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Game Nest
Ukraine
Приєднався 19 кві 2022
I'm an Unreal Engine 4/5 developer. So I decided to create my own Patreon for you, my patrons. Now you can help me reach those heights that I have not been able to climb yet.
www.patreon.com/gamenestea
www.linkedin.com/in/valeriisafronov
www.patreon.com/gamenestea
www.linkedin.com/in/valeriisafronov
AGS VR Integration Part 2.1 Android Build UE5 DEV
UE 5.4.4
VS 22 (17.11.2)
Plug-ins:
AGS (Advanced Game System) 1.3.10072024
Chaos Physics
Easy Ballistics
Volumetrics
Buoyancy
Configuration:
Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/
CPU - I9 13900H
GPU - 4060 8gb
RAM - 64gb
Links:
Download No Mercy Game - www.nesteagames.com/home
Contact Gmail - nestgamehelp@gmail.com
Linkedin: www.linkedin.com/in/valeriisafronov
Github - github.com/Nestealiketea
Patreon - www.patreon.com/gamenestea
Artstation - www.artstation.com/nestea
Sketchfab - sketchfab.com/gamenestea
Discord - Nest#2240
#pc #vr #pcgames #vrgames #simulation #gameengine #unrealengine4 #unrealengine5 #unrealengine #ue4 #ue5 #ue4tutorial #ue5tutorial #military #airforce #army #combat #aircraft #characters #vehicles #militaryvehicles #militarysimulation #gamedev #gamedevelopment #dev #ukraine
VS 22 (17.11.2)
Plug-ins:
AGS (Advanced Game System) 1.3.10072024
Chaos Physics
Easy Ballistics
Volumetrics
Buoyancy
Configuration:
Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/
CPU - I9 13900H
GPU - 4060 8gb
RAM - 64gb
Links:
Download No Mercy Game - www.nesteagames.com/home
Contact Gmail - nestgamehelp@gmail.com
Linkedin: www.linkedin.com/in/valeriisafronov
Github - github.com/Nestealiketea
Patreon - www.patreon.com/gamenestea
Artstation - www.artstation.com/nestea
Sketchfab - sketchfab.com/gamenestea
Discord - Nest#2240
#pc #vr #pcgames #vrgames #simulation #gameengine #unrealengine4 #unrealengine5 #unrealengine #ue4 #ue5 #ue4tutorial #ue5tutorial #military #airforce #army #combat #aircraft #characters #vehicles #militaryvehicles #militarysimulation #gamedev #gamedevelopment #dev #ukraine
Переглядів: 169
Відео
AGS VR Integration Part 2 UE5 DEV
Переглядів 1142 місяці тому
UE 5.4.4 VS 22 (17.11.2) Plug-ins: AGS (Advanced Game System) 1.3.10072024 Chaos Physics Easy Ballistics Volumetrics Buoyancy Configuration: Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafro...
AGS VR Integration Part 1 UE5 DEV
Переглядів 1073 місяці тому
UE 5.4.4 VS 22 (17.11.2) Plug-ins: AGS (Advanced Game System) 1.3.09162024 Chaos Physics Easy Ballistics Volumetrics Buoyancy Meta XR Configuration: Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/vale...
AGS VR AH64D Character Movement Update UE5 DEV
Переглядів 813 місяці тому
UE 5.4.4 VS 22 (17.11.2) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy Meta XR Configuration: Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafronov G...
AGS VR AH64 Hand Tracking, Universal Controller and Head HUD UE5 DEV
Переглядів 1683 місяці тому
UE 5.4.4 VS 22 (17.11.2) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy Meta XR Configuration: Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafronov G...
AGS VR AH64 Custom Control Rig Suspension UE5 DEV
Переглядів 1803 місяці тому
UE 5.4.4 VS 22 (17.11.2) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy Configuration: Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafronov Github - ...
AGS VR AH64 Custom Interior Meterial UE5 DEV
Переглядів 7143 місяці тому
UE 5.4.4 VS 22 (17.11.2) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy Configuration: Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafronov Github - ...
AGS VR AH64 Inputs Test UE5 DEV
Переглядів 893 місяці тому
UE 5.4.4 VS 22 (17.11.2) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy Configuration: Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafronov Github - ...
