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ROSSI 3D
Poland
Приєднався 27 січ 2022
Sup guys, Rossi is here!
Welcome to my channel dedicated to games design and game art. I really love CG so I'd like to introduce you to my journey as a 3D artist. You can expect a lot of modeling, sculpting, texturing, rendering speedart videos as well as regular software tutorials.
Be sure to comment and let me know what kind of videos you would like to see!
Welcome to my channel dedicated to games design and game art. I really love CG so I'd like to introduce you to my journey as a 3D artist. You can expect a lot of modeling, sculpting, texturing, rendering speedart videos as well as regular software tutorials.
Be sure to comment and let me know what kind of videos you would like to see!
Stylized Tiki Totem - 3D Modeling Timelapse
Timelapse full process of 3D modeling and texturing gameready stylized tiki totem in Blender 3.1 and Substance Painter.
Model created by: Rosman / Rossi
You can download/buy my models here:
app.gumroad.com/rosman
My Artstation:
www.artstation.com/roslaniec
My deviantart:
www.deviantart.com/rosmanpl/gallery
Sculpt brushes pack by ZenShaders
Stylized material template by 3dEx (+ my modification)
Remesh script (addon): Jayanam
Music: Now We Feast, Now We Ride, Nowhere Land, Nomadic Sunset by Alexander Nakarada (www.serpentsoundstudios.com)
Model created by: Rosman / Rossi
You can download/buy my models here:
app.gumroad.com/rosman
My Artstation:
www.artstation.com/roslaniec
My deviantart:
www.deviantart.com/rosmanpl/gallery
Sculpt brushes pack by ZenShaders
Stylized material template by 3dEx (+ my modification)
Remesh script (addon): Jayanam
Music: Now We Feast, Now We Ride, Nowhere Land, Nomadic Sunset by Alexander Nakarada (www.serpentsoundstudios.com)
Переглядів: 4 761
Відео
Stylized Egyptian Pillar - 3D Modeling Timelapse
Переглядів 4,6 тис.2 роки тому
Timelapse full process of 3D modeling and texturing gameready stylized egyptian pillar in Blender 3.1 and Substance Painter. Here you can see how to make stylized model without sculpting. My inspiration for this piece was game Heroes of the Storm and their egyptian map design. I wanted to test new addon - OCD (One Click Damage) for instant damage highpoly. Model created by: Rosman / Rossi You c...
Stylized Tavern Table - 3D Modeling Timelapse
Переглядів 17 тис.2 роки тому
Timelapse full process of 3D modeling and texturing gameready stylized table tavern in Blender 3.1 and Substance Painter. I wanted to test a bit of detailed handpaint finish in substance. Model created by: Rosman / Rossi You can download/buy my models here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart.com/rosmanpl/gallery Sculpt brushes pack b...
Stylized Training Dummy - 3D Modeling Timelapse
Переглядів 4,2 тис.2 роки тому
Timelapse full process of 3D modeling and texturing gameready stylized Training Dummy in Blender 3.0 and Substance Painter. Model created by: Rosman / Rossi You can download/buy my models here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart.com/rosmanpl/gallery Sculpt brushes pack by ZenShaders Stylized material template by 3dEx Remesh script (a...
Orc Watchtower Low Poly - 3D Modeling Timelapse
Переглядів 1,8 тис.2 роки тому
Timelapse full process of 3D modeling and texturing gameready stylized orc watchtower in Blender 3.0. Here you can see how to texture a model with just one texture. Model created by: Rosman / Rossi You can download this model here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart.com/rosmanpl/gallery Music: Blood and Steel by Alexander Nakarada (w...
Crystal Mine Low Poly - 3D Modeling Timelapse
Переглядів 1,5 тис.2 роки тому
Timelapse full process of 3D modeling and texturing crystal mine in Blender 3.0. I wanted to test a new low poly technique to achieve a low poly effect with more detail. Model created by: Rosman / Rossi You can download my models here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart.com/rosmanpl/gallery Music by Ean Grimm Jscripts by Jayanam
Floating Island Low Poly - 3D Modeling Timelapse
Переглядів 3,2 тис.2 роки тому
Timelapse full process of 3D modeling and texturing floating island in Blender 3.0. Model created by: Rosman / Rossi You can download my models here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart.com/rosmanpl/gallery Music by Ean Grimm
Stylized Golem (Pokémon #076) - 3D Modeling Timelapse
Переглядів 9132 роки тому
Timelapse full process of 3D modeling and texturing gameready stylized Golem (Pokemon) in Blender 3.0 and Substance Painter. Model created by: Rosman / Rossi You can download my models here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart.com/rosmanpl/gallery Music by Ean Grimm Stylized material template by 3dEx Inspiration for rock geometry: suh...
