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Houdini Zone
India
Приєднався 1 кві 2020
Just here for sharing my knowledge
Creating Realistic Dust Kick Up in Houdini: Step-by-Step Tutorial | HoudiniZone |
Welcome to our latest Houdini tutorial, where we dive into creating realistic dust kick-up effects! This step-by-step guide will show you how to simulate and render dust interactions that add depth and realism to your scenes, perfect for any VFX project.
Whether you're looking to enhance a vehicle chase, a character landing, or any high-impact moment, this tutorial covers everything from setting up the simulation to fine-tuning the dust particles for a lifelike result.
Don't forget to subscribe and hit the notification bell to stay updated with our latest tutorials!
#Houdini #VFX #DustKickUp #Tutorial #Simulation #VisualEffects #CGI #Animation #ParticleEffects
Support us on Patreon to access exclusive content, and help us continue creating high-quality tutorials like this one: [www.patreon.com/houdinizone]
Qlib Package:- qlab.github.io/qLib/
Eagle FBX:- mega.nz/file/tlQGGYba#sKlJHPYJFrenAzX2ZtKwgSTxdVZoqEY_pLiv9f7MOIM
Hip FIle for Patreon User:- www.patreon.com/posts/creating-dust-up-110329699?Link&
01:20 Eagle Collision Prep
02:20 Sim Source Setup
06:13 Pyro basic sim
06:22 VDB collision for Sim
07:11 Tweaking sim Settings.
09:00 Creating custom Velocity force for Influence
10:50 Injecting Custom velocity to sim
11:38 Adding Details in the smoke sim
14:35 Post Tweaking of smoke
16:00 Dust Particle SRC setup
16:50 Pop Sim
17:40 Post Fixing of Particle sim
19:00 Leaves Instance
Thank you Guys.
Whether you're looking to enhance a vehicle chase, a character landing, or any high-impact moment, this tutorial covers everything from setting up the simulation to fine-tuning the dust particles for a lifelike result.
Don't forget to subscribe and hit the notification bell to stay updated with our latest tutorials!
#Houdini #VFX #DustKickUp #Tutorial #Simulation #VisualEffects #CGI #Animation #ParticleEffects
Support us on Patreon to access exclusive content, and help us continue creating high-quality tutorials like this one: [www.patreon.com/houdinizone]
Qlib Package:- qlab.github.io/qLib/
Eagle FBX:- mega.nz/file/tlQGGYba#sKlJHPYJFrenAzX2ZtKwgSTxdVZoqEY_pLiv9f7MOIM
Hip FIle for Patreon User:- www.patreon.com/posts/creating-dust-up-110329699?Link&
01:20 Eagle Collision Prep
02:20 Sim Source Setup
06:13 Pyro basic sim
06:22 VDB collision for Sim
07:11 Tweaking sim Settings.
09:00 Creating custom Velocity force for Influence
10:50 Injecting Custom velocity to sim
11:38 Adding Details in the smoke sim
14:35 Post Tweaking of smoke
16:00 Dust Particle SRC setup
16:50 Pop Sim
17:40 Post Fixing of Particle sim
19:00 Leaves Instance
Thank you Guys.
Переглядів: 776
Відео
Houdini Tutorial: How to Create Quick Explosions | Houdini Zone | Patreon |
Переглядів 1 тис.Місяць тому
Welcome to mylatest Houdini tutorial, where we explore the exciting world of creating quick explosions! This comprehensive guide will show you how to set up and simulate explosive effects efficiently in Houdini, allowing you to achieve stunning results quickly. From understanding the basics of explosion dynamics to fine-tuning your simulations for maximum impact, this tutorial covers all the es...
Houdini Tutorial: Creating Small Scale Fire
Переглядів 985Місяць тому
Welcome to our latest Houdini tutorial, where we dive into creating small-scale realistic fires! In this detailed guide, we’ll walk you through the entire process of setting up, simulating, and rendering a stunning fire effect that looks just like the real thing. From understanding fire dynamics to fine-tuning the simulation parameters, this tutorial covers everything you need to know to create...