AGS VR Humvee Inputs Test UE5 DEV
Переглядів 844 місяці тому
UE 5.4.4 VS 22 (17.11.2) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy Configuration: Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafronov Github - ...
AGS VR AH64 Gunner Head Tracking UE5 DEV
Переглядів 1404 місяці тому
UE 5.4.4 VS 22 (17.11.2) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy Configuration: Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafronov Github - ...
First VR Test with AGS Vehicles UE5 DEV
Переглядів 2154 місяці тому
UE 5.4.4 VS 22 (17.11.2) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy Configuration: Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafronov Github - ...
SeaBaby Render UE5 DEV
Переглядів 534 місяці тому
Video for recognizing objects on water, such as various types of ships, using neural networks. Based on a unique dataset created from photorealistic renders of 3D ship models made with Unreal Engine 5 and the Vigilante asset library. UE 5.4.4 VS 22 (17.11.2) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy Configuration: Asus Flow X16 - rog.asus.com/us/lap...
Vigilante MIG-29 Ukrainian Сamouflage (AGS Demo Alpha 1.2)
Переглядів 2328 місяців тому
UE 5.3.1 VS 22 (17.8.6) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy PC Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ Configuration: CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafronov Github ...
Vigilante MBT ZTZ 96 UE5 (AGS Demo Alpha 1.1)
Переглядів 2179 місяців тому
UE 5.3.1 VS 22 (17.8.6) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy PC Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ Configuration: CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafronov Github ...
Admiral Grigorovich AGS Ships Movement Test UE5 DEV Showcase
Переглядів 1799 місяців тому
UE 5.3.1 VS 22 (17.8.6) Plug-ins: AGS (Advanced Game System) Chaos Physics Easy Ballistics Volumetrics Buoyancy PC Asus Flow X16 - rog.asus.com/us/laptops/rog-flow/rog-flow-x16-2023-series/ Configuration: CPU - I9 13900H GPU - 4060 8gb RAM - 64gb Links: Download No Mercy Game - www.nesteagames.com/home Contact Gmail - nestgamehelp@gmail.com Linkedin: www.linkedin.com/in/valeriisafronov Github ...
Vigilante APC ACV UE5 (AGS Demo Alpha 1.1)
Переглядів 22710 місяців тому
Vigilante APC ACV UE5 (AGS Demo Alpha 1.1)
Vigilante KA27 Helicopter UE5 (AGS Demo Alpha 1.0)
Переглядів 53210 місяців тому
Vigilante KA27 Helicopter UE5 (AGS Demo Alpha 1.0)
Vigilante APC M1126 Stryker + Triplex UE5 AGS (Demo Alpha 1.0)
Переглядів 22211 місяців тому
Vigilante APC M1126 Stryker Triplex UE5 AGS (Demo Alpha 1.0)
Chaos Trailer System 2.0 UE5 DEV Showcase
Переглядів 31211 місяців тому
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Vigilante LEOPARD 2A6M MBT UE5 AGS (Demo Alpha 1.0)
Переглядів 19011 місяців тому
Vigilante LEOPARD 2A6M MBT UE5 AGS (Demo Alpha 1.0)
Vigilante NH90 Helicopter UE5 AGS (Demo Alpha 1.0)
Переглядів 39911 місяців тому
Vigilante NH90 Helicopter UE5 AGS (Demo Alpha 1.0)
No Mercy Project Release 1.2.6 Pre Alpha Teaser (Download DEMO)
Переглядів 833Рік тому
No Mercy Project Release 1.2.6 Pre Alpha Teaser (Download DEMO)
Chaos Suspention Animation System UE5 DEV
Переглядів 426Рік тому
Chaos Suspention Animation System UE5 DEV
How to Fix Vigilante Vehicle in Blender Tutorial (PR Files)
Переглядів 480Рік тому
How to Fix Vigilante Vehicle in Blender Tutorial (PR Files)
Simple Vehicle Entering System UE5 Tutorial (PR Files)
Переглядів 6642 роки тому
Simple Vehicle Entering System UE5 Tutorial (PR Files)
Vehicle Lights, New Effects and Tire Tracks UE5 DEV
Переглядів 4712 роки тому
Vehicle Lights, New Effects and Tire Tracks UE5 DEV
Because thats the best chaos plane i have seen and i cant seem to biuld a hud as beutifull as your even after 2 months
Hey bro , nice demo, ihave a question. If i was to join your patreon would i have acces to the F/A - 18 files, and would their be a tutorial on them?
