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jsynk
Sweden
Приєднався 5 січ 2016
I like learning and sharing knowledge in game development, games
Strinova Map Assistant 1.0 Tutorial
Hi, I am one of the contributers/developers of Strinova Map Assistant.
Here is a tutorial of the how to use it.
Subs was generated with github.com/abdeladim-s/subsai OpenAI Whisper unedited.
Here is a tutorial of the how to use it.
Subs was generated with github.com/abdeladim-s/subsai OpenAI Whisper unedited.
Переглядів: 207
Відео
Magna Opera - Gamejam Pirate Software July 2024
Переглядів 364 місяці тому
Try it out on jsynk.itch.io/magnaopera
Javascript game WIP 3 - Menu, stats, save, Win/Mac/Linux support
Переглядів 94Рік тому
Made with javascript, three.js, ammo.js, apache cordova to create native android/ios apps and native electron apps for windows/linux/mac.
Javascript game - Android, music, mobile ads - wip 2
Переглядів 71Рік тому
Using html, css, js and apache cordova to create an android app. Added android support and ads with Google AdMob
WIP Web Game - Blender, HTML, CSS, Javascript, 3D UI - 01
Переглядів 222Рік тому
WIP Web Game - Blender, HTML, CSS, Javascript, 3D UI - 01
Blender 3.3 Hair to Textures for Games
Переглядів 3,5 тис.2 роки тому
Blender 3.3 Hair to Textures for Games
Blender 3.3 Hair to Hair Cards for Games
Переглядів 20 тис.2 роки тому
Blender 3.3 Hair to Hair Cards for Games
Create motion capture from video with plask ai for Roblox Studio in under 10 minutes
Переглядів 1,7 тис.2 роки тому
Create motion capture from video with plask ai for Roblox Studio in under 10 minutes
Project Next Step - 2013 - Blender Game Engine
Переглядів 882 роки тому
Project Next Step - 2013 - Blender Game Engine
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Slideball - 2009 - Blender Game Engine
unreal engine 4 - 2020 - multiplayer blender3d prototype
Переглядів 313 роки тому
unreal engine 4 - 2020 - multiplayer blender3d prototype
3D Platform browser game - 2016 - three.js and cannon.js - javascript
Переглядів 1,7 тис.3 роки тому
3D Platform browser game - 2016 - three.js and cannon.js - javascript
FFCC Tas - any% 3 players year 1 - 3gba, 3x native, fxaa, inputs
Переглядів 193 роки тому
FFCC Tas - any% 3 players year 1 - 3gba, 3x native, fxaa, inputs
TAS FFCC any% glitched year 2 - GBA, FXAA, 3xnative res test recording
Переглядів 193 роки тому
TAS FFCC any% glitched year 2 - GBA, FXAA, 3xnative res test recording
TAS FFCC glitched any% Year 1 revised (again) - GBA test recording
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TAS FFCC glitched any% Year 1 revised (again) - GBA test recording
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TAS FFCC glitched any% Year 1 revised - GBA test recording 2
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TAS FFCC glitched any% Year 1 revised - GBA test recording 1
SSBU - No Internet at home - Training, Classic and Allstar Mode - Daisy Zelda
Переглядів 415 років тому
SSBU - No Internet at home - Training, Classic and Allstar Mode - Daisy Zelda
Blender 2.8 - Sanic NOOOOO - Sculpting
Переглядів 365 років тому
Blender 2.8 - Sanic NOOOOO - Sculpting
DMC3SE Style Switcher Custom Controls alpha 001
Переглядів 376 років тому
DMC3SE Style Switcher Custom Controls alpha 001
Kritika online - PVP Gearing for EU/NA PTS Tourney Tutorial
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Kritika online - PVP Gearing for EU/NA PTS Tourney Tutorial
Kritika Online - Public Test Server - PVP Gear
Переглядів 4506 років тому
Kritika Online - Public Test Server - PVP Gear
gracias gracias gracias
Its not working for me aswell
Really helpful vid! Thank u a lot
Спасибо тебе огромное ❤ из России с любовью. Только учусь делать волосы для игровых моделей. Ты замечательно все объяснила. Низкий поклон.
