Kaiju Sage
Kaiju Sage
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Trigger Bots Saboteur Theory Crafting | Path of Exile
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━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━
Hey everyone, here is a video talking about some of my ideas for the best way(s) to use the new rework Saboteur's Trigger Bots ascendancy passive. It is mostly theory at this point and I will do more in depth experimentation after a few days in the league, but I wanted to put some mad scientist ramblings on paper for you all, so here you go. I hope you all enjoy the video and have a great day!
p.s. Reminder, **THIS IS NOT A LEAGUE STARTER**
I'd love to hear your thoughts in the comments below what your favorite trigger skill is/will be for the new trigger bots.
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Відео

Vaal Ice Shot Raider (or Deadeye) League Starter | The Army of One | Path of Exile
Переглядів 7 тис.Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, here is a video covering my plans to do a league starter on a Vaal ice shot Raider. This tree will also work for those of you who want to go deadeye. It is just a good general Ice shot tree. The Path of Building included below has a series of trees to help you if you want a passive t...
PoE 3.21 Crucible Reveal Livestream Reaction | Path of Exile
Переглядів 130Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, here is my reaction to the reveal livestream that happened today. I am so excited to try the new Saboteur and so many other things, let me know what your favorite new reveal is in the comments below. I hope you all enjoy and have a great day! Socials: Twitter: KaijuSage D...
The Krangled Passives Problem | Path of Exile
Переглядів 131Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, in this video I talk about the major issues I have with the krangled passive SSF league event that is running right now. As well as some suggestions on improvements that can be made to fix these issues. I hope you all enjoy the video and have a great weekend! Socials: Twitter: twitte...
PoE 3.21 What Skill Nerfs To Expect | Path of Exile
Переглядів 481Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, here are my thoughts on what skills are going to catch the nerf bat in the next league. Watch out for you Poison build mains out there. I hope you all enjoy the video and have a great day! Socials: Twitter: KaijuSage Discord: coming eventually Patreon: coming soon Credits:
PoE Crafting Sucks & How To Fix It | Path of Exile
Переглядів 223Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, here are my thoughts on the issues with Path of Exile's current crafting system(s). As well as a few suggestions for how GGG can fix them. I hope you all enjoy the video and have a great day! Socials: Twitter: KaijuSage Discord: coming eventually Patreon: coming soon Cred...
PoE 3.21 Crucible League Predictions | Path of Exile
Переглядів 157Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, here is a video about the name reveal of the upcoming 3.21 league. These are just my thoughts and theories about the crucible league mechanic and some of the potential changes within. Will it be a boss fight league or something else entirely? Let me know what you are thinking in the ...
4 Things to Get Excited About in Diablo 4
Переглядів 264Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, in this video I talk about the reasons I am most excited for Diablo 4, and why you all should be as well! Just a quick reminder I will be streaming right here on UA-cam tomorrow around 11:30 AM-12:00 PM tomorrow once the beta is live. Be there and don't be afraid to say hi in chat. I...
My 4 Biggest Concerns For Diablo 4
Переглядів 67Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, in this video I talk about 4 features of Diablo 4 and how they could be problematic for the game if not handled properly. Let me know what you guys think about the game in the comments below. Also, don't forget to come check out the stream on Friday, I'd love for you to stop by and s...
What Build Am I Playing? | Last Epoch
Переглядів 165Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, here is a video where I breakdown the Last Epoch skills and specialization system. Also, talking a bit about what build I intend to play tomorrow when the 0.9 Multiplayer Beta comes out. I hope you all find the video informative, and get inspired to play the game. I hope you all enjo...
Last Epoch = PoE 3.21 Waiting Room in a Good Way? | Last Epoch
Переглядів 144Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, I'm back, after a job application spree like no other, I am finally ready to upload again. I hope you all didn't miss me too badly! Any way, in this video I talk about my plans for the Last Epoch Multiplayer full beta release and what that will look like for the game. I hope you all ...
Is PoE Too Complex? | Path of Exile
Переглядів 1,4 тис.Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, here are my thoughts on the topic of difficulty and complexity of Path of Exile. It is a very hard subject to broach and gives me an appreciation for the balance team of PoE. How would you even begin to solve and simply such a complex game? Let me know what you think down below. I ho...
Is PoE Too Easy For Veteran Players | Path of Exile
Переглядів 406Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, here is a part 2 of yesterday's video I suppose. These are my thoughts on the topic of difficulty in regards to Veteran players specifically. I hope you all enjoy the video and have a great day. Socials: Twitter: KaijuSage Discord: coming eventually Patreon: coming soon C...
Is Poe Too Difficult For New Players | Path of Exile
Переглядів 2,3 тис.Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, here are my thoughts on the topic of difficulty in regards to new players specifically. I will make a separate video tomorrow about the game being too easy for veteran players, so be sure to check that out tomorrow at 5PM Central (CST). I hope you all enjoy the video and have a great...
Accuracy Rating Should Be Removed From PoE | Path of Exile
Переглядів 544Рік тому
Like & Subscribe to help grow the channel! Drop a comment down below! ━━━━━━━━ ▼ 𝙀𝙓𝙋𝘼𝙉𝘿 ▼ ━━━━━━━━ Hey everyone, here are my thoughts on the issues with one of Path of Exile's mechanics for attacks. Accuracy Rating is an outdated relic of a mechanic, and if it were removed it would help melee builds dramatically. I hope you all enjoy the video and have a great day! Socials: Twitter: twitter.com...
The PoE Loot Problem & How To Fix It | Path of Exile
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The PoE Loot Problem & How To Fix It | Path of Exile
Designing Uber Conquerors & Their Drops | Path of Exile
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Designing Uber Conquerors & Their Drops | Path of Exile
PoE Defenses Suck and How to Fix Them | Path of Exile
Переглядів 13 тис.Рік тому
PoE Defenses Suck and How to Fix Them | Path of Exile
How to Make Sanctum a Core Mechanic in PoE | Path of Exile
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How to Make Sanctum a Core Mechanic in PoE | Path of Exile
The Only Atlas Strategy You'll Ever Need | Path of Exile
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The Only Atlas Strategy You'll Ever Need | Path of Exile
You should be running Eater of World Influence...Here's Why | Path of Exile
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You should be running Eater of World Influence...Here's Why | Path of Exile
State of Loot in Red Maps & Endgame in 3.20 | Path of Exile
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State of Loot in Red Maps & Endgame in 3.20 | Path of Exile
My Best Atlas Strategy Yet | Path of Exile
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My Best Atlas Strategy Yet | Path of Exile
State of Loot in Yellow Maps in 3.20 | Path of Exile
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State of Loot in Yellow Maps in 3.20 | Path of Exile
State of Loot in White Maps in 3.20 | Path of Exile
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State of Loot in White Maps in 3.20 | Path of Exile
Seismic Trapper is the Best Mapper? | Path of Exile
Переглядів 2,1 тис.Рік тому
Seismic Trapper is the Best Mapper? | Path of Exile
My First Sanctum Could've Gone Better | Path of Exile
Переглядів 59Рік тому
My First Sanctum Could've Gone Better | Path of Exile
PoE is Fun Again! | Path of Exile
Переглядів 289Рік тому
PoE is Fun Again! | Path of Exile
Best Currency Making Strats for 3.20 | Path of Exile
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Best Currency Making Strats for 3.20 | Path of Exile
2 Easy Atlas Trees for 3.20 | Path of Exile
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2 Easy Atlas Trees for 3.20 | Path of Exile