Import Multiple Animation Clips in Crowd with One Click Using Python
Переглядів 232Місяць тому
Welcome to our latest Houdini tutorial, where we show you how to streamline your workflow by importing multiple animation clips into a crowd simulation with just one click using Python! This powerful technique will save you time and effort, allowing you to focus more on creativity and less on repetitive tasks. In this step-by-step guide, we'll walk you through the process of writing and impleme...
Simulating a Realistic Flag in Houdini | Houdini Zone | Free Assets and File |
Переглядів 9892 місяці тому
Welcome to our latest Houdini tutorial, where we dive into the art of simulating a realistic flag! In this detailed guide, we'll walk you through the steps to create a dynamic and lifelike flag simulation using Houdini's powerful tools and techniques. From setting up the cloth simulation to adding realistic wind effects, this tutorial covers everything you need to know to bring your flag animat...
How to Render Particles with Curved Motion Blur using VEX | Houdini | Houdini Zone |
Переглядів 6802 місяці тому
Welcome to my latest Houdini tutorial, where we explore the advanced techniques of rendering particles with curved motion blur! In this in-depth guide, we'll walk you through the steps to achieve stunning, realistic motion blur effects on particles, enhancing the dynamism and visual impact of your VFX projects. Join us as we cover everything from setting up particle systems to applying and twea...
Houdini : Simulating Metal Bending with RBD | Houdini Zone |
Переглядів 9243 місяці тому
Welcome to our latest Houdini tutorial where we dive into the world of realistic metal bending using Rigid Body Dynamics (RBD)! In this detailed guide, I'll show you how to create stunning and believable metal deformation effects that can add a touch of realism to your VFX projects. Don't forget to subscribe and hit the notification bell to stay updated with our latest tutorials! #Houdini #VFX ...
Houdini Tutorial: Simulating Worms with Vellum | Houdini Zone |
Переглядів 5833 місяці тому
In this comprehensive guide, we'll walk you through the step-by-step process of setting up and simulating realistic worm movements using Houdini's Vellum solver. Subscribe now and delve into the captivating realm of creature animation with Houdini! #Houdini #VFX #Tutorial #Worms #Vellum #Simulation #Animation #VisualEffects #CreatureAnimation #CGI Hip file:- mega.nz/file/0sxAzRhK#BcoMRjS4yqQcgN...
Houdini Creating Ripples with VEX | Procedural Setup
Переглядів 1,2 тис.3 місяці тому
Dive into the fascinating world of procedural VFX with my latest tutorial on creating ripples using VEX in Houdini! Join us as we unveil the power of procedural setups to generate mesmerizing ripple effects that add depth and realism to your scenes. In this step-by-step guide, we'll walk you through the process of harnessing the flexibility and control of VEX to craft dynamic and customizable r...
Houdini Character Disintegration Tutorial Part 2 | Smoke Simulation |
Переглядів 5174 місяці тому
Welcome back to the second part of our Houdini Character Disintegration tutorial series! In this installment, we're exploring the intricate world of smoke simulation to enhance your character disintegration effects. Join us as we dissect the art of integrating realistic smoke dynamics into your disintegration sequences. While the process may not be entirely procedural, we'll guide you through t...
Houdini Character Disintegration Tutorial | Procedural Setup | Part 1 |
Переглядів 1,2 тис.4 місяці тому
Welcome to my latest tutorial where we dive deep into the fascinating world of character disintegration using Houdini! In this step-by-step guide, I'll unveil the secrets behind creating stunning disintegration effects through a procedural setup. Whether you're a seasoned Houdini artist or just starting out, this tutorial will empower you to unleash your creativity and master this captivating t...
Plant Simulation in Houdini: A Comprehensive Tutorial
Переглядів 3 тис.4 місяці тому
Welcome to our in-depth Houdini tutorial where we delve into the fascinating world of plant simulation! In this tutorial, we'll explore advanced techniques using RBD soft constraints and the Vellum solver to create stunningly realistic plant animations. Whether you're a beginner or an experienced Houdini user, this tutorial will take your skills to the next level. Throughout this tutorial, you'...
