Expat Studios
Expat Studios
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Thank you!
Thank you all very much for supporting the channel. We couldn't have done this without you! We look forward to growing as a community to bring you more tutorials and game dev content.
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Переглядів: 1 536

Відео

Better Jump Feel - Unity
Переглядів 132Місяць тому
Welcome everybody to a new Unity tutorial where we look at how to improve our jumping for more precision and better feel. Chapters: 00:00 - Intro 00:14 - Jump Comparison 01:04 - Improved Jump Script 04:39 - Setup 05:52 - Gravity Change 07:08 - Demo Enjoy!
2.5D Paper Mario Style - Unity
Переглядів 4082 місяці тому
Welcome everybody to a new Unity tutorial where we look at how to create 2.5D movement and style inspired by Paper Mario. Chapters: 00:00 - Intro 00:25 - Character 01:30 - Player Controller Script 05:14 - Character Setup 06:27 - Animations 10:16 - Player Controller (Animations) Script 13:00 - Test 13:24 - Flip Effect Script 16:37 - Final Setup/Demo Enjoy!
Space Invaders - Unity - pt.7 (Shields)
Переглядів 603 місяці тому
Welcome everybody to a brand new tutorial series. Let's make the Taito arcade classic, Space Invaders! Chapters: 00:00 - Intro 00:25 - Shield Setup 01:48 - Shield Controller Script 03:59 - Game Manager Script 04:22 - Final Setup 04:54 - Demo Download links Space Invaders Tutorial: drive.google.com/file/d/1eS8Kqkp0_HDq5rvL1qGvCs-BoBDTqkDS/view?usp=sharing Enjoy!
Space Invaders - Unity - pt.6 (Lives & Scoring)
Переглядів 413 місяці тому
Welcome everybody to a brand new tutorial series. Let's make the Taito arcade classic, Space Invaders! Chapters: 00:00 - Intro 00:30 - UI Setup 01:27 - Lives Manager Script 02:10 - Score Manager Script 05:50 - Player Controller Script 08:05 - Invader Controller Script 08:45 - Game Manager Script 10:11 - Final Setup 11:47 - Demo Download links Space Invaders Tutorial: drive.google.com/file/d/1eS...
Space Invaders - Unity - pt.5(Game Manager)
Переглядів 595 місяців тому
Welcome everybody to a brand new tutorial series. Let's make the Taito arcade classic, Space Invaders! Chapters: 00:00 - Intro 00:24 - Setup 00:44 -Game Manager Script 08:49 - Final Setup 09:56 - Demo Download links Space Invaders Tutorial: drive.google.com/file/d/1eS8Kqkp0_HDq5rvL1qGvCs-BoBDTqkDS/view?usp=sharing Enjoy!
Space Invaders - Unity - pt.4(Invader Shooting)
Переглядів 746 місяців тому
Welcome everybody to a brand new tutorial series. Let's make the Taito arcade classic, Space Invaders! Chapters: 00:00 - Intro 00:17 - Method 00:58 - Invader Controller Script 04:42 - Player Controller Script 05:53 - Final Setup 06:03 - Demo Download links Space Invaders Tutorial: drive.google.com/file/d/1eS8Kqkp0_HDq5rvL1qGvCs-BoBDTqkDS/view?usp=sharing Enjoy!
Space Invaders - Unity - pt.3(Player Shooting)
Переглядів 726 місяців тому
Welcome everybody to a brand new tutorial series. Let's make the Taito arcade classic, Space Invaders! Chapters: 00:00 - Intro 00:21 - Scene Setup 02:32 - Explosion 02:55 - Destroy Over Time Script 03:45 - Projectile Script 06:41 - Player Controller Script 09:30 - Laser Setup 10:53 - Laser Demo 11:40 - Invader Controller Script 14:08 - Invader Setup 15:23 - Final Demo Download links Space Invad...
Space Invaders - Unity - pt.2 (Invader Movement)
Переглядів 1156 місяців тому
Welcome everybody to a brand new tutorial series. Let's make the Taito arcade classic, Space Invaders! Chapters: 00:00 - Intro 00:17 - Scene Setup 02:18 - Invader Movement Script 08:38 - Final Setup 09:07 - Demo Download links Space Invaders Tutorial: drive.google.com/file/d/1eS8Kqkp0_HDq5rvL1qGvCs-BoBDTqkDS/view?usp=sharing Enjoy!