Stylized Roller Skates - 3D Modeling Timelapse
Переглядів 1 тис.2 роки тому
Timelapse full process of 3D modeling and texturing gameready stylized Roller Skates in Blender 3.0 and Substance Painter. It was my attempt at a slightly different technique modeling with subdivision without sculpting and retopology. Model created by: Rosman / Rossi You can download my models here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart...
Stylized Mushroom - 3D Modeling Timelapse
Переглядів 1,2 тис.2 роки тому
Timelapse full process of 3D modeling and texturing gameready stylized mushroom in Blender 3.0 and Substance Painter. This model was created for 20 minutes modeling challenge on PL Tutors stream. PS. I know that UV map was totally not optimised but time was chasing me and there was no time to worry about it :). Model created by: Rosman / Rossi You can download my free models here: app.gumroad.c...
Stylized Axe & Pickaxe - 3D Modeling Timelapse
Переглядів 3,7 тис.2 роки тому
Timelapse full process of 3D modeling and texturing gameready stylized Axe & Pickaxe in Blender 3.0 and Substance Painter. Model created by: Rosman / Rossi You can download my model here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart.com/rosmanpl/gallery Music by Ean Grimm Sculpt brushes by Orb Stylized material template by 3dEx
Stylized Dwarf Gun - 3D Modeling Timelapse
Переглядів 13 тис.2 роки тому
Timelapse full process of 3D modeling and texturing gameready stylized dwarf gun in Blender 3.0 and Substance Painter. Model was prepared for Imphenzia's discord weekly challange. Model created by: Rosman / Rossi You can download this model here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart.com/rosmanpl/gallery Music by Ean Grimm Sculpt brushe...
Stylized Cannon - 3D Modeling Timelapse
Переглядів 1,3 тис.2 роки тому
Timelapse full process of 3D modeling and texturing gameready stylized cannon in Blender 3.0 and Substance Painter. Model created by: Rosman / Rossi You can download this model here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart.com/rosmanpl/gallery Music by Ean Grimm Sculpt brushes by Orb Stylized material template by 3dEx
Tank Low Poly - 3D Modeling Timelapse
Переглядів 9022 роки тому
Timelapse full process of 3D modeling (in low poly style) and texturing gameready Tank in Blender 3.0. Model created by: Rosman / Rossi You can download this model here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart.com/rosmanpl/gallery Music by: Ean Grimm
Sci-Fi Mecha Low Poly - 3D Modeling Timelapse
Переглядів 1,6 тис.2 роки тому
Timelapse full process of 3D modeling (in low poly style) and texturing gameready Sci-Fi Mecha in Blender 3.0. Model created by: Rosman / Rossi You can download this model here: app.gumroad.com/rosman My Artstation: www.artstation.com/roslaniec My deviantart: www.deviantart.com/rosmanpl/gallery Music by: Ean Grimm
[GAMEJAM] Warsaw Racer - multiplayer race game
Переглядів 1772 роки тому
[GAMEJAM] Warsaw Racer - multiplayer race game
Jesteś z Polski przyjacielu?
Tak, zgadza się :) Pozdrawiam!
How did you make a low poly version for substance painter? Baked the normals or used decimate modifier? I'm kinda confused about the process tbh.
Hi, as my low poly version i used the base for sculpting. So basicaly 00:00-03:11 was my low poly modeling process.
FUCK YEAH! GOLEM!
❤
What do you do to get such crisp sculpting and brush application?? I've followed your steps exactly that you do to set up for sculpting, a 3 segment bevel on sharp edges and then apply a level 3 subdivision modifier. But when i go to scrape the edges or apply a brush texture it is HORRIBLY jagged and low detail, you clearly must have a denser mesh by that point for some reason?
