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Mew's Vidya
Croatia
Приєднався 20 січ 2018
I do some vidya related commentary here. Leave it to me to over analyze shit.
Why was Ragnarok Online good? - Early History of Ragnarok Online
Now I don't intent to infringe on any copyrights or anything here so here are the sources I used.
Video Sources:
ua-cam.com/video/vdBzdjuuH_g/v-deo.html - Vysethedetermined2
ua-cam.com/video/VtJFmQ4A5Ww/v-deo.html - koreanretrogaming
ua-cam.com/video/8ImlFgmNyd8/v-deo.html - BuffMaister
Text Sources
ragnarok.wikia.com/wiki/Ragnarok_Online
adultimum.net/rw/extras.php?section=soappserv
www.reddit.com/r/RagnarokOnline/comments/2czi2i/history_of_ragnarok_online_private_server/
irowiki.org/wiki/Servers
www.neoseeker.com/forums/2910/t131670-everyone-just-loves-samsung/
forums.warpportal.com/index.php?/topic/157495-ragnarok-player-history-archive/
hg101.kontek.net/korea/part2/company-gravity.htm
www.usamimi.info/%7Ehuge/index2.php
github.com/rathena/rathena/wiki/eAthena
Video Sources:
ua-cam.com/video/vdBzdjuuH_g/v-deo.html - Vysethedetermined2
ua-cam.com/video/VtJFmQ4A5Ww/v-deo.html - koreanretrogaming
ua-cam.com/video/8ImlFgmNyd8/v-deo.html - BuffMaister
Text Sources
ragnarok.wikia.com/wiki/Ragnarok_Online
adultimum.net/rw/extras.php?section=soappserv
www.reddit.com/r/RagnarokOnline/comments/2czi2i/history_of_ragnarok_online_private_server/
irowiki.org/wiki/Servers
www.neoseeker.com/forums/2910/t131670-everyone-just-loves-samsung/
forums.warpportal.com/index.php?/topic/157495-ragnarok-player-history-archive/
hg101.kontek.net/korea/part2/company-gravity.htm
www.usamimi.info/%7Ehuge/index2.php
github.com/rathena/rathena/wiki/eAthena
Переглядів: 99 653
Posts one vid. Disappears. Im still thinking about you
Where second part?
still here in 2024 <3 the first time I played RO Classic is when I was at my 2nd grade elementary and I am a 3rd year college now!!! I still remember my uncle and his friends taught me ragnarok, I dont even understand the game but they always invite me on their card hunting, farming, grinding for a change job, even guild war! I played FPS Games nowadays specially Call of Duty, but still this game holds a special place in my heart that no other game can replace! THANK YOU RAGNAROK FOR GIVING SUCH A WONDERFUL CHILDHOOD MEMORY!
Great video man. I learned so much about the history of RO development. I think Gravity made the best MMORPG of all time, but even themselves don't really know why the game was so successful. I just wish they would stop being so greedy and started working on RO 1.5 or 2.0 while staying true to the original RO. I have so much love for this game. 2005-2008 were the best years of my childhood and adolescence. Anywho, thanks for sharing all this info with us. In casy there's anyone looking forward to play classic RO and have a good time, I recommend joining us on Payon Stories. It's absolutely amazing. Btw, there's a project called Samsara Saga, it's a spiritual successor of RO and the team is taking their time developing it. But so far it looks freaking amazing and well polished. There's no date on a beta release or anything, but I'd recommend checking it out and staying tuned.
this game taught me economy theories more advanced for junior schoolers, beating all the mobs to monopolize the elemental/very very strong weapons crafting just to sell the zeny so i can buy the online voucher token cards 😂😂😂😂
july 23 2024.. im developing my own server too
This is one of the few ultimate games ever made. I remember when Comodo finally came out everyone was so happy it finally happene.
What i love about Ragnarok is after war of emperium our clan has an meeting in real life, drink alcohol and had a real bond
When i think about RO success, of course nostalgia and childhood were huge factors. But the other huge factor is that the game forced people to cooperate. You were constantly exposed to other players in cities and dungeons. You could ask a question, ask for help, team up. Some dungeons and mobs required strategies where almost every class could bring something to the table, and this again forced people into more interactions. I played RO for ~8 years and stopped after I went to college. I won't say there weren't other great MMO RPGs because I haven't played any other MMOs, but boy, I've never ever played any other video game that made random people connect so much! That's why this game will always have a special place in my heart!
Im played this game since 2003... now to old to play pc game again like RO... 😂 but RO is very nostalgic game... grinding exp,card,make party,gvg... 😂 and almost off all to bring nostalfic is the bgm specialy bgm prontera... and another 1 is to upgrade weapon or equipment... to much failed... 😂
Where is part 2 man
You sound like ohnepixel
Would love a follow up on this. Very entertaining.