Space Invaders - Unity - pt.1 (Player Movement)
Переглядів 1647 місяців тому
Welcome everybody to a brand new tutorial series. Let's make the Taito arcade classic, Space Invaders! Chapters: 00:00 - Intro 00:26 - Scene Setup 01:22 - Player Controller Script 03:12 - Final Setup 04:55 - Demo Download links Space Invaders Tutorial: drive.google.com/file/d/1eS8Kqkp0_HDq5rvL1qGvCs-BoBDTqkDS/view?usp=sharing Enjoy!
Charge Shooting - Unity
Переглядів 2657 місяців тому
Welcome everybody to a brand new tutorial. Let's make a charge shooting mechanic in Unity! Chapters: 00:00 - Intro 00:21 - Setup 01:25 - Weapon Controller Script 06:04 - Weapon Setup 06:36 - Weapon Test 06:46 - Charge Effect 07:19 - Charge Effect Script 10:34 - Final Setup 11:01 - Demo Download links Charge Shot Project: drive.google.com/file/d/1EylztKOtJIrv-SzN94MJKq1HstGCog6F/view?usp=drive_l...
Fixed Camera - Survival Horror - Unity
Переглядів 2479 місяців тому
Welcome to the 3rd of our Halloween specials! Let's continue the survival horror theme by creating a super simple fixed camera system. Chapters: 00:00 - Intro 00:23 - Method 00:59 - Setup 03:15 - Cam Change Script 04:18 - Final Setup 05:08 - Demo Enjoy!
Tank Controls - Survival Horror - Unity
Переглядів 43610 місяців тому
Welcome to the 2nd of our Halloween specials! We're going old school and learning how to create classic survival horror tank controls as see in Resident Evil and Dino Crisis. Chapters: 00:00 - Intro 00:26 - Setup 01:13 - Player Controller Script 05:14 - Final Setup 05:26 - Demo Enjoy!
DOOM Health Display - Unity
Переглядів 19111 місяців тому
DOOM Health Display - Unity
Easy Sinking Platforms + Respawn - Unity
Переглядів 14511 місяців тому
Easy Sinking Platforms Respawn - Unity
Easy Crumbling Platforms + Respawn - Unity
Переглядів 460Рік тому
Easy Crumbling Platforms Respawn - Unity
Easy Falling Platforms + Respawn - Unity
Переглядів 734Рік тому
Easy Falling Platforms Respawn - Unity
Easy Sprite Animator - Unity
Переглядів 130Рік тому
Easy Sprite Animator - Unity
Balloon Rider Tutorial - Unity - Finale (Point Scoring + Manager)
Переглядів 159Рік тому
Balloon Rider Tutorial - Unity - Finale (Point Scoring Manager)
Balloon Rider Tutorial - Unity - pt.6 (Object Pools + Spawning)
Переглядів 146Рік тому
Balloon Rider Tutorial - Unity - pt.6 (Object Pools Spawning)
Balloon Rider Tutorial - Unity - pt.5 (Camera Movement + Texture Scrolling)
Переглядів 117Рік тому
Balloon Rider Tutorial - Unity - pt.5 (Camera Movement Texture Scrolling)
Balloon Rider Tutorial - Unity - pt.4 (Hazards - Fish)
Переглядів 124Рік тому
Balloon Rider Tutorial - Unity - pt.4 (Hazards - Fish)
Balloon Rider Tutorial - Unity - pt.3 (Hazards - Spikes)
Переглядів 159Рік тому
Balloon Rider Tutorial - Unity - pt.3 (Hazards - Spikes)
Balloon Rider Tutorial - Unity - pt.2 (Game Manager)
Переглядів 168Рік тому
Balloon Rider Tutorial - Unity - pt.2 (Game Manager)
Balloon Rider Tutorial - Unity - pt.1 (Movement)
Переглядів 432Рік тому
Balloon Rider Tutorial - Unity - pt.1 (Movement)
Mario Boos! (follow player) - Unity
Переглядів 150Рік тому
Mario Boos! (follow player) - Unity
Simple Moving Platforms - Unity
Переглядів 274Рік тому
Simple Moving Platforms - Unity
Crouch & Prone Shooting - Unity
Переглядів 312Рік тому
Crouch & Prone Shooting - Unity
Crouch & Prone - Unity
Переглядів 691Рік тому
Crouch & Prone - Unity
2D Bullet Damage - Unity
Переглядів 1,6 тис.Рік тому
2D Bullet Damage - Unity

