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AsirussGaming
Serbia
Приєднався 20 жов 2024
🎮 Welcome to Asiruss Gaming! 🎮
Dive into the world of complex strategy and intense survival challenges, where I take on grand strategy games and survival adventures that test skill and patience. Join me as I share in-depth thoughts, tactics, and strategies to overcome the odds. Whether you're into intricate planning or high-stakes survival, there's always a new adventure waiting!
#strategygames #grandstrategy #playthrough #survivalgames #tacticalgameplay
Dive into the world of complex strategy and intense survival challenges, where I take on grand strategy games and survival adventures that test skill and patience. Join me as I share in-depth thoughts, tactics, and strategies to overcome the odds. Whether you're into intricate planning or high-stakes survival, there's always a new adventure waiting!
#strategygames #grandstrategy #playthrough #survivalgames #tacticalgameplay
Ironman Mercenary Playthrough 1440p | Surviving STALKER Gamma [Part 3] [Improving gear]
Embarking on my first STALKER Gamma playthrough as a mercenary, and it’s all about survival. With Ironman mode enabled, I have a set number of lives-lose them, and it’s game over. I'm getting one extra life every 5 in-game days and I'm playing on Hard difficulty.
I’m taking a slow, immersive approach, embracing the tactical challenges and hostile environment of the Zone. Join me as I plan, adapt, and try to make it out alive in this intense and unforgiving adventure.
Chapters:
00:00 Intro Discussion
3:50 Clearing Dead City
11:55 Gameplay 1
21:47 Yantar
35:57 Agroprom searching for stash
54:17 Change of plans
1:11:45 New day and new gear
2:11:48 Recap
#stalkergamma #ironmanmod #ironman #survivalgames #stalkermercenary #immersivegameplay #stalker
I’m taking a slow, immersive approach, embracing the tactical challenges and hostile environment of the Zone. Join me as I plan, adapt, and try to make it out alive in this intense and unforgiving adventure.
Chapters:
00:00 Intro Discussion
3:50 Clearing Dead City
11:55 Gameplay 1
21:47 Yantar
35:57 Agroprom searching for stash
54:17 Change of plans
1:11:45 New day and new gear
2:11:48 Recap
#stalkergamma #ironmanmod #ironman #survivalgames #stalkermercenary #immersivegameplay #stalker
Переглядів: 12
Відео
Terra Invicta - Initiative Playthrough 2058-2060 Part #19 [Regrouping and upgrading]
Переглядів 1019 годин тому
Chapters: 00:00 Intro Discussion 7:38 Gameplay 1 2:25:10 Dark Enigma Battles 2:29:25 Gameplay 2 3:06:45 Recap #terrainvicta #scifi #terrainvictagameplay
How to Win Huge Space Battles - Terra Invicta Special Episode [How to counter alien missile spam]
Переглядів 829 годин тому
Skip to 1:07:20 if you want to quickly see what is the strategy applied. Chapters: 00:00 Intro discussion 2:54 What happens if you give control to AI 12:35 What happens if you decide to autoresolve 13:52 My strategy without correct initial velocity 1:07:20 My strategy applied correctly 2:06:01 Recap and result #terrainvicta #terrainvictagameplay #terrainvictaspacebattle #spacebattle
Terra Invicta - Initiative Playthrough 2056-2058 Part #18 [Losing momentum]
Переглядів 10119 годин тому
Chapters: 00:00 Intro Discussion 26:15 Gameplay 1 1:07:10 Battle on Saturn 1:16:32 Gameplay 2 4:30:37 Recap #terrainvicta #scifi #terrainvictagameplay
Ironman Mercenary Playthrough 1440p | Surviving STALKER Gamma [Part 2] [Going back to Dead City]
Переглядів 7821 годину тому
Embarking on my first STALKER Gamma playthrough as a mercenary, and it’s all about survival. With Ironman mode enabled, I have a set number of lives-lose them, and it’s game over. I'm getting one extra life every 5 in-game days and I'm playing on Hard difficulty. I’m taking a slow, immersive approach, embracing the tactical challenges and hostile environment of the Zone. Join me as I plan, adap...
