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RadiomanHans
Приєднався 15 лют 2017
why are you looking here?
i don't really upload
i don't really upload
Відео
GHPC but i play PACT
Переглядів 407 годин тому
GHPC, but i still suck i am using mic now, tell me in the comments if i should keep it or go back to no mic
Been having fun using T55 after learning it and now I wonder how to use Malyutka on BMP1. This thing is surely interesting
the radio indicates that there are new spotting reports from your ai allies overall, you mostly seem to have a decent head, you just need to do more scanning before committing to engaging
@@stevehildebert8954 okay, thank you
Damn I thought this radio was an artillery fire warning
This video is a video that got reccomended to me
4:30 Then play T-80B or T-64B They have a proper fire control system wacth has automatic lead and super elevation as well as a two axis stabilized gunners sight It's a point and click adventure Lase a taget for 1 second and fire
@@robingrewal8103 yeah, i should. i still enjoy sucking at the other pact tanks though, it's how i'll eventually (hopefully) get better. thanks for sticking through the video
@@radiomanhans the more you play a vehicle the better you get tanks with the TPD-K1 that being every T-72 ( expect for the KPZ T-72 wacth has the TPD-2-49 ) are not very hard to use step one put the red dot over the target and lase step two do the same with you're gun sight step three fire the TPD-2-49 wacth is what a all t-64As have ( expect the obr 1984 wacth has the TPD-K1 ) same thing but you line up the lower half of the image with the top half there are things you can do make gunnery easier with the T-72 and T-64 if a target is at a similar range to the one you lased before when there's a good chance you don't need to lase it ( unless you using heat or HE-FRAG ) if you in a tank with the TPD-2-49 range off a near by tree or building the T-55 and T-62 pre-range before a fight example the enemy is likely to appear a 700 meters so range the sight to 700 you can do this by looking at the map each square on the map is 100 meters from memory
@@samargrewal929 thank you, i do probably need to pre range lol
The radio is for enemy's friendlys have spotted On the map they appear as orange dots Keep in mind there is a delay between the spot and the dot appearing on the map to simulate the information passing up the chain of command Also if the vehicles radio is damaged it will not be able to relay the information
@@robingrewal8103 thank you, i had no idea
This video is a video
lol thank you, it is a video
The sound design in this game is incredible
@@Driftwood-Cove absolutely, it just wouldn't be the same without the amazing crew voices and explosions
The fact you can hear the blastdoor opening and closing really shows the attention to detail
Ngl I do not blame the commander for panicking
@DevotedSentry i was panicking too lol, i had no idea where they were for way too long
*AGAIN, AGAIN, AGAIN, AGAIN, AGAIN!!*