Hello! So, since plask got it's latest update a few minutes/hours ago, in the ''plask to roblox blend'' when i click the ''Run Script'' it doesn’t convert properly like it has done previously before the update. Do you know how to fix this????? It would really help me a lot!! Thanks!!!
Hello! Is there any chance you are gonna make a video for transfering rokoko animations to roblox studio? Thanks if you respond!
Probably not since I kinda changed my mind again and only want to support open source/free for commercial use stuff and rokoko and roblox are both closed source. After the recent Unity change my faith in closed source has dropped.
Oh ok, just one more question. I saw your one hour long video, and i saw you do that kick aimation, is that kick animation from rokoko or plask? I am asking because i feel like it is from rokoko and i could use that part of the video where you are making that kick animation as a tutorial.
@@LukaDjordjevic-kd2yu it is also from plask. I do not think rokoko video was released yet at the time. ua-cam.com/users/liveLrqeyX306w0?si=hrjNE98XTDhSsTyH&t=1226 video made on Apr 18, 2022 rokoko video released on December 5, 2022 www.rokoko.com/insights/rokoko-video-launch
thank you so much!
How do you scale at 5:52 into the video?
hotkey "S" global all axis. S -> Move mouse -> Left click to commit/save
this was perfect, thankyou
also, i found just putting some of my own hair(quite long and dark) over a white paper and luma keyed iot, it gave a very very good representation
When I went to UV EDITOR it softlocked me
Me salvaste, te amooooooooo
took me a second to get it, but thank you for this tutorial, very good stuff.
This is simply incredible work. Thank you so much for teaching us!
thank you a hundred, a really clever workaround for real time rendering.
this is a really really great video, out of the probably 100s i've watched trying to grasp a good way to create 'fur' for my content creations for second life, and while using the new hair particle system, converting it to hair cards, etc. If i had only ONE suggestion, it's just to raise your voice up just a little....you're very knowledgeable but sometimes your voice comes across very quiet, low, and mumbly. Either that or maybe add a few text snippets to the screen to help aid the viewer :)
Cannot hear or understand most of this unfortunately. You also do stuff without showing exactly you are doing. Can you redo this tutorial with clearer vocals/audio, and so step by step. I cannot follow this.
speak a little bit more quitely, we can hear you.
nothing happens when I click convert to particle system xD
actually...more accurately (now that I've figured out) when i click convert to particle system it is making the particle system but there is no visible curves in it, looks like nothing... I'll keep google searching ..maybe I have some option turned off lol.
anddddddddd I figured it out lol. It's because I had triangulate modifier on my object (was painting on to head that I already was using to export to bake so it had triangulate modifier on it so I wouldn't forget to triangulate before I sent to substance painter)
Melhor video tutorial ! Finalmente entendi e aprendi!❤
i have switched back to 3.3.1 but even after the hairdo I still can't find the convert to mesh button in the object's modifiers panel, please answer
thank u so much!!! u're a livesaver
Thanks a Lot !
amazing
I appreciate the amazing tutorial!
I appreciate it! I learned something tonight. Your voice is soft and pleasant! Thank you!
Oh, that's the best method I've seen so far! We can even combine with addons like HairTool. Thanks a lot!
Hi, Jsynk! I was wondering if you could make a tutorial on importing motion capture(plask) to Cascadeur, then to roblox for animation! Love your videos :)
That is a great idea I have been meaning to try plask to casadeur. One would probably need to remove some in-between keyframes so casadeur can blend in the rest with their AI. But truth is I have uninstalled Roblox Studio and haven´t used it in since 8 months back I am not sure if everything still works the same. I am gonna use my own engine. I really want to use a javascript game engine. I would try to export the blender roblox rig to casadeur and then try to import it back to blender after one has made changes with casadeur by following this tutorial ua-cam.com/video/SZHVubEDifk/v-deo.html and then try to set the animation to the exported animation. Hopefully it works. If not then one would probably need to retarget it again back. But I am sorry I will probably not work with Roblox Game Dev again. I will focus making my own game and my own game engine with opensource javascript libraries. I wish Godot had javascript.
Wait I am sorry that tutorial won´t work I thought it was a custom rig to casadeur and back to a blender exportable file but it is casaduer rig to mixamo and back to casadeur. Hmm I think I will look into plask to casadeur in the future. So I might do a video on that maybe in the future.