Ironman Mercenary Playthrough | Surviving STALKER Gamma [Part 1] [Escort mission to Garbage]
Переглядів 73День тому
Embarking on my first STALKER Gamma playthrough as a mercenary, and it’s all about survival. With Ironman mode enabled, I have a set number of lives-lose them, and it’s game over. I'm getting one extra life every 5 in-game days and I'm playing on Hard difficulty. I’m taking a slow, immersive approach, embracing the tactical challenges and hostile environment of the Zone. Join me as I plan, adap...
Yugioh Master Duel 2025 - Modern Mako Tsunami Deck [Umi Control/Kairyu Shin/Legendary Fisherman]
Переглядів 145День тому
First time trying out Umi control deck. It is a fun deck to play if you like locking down your opponents. I still don't know what extra deck cards to use lol. Deck list: 1 x Spiral Serpent 1 x Maxx C 1 x Ash Blossom & Joyous Spring 1 x Barrier Statue of the Torrent 3 x Warrior of Atlantis 1 x Codarus 1 x Doom Kraken 3 x Electric Jellyfish 1 x The Legendary Fisherman II 1 x The Legendary Fisherm...
Can I survive 365 days in Build 42? Part7 [Project zomboid build 42 playthrough] Story of James Dahl
Переглядів 103День тому
Part 1 ua-cam.com/video/FUKGGR_oyws/v-deo.html I gave myself the ultimate survival test: can I make it through a full year in Project Zomboid (Build 42)? With rare loot and 1% zombies being sprinters, every decision counts. Join me as I fight to survive 365 days in one of the toughest open-world survival games ever! Will I beat the odds, or will the apocalypse claim me before day 365? Let’s fin...
Terra Invicta - Initiative Playthrough 2054-2056 Part #17 [Attacking Saturn]
Переглядів 9014 днів тому
Chapters: 00:00 Intro Discussion 33:15 Gameplay 1 1:11:09 Defending Earth orbit 1:19:44 Gameplay 2 2:28:33 Eclipse at gates of hell 3:02:14 Gameplay 3 4:24:37 Establishing presence on Saturn 4:28:40 Gameplay 4 5:26:00 Recap #terrainvicta #scifi #terrainvictagameplay
Can I survive 365 days in Build 42? Part6 [Project zomboid build 42 playthrough] Story of James Dahl
Переглядів 4921 день тому
Part 1 ua-cam.com/video/FUKGGR_oyws/v-deo.html I gave myself the ultimate survival test: can I make it through a full year in Project Zomboid (Build 42)? With rare loot and 1% zombies being sprinters, every decision counts. Join me as I fight to survive 365 days in one of the toughest open-world survival games ever! Will I beat the odds, or will the apocalypse claim me before day 365? Let’s fin...
Terra Invicta - Initiative Playthrough 2053-2054 Part #16 [Engaging 3rd biggest alien fleet]
Переглядів 8328 днів тому
Chapters: 00:00 Intro Discussion 25:57 Gameplay 1 1:56:57 Engaging 3rd biggest alien fleet 2:13:00 Another fight 2:21:51 Gameplay 2 3:00:10 Recap Choose A or B #terrainvicta #scifi #terrainvictagameplay
How NOT to Play STALKER Gamma (First Attempt) [Trying Gamma for the first time]
Переглядів 2528 днів тому
My first time venturing into the unforgiving Zone in STALKER Gamma, and... let's just say it didn't go well. Half a day (in-game) was all it took for the Zone to humble me. Watch as I fumble, panic, and learn the hard way that survival is no joke in this hardcore mod. Enjoy the chaos and laugh at my rookie mistakes! #stalkergamma #stalkeranomaly #stalkergammaironman
Can I survive 365 days in Build 42? Part5 [Project zomboid build 42 playthrough] Story of James Dahl
Переглядів 55Місяць тому
Part 1 ua-cam.com/video/FUKGGR_oyws/v-deo.html I gave myself the ultimate survival test: can I make it through a full year in Project Zomboid (Build 42)? With rare loot and 1% zombies being sprinters, every decision counts. Join me as I fight to survive 365 days in one of the toughest open-world survival games ever! Will I beat the odds, or will the apocalypse claim me before day 365? Let’s fin...