КОМЕНТАРІ

  • @watts2clutch710
    @watts2clutch710 5 днів тому

    Man you’re absolute right.. it’s ridiculous . I’m dying too random hits all the time. Max resistance don’t matter smh it’s crazy a skeleton fireball can kill you after you beat the god kativa wtf .. energy shield don’t matter .. you don’t even feel a god . I agree with everything you mentioned I thought me and my friends were the only ones

  • @redshot1015
    @redshot1015 10 днів тому

    ??????????????????????????

  • @grimsworld
    @grimsworld Місяць тому

    the problem ggg face here is pleasing end game players and mid/casual players (thats me). end game players drive the youtube scene and inspire casuals to play with cool ideas and MANDATORY SYNERGIES. in order to keep the end game players interested, game knowledge and experimentation need to be a big and exciting part of progression. casuals like me might learn a new synergy/exploit with each new character.. i dont expect to beat the maven or ubers with a character i slapped together for 5 divines and basic knowledge of armour/evasion. casuals can choose to (try to) get their 4 voidstones through struggle and many deaths, or pay for a carry while they learn more about builds, building boss mechanics and avoiding deadly things. i would like a way to remove that rare insane monster that shows up randomly when im focusing on xp, but beyond that i think ggg have done well if you realize, casuals might never reach end game but can have a lot of fun working towards it.