@@jsynk Understandable
Dang
very nice tutorial ! thanks
Alright. Good tutorial. It definitely resolves the very thing I was looking for....how to turn the hair from the New System into hair cards that actually seem to align with the scalp. It took me a couple of tries of watching your video after downloading it, and trying to follow along, but I got it to work. So, *thank you* for the tutorial. Again, all I can say in any (politely offered) criticism is that you need to get past the "anti-social by nature" thing, and project your voice better. If you were teaching this to a class of students in a live environment, they would not be able to hear you. Where it gets distracting is when you ramble a little bit (you're not doing it that much, but enough that it does become distracting) between actual tutorial points. Also, perhaps another pointer is to use ScreenCast (it should be available in your Blender add ons). This will make it easier to see what keys/mouse buttons you are clicking when executing various commands, especially considering the quiet nature of your voice. Again, these are meant to be friendly, constructive criticisms. Indeed, I encourage you to do more tutorials. You seem to have a lot of this figured out, and again, you covered the very aspect that I needed in this to make hair cards that actually seem to fall into place...so on that...BRAVO. :) The more tutorials you do, the more practice you get in doing the tutorials, you'll build up more confidence in your voice. (Next thing you know, you'll be barking like a Drill Sergeant. LOL!) Have a great day, and thank you, once again. :)
Hey, can you explain how you got the cards to align to the scalp?
@@MoogieSRO Please don't take this as snarky. :) But, I have not been able to actually put this to practice, because even with headphones on, it is extremely difficult to hear what this guy is saying....even at maximum volume. I just said it was a good tutorial, demonstratively, but I cannot hear what he is saying as to why this works for him.
@@saintelmo5590 Oh... Huh. I was confused, because you wrote that you got it to work. I'm not sure how else to interpret that statement, lol. So you didn't get it to work? Oh well. :( If anyone else has figured out the problem, I'm sure we would both love to hear a solution, because currently it's the one issue holding this back from being a perfect workflow. Cheers!
@@MoogieSRO You're right....I guess I did write that....but it's apparently not a technique I repeated successfully. I would venture to say that what happened was that when I tried to repeat that process after the first try, I would have to refer back to this video...and suddenly, I just lost patience because it meant straining to hear what was being said and reconciling that against what was being shown. Please forgive my oversight on that. That, I'll own, and apologize for the confusion. That much is entirely on me. Let's put a finer point on this....Blender's new hair system is cool, save for the fact that people have to figure out the system pretty much for themselves. Blender may have created a couple of somewhat official tutorials, but none that show how to achieve the end result of making hair cards out of the system. You would think that that would be a priority tutorial for Blender, as I am sure they are aware that people make characters and meshes for use in other software. Otherwise, it is basically Blender saying: "Here's our new system. Good bye and good luck." As well paid as Blender devs are, you would figure they have enough money to designate some personnel as "instructors" to provide more concise tutelage on how to use their new systems. I am thankful to *this* tutorial creator for taking the time to figure it out and sharing knowledge freely....it's just that it is so difficult to hear what the tutor is saying, even with headphones at max volume, and that makes following this tutorial a chore. Turning on captions is no help either because the captions are auto-generated, which only adds to the problem.
Meow meow meow.
great
Very nice tutorial thanks, I just want to suggest you improve the resolution and audio of your video. I think this one helps a lot to understand the hair creation also giving a way to know how to export it. I will need to test it but it seems solid. Kudos for you
Thxxxxx
Wow, thank you so much. It's a material that I really need it.
Thanks for the tutorials..its give a some new tips.
Straight forward, I like that. Thanks a lot. And about your voice, I think it's totally fine and tbh I think this way of talking is the best, calm and easy to understand. Keep going and please share your Patreon and portfolio.
Thanks for this awesome tutorial I really wanted it 😭🙏🙏
No problem. Also one can set proportional editing on and linear falloff while curves bottom point are selected and press Alt-S to scale the hair strands. Real hair get smaller the further from root. Good luck and have fun 😄.
@@jsynk yes ❤️❤️❤️
What a nice tuto!!! i finally learned how to make hair cards! if yo uhave patreon or something i would like to donate. Also i agree with other coments, you just need to speak a bit stronger and you will do excellent!