I was one of the people who participated in the closed beat in 2002 (a korean friend from school told me to join the beta, I still remember the day he wrote the ragnarok website on a piece of paper so I can go back home and turn on my old Dell desktop computer to put it in Mozilla browser) and it was my first ever online mmropg. I've played dozens upon dozens of mmorpg's throughout the years and ragnarok online is still the best even today!
That 31 str archer build.
RO should be on Steam for free, I think.
i have always had this odd feeling that it wasn't the playerbase who did the hacking attacks on gravity, i mean i can believe them hacking the developer servers to get a copy of the source code of the game and perhaps even the concept arts, ideas & plans, whitebox designs, gameplay features, etc. but i cant imagine them intentionally sabotaging gravity to the point of destroying everything they worked on out of spite, only for samsung to swoop in? i don't buy that. what i think happened is that samsung themselves masqueraded as one of the hacking groups that attacked gravity, corporately sabotaged them to a crippling level, then waited for them to go bankrupt before buying them outright for peanuts. my theory for this is based on the fact that shortly after the forced acquisition the CEO and founder of gravity as well as a lot of the senior staff and developers were booted out and replaced with samsung's corporation goons. in a real-world scenario this would have never taken place since back then senior game developers were very rare and hard to find, especially online game developers, dont forget that this was in 2002 - 2003 when there were literally only a handful of mmorpg's anywhere in the world. there's no way in hell that the CEO would have allowed this to happen in the first place otherwise, gravity was his baby and ragnarok was his most ambitious work. i'm almost certain that there was some kind of foul play involved. note that later in the future samsung through gravity would endlessly accuse the private servers of destroying ragnarok online long before any of the private servers even had the staying power to compete with the official servers directly, at ragnarok onlines peak it had hundreds of thousands of players across the world while the private servers had at best a few hundred with the best private servers having a few thousand players. its obvious that they were shifting the blame away from themselves, but what isn't obvious is that samsung likely orchestrated it to use the community as a scapegoat to allay any suspicions away from themselves. it wasn't until the shuttering of official ragnarok servers across the world that the private servers started to grow in size, and only because the playerbase had nowhere else to go, the renewal update destroyed the foundations of the game and began the beginning of the end for gravity as the slow exodus started; and then the development of ragnarok 2 spelled the end for the franchise since it signaled to the community that development and support for ragnarok 1 was ending. with the closures of servers around the world every few months, the future looked bleak. the most hardcore communities tried their best to keep the strongest ragnarok servers alive with Ragnarok Singapore, Ragnarok Malaysia, and Ragnarok Philippines being some of the last servers to shutter in 2021 despite still having strong communities due to gravity (samsung) blindsiding their publishers on the contract renewals. in the end the private servers didn't do anywhere nearly as much damage as gravity itself did, and i believe that samsung is the culprit behind it all. of course for any of this to be proven someone would have to sue samsung for corporate sabotage, but there really is nobody left who can, since gravity today isn't even a shadow of its former self, its a thin veil in the aether of its former self. i have a very strong belief that the community would have never done such a horrible thing to the OG gravity since we love this game so much that we still think about it fondly after more than 20 years since its original debut.
The lore and environment of this game was really good. It's just a shame Renewal destroyed the game. To this day it still has some of the best experiences I've had in any MMO, especially how the game just naturally encouraged social interaction. Boss hunts, hunts for rare hats, accessories, pets and cards, WoE. MMOs these days are so lonely to play. They don't encourage cooperative play and instead strip back features for solo play. Which, no offense, but if I wanted to play a game by myself I would play a single player game. Not that you couldn't do solo runs, but you could go into Ghast Hiem as an acolyte, run into another acolyte and just be like "Bro you want to murder some zombies together?" I really miss experiences like that.
It’s a shame this dude didn’t do part 2. This was wonderful.