Terra Invicta - Initiative Playthrough 2050-2053 Part #15 [Battle for Jupiter]
Переглядів 103Місяць тому
Chapters: 00:00 Intro Discussion 21:50 Designing Eclipse fleet 1:06:52 Gameplay 1 2:40:03 Defending Ceres 3:02:00 Gameplay 2 5:24:13 Contesting Jupiter 5:38:00 Battle for Jupiter 6:11:00 Gameplay 3 8:12:40 Recap #terrainvicta #scifi #terrainvictagameplay
Can I survive 365 days in Build 42? Part4 [Project zomboid build 42 playthrough] Story of James Dahl
Переглядів 41Місяць тому
Part 1 ua-cam.com/video/FUKGGR_oyws/v-deo.html I gave myself the ultimate survival test: can I make it through a full year in Project Zomboid (Build 42)? With rare loot and 1% zombies being sprinters, every decision counts. Join me as I fight to survive 365 days in one of the toughest open-world survival games ever! Will I beat the odds, or will the apocalypse claim me before day 365? Let’s fin...
Terra Invicta - Initiative Playthrough 2048-2050 Part #14 [Meet Luminis Golden]
Переглядів 152Місяць тому
Terra Invicta - Initiative Playthrough 2048-2050 Part #14 [Meet Luminis Golden]
Can I survive 365 days in Build 42? Part3 [Project zomboid build 42 playthrough] Story of James Dahl
Переглядів 116Місяць тому
Can I survive 365 days in Build 42? Part3 [Project zomboid build 42 playthrough] Story of James Dahl
Can I survive 365 days in Build 42? Part2 [Project zomboid build 42 playthrough] Story of James Dahl
Переглядів 220Місяць тому
Can I survive 365 days in Build 42? Part2 [Project zomboid build 42 playthrough] Story of James Dahl
Terra Invicta - Initiative Playthrough 2046-2048 Part #13 [Stalemate I think]
Переглядів 186Місяць тому
Terra Invicta - Initiative Playthrough 2046-2048 Part #13 [Stalemate I think]
Can I survive 365 days in Build 42? Part1 [Project zomboid build 42 playthrough] Story of James Dahl
Переглядів 348Місяць тому
Can I survive 365 days in Build 42? Part1 [Project zomboid build 42 playthrough] Story of James Dahl
Terra Invicta - Initiative Playthrough 2044-2046 Part #12 [Taking casualties but still in the game]
Переглядів 78Місяць тому
Terra Invicta - Initiative Playthrough 2044-2046 Part #12 [Taking casualties but still in the game]
Terra Invicta - Initiative Playthrough 2042-2044 Part #11 [We crossed the Rubicon]
Переглядів 752 місяці тому
Terra Invicta - Initiative Playthrough 2042-2044 Part #11 [We crossed the Rubicon]
Terra Invicta - Initiative Playthrough 2040-2042 Part #10 [Still no war, reinforcing habs]
Переглядів 1032 місяці тому
Terra Invicta - Initiative Playthrough 2040-2042 Part #10 [Still no war, reinforcing habs]
Terra Invicta - Initiative Playthrough 2037-2040 Part #9 [Preparations for total war completed]
Переглядів 702 місяці тому
Terra Invicta - Initiative Playthrough 2037-2040 Part #9 [Preparations for total war completed]
Burn Deck 2024 - Step 1: Play Cards. Step 2: Watch Opponents Self-Destruct [Yu-Gi-Oh! Master Duel]
Переглядів 1,3 тис.2 місяці тому
Burn Deck 2024 - Step 1: Play Cards. Step 2: Watch Opponents Self-Destruct [Yu-Gi-Oh! Master Duel]
Terra Invicta - Initiative Playthrough 2035-2037 Part #8
Переглядів 852 місяці тому
Terra Invicta - Initiative Playthrough 2035-2037 Part #8
Terra Invicta - Initiative Playthrough 2034-2035 Part #7 [Defending from first alien invasion]
Переглядів 982 місяці тому
Terra Invicta - Initiative Playthrough 2034-2035 Part #7 [Defending from first alien invasion]
