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Shelf Stories
United States
Приєднався 23 сер 2020
A channel that tells tales about games, books, and life. I feature videos about culture, history, mental health, and other “above the table issues in the board gaming hobby. I also interview all sorts of folks in the gaming industry. Shelf Stories is your channel for education, inclusion, and compassion in our hobby.
Generative AI Art in Board Games | Industry Nuts and Bolts
I am happy to welcome Daniel Solis, art director at WizKids as well as Chris Cieslik from Asmadi Games to chat about the future of AI in board gaming. Job creating or job apocalypse? New promises, or seven fingered crap? We answer many questions and offer new ones to think about.
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Most episodes are available in audio podcast form on the One Stop Coop Shop podcast feed - soundcloud.com/onestopcoopshop
If you want playthroughs of all of your favorite cooperative games, please visit us at the One Stop Coop Shop UA-cam channel - ua-cam.com/channels/rOtGhui_jdLdoQNI7PU4Pg.html
Logo work by Ricardo Ferreira. Please check out his portfolio here! spark.adobe.com/page/HmRPG0fXbIgme/
Music -
Kevin MacLeod, "Dubakupado" - ua-cam.com/video/VcEkjaoJlVA/v-deo.html
Stuart Bogie, "Strut Funk" - ua-cam.com/video/p-dej4M0LPY/v-deo.html
Twitter - @shelfstoriesgbl
Facebook - groups/215849212533088
BGG Username - Popesixtus
OSCS Discord - discord.gg/p4jX8AF
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Most episodes are available in audio podcast form on the One Stop Coop Shop podcast feed - soundcloud.com/onestopcoopshop
If you want playthroughs of all of your favorite cooperative games, please visit us at the One Stop Coop Shop UA-cam channel - ua-cam.com/channels/rOtGhui_jdLdoQNI7PU4Pg.html
Logo work by Ricardo Ferreira. Please check out his portfolio here! spark.adobe.com/page/HmRPG0fXbIgme/
Music -
Kevin MacLeod, "Dubakupado" - ua-cam.com/video/VcEkjaoJlVA/v-deo.html
Stuart Bogie, "Strut Funk" - ua-cam.com/video/p-dej4M0LPY/v-deo.html
Twitter - @shelfstoriesgbl
Facebook - groups/215849212533088
BGG Username - Popesixtus
OSCS Discord - discord.gg/p4jX8AF
Переглядів: 398
Відео
Board Game Media: A Critical Assessment
Переглядів 842Рік тому
Luke Plunkett, formerly of Kotaku and Keith Law of Paste Magazine and elsewhere join the show to critically assess the current state of board game media from the perspective of journalistic ethics. For many reasons, board game media struggles to meet standards of journalism achieved in other fields of entertainment. In this in-depth conversation, we discuss how it falls short, what is "media", ...
What is a "Review"? | Crisis in Content Creation, coda
Переглядів 371Рік тому
If one line of conversation emerged from folks who watched part of all of my 5 video series on content creation, its this question - what is a review? Is it strictly a consumer service? Or is it broader, any sharing of thoughts and feelings about a thing? Is it any coverage whatsoever? If my series did anything, it looked at this fraught word from multiple angles and offered perspective to help...
Capitalism vs. Joy: Some Ground Rules | Crisis in Content Creation, pt. 5
Переглядів 478Рік тому
This is it, the last video in my reflections on content creation! The last video indulged my Peter Pan instinct for a more purely joyful hobby. For this one, I come back to real life and consider some critical questions. CORRECTION - I misstated the sponsorship situation for the UA-cam channel Our Family Plays Games. Thought KTBG is a company related to Burnt Island, it is incorrect to say that...
The Enthusiast Reviewer Mission Statement | Crisis in Content Creation, pt. 4
Переглядів 337Рік тому
All the videos in this series lead up to this one. We spread joy and grow the hobby. What does that mean in this whole reviewer discourse? How do we go about things, and how does it differ from the critical reviewer? How are we perceived, or misperceived? All this and more in this capstone video. 0:00 Intro 2:45 1. Spread Joy, Grow the Hobby 10:38 What is a Review 17:48 2. Enthusiast as Matchma...
