Computational Design Methods
Computational Design Methods
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2024 Fall - Cinema 4D Lecture: Procedural Lighting Design and Advanced Cloner Techniques
🎥 Cinema 4D Lecture: Procedural Lighting Design and Advanced Cloner Techniques
This lecture provides a deep dive into procedural design using Cinema 4D. Key topics include:
- **3D Lighting Design**: Explore multiple methods for creating procedural lighting elements, focusing on flexibility and efficiency.
- **Squash & Stretch Deformer**: Learn how to manipulate object shapes dynamically.
- **Petal Construction with Cloners**: Build complex structures like curved petals using cloners, nulls, and deformers.
- **Advanced Cloning Techniques**: Optimize cloner setups to ensure even distribution and alignment on surfaces.
- **Boolean Operations & Open Forms**: Use boolean techniques to create hollow objects and custom geometries.
- **Field Effectors**: Apply fields like spherical and cylindrical to control scaling and placement of clones dynamically.
This session emphasizes system-based procedural workflows, empowering designers to iteratively refine their designs.
🔗 Chapters:
00:00 Intro
02:00 Lighting Design Overview
10:00 Petal Construction with Cloners
20:00 Deformer Techniques
30:00 Boolean Operations
40:00 Field Effectors in Action
#Cinema4D #ProceduralDesign #3DAnimation #MoGraph #Cloners
Переглядів: 21

Відео

W13 2/2 - 🎥 **Master Procedural Design in Cinema 4D: MoGraph, Cloners & Displacers
Переглядів 2714 годин тому
Unlock the power of procedural design with this in-depth Cinema 4D lecture! Learn how to create stunning, dynamic visuals using MoGraph tools and advanced techniques. Here’s what you’ll discover: ✨ Star Field Creation : Generate realistic starry environments using cloners and random effectors. 🌊 Organic Deformations : Use displacers and noise shaders for dynamic surface details. 🔍 Symmetry & Ro...
Mograph System Continued P.2 - 🎥 Procedural Animation with MoGraph and Voronoi Fracture
Переглядів 47Місяць тому
This lecture explores advanced procedural animation techniques using Cinema 4D’s MoGraph system. Key topics include: - Voronoi Fracture : Fracture objects and control fragments using effectors. - Random and Shader Effectors : Apply randomness and texture-driven transformations to clones. - Field Usage : Utilize linear, box, and random fields to control the effectors dynamically. - Bullet Simula...
Mograph System Continued P.1 - 🎥 MoGraph, Shader Effector, and Physics Simulations
Переглядів 68Місяць тому
This lecture focuses on key concepts in Cinema 4D, including: - MoGraph System and Shader Effector : Learn how to use the Shader Effector to manipulate clones' position, scale, and rotation based on textures and noise patterns. - Displacer Deformer : Explore how displacers work with shaders to add dynamic surface details. - Physics Simulations : Set up rigid body and collider tags to simulate r...
Lecture 3: Title: "Cinema 4D 2025: Combining Effectors and Fields for Advanced MoGraph Designs"
Переглядів 133Місяць тому
This session takes a deep dive into combining multiple effectors with fields for powerful MoGraph control. Learn how to mask effectors using linear and spherical fields to create organic designs and add procedural randomness to your clones. This tutorial is ideal for users who want to explore the full potential of Cinema 4D's MoGraph system.
Lecture 1: Title: "Getting Started with Cinema 4D 2025: Mastering MoGraph Cloner Essentials"
Переглядів 100Місяць тому
In this lecture, we dive into Cinema 4D 2025’s MoGraph system, focusing on the Cloner object. Learn how to work with grid, radial, and linear modes to create dynamic object arrangements and patterns. Whether you're new to MoGraph or looking to understand its core features, this session covers the basics of working with cloners and preparing for more advanced designs.
Lecture 2: Title: Advanced Cloning with Effectors and Real-Time Control
Переглядів 72Місяць тому
This lecture introduces effectors in Cinema 4D’s MoGraph system, explaining how to use Random and Plain effectors to control clones’ distribution and movement. We also cover using different 3D surfaces for cloning and explore how effectors manipulate objects’ properties such as position, scale, and rotation. Perfect for taking your Cinema 4D projects to the next level!
How to use cloner with Octane to create randomly generated clones in Cinema 4D
Переглядів 994 роки тому
In this experimental process, I will be showing you how to create an interface mockup in which movie posters will be floating on a wave motion. Mainly mograph will be used to generate the posters, Please keep in mind that this was not a planned tutorial but an improvised exploration for a project that I was working on.
GRA335 2020 Spring
Переглядів 524 роки тому
GRA335 2020 Spring
GRA335 2019 Fall Projects
Переглядів 494 роки тому
GRA335 2019 Fall Projects

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