Hi, try to apply all modifiers and then in sculpt mode type R for checking your poly density and with mouse you can adjust it :). Then just push R+ctrl and your model will be remeshed. Im pretty sure that's what you need but if you have any other questions im open for help :). Also R/R+ctrl shortscuts are just from my memory, so if that's now working gry to check with alt or shift. Good luck!
@@rosman3d thanks for the reply man, ya I kind of figured it was that simple haha! Love the work by the way, your low-poly model design and shape definition is awesome
Not sure if you're still active or not, but where do you get your alphas for sculpting? (your texture brushes)
Hi! I used there sculpt brushes by Orb :).
Don't you have tutorials for sale on how to do it ?
Hi :), Unfortunately, currently I don't have regular tuts - only these timelapses. But this year I have plan to relaunch the channel with a new series tutorials, so you can follow the channel for the future. Have a good day!
This is really helpfull thank you❤
Hi, can this work on mobile games?
@@rosman3d oh so I’m making a game like archero in Unity(sorry I’m pretty new to gamedev).Do you think this model with 3900 vertices work?
Really nice work, would you mind sharing your brushes?
Hi, in description i mentioned brush pack which i used there - Sculpt brushes pack by ZenShaders. Its paid pack so you need to purchase it by yourself. But from free brushes i can recommend "orb brushes for blender" its basically everything what you need for stylized art. :) good luck!
Not a tutorial, it's a timelapse. Big difference.
And that's how it is described. You have word "timelapse" in title as well as in description. So what's going on?
So simple and cool🔥
Do you use reference images when you model in these videos?
Hi, thanks for your comment :). Depending on which model, I often work just with ideas from my head. But with more complex models, before modeling, I look at various references and try to find elements that will inspire me and combine them into my piece.
@@rosman3dAlright, Great work. Keep it up
Great content, would be cool to see a slower version or tutorial where we can see more of what you're doing in painter....I can follow with the modeling but still learning texturing 😅
How did you unwrap the model so fast
Did you make all of the brushes you used to attach those bolts and whatnot or was that an add on ?
Hi, thats sculpt brushes pack by ZenShaders :). Good luck!
so much inspiration thx < 3
Very very nice!! A question: at 4:06 how do you add those wooden particulars? Can you pls explain?
Hi, thank you :). That's brush with details. You can sculpt with custom brushes - for this one i used Sculpt brushes pack by ZenShaders. Really recommend!
@@rosman3d are those brushes on sale or for free?
@@famisreiter4141 pack from ZenShaders you need to buy (its really worth of money). But from free options i recommend stylized brushes by Orb. That's main set for stylized sculpts :)
@@rosman3d I'll give it a try!
what is this withe grid when you sculpt?
pls dispon the cavity brush donwload and the cut one too 😭😭
Hi, thanks for your comment :). Im not sure which brushes do you mean exactly, but i guess this "cavity" one is regular brush from blender - and other brushes are from pack by ZenShaders
@@rosman3d yep thats It, thank you Bro
can you show us how to download the faltten edge brush and the cut rock one?
Hello, yeah i'll explain it :). Im pretty sure that with flatten brush you mean Scrape/Peaks - thats basic brush from blender, you dont need to install it. And with rock cut you mean that cuting like in 2:35? If yes, thats brush pack by Orb, you can google it by "ORB's Sculpt Brushes for Blender 3D" and than you just import brushes into your project. The best way for that is just "append..." and search for brush folder in his project, choose brushes and import them. Good luck! In furute i think i'll record video about brushes ect.
Hey man, first of all, great work! Question: when you bake the mesh maps in Substance, do you reference the High Poly version of the meshes? Let's see if I get the worflow correctly: 1) Export 2 fbx, one being the low poly and the high poly. 2) Import low poly into substance 3) Bake mesh maps selecting the high poly option at Common parameters. 4) Texturing, doing all hard work. 5) Export textures. Profit! If this is the case, may I ask about the export process? Like, are you just exporting all texture layers by separate and then importing them to any game engine like that? Or try to merge then somehow? Thanks beforehand and sorry for any inconvenience, I'm trying to improve my workflow as well (which is basicalle the one I described :P)
thank you for the model. Do you have any open classes or recorded tutorial about coloring substance painter stylized style? love looking for it
can you explain me the way you paint on the 3d model? i cant efford substance painter :| you can select the island and paint them in 3d? you if this is also possible in blender or mixer?