Mastering Houdini Vellum: Dynamic Pin Constraints Tutorial
Переглядів 2 тис.4 місяці тому
Welcome to an in-depth tutorial on mastering Houdini Vellum's dynamic pin constraints, crafted from a fully procedural setup! In this tutorial, we'll delve into the intricacies of Houdini's powerful Vellum solver, unlocking the secrets behind creating dynamic pin constraints that breathe life into your simulations. From understanding the fundamentals of Vellum dynamics to harnessing the flexibi...
Vellum Balloon Inflate and Hair Growth based on Noise Falloff | Houdini Zone | HipFile |
Переглядів 6135 місяців тому
"Welcome to Houdini Zone! Dive into the mesmerizing realm of Houdini with me in this comprehensive tutorial. Today, we'll explore the fascinating techniques of vellum inflate and hair growth, utilizing the nuanced control of noise falloff. Whether you're a budding artist or a seasoned Houdini pro, this tutorial offers valuable insights and practical tips to elevate your skills. Get ready to unl...
Different types of Pscale variation & randomization method using VEX | Houdini Zone | HIP FILE |
Переглядів 6646 місяців тому
"🎬 Dive into the world of procedural modeling with Houdini as we explore different pscale variation and randomization methods using VEX! In this tutorial, I'll guide you through creating captivating effects and intricate designs. Whether you're a beginner or a seasoned Houdini user, you'll uncover valuable insights and techniques to level up your skills. Join me on this creative journey and unl...
The BOSS | RBD Building Destruction | Part 4 | Smoke Simulation | HoudiniZone |
Переглядів 5396 місяців тому
The BOSS | RBD Building Destruction | Part 4 | Smoke Simulation | HoudiniZone |
The BOSS | RBD Building Destruction | Part 3 | Debris Simulation | HoudiniZone |
Переглядів 5917 місяців тому
The BOSS | RBD Building Destruction | Part 3 | Debris Simulation | HoudiniZone |
The BOSS | RBD Building Destruction | Part 2 | RBD Simulation | HoudiniZone |
Переглядів 9607 місяців тому
The BOSS | RBD Building Destruction | Part 2 | RBD Simulation | HoudiniZone |
The BOSS | RBD Building Destruction | Part 1 | HoudiniZone |
Переглядів 3 тис.7 місяців тому
The BOSS | RBD Building Destruction | Part 1 | HoudiniZone |
Car Destruction Part 1 | Prepping and Fracturing | HoudiniFx
Переглядів 3,2 тис.10 місяців тому
Car Destruction Part 1 | Prepping and Fracturing | HoudiniFx
Car Destruction RnD | Houdini Fx | Houdini Zone |
Переглядів 1,1 тис.10 місяців тому
Car Destruction RnD | Houdini Fx | Houdini Zone |
How to Drive Car Dynamically Using Gamepad or Keyboard in Houdini | Houdini FX |
Переглядів 2,1 тис.11 місяців тому
How to Drive Car Dynamically Using Gamepad or Keyboard in Houdini | Houdini FX |
Car Rigging and Simulation Inside Houdini | Houdini FX | Hip File Included |
Переглядів 9 тис.Рік тому
Car Rigging and Simulation Inside Houdini | Houdini FX | Hip File Included |
skeleton Wakeup | Houdini Vellum Grains | Houdini Zone |
Переглядів 727Рік тому
skeleton Wakeup | Houdini Vellum Grains | Houdini Zone |
Creating realistic Nebula using Flip Solver in 10 mins | Houdini | Hip FIle |!Patreon
Переглядів 6 тис.Рік тому
Creating realistic Nebula using Flip Solver in 10 mins | Houdini | Hip FIle |!Patreon
Procedural Ground Crack | HoudiniZone | Hip file |
Переглядів 1,2 тис.Рік тому
Procedural Ground Crack | HoudiniZone | Hip file |
Vellum Final Simulation | Vellum Cloth Series | Part -3 | Houdini Zone |
Переглядів 3,2 тис.Рік тому
Vellum Final Simulation | Vellum Cloth Series | Part -3 | Houdini Zone |
Vellum MultiLayered Cloth Sim | Houdini |
Переглядів 709Рік тому
Vellum MultiLayered Cloth Sim | Houdini |
Cloth Geo Prep and Basic Sim | Vellum Cloth Series | Part -2 | Houdini Zone |
Переглядів 5 тис.Рік тому
Cloth Geo Prep and Basic Sim | Vellum Cloth Series | Part -2 | Houdini Zone |
Geo And Cloth Prep | Vellum Cloth Series | Part -1 | Houdini Zone |
Переглядів 12 тис.Рік тому
Geo And Cloth Prep | Vellum Cloth Series | Part -1 | Houdini Zone |
great tutorial, thank you!