Reviewers vs Marketers | Crisis in Content Creation, pt. 3
Переглядів 418Рік тому
The last video in this series ended on our struggles with bias. In this part three, I consider what many put forward as the answer to biased reviewing - the Independent Critical Reviewer. I examine what that means, what people seem to want, how it answers the question of audience trust, and whether that's truly our best path forward (spoiler: I'm not convinced, but let's take the argument at fa...
Reviewers and Bias | Crisis in Content Creation, pt 2 -
Переглядів 613Рік тому
Welcome to pt. 2 of my deep dive into the issues surrounding board game content creation, paid reviews, coziness with publishers, etc. In this episode, I discuss the various sources of bias with which all creators deal, whether consciously or unconsciously. 0:00 Intro - Reviewers and Bias 3:00 Channel Promo 3:36 Answering the Cynic 8:24 Bias All the Way Down 11:07 Paid Content, Unpaid Reviews 1...
Who Can You Trust? | Crisis in Content Creation, pt. 1
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I'm over a week late to this. Yay, real life! But I'm back to talk about the latest dust up in our whole 'paid reviewer' discourse. I go through the whole Quackalope/ Into the Unknown Controversy, though as a stepping stone to talk about larger issues - Paid Reviews! Stealth Marketing! Clickbait Hit Pieces! Reviewers burying their honest thoughts when the camera turns off! All the murky stuff t...
Spirit Island Cultural Analysis | CASE Files
Переглядів 1 тис.Рік тому
Spirit Island advertises itself as an 'anti-colonial' game. What does that mean? Where is it successful at its goal, and where does it fall short? Cole Wherle and Dr. Mary Flanagan, two of the very best minds in gaming criticism, join the show to discuss. Most episodes are available in audio podcast form on the One Stop Coop Shop podcast feed - soundcloud.com/onestopcoopshop If you want playthr...
Playing Oppression - Review and Analysis | Book Chat
Переглядів 365Рік тому
Jason and Liz review Playing Oppression by Mary Flanagan and Mikael Jacobsson, a scholarly introduction to the history of colonialist board games. Book link - mitpress.mit.edu/9780262047913/playing-oppression/ Most episodes are available in audio podcast form on the One Stop Coop Shop podcast feed - soundcloud.com/onestopcoopshop If you want playthroughs of all of your favorite cooperative game...
Black Panther: Wakanda Forever Cultural Analysis | Good Trouble
Переглядів 353Рік тому
Movie chat time! Columnist, poet, and cultural critic Scott Woods hops back on the show to review Black Panther: Wakanda Forever from a cultural perspective. 0:00 Intro 5:44 Black Grief... 13:47 ... In the Marvel Box 28:12 Hispanic/ Indigenous Presence 56:23 Whiteness and the CIA 1:17:57 Black Women 1:29:59 The Future of Black Cinema? If you want playthroughs of all of your favorite cooperative...
Disneyworld and Cultural Appropriation | Good Trouble
Переглядів 438Рік тому
I recorded some quick thoughts on all of the cultural borrowing at Disneyworld. There's a ton! Apologies for rambling a bit, I had to sneak this one in quickly before my kids woke up! Most episodes are available in audio podcast form on the One Stop Coop Shop podcast feed - soundcloud.com/onestopcoopshop If you want playthroughs of all of your favorite cooperative games, please visit us at the ...
Star Wars: The Clone Wars Designer Interview | Game Chat
Переглядів 1312 роки тому
Alex Ortloff-Tang (not Matt Leacock!) joins the show to talk about taking lead design for the latest iteration of Pandemic - Star Wars: The Clone Wars. It's not just a money grab - there's a lot of love in this design! Most episodes are available in audio podcast form on the One Stop Coop Shop podcast feed - soundcloud.com/onestopcoopshop If you want playthroughs of all of your favorite coopera...