Hi, thanks for your comment! Substance Painter is really great tool and in future I would recommend to invest into. About pure painting on 3d objects im pretty sure you can achieve simmilar effects in mixer (unfortenetely i didnt used it so im not sure whats the workflow). But in blender you can check for "texture painting" tab on the top. You need to create/import texture and after UV mapping you can paint on your object with colours/textures. Its great way for handpainted textures, and I suggest to use graphic tablet :). Tell me if you will need anything more. Have a good day!
How can you have a perfect normal whitout retopo session????
Hi, thats eally simple. As soon as your low poly base mesh doesnt look significantly different from your high poly, you dont need to do retopo. Thats why I always prepare as similar as possible my low poly so i could skip retopo part. Of course sometimes its necesary, but if you could save some time, than you should do that haha :). Have a good day!
7:23 You used some alpha brushes for sculpting barrel, may i please know from where i can get those.
Yeah sure :) that's sculpt brushes by ZenShaders.
@@rosman3d thank you Dear :)
@@socialpsychologymantras No problem :) sorry for few day reply but wasnt online that time. Stay tuned for new videos!
I see you only sculpt one side of the mesh. How do you bake the high-res details so they mirror correctly? I see you select the mirrored parts and move them 1 unit on the UV map, but I still get a seam across the middle.
Nvermind, I figured it out. It was very difficult to find info about this online!
Thanks for your comment :). Yeah, like you said. I use shade smooth on low poly and move 1 unit my mirrored UV Islands. In SP 2021 that's enoght, but in new versions od Substance sometimes this strange seem can still apear.
I love this workflow! You are my favorite modeler on UA-cam. You avoid a lot of inefficiencies and make really high quality product with much lower effort. Love it!
Oh Jadon, sorry for such long reply :( your comment hid from me. Thank you for such motivating words, thats really kind. Have a good day and good luck in 3d! :)
Niceeee❤
Thank you very much! Soon I'll back to recording so stay tuned :)
Why did you stopped uploading mate? :(
Thanks for the video! Really cool result!
Thank you too for supporting comment! Have a good day :)
can you pinpoint any tutorials?
Man upload more tutorials, love your work♥
Thanks :)! Yeah, i near future i will have more free time and will back to recording videos.
@@rosman3d can we connect on insta or anyother platform, got some questions and need some guidance!
@@shaam2nd yeah sure! Im instafree but you can catch me on discord Rosman#7813
@@rosman3d it's shaam #8222 i sent the req.
That music is just asking to be sampled for a rapper
make a dwarf! =D
Sorry for long rep :) but i will definitely keep it in mind. Wanted to create character soon
You are super talented!
Everything is cool, but given the mess on the table, there are not enough dirty spots and traces of spilled liquid on the tablecloth.
Thanks for your comment! Yeah agree, thats good point :) Have a nice day!
cool job
Thank you very much people! That's my first video with 1k views 🔥💥❤️.
Man, I'm waiting for some tutorial about stylized models from you. Good work!
Thank you! I hope around summer time i will start with some tutorial series :)
TOOOOP
You are so pro, I bet you were using mayaa before 😂
Haha thanks! :D unfortunately not maya, when i was young i had small episode with 3ds max. Than i had break from any 3d stuff and after few years i came back to 3d graphics with blender, which right now is top for me.
Perfect👌
this looks really cool, also as a quick tip i suggest using remesh before sculpting so you can have more polygons to your mesh while your sculpting instead of using subdivision surface which would do weird things to your topology.
Amaziing work! Very inspiring
Awesome as always ROSSI, Substance painter my nemesis! It's something I should practice way more... would be dope if you'd post full duration substance painter video though!
Thanks Niko! :D I feel the same about substance, it is huge tool and i want to practice it way more. Around summer time i want to start with regular tutorials so maybe one lesson will be about substance painter and my workflow than.