КОМЕНТАРІ

  • @mutlugameofhalit
    @mutlugameofhalit 19 днів тому

    I just found you with this video, let's go

    • @expatstudios
      @expatstudios 19 днів тому

      Welcome. Thank you for checking us out. 👍

  • @yusufsabr2288
    @yusufsabr2288 22 дні тому

    Thanks for the tutorial. What if we have different kinds of guns? Can we have tutorial for animations as well Like if character has pistol, machine gun, sniper rifle.. etc.

    • @expatstudios
      @expatstudios 21 день тому

      Thank you. We will be looking at this in the future. One way would be similar to replacing the active weapon but with sprites or Game objects instead. Also, you could render a new sprite for the weapon's sprite renderer on pick up. All the best!

  • @micahdotwav
    @micahdotwav Місяць тому

    my camera just stops working :(

    • @expatstudios
      @expatstudios Місяць тому

      No problem. Thank you for watching. We'll take a look and provide possible solutions soon. Please could you explain the cause of the issue. 👍

  • @Orangyy_
    @Orangyy_ Місяць тому

    Every person who goes out of their way to help others learn deserves a blessing

    • @expatstudios
      @expatstudios Місяць тому

      Thank you for the kind words. All the best to yourself and projects.

  • @fehE047
    @fehE047 Місяць тому

    You're welcome 😊

  • @Rob-wp1ep
    @Rob-wp1ep Місяць тому

    Loving the vids mate, hope you're keeping well!

    • @expatstudios
      @expatstudios Місяць тому

      Cheers, pal. We're doing well. Hope all is well yourself. 🤝

  • @No.0.o.0
    @No.0.o.0 Місяць тому

    Perfect tutorial, no bullshit, no whacky zoomer edits, no long intro, no drawn out segment begging for subscribers. That's how to get me to watch all of someone's videos.

    • @expatstudios
      @expatstudios Місяць тому

      Wow! Thank you very much for the high praise. We're glad our tutorial served you well. All the best to yourself and your projects. 🤝

  • @risingforce9648
    @risingforce9648 Місяць тому

    Great idea :D

    • @expatstudios
      @expatstudios Місяць тому

      Cheers, pal. Hope all is well with yourself and projects. 👍

  • @sean-ve6do
    @sean-ve6do Місяць тому

    Looking buff 💪

    • @expatstudios
      @expatstudios Місяць тому

      Haha! Cheers. Gotta take care of body and mind. 👍

  • @mariemannion1604
    @mariemannion1604 Місяць тому

    Love your tutorials! They are really helpful and informative!

  • @herecomedatboi4046
    @herecomedatboi4046 Місяць тому

    This was super helpful and really well explained, thank you!

    • @expatstudios
      @expatstudios Місяць тому

      Thank you for stopping by. We're glad it was helpful. How is your project coming along?