  • @unholysix6883
    @unholysix6883 Місяць тому

    I like what you've said here. I'm playing now for the first time in years and I've died a ton. I did some map (crimson township) last night after farming up, spending hours watching videos and tweaking my build to get as many immunities as I could with max block and spell block caps res some 'phys taken as' and on and on and the boss just erased me over and over. The problem I have with this is that what he was using to do this was 'physical damage degen but not bleed' . Ok ok fine, great. Where is the node cluster with '% chance to evade bleed that we choose not to call bleed because then it would be too easy to trivialize'. It just felt like vandalism of my character that I worked so hard on. Like 'weve told you that physical degen is bleed and there are ways to mitigate it' then just 'oh yeah but THIS boss is different.' Ok great. there are over 100 maps am i supposed to watch a guide for every one to see what stupid cheeseball mechanic the boss has that's going to ignore the insane amount of defenses I've had to invest in? You're right. It's broke. I don't have the answer and I doubt the devs do either. I get it from their side. People have figured out how to with enough investment become unkillable by anything that feels 'fair'. So to keep the game hard you make these little infuriating things that are like inside jokes that a player has to know and keep track of.

  • @rekt4guud134
    @rekt4guud134 2 місяці тому

    GGG : Let's make an insanely complex game and provide absolutely no information what so ever about any of it, also let's make sure our tooltips and character stats page are completely broken and say nothing relevant or true. If you ever manage to figure out a build after a few seasons of hitting a brick wall, they'll brick it with nerfs and changes. Honestly this game has gotten to a point where it's just moronic, it'd literally take a chatGPT kind of AI assistant to tel players what they should pick up and why, show them various possibilities to craft it with the odds and costs. Would also need the same kind of assistance whenever you find an item with a mod that works well when synergized with other mods, buffs and conditions. Without that, idk how long that game will last. We're getting at a point where even veteran players have no fucking clue what they're doing and are just following build guides made by a handful of PhD's in Nolifery.

  • @omgwtflmaololrotfl2368
    @omgwtflmaololrotfl2368 2 місяці тому

    dislike not getting to a point

  • @markvis4106
    @markvis4106 3 місяці тому

    something i've been wondering is how come the main class starting points aren't linked to their respective scion area? because it feels like a scion can try to be like any other class, yet you feel forced to branch out to an opposing classes' side of the tree, but there's no option for a main class to to be link directly to the center are, even though the starting point floats right next to it. now a scion can obviously ascend to a starting point, which is fair and conserves points, but i don't see why the main classes shouldn't be able to conserve points by going through the center, allowing scions a more direct access to main classes early on, and hybridizing with a separate starting point after ascending and just flat out giving that to main classes at all.

  • @chriswood3736
    @chriswood3736 3 місяці тому

    12 minutes of word salad

  • @playinggames7397
    @playinggames7397 5 місяців тому

    its been 4 days playing this game i reached lvl 70+ followed a build guide i have no idea wtf i'm doing ... i don't understand anything in the game xD i just play but at some point idk what to do next there is atlas and maps i put a map tier one i think in that device and got killed twice :D well at this point i felt like i have to follow another guide or change this character skills or anything sadly i can't change that build to another the skill tree u can't change well that's what it is :D

  • @admirseckanovic8700
    @admirseckanovic8700 5 місяців тому

    For a casual player, it absolutelly is. For me as a casual player any game that you need to use a complete guide to get to the endgame is too complex.

  • @MrSupasheva
    @MrSupasheva 5 місяців тому

    i died so many times in the beginning of the game and uninstalled. can you run in the game ? i was playing the Shadow class and just getting bodied

  • @Diskhate
    @Diskhate 6 місяців тому

    ...wtf is Energy Shield? Is it that thing that makes me pick Eldritch Battery every single time?

