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SurturNo1
Приєднався 7 кві 2023
Metroid Prime Remastered: Collecting Training Chamber E-Tank before Flaahgraah
Requirements: Morph Ball, Morph Ball Bombs, Space Jump Boots (Charge Beam is recommended)
The wallcrawl is consistent, but really hard. There are lots of places where you can clip in and 2 places where you will more than once fall down.
The E-Tank itself is rather easy to reach, but without Boost Ball or Wave Beam you're stuck in Training Chamber afterwards. So I found a way to activate the bombslot without Boost to be able to exit the room.
The main purpose of this is to have an easier Varialess Magmoor Run. Though I'm honestly not sure if this E-Tank isn't harder than just doing the hell run.
The wallcrawl is consistent, but really hard. There are lots of places where you can clip in and 2 places where you will more than once fall down.
The E-Tank itself is rather easy to reach, but without Boost Ball or Wave Beam you're stuck in Training Chamber afterwards. So I found a way to activate the bombslot without Boost to be able to exit the room.
The main purpose of this is to have an easier Varialess Magmoor Run. Though I'm honestly not sure if this E-Tank isn't harder than just doing the hell run.
Переглядів: 92
Відео
Metroid Prime Remastered: Speedrun in 1:39:05 (New PB)
Переглядів 1774 місяці тому
Finally cracked the 1:40. Obviously not perfect, Observatory was messy (again..) and i was at times better at reaching the first spinner in Geothermal Core, but overall I'm happy with the result.
Metroid Prime Remastered: Early Wild timing comparison
Переглядів 294 місяці тому
This video demonstrates how grabbing Artifact of Wild early compares to grabbing it later. Both videos start at the time the respective routes deviate from another and end at the point where they follow the same path again. Early Wild could be faster, granted the ghost fight is better than the one I had and especially if you don't pause buffer it. Pause buffer could be easily improved on (I pau...
Metroid Prime Remastered: 100% Speedrun in 2:40:31 (Hard Difficulty)
Переглядів 1,3 тис.4 місяці тому
Overall I'm pleased with how it went. Obviously not optimal but it worked out and I wanted it done.
Metroid Prime Remastered: 23% Speedrun Hard Mode
Переглядів 2694 місяці тому
This run is beaten on hard difficulty while obtaining the least amount of items possible. It is done in various segments. The time it took me to do it sums up to something over 18 hours. Overall more than enough options to improve further but this was mostly learning while doing so a lot of things didn't went good but good enough for me to not care. Hardest parts were the last 3 bosses that all...
Metroid Prime Remastered: Artifact of Wild early (low% Hard Mode)
Переглядів 395 місяців тому
That trick is stupidly hard, but I think it can be done with buffering. Also that fight was terrifying, my heartbeat dropped when I got hit to 4 HP.
Metroid Prime Remastered: Easy Ghost fights
Переглядів 235 місяців тому
You can easily stunlock any Chozo ghost like shown. Wait for it to start moving (not very precise) and proceed to charge shot it.
Metroid Prime Remastered: Speedrun in 1:41:48 (New PB)
Переглядів 3225 місяців тому
Getting closer to 1:40. Unfortunately some bad mishaps costed some time but it's still an improvement. Also as of upload this grants me the second place on LB.
Metroid Prime Remastered: Speedrun in 1:42:43 (new PB)
Переглядів 5 тис.6 місяців тому
Overall some misshaps, but a good run. Next goal is sub 1:40.
Metroid Prime Remastered: Inbounds Speedrun in 1:58:09 (world first sub 2 no OOB)
Переглядів 5217 місяців тому
Really good run overall, nearly 3.5 minutes shaved off my previous best. Some hickups here and there but most tricks were done in very few attempts. Especially SJF, Early Plasma and both PPC climb first try is huge. Thardus was still kinda bad and the overall movement at parts was meh. Still feels good to finally crack the 2 hour barrier.
Metroid Prime Remastered: Bombless Tallon Transporter Tallon east
Переглядів 627 місяців тому
Straight forward. Try to get 'stuck' at the lower edge and a bit to the left or right of center. Makes bombless Ice Beam early possible, though extremely slow compared to get bombs before.
Metroid Prime Remastered: HotE Items Bowling Skip
Переглядів 1647 місяців тому
With this trick it's possible to skip all cutscenes in HotE (activation of the bomb slots, Ice Beam Bomb slot tunnel rotation, Plasma Beam moving the statue). Especially for 100% this should save some time.
Metroid Prime Remastered: Speedrun (Inbounds) in 2:01:27
Переглядів 9848 місяців тому
Finally not a completely horrible Observatory. Especially early plasma was really good first try. Still a lot of smaller mistakes that did cost way too much time and the early game was terrible, way too much time wasted on frigate (half a minute over my average time, not even my best) and SJF. Sub 2 hours is definitely possible with this route; with overall better performance and a little bit b...
Metroid Prime Remastered: 100% Speedrun (2:15:06)
Переглядів 1998 місяців тому
Overall a good run, though some parts were very sloppy (especially my arch nemesis, Observatory). The route seems solid, but I'm not completely sold on Phendrana. Backwards Lab is not the most optimal and in theory Phens Edge could be done directly after Plasma with all items but it's really risky. At some small parts I had audio sync issues so it was muted to resync.
Metroid Prime Remastered: Grappleless Crystal Dome Missile
Переглядів 409 місяців тому
Pretty straight forward. The DBSJ is a bit tricky but not special in any way. I jumped with soft angle, which is probably mandatory. Underwater Ghetto Jump is required for getting back out if the Gravity Suit wasn't collected beforehand.
