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SGTOWL
Приєднався 12 лют 2011
Starfield Owl Tech City Athens Update 12 27 24
Starfield Owl Tech City Athens Update 12 27 24
Переглядів: 273
Відео
Starfield Owl Tech City Athens update 12_26_24
Переглядів 13421 годину тому
Starfield Owl Tech City Athens update 12_26_24
Starfield All Owl Tech Lets Work Habs as of 11_3_24
Переглядів 1,7 тис.2 місяці тому
Starfield All Owl Tech Lets Work Habs as of 11_3_24
Starfield Owl Tech Xenowarfare Terrormorph Lab Hab
Переглядів 2,3 тис.2 місяці тому
Starfield Owl Tech Xenowarfare Terrormorph Lab Hab
Starfield Owl Tech Xenowarfare Lab One Hab
Переглядів 4342 місяці тому
Starfield Owl Tech Xenowarfare Lab One Hab
Looks like it is coming along good. I like blue in sci-fi so not saying change anything..but food for thought. there are so many different areas was just wondering if 'sections' might make navigation easier..ie: blue light, red, yellow, green, etc..also I can tell it's huge. But all the same color reduces the visual impact of the true size and scope. This may just be my irl experiences in set dressing etc taking over and feel free to ignore :-) . Looking forward to the next update.
Fantastic job !
Everything you put out is astoundingly awesome.
Yap
Still looks like a sterile, lifeless, boring game
Hands-down, your habs are the best. Always looking forward to your updates!
Awesome work. Looks like a futuristic dwarf mine 😎
Very cool, cant wait to see the final product! Love your Ship Mods too!
It looks pretty neat so far. You've got lots of room to expand on it with a living area, shops, etc. too. Are you planning to use some of the ship repair equipment and maybe animations from Cydonia and elsewhere? I figure you were planning to add something like that around those suspended habs. Using the outpost freighter/landing pad mechanic might be cool too if you can get them to land and take off there in an unpressurized section.
no the habs on the wall will be home, going to see what i can do about the hangar bay
Subscribed and I really love it I still feel like there should be enemies like wild life in the cave area further on in but this looks beautiful
This is absolutely amazing 👍👏🫡
New location? Please fill it with active NPC characters and quests.
It will have npc but the goal is to have it as a jumping of point for other modders to build off of
this looks awesome so far!!
gonna put windows on the habs?
Yes, there gonna be home, right now they just placeholders
Very cool. It must have been a shit ton of work. Thanks!
There still a lot of work to do
That is a lot of work you signed up for. Were they trying to find Blackreach with that setup? It's sort of a laundry list entry, but if you're making an entire town it would be nice to get some skilled companions that match up Constellation's skills without all the moral restrictions.
I am not sure what you are trying to say.
@@SF-OwlTech In order: fully fleshing that space out will take a ton of work, Blackreach was a large underground area in Skyrim with glowing mushrooms and I was just drawing a visual comparison(nothing more), I was assuming you were going to populate the space with NPCs and was hoping for some named Ship Crew recruits in the bar that had higher skill ranks so they could serve as a skilled alternative to Constellation members.
@@XoRandomGuyoXyep it's going to be alot of work. I hope you are not trying disincentivize from doing it. It will have npc but as for new followers most likely not. I want this to be a jumping off platform for other modders. A whole new city to work with
What will this be?
A city in space
Westworld RP here I come!
These habs are amazing!
Owl Tech outpost habs coming soon?
i dont really ever build an outpost i look at my ship as my home in game
Commenting from the future: at first I'd think you were merely in New Game+ with the alternate you. But now with the clone hab....
Hoot hoot cool habs my owl!
These are really nice. Well done!
You know, kick up the opulence a few more notches and you'd be getting dangerously close to Warhammer 40k territory. If Bethesda ever officially adds M Class ships to the game maybe you can do an 8x8x3 Cathedral hab or something.😄 I do sort of worry that someone will complain about the non-censored statue though. IIRC even a game like Assassin's Creed had to cover up female nipples on artwork and sculptures in that game, let alone some "bronze junk".