  • @noiadev
    @noiadev 2 місяці тому

    I have a similar effect in my game. From one dev to another. Players either don't notice the flip at all. Or they hate it with every fiber of their being. I didn't like my player sprites simply snapping from right to left and added the flip in. 50% of the players don't even notice. The other half, according to them, get violently ill when they see the flip. It is such an odd thing to be so aggressively against. Long story short, I had to add a setting to disable the flip for those that wanted it.

    • @expatstudios
      @expatstudios 2 місяці тому

      Thank you for sharing your experience. Given the popularity of Paper Mario, Bug Fables, and others, that's interesting to hear how players have responded. Could it be due to the speed or frequency of the effect perhaps? 🤔 Cheers for the heads up!

  • @373Seven___
    @373Seven___ 2 місяці тому

    The real heroes are the ones who make these tutorials, thank you dude!

    • @expatstudios
      @expatstudios 2 місяці тому

      You're welcome. Believe me when I say, you guys are the heroes for taking the time to check us out. Thank you!

  • @revotiva
    @revotiva 3 місяці тому

    cool thank u

    • @expatstudios
      @expatstudios 2 місяці тому

      Thank you for checking out our content. We hope it was useful for you.

  • @ArunKumar-xg4st
    @ArunKumar-xg4st 3 місяці тому

    What if character is Crouch and same time we use input Axis ....its move or not ...left right?? Or stay Crouch??

    • @expatstudios
      @expatstudios 2 місяці тому

      Thank you for your question. Your character will stay in a crouched position while moving left or right. You can create a crouch move animation for when these inputs are met.

  • @octaviotastico
    @octaviotastico 4 місяці тому

    What if I have a long corridor/hallway, and I want one camera to follow a path depending on where the player is? Is there any possibility to define something like a path, and then a max and min distance, and make the camera to be "on rails" or something like that? I mean, I know how some of those things can be done in code, but I don't know how to define the path the camera should follow.

    • @expatstudios
      @expatstudios 4 місяці тому

      Great question. I would play around with setting the camera to follow the player movement along the appropriate axis clamped between a min and max position. You could also look into mathf.lerp for smooth camera movement too. Good luck and have fun experimenting. I'll look into it myself when get some time. Thank you!

    • @octaviotastico
      @octaviotastico 4 місяці тому

      @@expatstudios I got some time to experiment yesterday, and ended up making two different components. I don't know if youtube let's you comment code, but the first one is a camera rail system, that creates a segment between an array of N points, and the second one is the camera on rails manager, that basically calculates which point in any of the segments of the rail is closer to the player, and then place the camera there.

    • @expatstudios
      @expatstudios 4 місяці тому

      Awesome! Keep up the great work!

  • @samuelchaconuria1460
    @samuelchaconuria1460 5 місяців тому

    Hi, i have a backward walk animation, how what should i do to make the animation play when i press down the back key?

    • @expatstudios
      @expatstudios 5 місяців тому

      Thank you for checking out our content. The movement value is determined by input up or down. >0 is forward. <0 is backwards. Create an if statment for backwards movement using such values. Hope this give you some ideas. All the best!

  • @TrennaAlestock12
    @TrennaAlestock12 6 місяців тому

    Thank! Great Tutorial. This will help me big time with my platformer game.

    • @expatstudios
      @expatstudios 6 місяців тому

      Thank you! Glad it was a big help. We've more useful platforming tutorials coming in the future. 👍

  • @Hayley_.z
    @Hayley_.z 6 місяців тому

    Thank u!!!!! This is exactly what I needed and you explained it perfectly :DD

    • @expatstudios
      @expatstudios 6 місяців тому

      Happy days! Thank you very much! All the best and have fun!