Thank you so much, Mr Houdini Zone, I think this technique can also work for helicopter landing and dust rising before it lands
@@henrythejeditube yes it will work
@@HoudiniZonefx Thank you once again my brother, great tutorial
Hi sir! Thanks for this great and awesome tutoiral! I have question: I want to make a car animation in blender but I cant damage cars there... There is anyway to animate the car in blender and import it in houdini, make the damage and distructions, ther import back into blender? How i can do that? Please help me sir!
yes, you can animate the car in Blender, use can use launch control to animate the car and export that animation in Alembic. then do the destruction in Houdini by importing the Alembic. once everything is done, you can export that back again in alembic and do the remaining stuffs In blender
@@HoudiniZonefx Thank you so much! there is no planing to make the second part? It's the most helpful tutorial I've ever seen!
Cool tutorial! Please tell me how I can loop it?
you can use the "Labs Make loop" node to loop the simulation. or else using Timeshift and modular vex expression.
Thanks!
hey, I'm using the apprentice version of Houdini, I cannot save alembic …can you please provide the abc of this car. it'll be a great help.
How to scale the fx
you can use the Transform node to scale it..
Hey can we use this on deforming or moving objects ?
@@polynightingale3969 yeah you can
thank you so much bro !!!! love it !!!!!!!!!! waiting for magical particles stuff hope you gona make in your style
@@mohits773 what kind of stuffs you need can you please let me know, so I will decide accordingly
Oh man, thanks a lot! Spent a whole day but figured it out =) But there is still a newbie question, how to let the animation on the curve, for example, in the classic style?
there is an HDA, you can install that and check out the stuffs that he had done inside it. aximixa1.gumroad.com/l/mbynff?layout=profile
@@HoudiniZonefx Thanks dude, can his technique be applied to your solution?
@@Alex-lo4oq might be I need to take a look..if I get some free time I will take a look
@@HoudiniZonefx Thanks mate! that would be great =)
Great ! THank you ! Can this be rendered in Karma XPU ?
@@LaikaBossGames yes from the pyro bake volume you can create materials for karma and rendered it.
banger video, also Sipi lib is so goated
yeah 🐐
Watch it in 2x..:-)
More like x1.25
Sir i follow your step to atteched main car body to dummy rig car But sir my car body not moving Please sir one time check ✅ drive.google.com/drive/folders/1GrroTX-IoSeUeJlzHWUkJn-SSN3HH6Xh
Sir please check why not atteched car main body to dummy rig car please 🙏🙏❤
I wish you continue CFX series. I'd love to learn clothes and hair more.
@@phalhappy8612 sure buddy, I'm already plans to cover topics on CFX which will include procedural multi-layered cloth setup, hair and fur sim and muscle sim as well..
Sir my wheel not rotate
please share you hip file I will take a look
@@HoudiniZonefx whare I share hip file
Where I share hip file sir
@@raju35210ju upload on google drive and share the link..
@@raju35210ju I had requested for the access. did it have HIP file as well?
Hello sir, is there a possiblity to add a texture that will appear as we doing the stitching?
Hello. Thank you for your tutorial. But the "attributewrangle3" node did not work for me. Actually, the primitives do not separate. What should I do?
My Houdini version is Houduni20 and this node happened in 21:44
Sorry for the late reply, i just got this notification. Does your issue solved? If not share your hip file, I will take a look
why still using old pyro legacy solver ?
