset Tracking Volume
Переглядів 5844 місяці тому
Reset Tracking Volume
VIVE Mars and AOTO Elevated BlizzCon 2023 with Cutting-Edge XR Solution (VIVE Mars Use Case)
Переглядів 3074 місяці тому
VIVE Mars and AOTO Elevated BlizzCon 2023 with Cutting-Edge XR Solution (VIVE Mars Use Case)
VIVE MARS和AOTO聯手打造XR舞台,為《鬥陣特攻2》與暴雪嘉年華帶來嶄新體驗 (回顧短片)
Переглядів 5714 місяці тому
VIVE MARS和AOTO聯手打造XR舞台,為《鬥陣特攻2》與暴雪嘉年華帶來嶄新體驗 (回顧短片)
Introducing VIVE Mars Remote Control
Переглядів 5305 місяців тому
Introducing VIVE Mars Remote Control
"VIVE Mars Insights" - S4 Studios' Geoffrey Kater
Переглядів 1475 місяців тому
"VIVE Mars Insights" - S4 Studios' Geoffrey Kater
VIVE Mars FIZTrack (Animation Preview)
Переглядів 2785 місяців тому
VIVE Mars FIZTrack (Animation Preview)
VIVE Mars at National Association of Broadcasters (NAB) 2024!
Переглядів 1895 місяців тому
VIVE Mars at National Association of Broadcasters (NAB) 2024!
Tracking Environment Optimization
Переглядів 1 тис.6 місяців тому
Tracking Environment Optimization
VIVE Mars at Game Developers Conference (GDC) 2024!
Переглядів 3976 місяців тому
VIVE Mars at Game Developers Conference (GDC) 2024!
Updating Mars Firmware
Переглядів 1,4 тис.7 місяців тому
Updating Mars Firmware
Game Developers Conference - Edward Green, Movella, Manus, VIVE Mars - Promo
Переглядів 1717 місяців тому
Game Developers Conference - Edward Green, Movella, Manus, VIVE Mars - Promo
3500 Kelvin - Lunar Showcase Recap
Переглядів 977 місяців тому
3500 Kelvin - Lunar Showcase Recap
MWC 2024 Recap Montage
Переглядів 1677 місяців тому
MWC 2024 Recap Montage
Rover Troubleshooting
Переглядів 4557 місяців тому
Rover Troubleshooting
Ground Setup Tutorial
Переглядів 1,4 тис.8 місяців тому
Ground Setup Tutorial

КОМЕНТАРІ

  • @doughallstoryteller
    @doughallstoryteller 3 дні тому

    What's the max range of the base stations? Just wondering how large a volume space I can have. 8-)

    • @astaka
      @astaka 3 дні тому

      With 4 base stations you can have 10m x 10m as maximum. Please noted this is the space size for camera moving not limited to stage size.

  • @timkido
    @timkido 6 днів тому

    🎉

  • @josejoselete6156
    @josejoselete6156 13 днів тому

    the image from the camera is coming upside down in the camera calibration tool, so t fails to calibrate. is there anyway to fix this? im running the latest software.

  • @seancollett6
    @seancollett6 19 днів тому

    So, I keep any rovers connected? What if I just want to update but am not currently connected?

  • @seancollett6
    @seancollett6 21 день тому

    I'm not sure if I understand the Point A and Point B position movement. I understand having to do it each time you set it up but what is the distance between A and B? What is the purpose of doing it?

  • @iestynx
    @iestynx Місяць тому

    constantly getting slight drift on the floor, how can i get the floor to stick 1:1 and be rock solid?

  • @joeh2112
    @joeh2112 2 місяці тому

    Is there anyway to save the ground setup for cases where everything stays the same?

    • @astaka
      @astaka 2 місяці тому

      The team is evaluating, but currently, the setting will be reset after rebooting CamTrack.

  • @TechKnot
    @TechKnot 2 місяці тому

    Excellent! Can the FIZTrack encode data to mars while in motor mode? So while using the motor to pull focus the lens data is still transmitted to Mars Camtrack

    • @astaka
      @astaka 2 місяці тому

      Yes, it works as expected.