  • @sean-ve6do
    @sean-ve6do 6 місяців тому

    Sterling work as usual

    • @expatstudios
      @expatstudios 6 місяців тому

      Thank you! We're working hard to bring a fully 3D tutorial series soon. Exciting times!

  • @matthewthomas2383
    @matthewthomas2383 7 місяців тому

    Comment for the algorithm god

    • @expatstudios
      @expatstudios 7 місяців тому

      Praise be to the mighty Algorithmic deity!

  • @baaliartifact7330
    @baaliartifact7330 7 місяців тому

    Great tutorial!

    • @expatstudios
      @expatstudios 7 місяців тому

      Thank you! Glad you enjoyed it!

  • @katsudev
    @katsudev 7 місяців тому

    It takes like 2 seconds from when is start shooting to when it starts going from the shooting point. Is this a bug and if it is, is there a fix?

    • @expatstudios
      @expatstudios 7 місяців тому

      That's interesting. Thanks for sharing this issue. We'll look into it. Thank you for checking out our tutorials. 👍

  • @keeganmiller1328
    @keeganmiller1328 7 місяців тому

    Great Video! I do have a question though. My character spins in a circle due to the transform.rotation line of code. Any ideas?

    • @expatstudios
      @expatstudios 7 місяців тому

      Thank you for watching. Just to confirm, by character are you referring to your player character?

    • @keeganmiller1328
      @keeganmiller1328 7 місяців тому

      @@expatstudios yes sir, im playing around with network managers and when I spawn in my host character during runtime he will continously spin in a circle

    • @expatstudios
      @expatstudios 7 місяців тому

      Interesting. Does this happen when you don't spawn the character?

  • @andresdurango6519
    @andresdurango6519 7 місяців тому

    Good stuff!

    • @expatstudios
      @expatstudios 7 місяців тому

      Thank you. Hope it was useful for you. 👍

  • @HUSEYINBERIK
    @HUSEYINBERIK 7 місяців тому

    @expatstudios i was trying to add an impact effect but doesnt show up when i fire? i have been using your scripts for weapon controller and bullet damage. what code can i add for impact effect?

    • @expatstudios
      @expatstudios 7 місяців тому

      Cool! What sort of impact effect? When bullets hit their target or muzzle fire when shooting?

    • @HUSEYINBERIK
      @HUSEYINBERIK 7 місяців тому

      @@expatstudios muzzle is sorted just when i shoot the enemy want an impact effect when bullet hits enemy

    • @HUSEYINBERIK
      @HUSEYINBERIK 7 місяців тому

      @expatstudios made the impact shot effect animation already just need the code to show on screen

    • @HUSEYINBERIK
      @HUSEYINBERIK 7 місяців тому

      @@expatstudios using UnityEngine; public class BullletDamage : MonoBehaviour { public int bulletDamage; public GameObject impact; void OnTriggerEnter2D(Collider2D other) { if (other.gameObject.tag == "Enemy") { other.gameObject.GetComponent<EnemyHealth>().damageEnemy(bulletDamage); Instantiate(impact, transform.position, Quaternion.identity); Destroy(gameObject); } } } I just sorted it out but the impact last frame still on screen

    • @expatstudios
      @expatstudios 7 місяців тому

      @@HUSEYINBERIK Ah, okay. All you would need to do is write a script for your bullets to instantiate your impact effect on collision with the enemy. Then have the impact effect destroy itself after it's duration.

  • @gmangman123
    @gmangman123 7 місяців тому

    Thx for tutorial

  • @honda02134
    @honda02134 8 місяців тому

    Very good tutorial 👍

    • @expatstudios
      @expatstudios 8 місяців тому

      Thank you very much. Happy it was helpful. 👍

  • @Phniblet
    @Phniblet 8 місяців тому

    Exactly what I needed!

    • @expatstudios
      @expatstudios 8 місяців тому

      Happy days! We're glad it helped. Thanks for checking out our tutorials. All the best on your projects!