Metroid Prime Remastered Speedrun (1:44:53)
Переглядів 609 місяців тому
Metroid Prime Remastered Speedrun (1:44:53)
Metroid Prime Remastered: Clean Phens Edge Wallcrawl
Переглядів 259 місяців тому
Metroid Prime Remastered: Clean Phens Edge Wallcrawl
Metroid Prime Remastered: Crashing the game with cutscene
Переглядів 2110 місяців тому
Metroid Prime Remastered: Crashing the game with cutscene
Metroid Prime Remastered: fall out of Bounds while fighting Flaagrah
Переглядів 5611 місяців тому
Metroid Prime Remastered: fall out of Bounds while fighting Flaagrah
Metroid Prime Remastered: Position setup for Phendranas Edge BSJ
Переглядів 3311 місяців тому
Metroid Prime Remastered: Position setup for Phendranas Edge BSJ
Metroid Prime Remastered: Phendranas Edge BSJ to PB
Переглядів 25Рік тому
Metroid Prime Remastered: Phendranas Edge BSJ to PB
Metroid Prime Remastered: Weird Flaahgra behaviour
Переглядів 12Рік тому
Metroid Prime Remastered: Weird Flaahgra behaviour
Metroid Prime Remastered: Wallcrawl to Phendranas Edge
Переглядів 76Рік тому
Metroid Prime Remastered: Wallcrawl to Phendranas Edge
Metroid Prime Remastered: Wallcrawl to Phendranas Edge
Переглядів 32Рік тому
Metroid Prime Remastered: Wallcrawl to Phendranas Edge
Metroid Prime Remastered: Speedrun in 1:48:48
Переглядів 41Рік тому
Metroid Prime Remastered: Speedrun in 1:48:48
Metroid Prime Remastered: Plasma before Thardus Phendrana cleanup comparison
Переглядів 13Рік тому
Metroid Prime Remastered: Plasma before Thardus Phendrana cleanup comparison
Metroid Prime Remastered: Route comparison Plasma Beam before and after Thardus
Переглядів 282Рік тому
Metroid Prime Remastered: Route comparison Plasma Beam before and after Thardus
Metroid Prime Remastered: Plasma Beam after Boost Ball
Переглядів 19Рік тому
Metroid Prime Remastered: Plasma Beam after Boost Ball
Metroid Prime Remastered: Backwards Phendrana Lab
Переглядів 20Рік тому
Metroid Prime Remastered: Backwards Phendrana Lab
Metroid Prime Remastered: Morph Ball time comparison
Переглядів 30Рік тому
Metroid Prime Remastered: Morph Ball time comparison
Would it be possible to get the power bomb early using this oob sequence?
ah yes, falling asleep to a galactic bountyhunter on a killing spree to fight a space dragon and the brain of a plannet. i'm sure this will turn out fine for my dreams...
how do you jump in morph ball without bombs?
Metroid Prime Trilogy added Spring Ball functionality to Prime 1 and 2. This was carried over to the Switch version.
press X in morph having bomb
You flick the (wand) controller (not nunchuck) upwards, I think, while in morph ball mode if you have a newer version of the game.
Originally, you couldn't. Metroid Prime 3: Corruption added the spring ball, which allowed you to flick the Wiimote up to jump. Metroid Prime Trilogy (2009) retrofitted it's versions of Metroid Prime and Metroid Prime 2: Echoes with this functionality. Metroid Prime Remastered carried over all the changes from Trilogy including the spring ball, which is now mapped to the X button on most control schemes.
Great run!
good one :)
YES! ITZ BACK BABY!!!! SJB FIRST!
That was verry impressive ! At 1:18:30 It was very stressfull haha
Thank you! Though it wasn't the most relaxing part there were other places my hearts beat went way higher
Doesn't work
Hmmm this was interesting. Out of respect I shall give you a like and subscribe. I like it. Because I just started replaying this game on switch
nice
nice run :)
You're the only person I've seen who played this game the same way I did. With the visor turned off. It's definitely cool and has some interesting lighting reflection effects, but it takes up way too much screen real estate.
I tend to completely forget I even changed it. My main reason is that for a lot of tricks I want to see my position and the visor, while immersive, is pretty much in the way
Dang did you come up with this? Either way super impressive
Just got around to watching this. Fantastic run man! Hell of a time without out of bounds shenanigans.
I can't wait for Metroid Prime 2 remastered please Nintendo
Amazing run 🔥🙌🏻
nice run, keep up with the good work my man
There's some strange occurances in this run. like samus in the ice cave for the bomb jump where she glitches like if it were a reset. and then the straight up forgetting thermal visor and and the other ice cave missle. and then there's the doors just randomly opening without any shots or bombs.
I'm not forgetting thermal visor, it's simply faster to get it later; with the route I'm using you always have to come across the room another time later and descending the room with thermal visor only to ascend it again is pretty slow. If a room doesn't get unloaded if you shoot a door it remains opened even if you enter another room. You can see that before obtaining ice beam I shoot the door of reflecting pool because I know already that I go back anyway. Since it is the adjacent room it doesn't get unloaded so when leaving the ice beam room the door is still opened. This is used at various instances where you leave the same way you enter.
How did you jump in the morph ball without a bomb?
Promo'SM
😌 "promosm"
good one :) you are getting better
Nice!
Nice run! How long did SJE take you to learn? I've been sort of avoiding it
It's manageable. I did it for the first time after roughly 4 hours and after that it clicked. Now I can more or less reliably do it in under 10 minutes; I reset if I don't get it in under 4 (because that's the estimate of what it saves over SJE). It sometimes feels really bad at the start because you didn't really know what went wrong.
who is your sponsor?
My wonderful girlfriend
who is your sponsor?
pretty cool
Thx :)