End of the season - The last police officer of Raven Creek part #10 [Playthrough/No commentary]
Переглядів 1482 місяці тому
End of the season - The last police officer of Raven Creek part #10 [Playthrough/No commentary]
Terra Invicta - Initiative Playthrough 2033-2034 Part #6
Переглядів 682 місяці тому
Terra Invicta - Initiative Playthrough 2033-2034 Part #6
Project zomboid - The last police officer of Raven Creek part #9 [Playthrough/No commentary]
Переглядів 1422 місяці тому
Project zomboid - The last police officer of Raven Creek part #9 [Playthrough/No commentary]
This is gold. I love to see well-built underrated decks. Because it's pure creativity, I can't wait to see your unique decklist. You have my support ❤
Thank you. Well, you will only see underrated decks on this channel. I like to make underrated strategies playable and enjoyable, for me the beauty of the game is in creativity needed to make those decks work.
I added deck list in the description, you can check it out and give this deck a try. Cheers.
@@AsirussGaming Bro, yes, that is how Yugioh should be. For some reason, I can't help but also make unique decks too. I am currently trying to make a Lilith Zombie Deck.
@@kleinvisuals9905 I'll make my zombie deck and upload when I find time. I never made my zombie deck, sounds fun.
Get ready for the special episode... Coming soon after this part ;)
It seems that video quality is lower than I expected, blurry. I will try to fix it when I record next part.
It came out Pretty well I would say. Very Nicely done. It also Helps that they do not read the cards, and have no idea of what they fight against since it is not one of the most used decks.
I will write the deck list in the description today. Yes, it came out well. I will continue to practice with it and update it at some point. It is a good deck.
@@AsirussGaming Glad you enjoyed it. Show them what the best "freaky fish guy" ever can do.
@@AsirussGaming Can't wait to see this amazing decklist ❤
When is the next stalker vid coming out?
Very soon. In the next 3-4 days. I already played first 10 days (ingame) just to see if I'm going to survive in ironman. I mostly grinded doing delivery jobs and I was planning to upload it but radio songs in the background flagged a video on youtube so I decided to scrap it because it was boring grind anyway, I did not upgrade or fix any rifle or armor except shotgun. I will start part one from day 10th and explain what I did during that time and also share what I plan to do from part one onward.
Really appreciate the videos! Awesome playthrough. Thank you!
Thank you. I'm glad you enjoy watching this playthrough. It gets really interesting in late game since I never finished a campaign and constant twists of successes and fails are interesting to watch I think.
Pray for Eclipse, unsung heroes of the Solar System 🙏
Indeed my friend. They carved their names in history ✊
Great part honestly. Glad to see the run continue with success. Given the martyr status for Eclipse, maybe you can fully refit the fleet into the one you wanted with more advanced drives on par with Seraphim. So far it seems that the best ones in combat are nicely mixed different sizes and weapon composition combos, maybe if you were to rush the drives tech you'll find what you were looking for in terms of end-game fleet design. You could also try with a few 1vs1 or 5vs5 test battles to see what counters their medium ships the best.