Wow impressive 😮 are you a verified creator? Like as in achievement friendly? Amazing wor
well given that that sculptures is a in game asset i am not worried
@@SF-OwlTech Ah, so any complaining will be safely ignored. Nice.
Hey Sgtowl! I love your habs so far but I have a question about the engineering and maintenance way. For the engineering can we actually self destruct our ships or something to the effect of? For the maintenance way what do the power cells actually do?
at this time no you can not self destruct, and as for the power cells thay are just for look for now thought it was cool .
wow thats some awesome work
I spend a bunch of time trying to fit all your hands on one ship!
Your habs are amazing. Thank you
Man, I freaking love your habs. Have you thought about doing any cockpits? I feel like the cockpits aren't up to par now.
Brilliant work 👏 these habs have an incredible level of detail and functionality!! Love the new office habs too, keep up the great work 👍
This is a interesting hab go good with a ship using the xeno habs and clandestine lab make a wat criminal mad scientist ship
This is cool! When do you plan on releasing it?
it will be in the next update
Cant wait to see this come into the game. Now youve just got to do a deimog update to your hanger and itll be amazing. Good job qnd keep up the good work.
What?! I can’t even begin to imagine the kind of evil that my character may delve into with this hab, lol. But it’s way cool. Cannot be more impressed by Owl Tech projects. I think I’m teetering on the edge of fanboy-ism at this point 😂
Same
Some of the most opulent and interactive habs around. Beautiful work, as usual! Is that a friggin pipe organ in the library?! Awesome
yes, it is a pipe organ.
😮
Good job. Just wish Taiyo got the same love.
Love the Habs. Keep up the good work!😃
Love the look and functionality of all these habs. I can overlook that half of them are crimes of one sort or another, heh... It is also nice that they come with dispensers, whether it is cooking ingredients for Gastronomy or, you know, contraband Aurora on tap. I also love the involvement with the UC Vanguard questline, and would totally have an Aceles on board along with the situation room that has the Anti-Xeno mannequin.
I love how you added in world lore into the description of the mod. Makes the "Settled Systems" feels more alive with modders like you. Great work.
Needs to have a voiceover explaining what we are seeing. Should be someone that would do that for you. Nice habs though. You have the talent
Very impressed. Perhaps if you do another video highlighting new habs maybe add chapters with name of habs so we can see what is what. Again these look amazing
I am looking into your habs ! Owls need to flock together. Thanks man!
Liked and subscribed. Keep em coming and thanks for your work!
@Sgtowl hey ots a great mod but the surgical beds dont work in the med bay.
Have you tried the mod Useful Infirmaries to see if that works for this med bay?
@civsully1740 Yeah it, the beds are static. I tried it 3 different ways
My ships has a terrormorph infestation once I installed this mod. Love the Habs tho
ik I shouldn't be complaining about something when it's free and I appreciate your work, it is amazing, but when I look forward a ship hab I always look for the crew capacity more than anything else since most of the times I like small ships to make everything easier to walk but I will download them and try them and thank you!!!
Control Station habs cover most things with +4 Stations. If you aren't bothered by aesthetic limitations, or the view in first person, the Valkyrie cockpit has 4 Stations as well. That's 8 stations to match your Ship Command skill with minimal size.
I LOVE your mod. If i may make a suggestion however, the hacker room? I am currently having a ladder run from the bottom. And that jail house glass door wall revents my companions and myself from moving around seemlessly (my companions cant move past the glass wall). Perhaps consider removing the walls and jail doors? It looks really cool i know but, u tried disabling it and mark for delete on my end via console. It just respawns. Thanks again!
Really amazing work. Love your attention to detail. And the added functionality and animations put these above and beyond other hab mods, while adding utility to my ships!
Thank you very much!
How come I can’t download it
Where’s the door to get in/out ?
Were ever you want it to be. I have the video without doors so you can see all the walls and decide your self.
Don’t put the door into the hab in the terramorph are or your ship will have a problem. Terramorph kills all your companions… pretty funny