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Demon Apologist
Приєднався 2 жов 2020
Occasionally making videos about games... and whatever else, from the perspective of an unrepentant villain stan. (It's not that serious.)
Deadly Perspective | A Return of the Obra Dinn Essay
A UA-cam video with minimal colour.
00:00 Introduction
00:47 Part 1: An Insurance Adventure with Minimal Colour
05:43 Part 2: Insure, Jan
11:20 Part 3: Deadly Perspective
15:38 Part 4: Injustice at Sea
21:07 Part 5: A Shell of a Time
28:07 Epilogue: All Fates Solved
The game's official website: obradinn.com/
00:00 Introduction
00:47 Part 1: An Insurance Adventure with Minimal Colour
05:43 Part 2: Insure, Jan
11:20 Part 3: Deadly Perspective
15:38 Part 4: Injustice at Sea
21:07 Part 5: A Shell of a Time
28:07 Epilogue: All Fates Solved
The game's official website: obradinn.com/
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Відео
Internalized Foxphobia | An Otogi 2: Immortal Warriors Essay
Переглядів 5682 роки тому
Isn't gameplay footage in standard definition beautiful? 00:00 Introduction 02:03 Part 1: Sequels Are Bad, Actually, Except When They're Not 10:32 Part 2: The Politics and Plot of this Game Are Mostly Incoherent 21:07 Part 3: Internalized Foxphobia 32:23 Part 4: Your Free Will is Important to us at Seimei Incorporated™ 42:06 Epilogue: We Shall Meet Again, Someday The first one: ua-cam.com/video...
Sympathy for the Devil | An Otogi: Myth of Demons Essay
Переглядів 1,4 тис.4 роки тому
An ill-conceived deep dive into FromSoftware's surreal Xbox title, Otogi: Myth of Demons. 0:00 Introduction 1:59 Part 1: What the Hell is Otogi: Myth of Demons 6:49 Part 2: Otogi's Worldbuilding is Kind of a Mess 10:44 Part 3: The Princess is Bad, Actually 16:44 Part 4: Some of the Demons Are Not Always That Bad 46:13 Part 5: The Outer Worlds 48:54 Part 6: The Scam Revealed 1:01:17 Conclusion: ...
criminally underrated video wtf
This is one of my favorite Obra Dinn essays now I think. It’s one of the only one (that I’ve seen) that also adds some humor. I also really like the inspector analyzation
10 pounds at that time of age would have been A LOT of money! Yes, what we see nowadays in high pricing is due to inflation which happened over a long period of time and the reimagining of money value to society. Money only holds so much power as we give it. It is literally placed on a believe system, which shapes our future to this very day with for example bitcoin!
I do suggest those doing research on creepy young males read these comments. Yeah. Gross.
Good video! I keep getting surprised at how deep this game is.
18:30 Also... it's not a photograph. Edward Spratt had to draw it piece by piece, and in that context it's impressive he got it as accurate as he did. Davies probably *was* standing in line when he actually sketched him. 20:20 The game does also accept 'Shot by Robert Witterel'. (This is of course less helpful because it doesn't help confirm the identity of the man who actually fired the shot). 26:30 Did she actually call down the storm, or was it just a coincidence? Storms happen, and the Obra Dinn was more than a little worse for wear, it wouldn't have taken much to sink it. If anything they were keeping it intact far beyond its expected end...
holy shit this video essay uncovered a whole new perspective for me thank you so much holy fuck
Im Happy to own both 🥰 also Phantom Dust
I see anything about Otogi and I instantly click. I bought the original game on release in the U.S. Microsoft would do well to have this franchise be what Bloodbourne was to PlayStation. Props to you.
You did an excellent job putting into words the horrible dichotomy felt between the player’s understanding of what happened and the final paperwork. I had always hated the paperwork/bureaucracy of it without considering that the inspector themselves continued to taint the interpretations as the middleman. Even if the final insurance report would have been “accurate, but untrue”, the difference of opinions over certain aspects is definitely down to the inspector too and I hadn’t realized that. One important question: Do you have an opinion on whether the final mutiny against the captain was a rightful cause against an unhinged leader, a greedy betrayal against a noble man doing his best, a shell-curse-caused madness, or…? I still can’t decide, myself.
The final mutiny feels kind of doomed, anyways. It's nothing more than a final act of spite, but there's four people left on this wreck of a ship, the only chance of survival is for the passengers on the lifeboat to bring back help, and... it's not like they have a rescue beacon.