@@SuperPetokraka Yes I should have rushed drives earlier. I have one creative solution for medium ship fleets. We will see if it works, I will try it in the next part. We also need to evolve and adapt and I think I have a solution. Yes Eclipse will be rebuilt but I don't think it is possible to change drives on existing ships. You can refit by adding more armor for example or changing plasma turret for mk2 plasma turret. I will try to show it in the next part how it works. I could be wrong. Good fleet I think is a multirole one, composed of all types of weapons. Since all human ships are slower than alien we can't specialize, therefore we don't control the tempo and place of battle, if we specialize they will always counter it with faster ships and bring weapons to counter our specialized fleet. Because of that we have to bring all tools with us, that is my conclusion after playing all this time.
Looking at the start, was wondering if there is a way to make a character lose a negative trait, in this case being a smoker? I'm not sure if you just give up on them, after 500 days you will still be a hopeless smoker😁 On the other side, is it possible that some self-help, or amusing books might help him out if used regularly?
I don't know about losing traits. I know it is possible to gain some traits like amateur electrician or herbalist. There was a small mod that allowed you to gain and lose traits called dynamic traits. In vanilla build 42 I don't know it it is possible to lose smoker trait by just quitting. Yes books and magazines do help but when he is a hopeless smoker all he can think about is just one cigarette 🤣 I want to say reading magazine or book helps only for a few hours.
@@AsirussGaming I see what you mean. Maybe you could experiment on a random day, even off camera, if there is an optimal amount of books/magazines or shows that will keep him in a neutral or even a happy mood. Would really like to know, at least as a fun fact 😃
*Option B all the way!* In general, I think you should start spawning sth like automated or colony ship bases both in and out of the asteroid belt (as economy boost/backup, maybe 3-5 colony ships and just scatter) while you build up the big guns (like refitting the old fleet with ultraviolet lasers and a new class with antimatter torpedoes to serve as a cavalry charge or sth) and then spam your fleet and join all of it together to smash the sledgehammer for a squidfest :D
Interesting idea Chairman SuperPetokraka. Let me think... The main problem with building more mines currently is mission control cap. I think every new extra mine costs more mission control and it stacks so it would be wise to upgrade them not increase their number. That is why I decided to disband mines on the moon. If we scatter those colony ships aliens will definitely go for them with 5-10 ships, they like to target undefended bases and ships. Maybe they can use time until they arrive to build some kind of defense but I don't know for sure. We can use that strategy to prolong conflict if we are losing I think but in this situation I'm more for expanding on already taken rich sites like Jupiter which we can defend, I discovered that IO is very rich in noble materials. We will for sure continue building big guns, first one in that class is Veles class Titan, totally laser based. We need more antimatter for engines of those big boys and expanding production of antimatter on Mercury is also one of the main goals. Upgrading Dark Enigma is always good goal, and if aliens decide to use sledgehammer fleet for attack on Earth, Mars and Mercury we can't counter them with existing forces. I would do that in their position. For some reason they are still not confident enough to do something like that and that is why this offensive strategy works for now. It is all because they are ultra passive and defensive.
@AsirussGaming I was thinking more to choose new sites that are profitable instead of some almost depleted deposits so you end up with more income of materials instead of keeping old mines. Not sure if it's profitable just powering down the old ones vs destroying them in favor of the new ones, but it was just an idea. Antimatter being a very limited and slow to farm resource, would it make more sense to put it into guns? as you surely can't power all of the new engines with it, and when combined with all the other ships they probably equalize the arrival times to the slowest engines.... not sure if you end up with any benefits of the antimatter engines then. If you know more do let us know please 😊 Nice breakdown for the plan, let's see how it works out, waiting g for the next part 🍻
@@SuperPetokraka is the not something as an Expansion planer or a System Overview in the game that lets you easily pick out high value targets? At least i would go for the biggest prices if they are Aligning with the overall goal of killing off alien fleets! maybe even sell unprofitable mines to other fractions!