  • @GTshortStories
    @GTshortStories 2 місяці тому

    This is going to be fun 🤘🏾

  • @freedomW
    @freedomW 3 місяці тому

    Would be great if the next update for the software to include FIZ and able to import to unreal for post production use.

  • @estudios7664
    @estudios7664 3 місяці тому

    also need a tutorial to import tracked camera fbx format to open inside the unreal

  • @estudios7664
    @estudios7664 3 місяці тому

    I'm facing jitter issue with vive mars camera tracker nad hi encounter that too many complaints on same issues online so please provide a proper greenscreen setup tutorial video that will be helpfull

  • @violentpixelation5486
    @violentpixelation5486 3 місяці тому

    👌💯 super great to have

  • @NickGapp
    @NickGapp 4 місяці тому

    Where do I get 3D versions of the camtrack trackers? I'd love to place them in the real and virtual world to test parallaxing and other tracking elements.

    • @mn04147
      @mn04147 3 місяці тому

      as i remember you can search and find VIVE ‘Tracker’ from engine content / plug-in content. but i’m not sure where to fine Rover but i think you can just scale basic box actor at the right size and attach it

  • @violentpixelation5486
    @violentpixelation5486 4 місяці тому

    Looks amazing.

  • @estudios7664
    @estudios7664 4 місяці тому

    how to add shadows and reflection details in live compositing

  • @violentpixelation5486
    @violentpixelation5486 4 місяці тому

    ❤💯👌

  • @GTshortStories
    @GTshortStories 4 місяці тому

    This is awesome 👏🏾

  • @jeszczeinaczej
    @jeszczeinaczej 5 місяців тому

    Why there is no 25 and 50fps sync option in Remote Control???

    • @timkido
      @timkido 5 місяців тому

      thank you!

    • @vivemarscamtrack1612
      @vivemarscamtrack1612 5 місяців тому

      Sorry and thanks for the report, team is working on this and will get it back in next update.

  • @diaozhatianyujian6977
    @diaozhatianyujian6977 5 місяців тому

    Thank you Jamie for this amazing tutorial.

  • @林政-k6h
    @林政-k6h 6 місяців тому

    股價上不去

  • @Justin_Allen
    @Justin_Allen 6 місяців тому

    Hmm... the display on the FizTrack shows different information.

  • @tobiasfalk9112
    @tobiasfalk9112 6 місяців тому

    It's a brilliant tracking system.

  • @rahmans5928
    @rahmans5928 6 місяців тому

    Need tutorial for greenscreen vive mars in-depth tutorials becoz I’m getting jitter I don’t how know how to solve this issue I’m using vive mars with genlock

  • @GTshortStories
    @GTshortStories 6 місяців тому

    Awesome integration! Fun times to be a creative.

  • @violentpixelation5486
    @violentpixelation5486 6 місяців тому

    Please keep on developing for Mars Camtrack System. Great work.

  • @sybexstudio
    @sybexstudio 7 місяців тому

    Software isn’t detecting my fizz tracker even it’s on the right port and rover is detected

  • @TheMhankel
    @TheMhankel 7 місяців тому

    Thanks to the developers and team to introduce easier problem handling solutions. 💯👍

  • @violentpixelation5486
    @violentpixelation5486 7 місяців тому

    Great update!

  • @haithamannaji4790
    @haithamannaji4790 8 місяців тому

    Amazing would love to get my hands on these

  • @TheMhankel
    @TheMhankel 8 місяців тому

    This is awesome! Looking forward to test it out. Thank you once again for the clear instructions. #VirtualProduction #VIVEMarsCamtrack #VIVE #UnrealEngine #UE5

  • @violentpixelation5486
    @violentpixelation5486 8 місяців тому

    👍💯 thank you!

  • @TheMhankel
    @TheMhankel 8 місяців тому

    Super great tutorial & update for the Mars System! Thank you VIVE Mars team. You are the best! 🔥🙌

  • @violentpixelation5486
    @violentpixelation5486 8 місяців тому

    I appreciate the detailed tutorials! BIG thank you for making the Mars System better and better with each update! Good on you VIVE Mars Team.👍💯 EDIT: the following question with the arrow direction.... I was wrong. BTW,small question, doesn't it says in the manual that the arrow on the Origin-Rover has to be pointed to the Camera!? In this video that wasn't done.