Is there any physics to the rockets themselves?
Hello, will there be a tutorial for this? I'm very interested.
have you got a non-multiplayer tutorial for this?
Is there a difference?
@@nest_game optimisation really
Well then the option for multiplayer is more suitable as it is best optimized
Great job Nest, and yeah it seems Unreal HATES Android builds for some reason :S :S
Thank you very much, bro!
Ого, все англичане в чате, но мне тоже это будет полезно, спасибо🎉
would be nice if you did the tuturial from 0 instead of having everything already finished
Is this a shipped build or through editor?
This is through the editor, but it doesn't really affect anything, there will still be glitches on the video, but there will be fewer of them
@@nest_game :( hmmmm, maybe the scene capture component 2D screens eating FPS?
@Phoenix_VR Yes, but they don't affect while they are turned off, it's just recording on the oculus, I will use the Meta Dev Tool from now on because the quality will be better.
@@nest_game yeah, had a similar issue by one of my players and turned out to be SteamVR fighting over bandwidth which conflicted with native Meta airlink :S, he fixed it when disabled the SteamVR and enabled something like OpenXR plugin I think maybe?!!.....anyway.....I hope you find a fix cause your work looks awesome so far :)
Is it screen tearing or glitching?? Anyway nice update.
The glitch is only visible on video. Quest link works bad for some reason)
I checked and found out that in 5.3, 5.4, 5.5. Everything works, here are the instructions with the paths. The folder was renamed, perhaps this information will help you. This is Folder Path: /All/EngineData/Plugins/Volumetrics/Content/Sky/Materials This is Material Name: M_VolumetricCloud_02_Profiles_PaintClouds
it doesn't even work when i apply other cloud material, the comments seem to be right
In version 5.4.4 the folder was renamed, perhaps this information will help you. This is Folder Path: /All/EngineData/Plugins/Volumetrics/Content/Sky/Materials This is Material Name: M_VolumetricCloud_02_Profiles_PaintClouds
Mind blowing Nest, incredible work...keep it up.
Thank you very much bro)!
The cockpit looks familiar
The commentary is great, nice to hear your thoughts. VR addition is incredible.
Thank you very much)!
looks awesome so far sir.......keep up the great work.
Thank you very much bro)!
NooooooooooooIIIIIcccccccccccceeeeeeeee this looks great.
Thank you very much, bro)))))
Brilliant.
very well done. <3
Thank you very much )
In 5.4 clouds dont even work anymore broken. Any ideas? Add volumetric clouds and no clouds show even if you change the cloud texture.... Nothing
They are even in the defective map, try copying them into your project by creating a new map.
In version 5.4.4 the folder was renamed, perhaps this information will help you. This is Folder Path: /All/EngineData/Plugins/Volumetrics/Content/Sky/Materials This is Material Name: M_VolumetricCloud_02_Profiles_PaintClouds
I have seen all of your videos of the non-vr ags vehicles. Might I ask how I can achieve such realism in my game?
You need persistence and a lot of time)
реалізація 🔥🔥🔥
Very cool, my friend! :)
amazing! how was the fps? im curious to know because i want to try ags in vr
Hello, AGS is currently in the development and testing stage of mechanics. AGS is not ready for release due to performance problems and many unfinished systems. Since I do not have investments or sponsors to encourage me, I decided to bring the system to an acceptable state. I would not like to repeat the mistakes of various companies or games using the example of Cyberpunk and take care of stability before release. I would also like to apologize for such a long development, but I am doing everything in my power to bring AGS to release as soon as possible. You can also help me with assets or Patreon donations. Thank you all for your support!
:) K1A2 interior was my solution too Love your great work
Thank you very much, I also really admire and get inspired by your videos)
Shi so nic3
I literally cannot figure out how to get the vigilante sea vehicles working…
Hello, you should just add a Buoyancy component, configure it and add yaw input to the Chaos Vehicle Plugin depending on the speed. And to move forward add Add force.)))