  • @HUSEYINBERIK
    @HUSEYINBERIK 8 місяців тому

    Im making a robocop / gryzor style game where I want to shoot diagonally all directions but couldnt really find a tutorial on this. Would be nice to see one :)

    • @expatstudios
      @expatstudios 8 місяців тому

      Awesome! Would that be like the classic Robocop arcade title or the 16bit titles? We do have such a tutorial on our list so keep your eyes peeled! When you mean *all directions* are you referring to 360 degrees or 8 way? Cheers!

    • @HUSEYINBERIK
      @HUSEYINBERIK 8 місяців тому

      @@expatstudios classic arcade side scrolling then boss is ED209 ☠️ 8 way would be cool where for example pressing down up and right keys at same time will give you diagonal direction of 45 degrees

    • @expatstudios
      @expatstudios 8 місяців тому

      Nice! I know the first level of that game well as I recreated it in 3D using Unreal for a university assignment. It was super fun! 😁

    • @HUSEYINBERIK
      @HUSEYINBERIK 8 місяців тому

      @@expatstudios wow so class 🤩

  • @raphaeldias4785
    @raphaeldias4785 8 місяців тому

    How we can change the weapon design or character design after getting and use a new weapon, like megaman games?

    • @expatstudios
      @expatstudios 8 місяців тому

      Thank you. Good question. If the weapon is a separate game object to the player you could either change the weapon sprite via it's sprite renderer or instantiate the new weapon in it's place. For the player, an easy way to change colour (like Mega Man) without having to paint new sprites would be to change the colour values using SpriteRenderer.color. Hope this helps. All the best!

  • @fumi____
    @fumi____ 9 місяців тому

    you didn't show how you did the animator controller 😅

    • @expatstudios
      @expatstudios 9 місяців тому

      Thank you for checking out our content. The animator controller wasn't shown because it wasn't necessary. The idle animation plays on entry by default. In this tutorial we're calling the animations directly from the animator by their string (name) without having to create transitions in the animator controller between states. e.g. - anim.Play("animation_name"); All the best!

  • @manojbasnet8113
    @manojbasnet8113 9 місяців тому

    where can i get that character@everone

    • @expatstudios
      @expatstudios 9 місяців тому

      Thank you for your interest in our sprites. We create our own sprites in-house. Often they are available to download for certain tutorials. Unfortunately, this character isn't available. All the best!

  • @pablovillegas2898
    @pablovillegas2898 9 місяців тому

    What should I do to add a number of shots so that when I get to 0 the gun disappears?

    • @expatstudios
      @expatstudios 9 місяців тому

      Thank you for your question. To do this you could set an ammo value that counts down with each shot fired. Then when the ammo value is <= 0, destroy or deactivate the weapon. 👍

  • @BanaeGames
    @BanaeGames 9 місяців тому

    This tutorial really helped me, thanks!

    • @expatstudios
      @expatstudios 9 місяців тому

      Thank you. We're glad this tutorial was helpful. All the best and have fun!

  • @stacy9414
    @stacy9414 10 місяців тому

    Thank you for all your work. You have made coding so much simpler!

    • @expatstudios
      @expatstudios 10 місяців тому

      Thank you very much. That means a lot. We appreciate you checking out our tutorials. Have fun and enjoy game dev! 😁

  • @user-xn2hf9ge5k
    @user-xn2hf9ge5k 10 місяців тому

    Brother, can you help me with something? I want the player to carry the weapon from the ground, and the other weapon that the player was carrying returns to the place of the weapon that was carried from the ground, and each weapon has a specific number in the ammunition. Thank you. ❤❤ Unity 2d

    • @expatstudios
      @expatstudios 10 місяців тому

      No problem, let's work this out. How best to contact you?

  • @vaporalight3670
    @vaporalight3670 10 місяців тому

    Also, it would be nice to make a video on how to make prerendered backgrounds for classic 90's survival horror games or how to make ps1 models.