@@basedeltazero714 Ha, shows how non-nautical I am. I cottoned on to the emotional aspect that as the last survivors they feel doomed, but tended to forget that 4 (… or 3 …) people are actually doomed on that ship anyway. makes it more heroic for the captain to let that last boat with mostly civilians go without negotiating, though I can understand the others resenting not given a choice even worse. Seriously, my thanks for reminding me of this aspect, the niggling details re: this sheer amount of spite have bugged me for some time.
Somehow you're right, this isnt the first obra dinn video I saw, its actuallu the second
i agree that the inspector is trying and failing to be objective, but (to me) it’s also important to note that the journal is technically a collaboration with henry evans, since he gave it to them to complete (as well as providing the pocketwatch). he would have his own opinions on the events and characters that bleed through the objectivity too! a fantastic video and essay, i’m devastated you don’t have a dozen more. ✨ the mermaids and crab-riders did nothing wrong ✨
Love your video essay! I gotta say, personally, I love this game to the depth of my heart but I absolutely DREAD it, well, even more than I love it, dare i say. Something sinister is happening with the atmosphere building and the TERRIFIC bgm that really gives me goosebumps and sends chills down my skin every time I play it! Don't know how to explain it because I don't have a weak heart (love the Walking Dead, Layers of Fear, Visage and so on). But man, it is doing something for me, this game.
"A shell of a time" is a great pun.
I’ve never really thought about that the causes of death determines the fees or fines for the crew and passengers. Is it possible to turn in a completely fabricated investigation so that the company must pay out maximum fees?
Honestly, who _wouldn't_ go or the harrowing formless seaweed wraith? >_>
I love the style, it remind me of "Who is Lila"
I love when the audio from the game plays, I find it very enjoyable and let's me do what I want, experience the game as a UA-cam video, instead of just hearing only someone talking and no game audio
just going through a listening to break downs of the stories in from software games. Funny how alot of themes are recurring in these games. Great analyst, onto the sequel video.
This game has been a splinter in my mind for years. The haunting and experimental uses of Japanese classical instruments that make up the soundtrack. And the duplicitous and dreamy presentation of the story. I’m so hype to have found someone goin deep on Otogi. Also, 45:14 - oh, I’m at the edge of my seat for this queer Otogi fan fiction. Go head
Neat
One detail I can't stop thinking about is that Evans had the Memento Mortem with him on board - and presumably never examined Pasqua's body with it, assuming that Hok-Seng Lau's "confession" was accurate. I doubt he could have stopped the execution either way (who would believe him?), but the fact that he could have checked and just didn't bother is so in line with the rest of the injustices going on here. Also, the way that the execution is quietly legitimized by the inspector by not fining Brennan for it just kills me. If anything I think Witterel or Nichols should have been to blame, but I hate knowing that Hok-Seng Lau's death has absolutely no legal ramifications.
I absolutely believe he used that watch in private whenever he had a chance. The tragedy with the wrongful execution is that even with him knowing the truth, who was going to believe him? Who would believe the doctor going "The second mate actually murdered that man"? If he revealed he had such a magical watch, he would immediately paint a target on his back
@@Brunosky_Inc Would it, though? The watch is being used in an insurance investigation. Witterel'/Nichol'/etcs next of kin is going to raise a... significant issue, if the inspector can't provide any basis for their claims. You are *also* accusing the second mate of murdering that man.
@@basedeltazero714 The circumstances are different. Evans was a member of the ship's crew trapped for months in a ship around superiors, one of which was a killer, as well as people who could attack him for the watch if they wanted to. Meanwhile, the insurer is acting long after the guilty party's death, is a member of the East India Company working alone, and considering this is the East India Company, I seriously doubt any next of kin would be able to do anything about them.
It's also interesting how self defense and crossfire get treated the same as killing "just cause"
It's an insurance report, not a court of law. Only the fact matters. Likewise, the bizarre accusation of the passengers of 'abandoning vessel and crew' especially given they were almost certainly told to abandon ship by the captain, makes a bit more sense in that context. (Cynical corporate kinda sense, but still) Because they escaped they naturally do not get death benefits out of the whole disaster, and someone has to pay for that dinghy...
I would never refer to Obra Dinn as a walking sim - it's a puzzle game. A walking sim is something like Firewatch or Gone Home, something where you just walk around and interact with the world, either just to experience the world or as some kind of interactive narrative experience. Obra Dinn is explicitly a puzzle/mystery game - the purpose of the game is to uncover the mystery by solving the puzzle of each character's fate. It's like saying The Sexy Brutale, The Talos Principle or Outer Wilds are walking simulators. Just because it's a 3D game with no combat or HUD doesn't mean it's a walking simluator.