@@nest_game I tried that and it didn’t work lol, it just sinks to the ground every time for skeletal meshes. Idk I’d have to play with it more
@@Saharahegira How exactly does the problem manifest itself for you?
@@nest_game I add the component, to a skeletal mesh with the plug in activated, and everytime the boat sinks, no matter how much I change the mass. I literally cannot figure that shit out lol. Been trying for a while
@@nest_game But those assets are insane, AAA quality for free... lol
I dont have this volumetric folder when i activate plugin why?
In version 5.4.4 the folder was renamed, perhaps this information will help you. This is Folder Path: /All/EngineData/Plugins/Volumetrics/Content/Sky/Materials This is Material Name: M_VolumetricCloud_02_Profiles_PaintClouds
finally, i only see ak47 animation until now
Heya, got discord?, We are working on a game and your work is amazing!
You can find all contact information under any video.
spagetti
Yeah, there is a little))
Brilliant, looking forward to AGS release :)
Thank you very much)
Hi bro! Please tell me if I can transfer the function code from AnimBP Update Turret Rotation to BP Component, and what do I need to do for this? I just want all the code to be calculated in BP Component and all the parameters to be editable in BP tank. This implementation is more correct in terms of code optimization.
Yes, of course, in terms of performance, you are better off using C++. To create the logic of your Vehicles.
i'm sorry, i don't mean to be disrespectful, but this is the most useless tutorial i have ever seen, nothing is explained, we can read the name of the nodes
Yes, I received it under one of the posts, but I removed the materials because I didn’t know where it came from. Thank you for notifying me.
sweet, slava Ukraine from Aruba
Thank you very much from Ukraine)
That was really helpful 😍👍
Seeing the Ka-27 slowly slide off was funny
Yeah 😂😂😂
@@nest_game Just curious, do you think you could manipulate the friction of the helipad to prevent that?
Nice, the quality of your work is amazing.
Thank you very much)
I'm trying to imagine that feeling you had when you realized dam that came out nice. Good job man very inspiring.
Thank you very much)
Как ты делал гусеницы танка? Это куча костей, которые копируют z index колес?
Exactly)
Тестил ли ты хаос машины в мультиплеере? Они сильно лагают, потому что в хаосе нет клиент предикшена как в Character Movement Component, и мувмент выглядит дергано. Я вот попробовал SmoothSync накинуть, и вроде выглядит нормально, но это конечно не клиент предикшен. Как ты исправил/будешь исправлять эту проблему?
Substeping)
U killed this, release a demo to the public so we can test out your work...
hi, at the moment the system is not ready for release as it is constantly being edited, but if you want I can give you access so you can test it)
I mean build of some vehicle
@@nest_gameok, the easiest way would be a google drive, I’m workin on a jet plane that I plan to release on my UA-cam pretty soon
How did you get the camera on the tank interior? is that a marterial?
You mean outside view?
@@nest_game inside view, it looked like you had a camera of the turret on a screen
@@nest_game1:02
Screen capture)
@@nest_game hmmm interesting. Thanks
"Originally, the game was developed with a focus on the 2014 events surrounding the Donetsk airport, where Ukrainian troops held defense against Russian mercenaries and militants. However, after the full-scale invasion of Russia in 2022, we were forced to shift the plot to this new reality." I died of cringe
#russiaisaterroriststate
@@nest_game #Ukraineactualterroriststate also dont care brought it on yourselves stop whining
is there any tutroial for this?????or its just a showcase???
A lot of work so far no changes, I apologize for the lack of content (((
Awesome work man as usual.....I am still trying to find a solution for the helo to stay on the ship when it moves :( :S I would appreciate any ideas on a fix for that <3
for some reason, chaos physics just slides, but if you take helicopters without wheels, then everything works fine)
I see...good to know, thanks@@nest_game
Make the wheels static once it land on the skip using trace collision
Are you planning to make a tutorial on this ?
so what was this all about, nothing?
Thank you for your comment! If you can do better in 100 seconds, then do it) I'm waiting for your video!
I like this one, Gotta get players inside it
This would be perfect for actual multiplayer gameplay, it would add so much realism if you have to drop your anti air carrier before you could use it while in the midst of battle.