  • @oliverjones2426
    @oliverjones2426 6 місяців тому

    if a game relies on other people who arent working for the company to dish out guides on your game JUST to understand the basics, thats when you know your game is not beginner or even intermediate friendly at all, ive playe arpgs all my life and i cant even finish the game .

  • @Fireefly100
    @Fireefly100 6 місяців тому

    i played when it came out and stopped just came back and no thanks way to much crap. bouth last epoc and its alot more chill in that aspect

  • @urded1145
    @urded1145 7 місяців тому

    managed to reach lvl 91 without dying, then predictive rolled me back and killed me. Make sure you're in lockstep if you're trying to not die at all.

  • @vladimirsvirid7705
    @vladimirsvirid7705 8 місяців тому

    ther other's effects wich i NOT AVOIDEBL curs-bleed not bleed .. freesz wich not freez som roots > som bleed magic som effects wich player HAVE NO APORTUNITY TO GET IMUNE

  • @Julian2280
    @Julian2280 9 місяців тому

    The answer is so simple, crafting table should be the only craft in the game, leting u choose all pref and suf but with increased cost, also the drop rate of currency should be lowered to compensate. PoE doesn't have crafting, it have a cassino that make u spend 30 hours of grinding in 15 minutes to have a chance to get what u want. Also, drop items sucks so hard, even worse to unique items.

  • @RajeshJustaguy
    @RajeshJustaguy 10 місяців тому

    im new... died many times wondering why even though i had Determination, armour 17k, with 75% resistance. Sometimes 1 shot or maybe after boss death crystal explosion.. etc. I realise part of it is i have to keep running sometimes. I tried removing determination and just going more attack, ( adding heralds) but i just died more.

  • @MrJaldal
    @MrJaldal 11 місяців тому

    I understand where you are coming from, but literally everything u said is wrong and i strongly disagree. You seem to have no concept of layered defences...

  • @ProducedbyPDot
    @ProducedbyPDot Рік тому

    Lol i just saw the part for the skill tree ' reminded me when i dowloaded poe for me and my son and when he was at the part of the skill tree he had zoomed out and i spent like 25 minutes trying to find a capable alotted slot

  • @ProducedbyPDot
    @ProducedbyPDot Рік тому

    Its way to much for me' coming from a pc gamer ' audio and video producer 'pc builder ' and it feels so slow right from the begining ' poe is loosing a huge player base just off how the begining is alot of people will un install quickly

  • @jhonayo4887
    @jhonayo4887 Рік тому

    Is POE too Difficult For New Players? As a new player yes absolutely. I highly enjoyed my act 1 to 10 play very much. So much so that I bought a bunch of stash tabs. Then to find out that the way I progress in this is not really by monster drops anymore after hitting maps. What do I mean by that? While yes monsters and doing maps with drop you items to progress your character its not intuitive or fun after hitting maps. Why? Because now I no longer get my best drops my random drops that are gloves,boots,body armor ect ect. While yes they drop decent base gear and upgrade materials. Its no longer "ooooh snap this is a great piece of gear". Now its "emmmm yeah this has decent base stats now let me go through 100+ upgrade materials and sit in the crafting bench to make this piece of gear viable". In the end game of this ARPG I just dont feel any satisfaction from drops at all. I love looters like Borderlands,Diablo 2,Destiny 2(until it turned to trash) because I got good drops and thats it! I didnt have to go through 50 spreadsheets and videos on how to make my gear good. I just got an OP weapon or gear and I go about my day and have fun. This game is making me work too hard and go through too many hoops to get to the fun. I honestly just run lower tier maps cuz I really get tired of getting wiped cuz my gear sucks. This game isnt hard mechanically its hard because your gear sucks and thats just not fun.

  • @jhonayo4887
    @jhonayo4887 Рік тому

    What I don't like about crafting in POE is that my upgrades don't come from monster drops. Yeah they'll drop a base for gear but I have to go through so much crap to actually upgrade it to a usable state. POE is better through acts 1-10 gearing wise. I'm tired of spending my time crafting and not fighting monsters for my best gear.

  • @demolzgaming1427
    @demolzgaming1427 Рік тому

    i just tried the game a 20min running arround fight . not fun it run or die. i wanne kick ass i dont want to be a running pussy.