    • @expatstudios
      @expatstudios 10 місяців тому

      Thank you for the suggestion. Originally we had planned such a tutorial for this month. It is something we definitely want to cover. 👍

  • @KingDoogan
    @KingDoogan 10 місяців тому

    love to know how the camera setup works \m/

    • @expatstudios
      @expatstudios 10 місяців тому

      Thank you! You're in luck as it's our next video, classic fixed camera survival horror style! Please, enjoy! 👍

    • @KingDoogan
      @KingDoogan 10 місяців тому

      @@expatstudios Awesome! I look forward to it \m/

    • @expatstudios
      @expatstudios 10 місяців тому

      We're happy to announce our fixed camera tutorial is ready! 😉

    • @KingDoogan
      @KingDoogan 10 місяців тому

      @@expatstudios ayyy! Awesome \m/

  • @vaporalight3670
    @vaporalight3670 10 місяців тому

    Wow this is definitely useful. Thank you.

    • @expatstudios
      @expatstudios 10 місяців тому

      Thank you! Cheers for checking out our content. 👍

    • @vaporalight3670
      @vaporalight3670 10 місяців тому

      ​@@expatstudiosyou should make a video about how to make a shoot and auto target system in classic 90's resident evil.

    • @expatstudios
      @expatstudios 10 місяців тому

      Nice idea! We'll add it to the list. We've been thinking about targeting systems recently. Cheers!

    • @vaporalight3670
      @vaporalight3670 10 місяців тому

      @@expatstudios Thanks! I hope you guys manage to do that.

  • @lyricaldemon2537
    @lyricaldemon2537 11 місяців тому

    How Can I make it shoot from UI button......I'm using your technique for my other mobile shooting game And the UI button Works for Only 1 button Weapon.....

    • @expatstudios
      @expatstudios 11 місяців тому

      No problem. Write the shooting as a 'Shoot' method without writing any inputs. Then add that script with 'Shoot' to your button's OnClick() event, select 'Shoot' as your function from the script and you're good to go. Hope this helps. Thanks for checking us out. All the best!

  • @MrDuckIy
    @MrDuckIy 11 місяців тому

    thx so much i fr dont know how u dont have atleast 10k subs

    • @expatstudios
      @expatstudios 11 місяців тому

      Thank you very much for the kind words. We're happy to help! We're working on more tutorials for the rest of the year. Please, enjoy. 👍 All the best!

  • @octaneboi3268
    @octaneboi3268 Рік тому

    i keep getting this error "Assets\Scripts\PlayerScripts\PlayerMovement.cs(8,12): error CS0246: The type or namespace name 'GameManager' could not be found (are you missing a using directive or an assembly reference?)" any reason as to why? I've double checked the video to make sure i copied everything, but it isn't working

    • @expatstudios
      @expatstudios Рік тому

      Not to worry. As the GameManger is a public reference, please double check that the Game Manager object has been placed in the necessary slot for the Player script in the inspector. Hope this helps. All the best.

  • @lonemastery
    @lonemastery Рік тому

    what's the difference of get component and find object type bro?

    • @expatstudios
      @expatstudios Рік тому

      Not to worry, pal. GetComponent references (gets) a component attached to the game object by it's type. (E.g. colliders, scripts, rigidbodies, etc) FindObjectOfType searches the scene (hierarchy) for a specific object by it's type. Hope this helps. Thanks.

  • @samg5183
    @samg5183 Рік тому

    thank you so much man,

    • @expatstudios
      @expatstudios Рік тому

      You're welcome. Thanks for checking out our channel. We've more tutorials on the way. Please, enjoy! 👍

  • @lonemastery
    @lonemastery Рік тому

    Great bro ty for the tutorial. Can you create for 3d development?