@@SuperPetokraka so I will try again don't know why my comments get deleted what I commented earlier was isn't there anything like an expansion planner in the game where you can look where the most resources are grab them and sell old mins not profitable anymore to other factions?
@@blablub6152 I haven’t seen sth like that yet for solar system map, maybe @AsirussGaming can confirm. But even with a manual search you should be able to spot jackpots if there are any to be found
I say the same thing bro :D
Another amazing battle, good work. The new seeker you designed would be a great shield wall I think. Is there a way you can do sth with your counselors, so the other factions don't steal and sabotage almost every project you're working on? What you were talking a bit about in previous parts seems to be connected only with their loyalty, but I am not sure about more
Hmmm the problem with counselors is when your faction becomes very big and takes over 50% or more of Earth you still have same amount of counselors but other factions also stay with the same number of them. You get focused and targeted because you are the one attracting the most attention and it is hard to maintain even neutral attitude with others because they start to see you as a threat I think. Counselors we have here are almost all experienced and with high skill level and they probably get focused all the time with failing results. When they kill first one, every new we hire is easy target until he gets at least 20 security. I think it is not possible to avoid getting targeted because it would mean that every counselor has at least 20 espionage and he stays invisible on the map. Anyway whatever they do, it is too late for them on Earth only space war can ruin this playthrough, their actions are just desperate inconvenience. 😂
Option B sounds much more useful than Option A maby even build more automated Mines on IO, much potential Noble metal writing to be mined....
Yes IO is very rich in noble materials, I'm even thinking about setting up more colony bases there not only automated outposts. Option B is far better in my opinion also, it will I think allow us to steadily match aliens firepower. Destroying 3rd biggest fleet is a good start towards getting even with them.
What do you think Chairman blablub6152 about our friend's advise in the comment above? 😃
,,If it can go bad it will go bad" first rule of Stalker Gamma 😂
Long time no see good to be watching this stream again
Glad you are back watching bro. Enjoy 🤠
I get why the servants don’t target China- with its high cohesion breaking into it is hard. But aliens can enthrall if anything alien agents could give the servants a head start in China unparalleled and hard to overcome Early in the game.
Yes, China is the most difficult country to break into because of ,,censorship" malus. When you grab the first control point, the rest are easier because censorship malus disappears. I would say councilor with persuasion skill 16+ can start working on breaking into China. Also I noticed once you grab China it is much easier to control public opinion then in USA or EU, that is maybe the biggest advantage of staying Authoritarian beside avoiding population decline because of high education. USA is easier to steal from other factions but once a faction takes China it is very hard purging them out, that is why I usually target China before USA in Terra Invicta but in the end any strategy works if you know how to pull it off.
Wow, over 8 Hours?!? Well, I have to watch it in multiple sittings 😂
Hahaha this is the first and last time I'm doing this. I got so exhausted and tired but I just had to resolve situation on Jupiter before ending the part. 😂
I really think you should name this episode "one box of nails" 😂
hahahah indeed.... I still can't believe how unlucky I was with finding one simple box of nails. 🤣And when I found them eventually I found more than I can carry. Don't know what is more annoying 😂😂
Keep on going man your doing great as a UA-camr!
Thank you so much bro, it means a lot since I'm new to this. Cheers 👍👍
Nice Comeback! The second smaler Alien fleet flies to Mercury, not Ceres and arrives in 2051
Really?! I will have to double check it next time. We only have around 10 ships there I think. At least there is time to build a couple of ships there before they arrive if we are not already building something there. In the next part offence will continue, double down on these gains.
@AsirussGaming its Victor 1033 arriving Oktober 2nd 2051 see 4:43:43
@@blablub6152 Wow, true. You have a knack for details, very nice. We will prepare a warm welcome on Mercury I guess. Thank you for insight.
Reeeeeallly nice battle, congratz on the big one 🎉
Second battle was a disaster for hydras I think. Losing that many dreadnoughts is a serious loss, they will need some time to rebuild that.