    • @demolzgaming1427
      @demolzgaming1427 Рік тому

      also the problem the game realy has is not told here

  • @arthurcurry850
    @arthurcurry850 Рік тому

    50k armor 90 to all ress 2 mill dps maybe 12 days played this league = 100+ deaths

  • @jhonayo4887
    @jhonayo4887 Рік тому

    Honestly if they just made respecs free and heavily simplify the resistance layers and the game would be golden.

  • @1div2agent74
    @1div2agent74 Рік тому

    Bro those white fireball skeletons are the strongest monster in the game. They delete me every time 😂

  • @1div2agent74
    @1div2agent74 Рік тому

    I have 30k armor and 29k evasion and I get one shot nonstop. Game is kinda dumb

  • @jern75
    @jern75 Рік тому

    For people saying this game is not hard then your a liar and a fool. Im a gamer, just an average gamer and I heard about poe and had just installed it, played it until about act 4...here I started to notice it getting ridiculous. I keep on dying to a boss and reviving and once I re enter the dungeon almost immediately I die. Basically I did just that until finally beating the boss. I was waiting for the time where this game was gonna start to become fun for me to play and it just never came... Still I tried to give it a shot, died hundreds of times to Act 6 and the ridiculousness just keeps piling on...I kept asking myself where was the fun part for me to enjoy the game? It's more of a torture myself to win kind of gameplay. Finally I ended up quitting and accepted that this is not for me..(by the way i played and finished all dark souls games including blood bourne, that game is more of a skill check game and poe is NOT that) I'm sorry if you hardcore veteran players of Poe don't agree with my assessment of this game but it's the honest to goodness truth..

  • @okamichamploo
    @okamichamploo Рік тому

    It's not even that it's bad for a "casual" player. Having to fully invest in everything in order to be viable, just gimps your playstyle. With the huge amount of customization in build diversity in POE, having more and more requirements to be viable is just going to fight against that customization and force people into meta builds.

  • @LabofmusicRecords
    @LabofmusicRecords Рік тому

    ha ha, that's PoE and sorry, your defenses are "not very good" 76% Fireresistance is to low, also the other elemental resistances. Chaos is top! There is nothing wrong with the game, this is the game. Love it or not 😂 For me always in PoE damage beats defenses. I play a "relic of the pact" inquisitor with a looot of damage and very low defenses (1000 armor, under 1000 evasion, not 100% spell surpression... and so on). ;My char is on Level 92 now and I can blow down all bosses easy, because a lot of damage.

  • @rednab2001
    @rednab2001 Рік тому

    Defenses in POE are just incredibly ridiculous. There is no need to have to get 5-6 layers of defense just to be viable to run red maps. This is just bad game design. I've pretty much had it with POE since the 3.15 massive player nerf. Before that, I was getting better and progressing further each league. The 3.15 player nerfs set me back from being able to do T-16 maps to having great difficulty with T-11 red maps. Basically, end game for a casual like me is yellow maps now. Anything above that is really not doable. This wall keeps me from being able to farm enough currency to even have a shot at getting a better geared character in a reasonable amount of time. There is a difference between farming for currency in top end red maps vs yellow maps. The main flaw in POE that causes these problems is that the game is designed and tuned around the top 10% of the player base. This top 10% can beat the game no matter what GGG does to player power or defenses. They have the knowledge and the play time to overcome anything that is thrown at them. This leaves the casual and new players at a serious disadvantage. Before coming to POE, I played Grim Dawn for 3.8K hours. The game has only a few defensive layers and if your character is built even halfway right, you will never get one-shot. There is constant counterplay between your character and the mobs and bosses you face. It is a much better balanced and designed game that POE, D4 or Torchlight Infinite. When your character dies, you will know why you died, unlike in POE where it's anybody's guess. I have also played quite a bit of Last Epoch, and their system is also much more casual player friendly. You don't need a doctorate in the game to get to end game. As soon as LE comes out of early access and goes live, I doubt I will ever play POE1 again.

  • @Thor777AHT
    @Thor777AHT Рік тому

    Im a new player and the skill tree is not bad. but it feels like i have to watch 50 videos and memorize what affects this and that in items and so on just to get a build working. It seems to me its just unessecarily hard to se what affects what in this came. Nothing in this game seems to be self explanatory. It feels like im doing schoolwork to learn all this.