    • @expatstudios
      @expatstudios Рік тому

      Thank you very much. Glad you enjoyed it! Yes, we are working on 3D tutorials for the near future. However, a lot of what we've covered can easily be adapted for 3D using the appropriate naming conventions in C#. (E.g - rigidbody2d vs rigidbody) All the best!

    • @lonemastery
      @lonemastery Рік тому

      @@expatstudios I see, sorry bro I'm still begginer in Unity but still thanks

    • @expatstudios
      @expatstudios Рік тому

      No problem, we were all beginners once. No need to apologise for learning something new. Start small, take things one step at a time and, most importantly, have fun. 😉👍

    • @lonemastery
      @lonemastery Рік тому

      @@expatstudios true bro. One thing I only concern is the volume of the video is a little bit low. Maybe can you try to increase the volume of your microphone bro? It affects the quality of your video

    • @expatstudios
      @expatstudios Рік тому

      Thank you for letting us know. We'll look into it. 👍

  • @CodenTheSynth
    @CodenTheSynth Рік тому

    is there a way to make my enemy bounce off walls and avoid holes in one script? there are scenarios like that in my game.

    • @expatstudios
      @expatstudios Рік тому

      Yes, there most certainly is. I'll check it out and get back to you with a solution. Thank you for checking out our content. 👍

    • @CodenTheSynth
      @CodenTheSynth Рік тому

      @@expatstudios thanks! Notify me when you get the solution 😇

    • @expatstudios
      @expatstudios Рік тому

      Good news! I've found a simple solution to your question. It only requires a small change to the platform patrolling enemy script and getting clever with colliders. Please click the link for more info. Thank you! drive.google.com/file/d/15KFJnKC5tc2VvZK1-zryw6eYiGH9s8f8/view?usp=sharing

    • @CodenTheSynth
      @CodenTheSynth Рік тому

      @@expatstudios thank you! Before you answered i had a junky system where i had to use empty objects with tags, wich sometimes broke. With this i can get rid of them and make everything simple! 😁😁😁

    • @CodenTheSynth
      @CodenTheSynth Рік тому

      @@expatstudios thank you! Before you answered i had a junky system where i had to use empty objects with tags, wich sometimes broke. With this i can get rid of them and make everything simple! 😁😁😁

  • @TechBoxNorth
    @TechBoxNorth Рік тому

    More unity beginners need to find this channel! Great video!

    • @expatstudios
      @expatstudios Рік тому

      Thank you kindly. We'll continue to provide the most accessible tutorials for all! Please, do consider spreading the good word, we really appreciate it. 🤝

  • @whilefree
    @whilefree Рік тому

    Nice tutorial. Nice channel. Keep up the good work! :D

    • @expatstudios
      @expatstudios Рік тому

      Thank you kindly. We've plenty more tutorials on the way. 👍

  • @ouezaeulogestephane8117
    @ouezaeulogestephane8117 Рік тому

    j'ai commencer a faire un petit jeu de simulateur de dé 3D mais je suis bloquer suis le script je ne sais pas comment faire pour la lancer plusieurs dés a la fois a partie d'un button sans les réinitialiser a chaque lancer et afficher le résultat de la somme de toute les faces pouvez-vous m'aider ? ps: le jeu est pour ihpone

    • @ouezaeulogestephane8117
      @ouezaeulogestephane8117 Рік тому

      Hello I started to make a small game of 3D dice simulator but I am blocked follow the script I do not know how to roll several dice at once part of a button without resetting them at each roll and display the result of the sum of all faces can you help me? PS: The game is for IHPONE

    • @expatstudios
      @expatstudios Рік тому

      Thank you for visiting the channel. You want to re-roll all dice from a single button? I've made a 2D dice roller before. I may be able to offer some assistance. What language and engine are you using?

    • @ouezaeulogestephane8117
      @ouezaeulogestephane8117 Рік тому

      @@expatstudios I use unity and the language is C I want to roll a 3D die I don't know how to write a script to roll several dice at once without resetting them each roll