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problemsome
United States
Приєднався 6 лис 2010
Hi !
I'm problemsome. I like creating content and sharing my experiences with all of you.
My favorite topics are
- game dev / games
- computer science
- game dev tooling
- I use various engines like UE5, Unity and GODOT (Maybe some day I'll actually make my own)
I'm problemsome. I like creating content and sharing my experiences with all of you.
My favorite topics are
- game dev / games
- computer science
- game dev tooling
- I use various engines like UE5, Unity and GODOT (Maybe some day I'll actually make my own)
Making A Zelda Game To Make You A BETTER Coder
#gamedev #zelda #javascript #coding #educational
🙋♂️ So, I made a Zelda-inspired educational coding game (Prototype).
Maybe it can make learning Javascript more engaging (for beginners)
Play the buggy prototype ► amaruq.ch/legend-of-the-coder/
++ SOCIALS ►
x.com/problemsome_
► What is this video about?
Hey everyone! In this video, I’m super excited to share a cool project I’ve been working on - a Zelda-themed educational coding game! You’ll see how I prototype a game where you control Link using JavaScript to complete fun and challenging levels. Whether you’re a huge Legend of Zelda fan or just starting out with coding, this video is for you. Join me on this adventure and get inspired to mix your love for gaming with learning how to code. Let’s dive in and create something awesome together!
🙋♂️ So, I made a Zelda-inspired educational coding game (Prototype).
Maybe it can make learning Javascript more engaging (for beginners)
Play the buggy prototype ► amaruq.ch/legend-of-the-coder/
++ SOCIALS ►
x.com/problemsome_
► What is this video about?
Hey everyone! In this video, I’m super excited to share a cool project I’ve been working on - a Zelda-themed educational coding game! You’ll see how I prototype a game where you control Link using JavaScript to complete fun and challenging levels. Whether you’re a huge Legend of Zelda fan or just starting out with coding, this video is for you. Join me on this adventure and get inspired to mix your love for gaming with learning how to code. Let’s dive in and create something awesome together!
Переглядів: 744
Відео
I Made EASY Star Wars SHADERS (Unity as a Beginner)
Переглядів 4284 місяці тому
#shaders #gamedev #unity3d #unity #shadergraph #learning #lightsaber 🙋♂️ So, I learned shaders and shader graph (in Unity) in 1 day, aka 8 hours. Full project► github.com/fierc3/LearningShaders SOCIALS ► x.com/problemsome_ ► What is Shadergraph? Shader Graph is a visual tool used in game development, particularly with the Unity game engine, for creating shaders. Shaders are scripts that define...
I Made Motion Capture FREE because I HATE Animating
Переглядів 2765 місяців тому
#mocap #motioncapture #indie #gamedev #unity #unreal I made Game Dev EASIER with my Mocap APP! for Unity and Unreal Engine (for free) Yes, I really do hate animating that much.... SOCIALS ► 🕊️twitter / X: @problemsome_ Waitlist► amaruq.ch/poseify-waitlist/ Poseify Open Source► github.com/fierc3/poseify 00:00 Intro 01:50 Speedrun overview 03:56 Poseify in action 08:30 Outro Hey, fellow game devs...
I Started On My SCARY UE5 Game (Revolver Programming)
Переглядів 1,1 тис.2 роки тому
SOCIALS ► 🕊️twitter: @problemsome_ 🙋♂️ So, I created or at least tried to create the most satisfying gun in Unreal Engine for my ue5 horror scary game (IN LESS THAN 24 hours) I knew this challenge might be hard, so I decided to use as many things available that unreal engine offers. Which lead me to use an existing animation pack and improve upon it ! Subscribe if you want to see more of the d...
I Made a Game in 24 Hours (UE5 AS A BEGINNER)
Переглядів 112 тис.2 роки тому
SOCIALS ► 🕊️twitter: @problemsome_ DL ► amaruq.ch/during-dusk/ 🙋♂️ So, I created a game in Unreal Engine in less than 24 hours with 0 prior experience... I have to say it was... interesting, to say the least I knew this challenge might be hard, so I decided to use as many things available that unreal engine offers. Which lead me to learning chaos vehicles and using megascans. Credits ► Shoutou...
Sonic BOOM never made any sense...