18:21 The thought occurs that it may also be a subtle bit of early character development in relation to the fate of Davies and the player having to identify him. In the drawing, he's stoic. The diorama shows him cowering at the sight of death, which would certainly be in character for him abandoning ship with the other survivors before the mutiny was even fully underway.
I'm curious about your interpretation that the inspector is the one typesetting the text into the book. I always viewed it as the book belonging to the same magic that goverened the pocketwatch and that the text appeared on its own. I always thought the sentiments of deceased person's spirit influenced the text (hence why the American is called courageous), but Its interesting to hear other perspectives.
that's actually an interesting view never thought about the book itself being magic and interacting with the deceased in some fashion most i ever thought about them having influence was thinking that maybe the white trail leading to memory bodies was their souls trying to show their movements prior to death
Your video essays are amazing. I hope you make more of them in the future!
What can I say, I love Locas Pope. He makes truly original games, masterpieces that become instant classics.
I'm glad everyone who plays this game can agree that Nichols is the worst person and deserved his fate.
The most difficult death was by far the guy that was shot through a wall in The Doom...i must have seen the whole thing more than 10 times to notice the bullet
I think you have a knack for this. I love that similar themes continue to recurr in basically all FS games. Looking forward to the next one.
classic video game. And the 2nd one.
Otogi is pretentious at best. It is hollow unrealised potential(the centipede fight i need not say more). It is mechanically void of any meaningful combat mechanics unlike it's wannabe cousin dmc, gow and ninja gaiden which were both games of that same generation. It kinda reminds me of zoomer post ironic humor which relies on relentless random ominous noise to evoke a reaction as q clutch to cover up whatever it lacks. The only time I enjoyed the game was when it required me to do something than the raw combat like the boat level. Also, TRANS RIGHTS! ❤️
Can I pay you to never write such whacked drivel like a man who never ever got laid but still support equality? How many young males are there with such bizarre needs to turn things into... Hopefully when you bust that cherry your creepiness and need to share will stop! See what I did there? Like the weirdo at lunch everyone avoids.
I have a different take on the shells & the mission of the Obra Dinn. The Lazarette has pre-built mermaid prisons so the ship's mission was always to capture them. I think the the chest was used to summon the Merfolk, or shell was alreaxy there and used. The treasure Nicholls refers to is not just the shells, it's the Merfolk. In Japanese folklore, eating Mermaid flesh is a way to achieve immortality, and quicksilver also has associatations with immortality in Chinese alchemy.
Its a shame that both of these videos have so few views since there was obviously work put into them, theyre pretty cool but there is only one complaint that i know im not the only one who thinks it. Although the way you talk isnt the problem, even if it an obnoxious voice, the things you say are sometimes just annoying, like saying things like "mood" and "totally not relatable" are not really what anybody looking for otogi videos is gonna wanna hear. I know it's just part of your personality and obviously you aren't gonna be doing any otogi videos anymore, if you even make videos anymore, but it's so just things to note. Also a personal petty peeve of mine is when youtubers interject their script every few seconds to let the game audio play for about 20 seconds, its extremely disorienting and in case anybody is trying to use a video to sleep, it's much harder. But good work
Seriously has this idiot never played a soulsborne game we're not toddlers and can read between the effing lines
...Um to sleep? If I was the poster I'd be like go screw kid lol. A true kaleidoscope can't be one without ya! Yeah...
1. The topic is pretty obscure. 2. Didn’t find no problem with her/his vocabulary, they are very articulate.
This is so good,but I almost wish you cut the part you say at your titles like "omg why did I say it that way", you are SO funny in your delivery, and should totally own the silliness/cheesy titles. Because it perfectly balances your analysis and how you take us through the story and your thoughts. I loved listening to this after just finishing the game! Subscribed!!
Elsewhere I encountered the theory that the watch had to be there to take you back to then. So as long as what you want to view is near where the watch was at the time, it'll work just fine. It's more a black box than a time machine. Making it even MORE boring and beaurocratic.
This doesn't really line up though, since the watch is taken by the doctor when he leaves the ship and there's still several chapters worth of fates recorded after that
Rowboats only move so fast. The remaining bit could have happened in the next mile or two.
Nicholas did it.