Adventures in Cultural Consulting | Good Trouble
Переглядів 4472 роки тому
In this latest podcast for Beyond Solitaire, Liz Davidson and I chat about my experiences as a cultural consultant in board gaming. It has been great overall, but issues and barriers crop up. I get a bit raw for this one, so I am ready for critical comments. Rudeness will be deleted, but I will engage with folks who want to understand what I am saying in good faith. Most episodes are available ...
FalCon Recap with Eric Summerer | Game Chat
Переглядів 1612 роки тому
Jason is joined by Dice Tower reviewer and Connecticut native Eric Summerer to discuss the fun they had at FalCon, a local gaming convention. After we talk about the con itself, we discuss games such as Cascadia, Return to Dark Tower, Ark Nova, and more. Most episodes are available in audio podcast form on the One Stop Coop Shop podcast feed - soundcloud.com/onestopcoopshop If you want playthro...
The Tyranny of (Nitpicky) Rules Corrections | Thinkin' Out Loud
Переглядів 5082 роки тому
The Tyranny of (Nitpicky) Rules Corrections | Thinkin' Out Loud
Why Do Gamers Find Nazis So Fascinating? | Good Trouble
Переглядів 3722 роки тому
Why Do Gamers Find Nazis So Fascinating? | Good Trouble
Ranking All the Pandemic Games - 2022 Edition | Game Chat
Переглядів 2722 роки тому
Ranking All the Pandemic Games - 2022 Edition | Game Chat
The Problem of Art From a Problematic Artist | Thinkin' Out Loud
Переглядів 7222 роки тому
The Problem of Art From a Problematic Artist | Thinkin' Out Loud
So, About Those Swords from Chip Theory... | Thinkin' Out Loud
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So, About Those Swords from Chip Theory... | Thinkin' Out Loud
Saturnalia: The Awesome, Cooperative LARP Experience in New Orléans | Game Chat
Переглядів 2232 роки тому
Saturnalia: The Awesome, Cooperative LARP Experience in New Orléans | Game Chat
Robomon Preview with Gabe Barrett | Game Chat
Переглядів 2282 роки тому
Robomon Preview with Gabe Barrett | Game Chat
Why (the theme of) Secret Hitler is Hot Garbage | CASE Files
Переглядів 7022 роки тому
Why (the theme of) Secret Hitler is Hot Garbage | CASE Files
How to Make a Great History Game (and Avoid a Bad One) | Good Trouble
Переглядів 4072 роки тому
How to Make a Great History Game (and Avoid a Bad One) | Good Trouble
War Games are Better at History than Euro Games? with Dr. Patrick Rael | Good Trouble
Переглядів 4552 роки тому
War Games are Better at History than Euro Games? with Dr. Patrick Rael | Good Trouble
Endeavor: Deep Sea - Moving Past the Myth of the "Good" and "Bad" Colonizer
Переглядів 1,5 тис.2 роки тому
Endeavor: Deep Sea - Moving Past the Myth of the "Good" and "Bad" Colonizer
Crowdfunding by Backerkit - Time for Change | Industry Nuts and Bolts
Переглядів 3452 роки тому
Crowdfunding by Backerkit - Time for Change | Industry Nuts and Bolts
Helping European and American Gamers Understand One Another with Bruno Faidutti | Good Trouble
Переглядів 5602 роки тому
Helping European and American Gamers Understand One Another with Bruno Faidutti | Good Trouble
Tabletop Games and Digital Adaptations with Greg Loring-Albright | Thinkin' Out Loud
Переглядів 1662 роки тому
Tabletop Games and Digital Adaptations with Greg Loring-Albright | Thinkin' Out Loud
Why Do Board Gamers Say "The Teach" | Thinkin' Out Loud
Переглядів 4642 роки тому
Why Do Board Gamers Say "The Teach" | Thinkin' Out Loud
Keep speaking truth brother. It was great meeting you a couple years at pax unplugged Philadelphia.
I have to say, this is an absolutely amazing series of videos. I hope it provides useful information and food for thought for anyone who wants to think critically about how they engage with their hobbies.