    • @Thor777AHT
      @Thor777AHT 2 місяці тому

      @gambitenjoyer_ the problem is knowing what affects what. The game is not advanced, its just unfinished and i unpolished.

  • @justmeowth9697
    @justmeowth9697 Рік тому

    I have to focus on making my character bulky sacrificing potential fun build, making it samey and uniform almost. Some specific passive nodes are a must-have, which really pathway too far from your character. I just don't like using different characters just to have a convenient pathing skill node.

  • @1div2agent74
    @1div2agent74 Рік тому

    Only 3 weeks in and i LOVED this game through the campaign. I loved it so much i spent over $300 in the store in only 3 weeks because i wanted to support the devs. Now suddenly ive grown to hate this game with a passion. I dont even wanna think about it. Its so complicated. I know what i need to do. Get health. Up my damage. Max out your resistances. Well ive done all that and still cant do a tier3 rare map. 4k health and 17k armor. Oh yea my chaos resistance is 32% which i think is pretty good. Idk wtf im doing wrong. Its frustrating

  • @ejmoreno270
    @ejmoreno270 Рік тому

    Player since 2013/14. Stopped back in 2021 and came back to the game now at the end of Crucible league and this rings so true. I was excited to league start in 3.22 and so I decided to practice a couple of league start characters and determine what felt good to play. My favorite league start is the classic ED Contagion Trickster. The first was Phox's RF Jugg, which I've taken to low tier reds ~t12/13. Invested ~50c into it total at this point and am level 87. Despite the amount of defences this character has, it still does not feel tanky to play with while mapping. Spells especially eat through this build. Even a white mob in a in a Baran influenced map from a Kirac mission was taking my Jugg from 5k to 500 life in a second or two. Second build was Toxic Rain Ballista Pathfinder. This was noticeably less tanky but, felt more survivable due to better damage and being able to use totems. I will say that instilling orbs feel too rare to make good use of the Pathfinder mechanics. I learned that there is a vendor recipe to make them, but this requires two Enkindling Orbs which felt even rarer. The bench crafts costing 5 instilling orbs a piece is too high IMO. For reference when I do these mock league starts I am basically playing SSF unless the build needs a low priced unique to function which I will buy after accumulating enough chaos naturally on the character. My main take-aways after doing mock league starts on both of these characters: Capped Chaos Res is no longer optional. Spell Suppression has replaced Spell Block and Spell Dodge but doesn't feel as optional as either of those old mechanics. Capping Base elemental resistances doesn't feel impactful. Purity of Elements feels weirdly mandatory on most low currency builds now even after you're res capped just to avoid elemental ailments. Everyone is running around with Amethyst rings due to the Chaos Res requirements. Trickster seems weirdly useless now (didn't play it so I cannot confirm). In the past, EDC Trickster felt very smooth to play and very tanky with minimal investment. You could comfortable do content into high tier reds on a 4-5 link chest and this made focusing on defensive layers very cheap and this was balanced by bossing damage being low. I have levelled to 93 comfortably for multiple league starts on variations of that build. This time around I find it difficult to get to 90 without dying too often. Obviously the game shouldn't be entirely trivialized for less than 100 chaos in gear, but I was very disappointed especially in the Jugg. As a player I've chosen a tanky starting marauder, chosen the defensive ascendency for that class, and invested heavily into life regen, armor, and overcapping elemental resistances. This character even has ~30% chaos res and uses an amethyst flask and can still get wrecked while clearing a map. That's far too punishing in my opinion. The map clearing aspect of this game _should_ feel comfortable, cozy, and safe for modest investment on such defensively minded builds. The danger spikes should be expected and manageable. An essence mob surprise killing you on release, or a metamorph or map boss slamming you back to town, or shaper beam disintegrating you are fine. But every character starting class, with the possible exception of ranger, has a defensively minded Ascendency option. These should be powerful enough to ignore most trash clearing in maps with modest investments in other defensive layers. Otherwise the best option to not die will simply be off screening mobs before they can target you. This may sound cliche, but I have less time to play PoE than I did in 2014-2021. I'd prefer that builds could exist that could smoothly and safely clear maps for much lower defensive investment then seems to be normal in 2023. I am not sure what the solution should be three aspects I would look at are: Kitava reducing our resistances during campaign (this mechanic is really leftover from when there were 4 difficulties and two acts). This would make capping Chaos resistance much easier if that is going to be the expectation going forward. Map modifiers getting rebalanced to about half of what they are today. (-10 max res to -5, no regen to 50%, etc.) Monster damage being looked at. I will say that after levelling these two characters I am not sure if I want to commit to the new league after all. It seems like PoE is trending to asking for more and more play time per session of its player base as it ages. Quite frankly, I do have other responsibilities now and cannot commit to 5-10 hour sessions every weekend.

