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Justin Gary
United States
Приєднався 13 лют 2009
Scott Morris — Building a Brand, Navigating Contracts, and the Power of Relationships in Game Des...
About Scott Morris
Scott Morris joins us on today’s episode to share insights into the world of game design and business development. Scott is the Chief Sales and Marketing Officer at Lucky Duck Games, where he has played a key role in the company's growth, including the recent acquisition by Goliath Games. Before his time at Lucky Duck, Scott held leadership positions at GTS Distribution and Passport Game Studios. He's also the designer of Firefly: Shiny Dice, a dice game based on the beloved Firefly universe, published by Upper Deck Entertainment.
In this episode, Scott walks us through his journey, from running the successful review site Crits Happen to transitioning into full-time roles within the board game industry. He shares valuable lessons on branding, including how to effectively pitch a game and the complexities of acquisitions in the gaming world. Scott’s deep dive into the business side of game design, along with his tips for navigating contracts and branding, provides essential advice for designers at all stages of their careers. Enjoy!
Get full access to Think Like A Game Designer at justingarydesign.substack.com/subscribe (justingarydesign.substack.com/subscribe?CTA_4)
Scott Morris joins us on today’s episode to share insights into the world of game design and business development. Scott is the Chief Sales and Marketing Officer at Lucky Duck Games, where he has played a key role in the company's growth, including the recent acquisition by Goliath Games. Before his time at Lucky Duck, Scott held leadership positions at GTS Distribution and Passport Game Studios. He's also the designer of Firefly: Shiny Dice, a dice game based on the beloved Firefly universe, published by Upper Deck Entertainment.
In this episode, Scott walks us through his journey, from running the successful review site Crits Happen to transitioning into full-time roles within the board game industry. He shares valuable lessons on branding, including how to effectively pitch a game and the complexities of acquisitions in the gaming world. Scott’s deep dive into the business side of game design, along with his tips for navigating contracts and branding, provides essential advice for designers at all stages of their careers. Enjoy!
Get full access to Think Like A Game Designer at justingarydesign.substack.com/subscribe (justingarydesign.substack.com/subscribe?CTA_4)
Переглядів: 12
Відео
LIVE at Gen Con 2024 (Special Episode)
Переглядів 42Місяць тому
In this special live episode recorded at Gen Con 2024, I share key lessons from my 20 years in the game industry, including insights from working with industry legends like Richard Garfield and designing major games like Ascension, Shards of Infinity, Bakugan, and SolForge Fusion. Here are some key takeaways: * Emotional Impact: Pay close attention to how games make players feel. Player experie...
Ethan Mollick - Navigating AI in Game Design, Ethical Integration, and Supporting Artists (#70)
Переглядів 45Місяць тому
Ethan Mollick joins us today to share his insights into the rapidly evolving world of artificial intelligence. Ethan is an associate professor at the Wharton School of the University of Pennsylvania, specializing in innovation and entrepreneurship. He also co-directs the Generative AI Lab at Wharton, which focuses on developing prototypes and conducting research to explore how AI can help human...
Magic The Gathering paid my way through college.
Переглядів 8052 місяці тому
Here's how I got involved in Magic The Gathering and traveled the world playing in tournaments for a living. You can listen to the entire episode at tim.blog/justingary #shorts #magicthegathering
Ducks Can Make You More Creative!
Переглядів 52 місяці тому
Want more tips? Become a subscriber on Substack where I post about creativity through the lens of a game designer and applying the lessons I learn to games and everyday life. It’s a great hub for finding articles on game design and creativity, along with podcast episodes and show notes. Check it out: justingarydesign.substack.com
Rule of Three
Переглядів 512 місяці тому
Want more tips? Become a subscriber on Substack where I post about creativity through the lens of a game designer and applying the lessons I learn to games and everyday life. It’s a great hub for finding articles on game design and creativity, along with podcast episodes and show notes. Check it out: justingarydesign.substack.com
CORE Attributes
Переглядів 162 місяці тому
Summary of CORE Attributes: Curiosity: The spark that drives learning and exploration. Stay curious and keep exploring. Obsession: The focus and dedication needed to dive deep into a subject. Find something you're passionate about and dive in, blocking out all distractions. Resilience: The ability to overcome challenges and use setbacks to fuel growth. Learn from your failures and keep pushing ...
Justin Gary - C.O.R.E. Attributes (Special)
Переглядів 182 місяці тому
In this episode of "Think Like a Game Designer," I take a different approach by presenting a solo discussion without any guests. Here, I focus on a concept I introduced in a previous episode with Stephan Brissaud: the CORE Attributes. These attributes became very popular among listeners, so much so, that I thought it worth expanding upon in a new episode. I'll be elaborating on these core attri...