It is hard to impossible to find negative board game reviews. Most of the content creators in board games will tell you they don't do negative reviews. It brings a lot more nuance to the conversation when you think about these "reviews" as paid advertisements. I realize that my meta watching reviews assumes the reviewer is going to be positive and i am looking for which things they like most.
Love this response. I know this is very late, but it is important to have these conversations as different generations change their views on racism and its acceptability.
Hi, a new tcg is coming out, Altered, I would love to have you cover it. It's a non-violent inclusive take on tcg's !
If it has solo or coop, then contact us over at OSCS!
Hmm. I’m going to have to interject on the idea of creatives seeking collaboration because there are many forms of art that are often created within a vacuum. Writers, poets, painters, sculptors, photographers… Games are ultimately a form of artistic expression, and art is a personally expressive practice. From personal experience, some artists lose their initial vision- their overall intention, when allowing their work to be commented upon before it’s ready to be released to the world. Collaboration simply isn’t easy for everyone. But at the same time, I do agree with the idea that there would be a benefit to having more cultural collaboration within game design.
Such a good topic to explore. I think once companies (all types, not just speaking of the gaming world) realized the value in sending out review copies, things changed- because a lot of people refused to be critical of things they received for free- especially if there was ever a possibility of it leading to more free stuff. I often think too many reviewers are trying to be all things to all people to get more followers/likes/subscribers- which to me, makes it hard to trust them. I also don’t have time to watch an hour long review where people are burying critical thoughts under a mountain of fluff. Lastly, I hate watching a reviewer dialing it in- doing a review you can tell they’d rather not be doing. Do they not like the game? Or did they not get enough sleep last night? Enthusiast reviewers are great. But content creation is a lot of work and it seems common to see them eventually start pitching a patreon or the like to offset the effort- because who wants to work for free, right? I’m enjoying your channel. I’m sorry it took me so long to get here.
Waiting impatiently for a historically accurate game about slaughtering Indians designed by an ancestor of a Mayflower crew member 😁
Somehow tragic events in Middle East reminded me why I do not like Spirit Island. I think logic of colonialism/ anti colonialism discourse is so defective : white plastic conquistadors are not invaders, I cannot see them that way. If it was bunch of raiding Vikings maybe but those white folks from SI already built big cities implying that there are people who were born in that island and it is they home . Therefore destruction as goal is very genocidal
Thank you again, Jason, for putting together a good discussion! I loved the contributions from both Daniel and Chris! I am still concerned with the point of what I believe lies in between the two types of art that Daniel mentioned of gallery art and commercial art, which is an important distinction, even though as he said, of course, there is an overlap. I really wish we valued more in the discussions of this topic the human emotional process in creating art, which is not only still valuable in commercial art, but it is a crucial element in everything that is called art, even if faint or even if a software can immitate it. I have the impression that that is also significantly missed in the discussions about human vs. machine learning. Is it maybe that in our efforts to be objective we overlook the romanticism of art as superfluous or ephemeral, ignoring its contributions to the end products? What do you think? Also, this gap between non-artists defining what is art vs. artists is very old, this impression that others don't get what it is to grow as an artist, to then equal it to machine learning in this case, is unsettling but also very old and this is flourishing in that gap, with a "little" incentive of dollar signs.
It's fun to see Daniel Solis on the channel! He won't remember this, but I met him at a gaming event at a museum in Durham, North Carolina, where he was demoing "Belle of the Ball," and also had copies of "Kiji" and "Koi Pond." I didn't have any clue about UA-cam or the gaming industry at the time, but I remember thinking what he was doing was so cool. My assessment has not changed. Nice discussion. :)
Like so many artisans before us...carpenters, potterers, seamstresses, and countless others...who have faded into the past, this will prove a very difficult time. While there's no chance of putting the djinni back in the bottle, it will require a serious conversation on how we proceed. As always, it's a great discussion.