Переглядів 3,7 тис.10 років тому
before we had the sonic movie we had Sonic Boom. keanu as shadow the hedgehog poggers
The Draugr Apocalypse: Trailer (Skyrim Machinima)
Переглядів 67511 років тому
The Draugr Apocalypse: Trailer (Skyrim Machinima)
What if Arnold Schwarzenegger was in THE WALKING DEAD 🧟♂️
Переглядів 60311 років тому
What if Arnold Schwarzenegger was in THE WALKING DEAD 🧟♂️
Skyrim Zombie Apocolypse | Day 5 | Saving a Star(Season 2)
Переглядів 23311 років тому
Skyrim Zombie Apocolypse | Day 5 | Saving a Star(Season 2)
Skyrim Zombie Apocolypse | Day 4 | DUBSTEP RUN(Season 2)
Переглядів 15611 років тому
Skyrim Zombie Apocolypse | Day 4 | DUBSTEP RUN(Season 2)
Skyrim Zombie Apocolypse | Day 3 | Saving Windhelm (Season 2)
Переглядів 4,5 тис.11 років тому
Skyrim Zombie Apocolypse | Day 3 | Saving Windhelm (Season 2)
Skyrim Zombie Apocolypse | Day 2 |Riften here we come (Season 2)
Переглядів 4,3 тис.11 років тому
Skyrim Zombie Apocolypse | Day 2 |Riften here we come (Season 2)
Skyrim Zombie Apocolypse | Day 1 | The beginning of Strider the Ranger (Season 2)
Переглядів 9 тис.11 років тому
Skyrim Zombie Apocolypse | Day 1 | The beginning of Strider the Ranger (Season 2)
Skyrim Zombie Apocolypse | Day 1 | The beginning and end of Ymir the Tank (Season 1)
Переглядів 30 тис.11 років тому
Skyrim Zombie Apocolypse | Day 1 | The beginning and end of Ymir the Tank (Season 1)
Skyrimcraft | Part 3 | talking sheep (Season 2)
Переглядів 37911 років тому
Skyrimcraft | Part 3 | talking sheep (Season 2)
Skyrimcraft | Part 2 | APPLE HEAVEN (Season 2)
Переглядів 54311 років тому
Skyrimcraft | Part 2 | APPLE HEAVEN (Season 2)
Skyrimcraft | Part 1 | Ninja Creeper ! (Season 2)
Переглядів 25211 років тому
Skyrimcraft | Part 1 | Ninja Creeper ! (Season 2)
MINECRAFT MEETS STREET FIGHTER - Craftfighter (All Characters and Specials)
Переглядів 10 тис.11 років тому
MINECRAFT MEETS STREET FIGHTER - Craftfighter (All Characters and Specials)
Minecraft Christmas: Building Santa's Sleigh
Переглядів 3,8 тис.11 років тому
Minecraft Christmas: Building Santa's Sleigh
FIFA 13 | Beat the Difficulty | Legendary
Переглядів 8 тис.11 років тому
FIFA 13 | Beat the Difficulty | Legendary
FIFA 13 |Beat the Difficulty | World Class
Переглядів 13 тис.12 років тому
FIFA 13 |Beat the Difficulty | World Class
FIFA 13 |Beat The Difficulty | Professional
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FIFA 13 |Beat The Difficulty | Professional
FIFA 13 | Beat The Difficulty | Semi-Pro
Переглядів 4,2 тис.12 років тому
FIFA 13 | Beat The Difficulty | Semi-Pro
Hamster Ball PLAYTHROUGH Part 5 FINALE
Переглядів 218 тис.12 років тому
Hamster Ball PLAYTHROUGH Part 5 FINALE
Do you have tutorials for this or similar projects?
16-09-2024 :(
15:58 omg the sheer joy ❤ Don’t get that from the modern FIFA games no more 😢
Ah mate have you tried the 2014 World Cup game on World Class. AI is fkn insane
I played it years ago, good times
Please put a video on manchester united vs real madrid professional play please... I am humiliated by the computer 6 times I played professional with me as manchester united against real madrid in fifa 14 .... Please I beg ur pardon sir
Make it a full game. I would love to try the game. But unfortunately I don't have a computer. 😢😢
Maybe someday I can make it a mobile app hmm 🤔
Amazing I want this game Weblink?
In the description 👀
Problemsome vs. The code niiice
If this is beginner level 24 hour project, then I am thanos lol
Welcome back Thanos, next time we'll defeat that pesky Iron Man ✊
@@problemsome Fuck that tin can universe saviour💀
WHO ALSO ELSE CAME HERE AFTER LOSING COUNTLESS TIMES AGAINST WORLD CLASS AFTER SWITCHING FROM PROFESSIONAL?
help me get a pc just loading UE5 takes 100% utilization im at 100c and it wont even fully load TUT
me trying to use UE5 with a 8gb laptop gtx 980
Guddd video! Entertaining af! (One small comment, ur audio of ur mic seems to be phasing now and then, making u sound like a clonetrooper)
Might have to rename my account to Commander Cody
@@problemsome XD
hello, yes, can you please make an educational video about sperm? thanks
"I learned everything about SPERM in 24 hours"
Fight scene fight scene fight scene
Very interested in a fight scene from you 👀… Result was great and it was quite an interesting experience to learn about libido- i mean albedo from the oppenheimer of Unity 🤗
Want to fight? 👀
good job on the video editing, you got me laughing, i left a like and sub
ungabunga
Great video 10/10, very cool app!! 🤗👍🏻
10/10 comment 🤗
absolutely amazing
ungabunga
Great timing for an upload❤️❤️❤️
How would you advise a highschooler gets into game dev?