Thanks
Im following that video but my rig is exploding, using houdini 20.0.751, any way to fix it?
@@felipemarceu3232 yeah in 20 rbd have been updated due to which this issues are happening. I will send you the updated files links here
drive.google.com/file/d/18v0do5unK4mFJcwUE5toAsZkQ9SCXPMM/view?usp=drive_link
@@HoudiniZonefx Really Thanks Bro, i will try to fix my setup with that :-)
Is still exploding, but i will try to find a way, hahaha, thanks for the help
@@felipemarceu3232 how? it is working in houdini 20.0.547.. if possible share your hip file I will take a look..
Thank you for sharing !
Voiceover audio is low
Hi! Sorry, I also have a problem with the Cd.r part. Could you help me, please?
how can you cach the route you took? When I try to cache it gives out a completely different path than i put in.
You have to disable the simulation first then you cache it..make sure the simulation is already cached on your ram and it is in blue in color .
amazingggg
i have a doubt coding is very important in houdini
May I ask why point deform node needs to be added in the initial torus vellum simulation? It doesn't seem to make sense
Yeah you are correct, For this one its wasn't required, incase if you have very detailed mesh then only it is required.
I spent two hours looking for a way to install your script but couldn't find anything. Do you have a tutorial?
for people who cant get the script to show in the toolbar. i got it to work by enclosing the script in a <shelfDocument> element in notepad++
Awesome! Thank you. Cheers…
Is there a tutorial on this
Hello thanks for great tutorial!! I have a problem. I cannot find group @constraint_name Soft in primitive wrangle which is in dopnet/sopsolver. I can see only Glue in @constraint_name. How can I solve it?
can i please have the vdb?
I can share you the houdini file..
Amazing ❤
Bro this work flow is really hard for me
Amazing stuff man! Great to see how you’re using Slingshot - I can’t wait to see how you use it in the future!!
Thanks a lot! I'm excited about the possibilities too.
its just like you are stealing from rebelway, they using same geo and same tactics
not same tactics dude he is use high level custom nodes and do that all manually.
It’s free don’t complain rebelway is u organised expensive and not worth it
Thanks for including good old Mantra as not everybody may pay for RS. But if it is possible Karma CPU/XPU would be a bit more practical these days. Thank you for your work!
I'd like to see this made with mussels nodes
Bro houdini under water bubles simulation please
Possibly the worst tutorail i have ever seen on any software mf is making if over complicated to look cool 😡😡😡
The code at 13:29 doesnt give me the same result, can you help please
Share your hip file please.
@@HoudiniZonefx I shared the link here but i think youtube deleted my comment, where can i send it?
drive.google.com/drive/u/2/folders/1SXoanzC1IDZ2lzco0UmkFF339OogpJZm
@@HypnosisClub-qe5xb drive.google.com/file/d/1igoQhLHowLoOUCGrcvzR8rPIujdeqYSM/view?usp=sharing I had fixed it please take a look. I had added notes where u did wrong.
@@HoudiniZonefx Incredible, Thank you very much! I love your videos!
Amazing Video man, thank you so much. Just a quick question, you preview the kframe with blast on 14:23 When i try doing the same i don't get anything at all, i double checked the code and everything else already and cant understand why
share you file I will take a look and get back to you...
@@HoudiniZonefx thank you! Where should I send it? Email?
Could you please share your email@@HoudiniZonefx
hey, I had not received any mail. Please send drive link here if possible or message me on Insta @ashu_tosh_m
good one
Great stuff mate, need to try this out. Also glad is done in vex.
Thanks mate.
If you dont mind explaining how you would incorporate a live action actor and footage into this workflow i would very much appreciate it.
you need to have the match move geo of the actor with proper camera tracking and animation. then in Houdini you can do all the Fx and render it out with proper lightning. after that you can do the comp. for comp tutorial you can follow the channel which I had mentioned in the description. He had already uploaded the comp part for the same FX.
"Promosm" 😈
Good one
Looks cool 🎉
keep it up bro, very informative