When a human is inspired, the similar work can be intentional homage and have weight behind the output. There is meaning conveyed in the act of homage. A computer isn't doing any of that. It's just brute force using. It's the difference between asking to borrow a hammer and stealing it. Both acts look very similar - but humans know why one is wrong.
The courts are 100% going to funk this up so bad.
When tech enthusiasts invoke the Luddites, they don't realize that the Luddites were absolutely correct. Their actual complaint was not that technology is bad. Their complaint was that the owners of the technology are not going to share the wealth generated by the productivity. It's fine to say that society kept going... but it also became a late stage capitalist hellscape because the way people use technology is what really matters. The Fryx family isn't exactly doing harm with their decision... but their decision at scale will be devastating.
Does this apply to the human paying homage through inputs, prompts etc into the system?
@@revimfadli4666 No. That's just consumption. The system exists to brute force other people's work devoid of intentionality. If I designed a system where one could ask the machine to take a penny from everyone on Earth and then a user prompted the machine to do that - but in a more specific and targeted way - is that user doing anything creative with the tool designed to take money from people? How are prompts and inputs any different than just commissioning a cheaper artist to recreate the work of a more established artist? Generative AI is just the "cheapest artist" at the bottom. Ironically, it's vastly more expensive and controlled by people that already have enough wealth and power to build it in the first place. Ask yourself why they would want to build it? What profit is there in being the "cheapest copycat" at vast expense? Some have suggested the point is to seize control of the culture. If the sum of our cultural, artistic expression has to be run through their machine, then they control the culture and can shape society. Just look at UA-cam itself. Ask any big UA-cam creator how many hoops they have to jump through to produce their work - but also why they jump through those hoops anyway. These systems (monopolies) are designed to reinforce and justify their own existence.
@@gargrazz well the fact that you came up with the idea to take money from people was itself a human creative process wasn't it? If you can't differentiate between merely recreating a replica of established works, vs prompts which have been wildly out of the box, then you're just proving your lack of creativity or effort in coming up with good ideas. Do you recall Pixar ever making those cursed movies that were "recreated" by memes?
Great discussion, as always, Jason! 💯 Salient Points 🎲
Thank you so much for this.
Thank you all. Very interesting.
Not criticizing but there is an odd synergy between "what's the line with media ethics?" and "what's the line with cultural consultancy?".
How do you mean?
This whole playlist has been so informative and useful, thank you for taking the time and effort to make it. I've been struggling to understand the violent reactions from people over something as simple as pointing out discrepancies between depiction of men and women on a box cover (beyond basic misogyny). This has helped me understand (although I still find it difficult to fathom!)
Thank you Jason and guests for bringing this discussion to the table! There is a lot of nuance for sure, and as a content creator myself, definitely something to be aware of. I truly appreciate these videos to help create a better understanding for everyone involved.
"Boricua Morena, Boricua Morena"
I must say I loved hearing media folks put content creators "in their place" in that filming and chatting about a boardgame you just played it just not "media."
@Keithlaw - You have a broken link for boardgame reviews "via this index page" on your blog's about page. Didn't know how to properly contact you. REALLY loved this topic, thanks to Jason, Luke, and Keith for such a thoughtful conversation!
Really appreciate this video. Really good thoughts and discussions. It mentions but unfortunately doesn’t brainstorm IDEAS on how to fix the revenue stream while keeping journalistic integrity. THATs the crux of the problem.
I personally think there is very little way to conjure money for journalism in today’s environment. If there was, legacy media wouldn’t be shedding jobs. Enthusiast media is here to stay, so my hope is that chats like these give folks stuff to think about as they put stuff out for their own channels, and to show we shouldn’t be afraid of these conversations.
This is a really wonderful video. Thank you Jason, Luke, and Keith for having such a deep and meaningful discussion. It's a nuanced topic with a lot of angles to consider, for sure! I find it frustrating that channels like the one mentioned early in the video continue to get lots of viewers and support despite their repeated bad behavior, while more ethical, diverse, and talented creators slip under the radar. I don't know what the solution is, I think we all just need to continue speaking out against the companies and media outlets who repeat bad behaviors, and support the ones who are doing it right (or as right as they can, given a variety of circumstances that you all discussed at length).