Depends on your goal. If you just want to learn general game dev then I'd recommend participating in some game jams or create little fun game projects (for example if you enjoy racing game you could try and remake the game I made here). As long as you're having fun it'll be easy to learn even when it gets difficult (contradicting I know). If you want to work for a big company, it'll probably make sense to create a portfolio with projects related to the subject you want to focus on.
/hide
Gj9
I love this game
26,4 s on nightmare
Hey man, awesome video seriously, would you be interested in joining me in creating a video game? I'm looking for a couple of guys to come together and create something fun. Let me know!
Currently kinda of busy with another project. Good luck with the game!
So what we see here, isn't really done in 24 hours? Because that is quite a lot for that timespan, especially if you still have to figure things out and look up stuff. Those things are real hour-hoggers. But then again, I'm always in too early with details. I try to tackle minor problems too early on. And I also refuse to use mega-scan assets, as you lose the uniqueness of your design. I only use mega-scans for some textures. As I also tried to make my own auto landscape material, but combining 2 techniques, which I haven't been able to get working 100% as I wanted. The initial setup of a car with the Chaos Vehicle plugin is quite easy actually. What I find more difficult, is to get a setup where you have more of a controlled drift. To this day, I still haven't found any decent tutorial/video to steer me in the right direction (no pun intended). I think I'm just to hard on myself, trying not to make too many mistakes. Hope I can start working on my game again, as I've set it aside for a while now, because I had to do renovations around the house.
It was done in 38h, spread over a few days. 24h just sounded better and was "close enough". I agree mega scans do make the game seem very bland / makes it feel like the game lacks character. If this wasn't a time sensitive challenge I'd definitely use something more unique/stylistic
Good luck with your game!
@@problemsome Ow ok, so the timespan was the challenge for you then? I understand why there are so many graphic artist in game-development. Because it really consumes most of the time. I would really love to be able to create every asset myself, since I'm more into graphic design, but that would take for ages solo. Even if UE5 Blueprints takes a lot of the programming of hand. And thanks, I'm going to need it. The most difficult times are the ones where you 'hit a wall' and can't find a way to pass it. I hope the newer versions of UE5 have alleviated some problems I was facing. When I have the new windows installed in my house, I want to jump back into creating my game.
I try make strategy game but i m stuck with my own characters ,i don t know to make unique characters in blender and to make them animation , one night take me to build an chain axe like 40k :))
I can relate to that 💀
the idea of putting memes between the video is great
Im curious on how you choose a workflow for somethings like this or in general. Im fresh to game dev, made the fps from Unreal Sensei's tutorial with shooting targets. Id like to make a first person roguelike (similar to risk of rain 2) but am unsure where to start. Im not even sure on things to look up to progress or what to tackle first. Timelines also throw me off. With a game in 6 months, what takes up a significant portion of time? Is it something where you could spend an entire day making a single component of the game function?
Very interesting question. When developing a FULL game it makes sense to ensure the core gameplay loop is solid. Basically ignoring the graphics (for example using white boxing) and focusing gameplay, in a shooter for example that would be the gun feel and general combat. Regarding the timeline, it really depends on how the project is handled and how big the team is. When I work on a game solo I like to spend my day working on hard and easy tasks, and not go days where I only work on fun/easy stuff. This kinda approach helps with not burning out and not avoiding the hard stuff too much. Wish I could give more info but this kind of question could fill a whole podcast episode lol
would be so cool to see a remake of marc ecko getting up! ps2 classic with new features and one big city! would watch the series!
That low key EA roast was priceless
Im create a shooter in 6 months. A litle bit slowly)))))
even 6 months is quick. Games usually take years to make. Espescially "full" games
More never came. /hide
It got me
Hey Man , I have one work for you how can I contact you
iam still playing fifa 13up till now
/hide
Hey fun igniting teaching! I also like buy and create game content and arts. i am 'Springcar'! i create fun music and Teamings to create igniting music and computer Games and fun creators teamings and fun easy tutorials to create easy hit songs beats! ( At scandinavia area)
I Love Scheme, C#, ActionScript, Java, Haxe, Lua, Clojure, Dart, Verse and Elixir More for 3D Game Development
All People No Express About Saying “I Hate C++”. Are Being Honest. At 1:35
/hide
Nice work
I created a realistic map, but since my pc is shit for this type of work it crashed. Thank god it auto saved somehow, the file of the map is there but i cant open it no more since it is at a point my cpu cant load it anymore. These are my specs: i3 10105f, 1050 ti, 16 gb 3600 ddr4 ram.
the thing is, I dont like to use ready to use templates in order to progress in game.. I know its dumb, but I like to be able to do the stuff on my own or at least know how the template was developed. But if i do so, i lose motivation too quickly because i dont see enough progress. My ADHD doesnt make things easier too lol but nice end result! Its better to not always reinvent the wheel and actually use the stuff which is available.
I switched to Unity a few months ago. There I had way more fun doing things "from scratch". Mainly because I love coding in c#. I have ADD so I sorta can relax, just got to pray I get that rare hyperfocus lmao
/hide
I’m a beginner and, what the fuck am I looking at
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