    • @astaka
      @astaka 8 місяців тому

      Which online manual you refer to? to perform the recenter function, only a single Rover and Tracker are required. The primary objective is to reset the coordinate system of the VIVE Mars CamTrack.

    • @violentpixelation5486
      @violentpixelation5486 6 місяців тому

      @@astaka You are right. I'm not able to find it. I guess I mixed it up somehow. Thanks for the reply.

  • @violentpixelation5486
    @violentpixelation5486 8 місяців тому

    💯👍 I'm planning to use my #iPhone together with my Delgato USB card. Do you have any tips and tricks to capture Mars Camtrack projects with iPhones?

  • @MrObiorah
    @MrObiorah 8 місяців тому

    Hi, please, can I use an ANAMORPHIC LENS on my camera when using a VIVE MARS tracking device?

    • @astaka
      @astaka 8 місяців тому

      Sorry, currently it can't support ANAMORPHIC lens calibration and teams are working on it.

    • @MrObiorah
      @MrObiorah 8 місяців тому

      @@astaka Thank for the information. I appreciate it

  • @VickersDoorter
    @VickersDoorter 9 місяців тому

    Looks a fantastic system but as a native Brit, I cannot understand what the chap with his cap on back-to-front is saying. It's not English as I know it.

  • @harton_pictures
    @harton_pictures 9 місяців тому

    natron or AE? software use? thanks

    • @timkido
      @timkido 5 місяців тому

      unreal or any real time software that can accept FreeD

  • @sahrafilms
    @sahrafilms 11 місяців тому

    Do you have two identical, vivefizz encoders and you’re using one for focus and one for zoom? Do you think it’s possible to use the VIVE fiz encoders without the rover? Without axisymmetry? Or do you need everything together?

    • @basquescout
      @basquescout 25 днів тому

      without aximmetry yes but you need unreal or a compatible software with livelink. Also the fiz motors only can send data through the rovers

  • @sdarkao9297
    @sdarkao9297 11 місяців тому

    👏🌟👍

  • @violentpixelation5486
    @violentpixelation5486 Рік тому

    It's a dream come true. Love the Mars Camtrack System.

  • @romulosantoss7
    @romulosantoss7 Рік тому

    É impressionante! Verdadeiramente um sonho de consumo

  • @unrealpmf
    @unrealpmf Рік тому

    We Bought Vive Mars ,After The Calibaration Process, It Popped Up With The Message as 'Unable To Calibarate' Plz Let Us Know The Reason

  • @phosphorusgold2391
    @phosphorusgold2391 Рік тому

    Can you skip the Camera Calibration tool step, and directly create a lens file with the Unreal Engine Camera Calibration plugin?

    • @astaka
      @astaka Рік тому

      If you want to skip VIVE Mars calibration tool and manually create UE lens file in your project(in Content browser -> right mouse button -> Miscellaneous -> Lens File) to control FIZTrack, you can reference similar steps here: ua-cam.com/video/fS8r3ncG0oo/v-deo.html .

  • @RepaireroftheBreach
    @RepaireroftheBreach Рік тому

    I have one question. Where are you doing your color grading? Do you grade the green screen footage in Unreal and then render out final shots? Or do you bring the green screen footage and virtual backgrounds into other software like Davinci Resolve and grade the layers independently? Oh and one more small question... if you grade in Unreal, what tools do you use in Unreal Engine to do that?

    • @brandonesp6099
      @brandonesp6099 Рік тому

      Color grading is almost always done after the fact because it give ls you more control over the final shot. Why would you want to bake in the color and lighting of your shots? You won't be able to tweak anything.

  • @The-Archduck
    @The-Archduck Рік тому

    Quite the amount of comments

  • @Studio-zi4tz
    @Studio-zi4tz Рік тому

    Love your way of explaining things… so layed back and in a perfect pace. 😅 I second @Justin_Allen and would be thankful for the workflow with unreal and - as you already mentioned - how you got your garden into unreal! 😅🙏🏻