Focus Block
Переглядів 222 місяці тому
Hit that subscribe button for more Game Designing tips! Follow my Substack where I post about exploring creativity through the lens of a game designer and applying the lessons we learn to games and everyday life. It’s a great hub for finding articles on game design and creativity, along with podcast episodes and show notes. Check it out: justingarydesign.substack.com
EIPM
Переглядів 242 місяці тому
Hit that subscribe button for more Game Designing tips and be sure to follow my Substack where I post about exploring creativity through the lens of a game designer and applying the lessons we learn to games and everyday life. It’s a great hub for finding articles on game design and creativity, along with podcast episodes and show notes. Check it out: justingarydesign.substack.com
Jonathan Tweet - Pioneering RPG Design, Innovating Dungeons & Dragons, and Crafting Educational S...
Переглядів 442 місяці тому
About Jonathan Tweet Jonathan Tweet joins us today to share his 25-year journey through the gaming industry. His impressive portfolio includes titles such as Ars Magica, Over the Edge, Everway, and Dungeons & Dragons 3rd Edition. In addition to his work in game design, Jonathan is also a successful children's book author. His book Grandmother Fish is the first designed to teach evolution to pre...
Geoff Engelstein - Game Design Wisdom, Educational Insights, and Industry Advocacy (#68)
Переглядів 283 місяці тому
Geoff Engelstein - Game Design Wisdom, Educational Insights, and Industry Advocacy (#68)
Stephan Brissaud - Industry Leadership, Game Development, and Retail Strategies (#67)
Переглядів 34 місяці тому
Stephan Brissaud - Industry Leadership, Game Development, and Retail Strategies (#67)
Maxine "MJ" Newman - Leading Arkham Horror into New Realms, Unveiling Cooperative Game Magic, and...
Переглядів 8813 місяці тому
Maxine "MJ" Newman - Leading Arkham Horror into New Realms, Unveiling Cooperative Game Magic, and...
Eric Price - Uniting VTubers and Players, Designing Oshi Push and the Importance of GAMA (#66)
Переглядів 504 місяці тому
Eric Price - Uniting VTubers and Players, Designing Oshi Push and the Importance of GAMA (#66)
Neeraj Kashyap - Web3 Game Design, Navigating Scams, Success Stories, and Pioneering the Path for...
Переглядів 64 місяці тому
Neeraj Kashyap - Web3 Game Design, Navigating Scams, Success Stories, and Pioneering the Path for...
Ben Robbins - World Building in Microscope, Gaming with Strangers and Writing Effective Rules (#64)
Переглядів 283 місяці тому
Ben Robbins - World Building in Microscope, Gaming with Strangers and Writing Effective Rules (#64)
E.I.P.M. Emotional Impacts Per Minute
Переглядів 35 місяців тому
E.I.P.M. Emotional Impacts Per Minute
Working Hard, Burnout, Friends In the Gaming Industry.
Переглядів 195 місяців тому
Working Hard, Burnout, Friends In the Gaming Industry.
Playing 'Magic The Gathering' for a living!
Переглядів 485 місяців тому
Playing 'Magic The Gathering' for a living!
Turns out I agree completely with Ben Robbins on AI.
That was awesome. Think a part 2 with anthony would be wonderful too!
Ask and ye shall receive: ua-cam.com/video/wwosKXdRxVE/v-deo.html
Haha Merciiii ! @@Justin_Gary
I think the gaming industry has only scratched the surface of the potential for ARG / Immersive gaming experiences like the dark knight experience. I'm so excited to see where the industry goes and I want to learn so much from Borys.
According to Steve Jobs every consultant is a duck 😂
Excellent book ! The Core Design Loop concept is very helpful !
Glad you found it helpful!
@@Justin_Gary Thanks Justin for sharing these concepts in the book form. The order in which one should approach the design process is so crucial.
LMMFAO yes everyone gets into MtG for the bread and bitches.
Wow thank you both!!!
That's great advice thank you Yesterday I forgot to add the "stress" cards inside the players deck when playing Heat. It was an ok experience but definitely not as emotionally impacting as it should have been
My favorite one so far Also the close to mic and voice tone are really great! Thanks for the exercises ideas
Thank you ❤ Just found your channel and small bits are great in playlists too
Steven Pressfield + Justin Gary = Awesome Creative Philosophy Power. Thanks!
first
Second! :)
That is actually an insane story!
It is kinda crazy to think about how different my life would be if any of these unlikely events had gone differently.
Thank you for doing the webinar i look forward to the next one and hope to be able to attend.
I think Spin Master should reevaluate the quality control on the new Bakugan. The Bakugan game pieces should open and close properly out of the box without problem. Slight manufacturing defects in the Bakugan can greatly effect the gameplay, I can see this costing players some grief in future tournaments. With that said, i really injoy the new reboot and hope the focus remains on the TCG opposed to pumping out plastic.
Will there be an audiobook version?
If I sell enough copies of the digital and physical books, absolutely!
@@Justin_Gary I've got my hardcover on the way!