  • @nikolygtx8848
    @nikolygtx8848 Рік тому

    Yes, and it was not always, for me they messed up once cluster jewels in tree and items, also im not fan of crafting mods

  • @Deuce-G-RC
    @Deuce-G-RC Рік тому

    Played the game a bit near the time it launched 10 ish years ago, and have played some short stints a few times since - currently on a new stint, or longer if the fun continues. My character is a level 65 marauder, 12 deaths so far. All of those deaths were 1 shot, and aside from them, my HP bar barely moves. Currently max armor for my setup, but by the sounds of it I should be splitting armor and evasion. What are some key passive areas you recommend as "must takes" (not mistakes haha) for every class? I think energy shield is fine in its current state, essentially as another form of HP. Although I can see why there isn't a whole lot of incentive to take that over just raw HP. Is the 'meta' to generally skip energy shield? Thanks for your vid, subbed and liked, bro - have a good one

  • @steel5897
    @steel5897 Рік тому

    Other RPGs: ignore defense and focus on offense to be a glass cannon, trickier to play, but more rewarding, can make less mistakes. Focus on defenses and become a tanking god, might take longer to kill things, but you can play a bit more chill playstyle. PoE: ignore defense and focus on offense and the game is literally unplayable, you die by existing. Focus heavily on defense and become... a glass cannon, game is now playable, but you still die in only a couple of mistakes.

    • @CrisHermetica
      @CrisHermetica Рік тому

      Yeah, that's why the most played build right now is Tornado Shot, a super glass cannon build, and that's why there are tons of Pathfinder builds this league that can't even die to Maven's memory game on the Uber difficulty. It's not a problem when you know what you're doing. I manage to make a really strong build every league i play, tanky enough to not die even on uber bosses, and with enough dps to take them down in just a few seconds. It's not cheap, it's not free, and you must have the knowledge to put everything together to work. But you don't even need to put every single defensive layer to achieve that. PoE make a difference not from casuals to hardcore players, but from people that invest time getting the knowledge to make a build and improve that build to the point it make every content trivial, from the people that just follow a guide and expect to become a god with 50 divines, and btw, 50 divines is what most people spend in 1 piece of gear, not on an entire build, but that's only if you're making a strong build, not a budget build.

    • @jeffwright9762
      @jeffwright9762 8 місяців тому

      The diversity of builds that have such survivability is quite low. And imagine you're playing SSF (all I do). The game is balanced around trade, and around the most powerful builds. So much possibility goes unrealized due to their balance strategies.

  • @kirinkappa5662
    @kirinkappa5662 Рік тому

    Because they introduced 25 layers of defence that can be active simultineously on a single charactrer, game needs to be balanced around having at least 20 of them. If you: - have a lot of life on tree - have a lot of life on items - have a lot of evasion and some armor - have max elemental res - have max chaos res - use 2 defensive flasks - have burn / shock / freeze / curses partial or complete immunity on flasks - have spell suppression on skilltree - have spell suppression on items to cap 100% - have CWDT setup - have defense layer on leftclick (like molten shell) - freeze most enemies with your nearly 100% crit chance + freeze chance - have defensive pantheon perk - have corrupted gem or skill tree perk for corrupted blood immunity - you keep your distance from enemies and always keep moving so 90+% hits don't even collide with your character then get fucked noob, you're considered a "glass cannon" and you either instakill an entire screen of monsters or one of them might just get a lucky bonuses / auras combination and send you to the grave with a single hit. You're missing at least 5 more defensive layers (like more armor, much more evasion, endurance charges,% phys def, increased max resistances, damage taken conversion and / or at least 1 unique item like kintsugi that defends your character in some special way, just to name a few) to become moderately tanky and semi-hardcore-viable. IMO PoE grew way too much in terms of just the amount of existing systems and yes, I agree - spell suppression is completely wrong solution to the problem. When I heard about Spell Suppression for the first time I just knew EVERY build will be forced to get max spell suppression OR get some HEAVY defensive bonuses when on the left side of the skilltree, since the game from now on will be balanced around an assumption YOU DO HAVE SPELL SUPPRESSION. Game's fucked in terms of endless multipliers to both player damage and defences. Can not be fixed.