You should start to upgrade every ship you want to bild in the futer with the best weapons currently available to you, maybe you can refit allredy build ships?
Hmm, I'll try to do it. I think certain modules can be upgraded like from plasma mkI to plasma mkII but I think drives are not upgradable/switchable. I'll see what is possible to upgrade during the next part. Maybe I'll record it today since it's Sunday and I'm free.
Nice
I think that the *tainted bucket* means that it was poisoned or sth, might give you issues with the plants. Hope not but let's see
It is same like in build 41. You can use tainted water for watering the plants, it is not dangerous. You just need to boil it if you plan to drink it.
Looking fun, hope you start crafting and fishing soon! Was wondering are you able to plug in headphones with a cd player and maybe cure depression that way? :D
Yes It is possible but I will try to keep all those books, movies, cds etc. for coming months which will be very depressing for our character. Winter will be especially hard.
I noticed the game video is lagging a little bit. I'll fix it before recording the next part.
Looks good hope to see more of this
Thank you. I'll be recording once per week probably. Don't know if I'm going to complete a challenge but I'm glad you find it interesting. Cheers 🤟
Finally some fried squids! Can't wait to see the new propulsion fleet, if you could add another 3k power with the new ships, i think you should be good. Maybe there are some more options for drives involving uranium or antimatter that are worth considering. Can't wait for the next part, fry the squids 🎉
I'm currently uploading part 12 😎Yes, we are in desperate need of new drives. I think I will use uranium for Titan class ships since they are very heavy and uranium is not easy to mine also I want those titans to be more then orbital defence, would be very useful to make them able to move from Earth to Mars for example. Btw squids hit back in part 12, wasn't easy.
Hey just a heads up, your Playlist is in the wrong order other than that, great to see someone who understands the game playing it and explaining stuf :)
I didn't notice that. I'll try to make it in the right order, thank you. Well, I don't know how will this playthrough end but it is anyway interesting to play and share my thoughts while playing. :)
chain energy is diabolical
I totally agree 🤣
Why he pay for Ra against Bruning Deck lol 🤣🤣🤣
Half of the wins I got with this burn deck is because of opponent's IQ issues and not because the deck is actually good 😂😂
Can you share deck list?
Sure. I added it in description. Burn deck can be made a bit better than this one. I just made this one quickly to have some fun. Enjoy.
Krawler defeat snake eyes , awesome
Test " multiplication of ants" generarte two tokens level 4
Yes, it's possible to win against meta decks. It's is just not going to happen more then losing to them, I would say you have 40-45% chance. I use multiplication of ants for my insect deck, I have that one on my channel also.
Nice.
Thank you.
Amazing run man, so many long awaited plot twists have resolved in this episode! On the topic of what to do, is there a way to unify EU/Russia region or it has to be 2 separate entities? Also, it would be great to know more about space and ships and why some construction modules or drives are better/worse than the conuterparts. You're doing a much better job at explaining things compared to the earlier parts, keep up the great job 👍
Yes! We finally gained control of USA and also won first space battles. There are two ways to unify Euroasian Union and European Union. It can be done both ways, Euroasian union into European or European into Euroasian, depending what project we decide to research. We are closer to absorb European Union into Euroasian Union ofc, we just need Forward Russia project which is around 30k research points I think. Right now I think it is not cost effective since we already spent 50k on Pan Asian Combine. Research should go into space military techs I think but we can always discuss course of action of our shadow organization/cabal 😂 When it comes to drives I don't know much about them. I don't want to search on internet and read guides, it is more interesting for me to try and figure it out. I know basics only. Thank you! It is very nice to know there are people who find this content interesting and engaging. 🙏
Could I have a deck list please??
Sure. I added it in description. Enjoy 🙂
@ thank you 🙏
go to settings to activate windows
We fixed it for the next part.
Deck list please?