Not gonna lie, I fuck with the story analysis. Most videos on the game are reviews or story summaries, so this was interesting and fun to see! Also the seaweed monster thirst...? ICONIC.
why is blud talking so zestily
An often unremarked upon aspect of the Obra Dinn story is its historical context. A large part of what leads to the doom is the colonial aspect of the whole operation. East India Company was an evil organisation, responsible for the ruination of a whole subcontinent. The current journey is to the Orient, the far East, where the Brits also had colonial ambitions and just a few decades later they’d start the opium wars. The first stop is supposed to be yet another infamous colony - Cape Town in South Africa. The sailors who bring disease onboard the ship are lascars - Indian indentured servants, with little choice in their occupation. The whole tragedy is kicked off by a plot to steal Taiwanese treasure. The plot goes ahead, because the officers are eager to blame an Asian man, with whom they don’t share a language, rather than one of their own. The whole crew is full of representatives of all nations Britain colonised or tried to colonise- from Ireland to China. Yet the leadership is three Englishmen and a Scott.
Regarding the second to last point, it's not like the officers just decided to accuse the first non-crew foreigner they found. There were no witnesses, he was the man supposed to be standing guard in the area, and one of Nichols's co-conspirators deliberately mistranslated his words into a confession. The only ones who would've known the whole truth are Nichols, his conspirators, and Evan if he used the clock (which he most likely did); and Evan had no means of making the truth known without painting a target on his back.
I thought it was interesting that one of the men gets fined for killing the carpenter even though it's an accidental shot while trying to kill the seaweed knight.
13:34 ok I played most of this game I have 1 last chapter to unlock, but I had the same exact problem. I only fully solved 15 fates so far. And I have over 5 hours in this game. And because of college I haven’t had time to go back to it.
Keep at it, bud!
"they do an appalling and frankly homophobic amount of damage" lmao. Great work, I loved this game.
I am that straight guy lmao. No offense but I couldn't stand your affectations at first, but they've grown on me. No homo tho. I'm not gay I swear.
I think you are the first youtuber to GET the story, in the way I think the dev intended. I always wondered why the crab things attacked at all. The attacks seemed unrelated, but your reasons make perfect sense. They were summoned by the mermaids trapped in the Lazarette! And oh my god, the idea that we are an INSURANCE AUDITOR of all things, and how that plays into the ending where the depth and complexity of the events are flattened into a ledger of simply who murdered who. And how so many of the events have fates that don't fit the check boxes the insurance book has given us. It is just beautiful. Thank you for opening my eyes to the story I didn't see!
Two key things about this game. Only three deaths weren’t Nichols fault, and Brennan was an absolute beast.
4, actually. The unknown stowaway wasn't his fault, as well as the other 3 in the chapters before Murder.
Technically, the Surgeon also wasn't his fault, since he died of natural causes
Obra Dinn story in a nutshell: "DAMMIT NICHOLS THIS IS ALL YOUR FAULT"
also for the record the image at 22:46 is such an amazing sh!tpost
I don't agree - I think snatching mermaids was the original mission of the Obra Dinn. There are already purpose built mermaid tanks in the hold, so the ship was always heading to abduct them on behalf of the Formosians. Nicholas was trying to ensure they would become the property of the crew, not the passengers.
@@oldschooloverlord I disagree with your disagreement - The lazarette is actually not an uncommon feature of ships, and is useful for holding live fish as cargo or supplies, from what I know. The main point being that it is not actually strange, unusual or notable that the Obra Dinn has a lazarette, and we can't make any solid conclusions with just that information. Add this to the fact that the captain was very clearly not well informed of the situation, along with most of the people on the boat except for the Formosans, and I believe we can safely conclude the opposite - The Formosans were operating independently, and did not see fit to inform anyone of their purpose or their goods. I can say, though, that at least several of the deaths were not Nichol's fault, so it's only like 85-95% his fault.
@@oldschooloverlordlazarette isnt a mermaid tank
@@Woodledude I think the only deaths that can't ultimately be laid at Nichol's feet are the few that occur prior to the murder of Nunzio Pasqua. 3/56 or just over 5.3%, which makes your last assessment of 95% his fault rather precisely accurate. If he had never taken the shell carried by the Formosans onto such small boats over open water, none of the later tragedy would have occurred. Perhaps it could be argued that specifically the murder of Lars Linde is not his fault, but I would argue that particular murder was not really about the stated death of the other Peters brother. Rather, Nathaniel was simply scared and angry about the situation as a whole that the ship was in, and used an available excuse to vent those feelings. And that circumstance existing circles back to Nichols once more.
Amazing video! It's good to see people actually thinking politically about art, especially older games This narrative reminded me of the message present in Devilman crybaby Also really interesting to see how much it reflects how recent conflicts in our own world are treated When big media says "yeah the BAD GUYS shot missiles at their own hospital!!!"maybe we should stop and think "does that even make sense? Why are we blindly listening to this narrator?" Anyways hehe Excited to watch your other videos!
Oh don't worry as a taxpayer you won't need any narrator.