    • @CrisHermetica
      @CrisHermetica Рік тому

      You don't really need that many things to survive, i made an immortal Necromancer back in harvest league a low life golemancer, had like 80m dps and was imposible for me to die even when i tried a lot of times. Now in Trial of the Ancestor i made an Impending Doom Pathfinder, and the only thing that can kill me is if i just stay too long on a degen area, or one shot mechanics, and that's it. And no, my Pathfinder doesn't have cap evasion, or cap spell suppression, or a lot of armor, or more than 75% resistances, just caped every resistances, like 98% spell suppression, Progenesis, and fully convert physical damage taken to elemental with all the flask having 100% uptime, that's it, i could cap spell suppression with a quartz, but what's the point if i don't even die to spells anymore? btw, that character does 36m dps, so i'm not sacrificing any dps to be that tanky, i can even go higher in defenses and in dps, but takes too much currency and non of those will go too much higher than it is right now. You have too many tools in this game to be tanky without all those things, like for example, insane energy shield regen, caped elemental resistances and CI with Incandescent Heart, if you convert some physical to chaos and use Determination, also a pretty tanky setup. There are a million ways to be tanky without endurance charges, fortify, cap everything, spell suppression, etc. You just need a few defenses but with a good setup not just put everything on the build that will cost a lot and will drag your dps to the zdps realm.

    • @Gobblesthepatient
      @Gobblesthepatient 27 днів тому

      This is a troll right?

  • @1div2agent74
    @1div2agent74 Рік тому

    Poe is better.

  • @Efgand0894
    @Efgand0894 Рік тому

    6 months had gone by and... little to no changes

  • @Hirotoro4692
    @Hirotoro4692 Рік тому

    3:50 as a new player, solo self found is not available. One has to unlock it by unlocking the Scion first.

  • @AntiCx_edits
    @AntiCx_edits Рік тому

    video starts at 7:14 thank me later :)

  • @imhappyidance
    @imhappyidance Рік тому

    making your own build in this game is a complete fucking nightmare, the one thing cool about this game is all the potential options, then you realize its all fake and theres only 4 different real options, and for those 4 options there are caviats, you have to scratch your nose and rub your belly for like 3 seconds of 8% mitigation its cringe, and a vast majority of players defend this shit, they will straight up tell you how its a good thing how your character is gimped to the same 4 defenses. literally interacting with STATIC systems no skill expression just numbers its cringe, and jewel clusters are dogshit too imagine telling a new player you need to use a third party website to look at jewels to make your build not complete garbage, when 90% of jewels you see during gameplay have nothing to do with your build.

  • @michalism9348
    @michalism9348 Рік тому

    Well said hope they see it somehow

  • @Mampfie
    @Mampfie Рік тому

    i tried PoE at least 4 times and another run on console and i gave up on it, waay to complicated, its easier to learn rocket science

  • @DarthSolid9
    @DarthSolid9 Рік тому

    Honestly I feel like the minimal respec ability keeps me away. I know you can get respec points but I wish I could just respect whenever. Too many good games to play out there to worry about time getting wasted over messing up my skill tree too much. I don't have time for that.

  • @ningvang8553
    @ningvang8553 Рік тому

    I didnt follow your built but i still go for all on defensive node including defense jewels sockets and there was nothing more although still die a few times maybe lack of offense power I wouldn't doubt it.

  • @ningvang8553
    @ningvang8553 Рік тому

    POE is too extreme difficult for some pre-players ☆high immunity to shock but (die)! cause enemy damage exceed the physical resist or life ☆going circle in maze & getting trapped in ambush pack ☆enemy damage exceed your physical armor & ele resistance ☆My built is chasing for infinite life regen or energyshield regen but still (die)! Cause failed to obtain the super gear in time before difficulty raised ☆ETC....the rest a are.....