I added updated version which I use now in description. These duels were my saved replays during 2024 and I did minor changes to the deck during the year.
This looks gud
Thanks. I'm glad you enjoy watching this series. 🤘
I especially like how almost every card has a usage of less than 0,1% but you still win in the end. 😂
Not many players play insects. It's not a popular type but I really like them. Bugs for victory! hahaha ✊
@@AsirussGaming That is what I personally love about my Rex, Mako, Pegasus and Paradox Brothers decks: The opponent dose not know what to expect and have 0 idea of the playstyle and its exact counters. Simply because the nostalgia cards are not popular for Meta lovers, dose not mean they cannot be EXTREMLY good. (I even defeated a Yubel deck with Mako's for example in Ranked.) I will 100% use this deck for a reference while I make my own Weevil deck.
@@fotppd1475 I'm a huge insect deck fan/Weevil type decks. I got to diamond III with insects only in master duel. I don't play to be a pro, I'm just a casual player but I was surprised how good those character decks can be if built creatively. Insects are for sure underrated, I destroyed many meta decks with them. Snake eyes meta was easiest for me because of retaliating c countering their spell card summon. Tearlament was a pain before that. Mako's deck sounds fun, I need to experiment with it but I ran into couple of very good ocean deck players and got destroyed. Can't wait for insect invitation to enter master duel and start messing with opponents monster type like Weevil ahaha 😄
@@fotppd1475 Also be aware that insects are very very very complicated to play, the deck can do many different combos but they are usually ,,hidden" and not so simple.
@@AsirussGaming Yesterday I noticed as such. It will take a while to make a proper one but it IS doable, though I will 100% include Metamorphosed Insect Queen and Ultimate Great Insect for the true Weevil vibe. As for the Mako deck You should include Legendary Fisherman Number III since he is almost broken (though not so easy to summon) and both Sea Stealth Attack and Sea Stealth 2, as the first will allow your LV5 monsters to insta-win against Yubel like monsters without a fight and also "Hide" one of your monsters by banishing it for 1 turn if the enemy tries to clear out your field, While number 2 acts as "Umi" (something quite important for this deck) will make your sea monsters immune to enemy targeting effects plus during battle phase step you can bring 1 monster from your hand or graveyard to the field but gets destroyed after you exit Battle phase. A combo I found while experimenting: If you special summon one of your sea creatures with Sea Stealth ii from hand or graveyard and then you "hide" them by banishing them for a turn with Sea Stealth Attack (I like to think you simply have them dive underwater) and when they come back the effect of Sea Stealth II will NOT send it to the graveyard and you get to keep it. Finally one last VERY IMPORTANT tip: Mako Tsunami's Theme from Duel Links makes the experience 200% better.
Telling the story through a diary is a nice idea. Makes it more immersive. 👍👍
Great job improving your recording skills. I would choose option B, maybe it will be more challenging and more fun to watch if you leave USA under academy control.
Thank you. This playthrough is my first so during the part one I did not adjust mic and in-game sound right. I'm glad you enjoy watching this playthrough and are willing to participate in decision making. Cheers 🤘
Great job on improving part 3 man, gives a much better understanding of what's going on and what your/AI reasoning is. When it comes to options, there is merit in going for either. Going for A would make the rest of the 🌎 management quite easier, whereas option B would leave you with a mini-boss to contend with later. Not sure what I would pick myself if it was on me, but B would for sure make the run more challenging which might be fun for everyone, as you seem to have chocked out almost all other resistance on the globe 😁 Would be great to hear some more opinions ofc, however if it was my call I would choose a spicy option B. Keep up the good work!
Thanks for the insightful analysis. 💫 I'm so glad you find this playthrough interesting to watch and you enjoy participating in decision making. I agree, going for India now is going to make the playthrough interesting to watch because breaking it apart will require some effort and going to war probably. We will have challenge contesting with academy in USA later so there will be no boring years.