Thanks Crystal! We all live in the grey area by necessity. Best we can do is the best we can do, avoid the black, and try to encourage everyone in our community to do the same.
Great conversation. It's way overdue to have some real pushback against this cozy relationship with publishers that board game youtubers have convinced themselves is normal and uncontroversial. It's important for boardgame youtubers to get out of this bubble of thinking that there aren't real ethical concerns with the current model. Luke is speaking my love language. "You have a systemic problem in your coverage" -- amen. Credit to Jason for being willing to have these difficult conversations. -jesse
Jason I do want to push back on something you said during the discussion. At some point (starting around @1:06:30) you raise the very valid point that with the kinds of strict ethical standards that Luke is advocating, it would be much harder for poorer people to create top content. Anyway, Luke acknowledges that this is absolutely a problem, and says that it creates a kind of gray area in terms of there being costs with making a choice to abide by strict ethics. At that point it felt to me like you took him to be softening his position on what people "should" do, and seemed to interpret him as saying well in "this" case (the case where you don't have much money?) it's not black and white so you could reasonably choose to take money and disclose it, etc. Then you remarked how you liked his answer better than the normal ethical scolds that wag their fingers telling people what they should do to behave ethically. I did not quite interpret him as saying that -- and if he was I would push back on that. I interpreted his point, which I agree with completely, as saying that YES there are problems and costs with acting with high ethical standards, that harm people of less financial means more than they do others. And that this needs to be acknowledged as a problem that needs fixing and needs to be addressed through some creative solutions. But I did *not* interpret him as saying that this can be justification for compromising from these ethical standards. From a systemic standpoint, I think it's a mistake to take the attitude that ethics are optional if you don't have money. There has to be a better solution. Just my 2 cents. -jesse
I just want to back you up on this part Jesse. I heard the same thing - what Luke said and how Jason interpreted it and was stoked by the interpretation don’t exactly gel. Because Luke and Keith come across as the finger wagging DONT DO IT. And then Luke agrees with some of the issues that exist, both in general and for marginalized people. I think a lot of us finger waggers have the same view as Luke, but comments section don’t give you the ability like an hour and a half podcast to delve into those nuances.
I really enjoyed this. It definitely puts light on the fact that enthusiasts are doing things that companies find useful as advertising, and so when companies step over the line to co-opt enthusiasts into the advertising department of their company it's primarily the companies that are more likely to have the resources to understand the limits of what they need to be asking and of whom, and the enthusiasts do still make the decision to accept gifts or payment or connections. Similarly, the negative consequences of living in the gray zone are going to occur regardless of diversity or lack thereof. It's a systemic issue where journalistic standards may not be intentionally exclusionary, so in some future optimistic world where we have less systemic oppression, then more diverse groups of people can access and adhere to those valuable trust-retaining standards.
Great great video, thank you everyone for joining for the conversation. While I understand everything Luke and Keith were saying about the sort of binary approach to using the word journalistic integrity and it only really belonging to mainstream level educated, experienced and credentialed journalists, I think this becomes a 'you must prove your coverage is sincere or pure to have value to your audience' position for creators. And my spidey-sense inner cynic is poking me going "Well shouldn't I as the audience also be able to force the publicly-held mainstream company you receive your living from prove that they DON'T operate and adhere to the philosophy of 'The only thing that matters is shareholder value'? Because if they do, I would say no matter what 'journalist standards' some department at that company works under, at the end of the day, what really matters is what shareholders say. And most aren't gonna care about any standard. (That's not even to say how compromised private companies with private equity capital are.) I'm not really criticizing the position, maybe just pointing out that even though we're all operating under late-stage capitalism, gaining what any creator or evangelist/pseudo-reviewer does for boardgames, still provides overall value, even if that value isn't codified by rigorous professional standard. Thanks again everyone for a fascinating conversation! Bravo Jason for another banger of cultural examination.
Shelf Stories is the house of bangers :). Glad you found the conversation interesting.