I made a Patreon. Then I thought aw man this gonna take too much effort. I would need to make content all the time. What would I do? Game dev Blender tutorials? Got overwhelmed then I kinda forgot about it.
this tutorial doesnt work
I guess unedited video proof is not enough for you then...Are you using same blender version? Probably missed some steps?
Great video, but you need to project your voice a bit more. Very difficult to understand what you're saying. Not a slam... just an observation.
Yes I know. I am pretty anti-social. So my voice is weak. I kinda do not like talking unless I believe it is valuable information to others. It will probably not be so much better in the future because I believe it takes to much effort and I do not think I will really reach many. I kinda have more fun learning then talking.
the youtube auto-generated captions kinda saved me on some occasions ☠️ they’re still a project saver though, i probably would’ve quit the project if i didn’t find this video 😅
Hi! What are the rokoko retargeting bones for roblox rig???
Hi, this video uses a pre-made .blend with script that uses blender only to retarget the animation. If you want rokoko then my other live video 1.5 hour long video uses it. ua-cam.com/video/LrqeyX306w0/v-deo.html
Hi! I tried to open the plask to roblox file and it didn't show anyting, i'm in version 2.9.
Hi, yes that is most likely because I was using the latest version on blender at the time which was Blender version 3.1.2. Upgrading to latest should work. Or upgrade to that specific version.
@@jsynk oh, yea but i opened 3.1.2 and it didn't work, its okay about that but i need the rokoko setting that you used, it really don't matter about the r15 character, just the rokoko settings.
Amazing! Thanks!!! been looking for this for a month😂
Updated video with hair cards textures ua-cam.com/video/_YK8NajnnRw/v-deo.html
Amazing work, keep going !
GOLD! I absolutely LOVE how you explain this! It is so detailed and right to the point. Is this how the new Hairsystem works in blender? Do you have any other way to get in contact? I so hope you will do more tutorial on hair like this! Thank you very much
Yeah I would say this is how new hair system mostly works. It can do more things with curves/geometry nodes. But it seems a bit too complicated for me. I kinda want a a easy and fast workflow. I think the next thing for me to do is to create/bake hair cards textures of different kinds with proper normal maps and so on. Need to experiment some first.
@@jsynk I spent the last 2 month figuring out how to make hair...I used so many different tools and apps and it is not easy to find somebody that is sharing their knowledge that detailed! Thanks for that. If you like i would invite you to my little Discord Community and maybe we all could help each other to figure this out... Just an idea :-)
@@sammedia3d Sure you can invite me jsynk#7758. I looked at your portfolio and I am bit confused. Are trying to make high poly cg art? If so there are many other videos you can check. I would probably search "Blender 3.3 hair" in youtube and watch them. I am specifically trying to learn how to make art for games. One does not need hair cards in that case. No need to convert to particles, mesh, curves and so on.
hello! i've been using your method for months now and it was working fine but since yesterday ,I’m not sure if plask made an update but whenever i import any new fbx files from plask now ,it doesn’t show the rig only the animation even the imported files names have changed , i tried renaming them but the script won’t work. can you please help me?
Plask updated to commercial use. After the 7 days trial it will not probably work. I haven´t tried the new version. But I do not think I will update to support a commercial tool. Maybe kinetix is a free alternative for now?
@@jsynk yeah ,I've been using the free 30 seconds they provide each day and it was working fine until yesterday. Not sure what happened though. I tried kinetix sadly it doesn't provide the same results 😔 could you please try the free 30 seconds and tell me what I'm doing wrong? I will be forever in your debt
@@flower2566 Hi again, I tried it and it worked... I used some credits (172 for 6secs) i guess those together are 30sec together. The only difference I had is that the new fbx import a correct tpose as a initial pose as an extra frame at start and had to remove it move all frames one frame earlier. Maybe if I uncheck tpose when generating animation... And also I press Library + now to import the video. So it seems to be working. But it might be different when using more often. Maybe CTRL-F5 to reload all plask cached scripts?
@@jsynk i actually tried it again today and it worked. it seems to have been a temporary bug in plask or something . thank you for responding and sorry for wasting your time
@@flower2566 np glad it worked out and also it wasn´t a waste I learned one can use plask daily a little thanks to u. So thank u. Probably shouldn´t always assume the worst without intent to confirm.
After I download the python file and install it to blender, i try to enable the addon but I get a syntax error:invalid syntax.