x2 :C
I played iRO back in both (or more?) betas, and a bit even after it went official + pay. Most of what I'm saying is entirely about PvE where a vast majority of players send time in any MMO despite online chatter making it seem like more than half of people engaged want to PvP. Ragnarok Online was fun because you had the potential to seem (or be) OP, and you had to grind for it! You could easily *see* other characters in the same world scaled way beyond your current capabilities hitting for numbers 10x your damage at ridiculously fast speeds. Monsters you couldn't even fathom touching were being toyed with and killed en-masse by a particular job. The limits you had as a novice were just a bit of time and effort to morph it into something really strong. You yearned to reach the power level where your current threats were trivialized and you were getting "more" exp and better loot for it constantly. Also, loot drops when you were killing monsters was a mini-game: were you going to get that 1% rare? 5% rare? Either way, 40% or 60% drops were solid enough to keep your bank account rolling in the early levels. Loot drops with semi-rares, and super rares (cards) was like winning the lottery! Maybe you could use those cards directly in your equipment, or you could sell it if you knew the economy/demand for it could finance what you actually wanted! If you *knew* what to do, you were 5x more efficient than the next player. Of course, some of those issues were exactly RO's problems. How much did you have to grind? Why did you have to *know* certain things through Google and other players to be effective at the game? Some jobs and builds were only situationally OP while others were univerally OP making the game super imbalanced for PvE. Hunter/Wizards were damage dealers -- no one else really was. You didn't need a tank to absorb damage if the monsters couldn't reasonably touch you because they were dead, or being stun locked or frozen by incoming damage. Note: if having a party with diverse roles/jobs isn't safer AND more efficient way of leveling, then your game design is broken. That is the core of why RO would be a terrible game if released today even if some of the easy quality of life aspects were changed. Over time, some of the OP strategies and approaches to playing the game were curbed, but in a way that just made the overall game far too much of a grind. The initial gear + card + elemental + type + size system was pretty much cracked, so Gravity had to design another way to keep injecting new gear in the game that actually was stronger than the prior gear and split things off so unless you were filthy rich, you had specialized gear rather than "this gear set and build covers 80% of what you would want to do anyways." Unfortunately, some of the other older systems didn't scale up well either -- HP/SP regen and weight limit carrying items to me is a big one that makes leveling in later levels a silly grinde. Also, the way monsters needed to behave to make Wizards/Warlock/Hunter/Sniper's less OP in PvE entirely made leveling PvE at very high levels look stupid -- literally teleporting around a map and hijacking random monsters.
People just like to see the glass half empty, I bet with the same time and effort you played before you would enjoy the new ro, sure it was a good game but with new maps, new boss, new class, new weapons, new armor and new story. There is a new consistent and unique Ro. Btw great video.
I feel like the sense of exploration is better from the Birds Eye view. You get a sense of safety and the music is phenomenal.
It was an internet chat room with a game strapped on, of course it was good for 2003. It was before internet interactions were the norm in everything we do.
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I missed this 😢 Nostalgia and the soundtrack is memories
This was my first MMORPG I played it since 2005 till 2020 and sometime around 2013 FFXIV happened for me and I kept balancing both until I said no more RO late 2020. This game will forever live on in my memory as the defining moment of PC gaming.
Which game are you playing?
@@brucedsm Final Fantaxy XIV
ragnarok online is a game that could have been huge but was ruined by people who got mad they had to pay money. this is why i never support private servers and why its best to leave it to die. its something that could have been great, but ruined by a bunch of ass hats. gravity also selling episodes is the dumbest shit ever
hey bro its been 5 years now, give us the follow up for this masterful vid
2D graphic > 3D
Its been 5 years im still waiting on the next episode 💀
Miss the good old days. I spent hours on RO.
7:50 I do remember the beta ending out of no where
Talon ro big Sadge 😢
Where is the episode 2
still waiting for episode 2
what's sad about this video is there wasn't a follow up video
Lineage was very special.
For me it was the art style and the music, oh GOD the music, remember the old Morrocc theme? Before the destruction? It was the song that made me buy a guitar, this game is pure magic.
Ragnarok is just special and will always be in our hearts.
Wait I remember when RO beta ended I didn't come back for months. How did I not know about this hack
One of the best game ever made.
Ragnarok was my first mmorpg that i played since 2003 and i still play it untill today :)
The only video he made 😂 only to make a statement how good this game was 😂
the best memories i had at 2002+, no online games can replaced it, even AAA games till now
I started playing RO when they were doing all the fun testing.. For example when we was playing RO there was only male classes which was Archer,swordsman... Eventually the other classes came along and female characters were introduced..Hang out spots was payon cave level 1 and eventually the smokies map... It was the best game to play back then... My current account is my original account I still have today... I was there when it went from free to p2p back to free. And yes we were there playing when the attacks had happened.. 20+ years later it's still going strong! Most likely this game will be going when all other games vanish.
Are people still playing it? I miss being in parties. I’d totally play it again if it still happens
Man... whenever a holiday occurs, Ragnarok Online is the first thing that comes to mind. Their holiday events especially in the early days are just so memorable.
To say that this game has a special spot in my heart is justn understatement. I have tried so much to recreate the good old times but I have come to realize It isn't going to happen. I'm only 27 and I get emotional listening to RO music, I can only imagine how I feel when I am old, the nostalgia might kill me lol.
I'm 24 close to 25 and i did not play ragnarok as much as other games because when i got introduced to it i was a bit to young and stupid to fully understand the mechanics of the game that being said even back then it mesmerised me with its Artstyle and soundtrack
wow i never imagined ragnarok had so many stories behind it and this its just the beggining
Linage 1 or whatever you called , in USA it was called Redmoon online. It was my first mmorpg before ragnarok. There was a server up and running but it went down a few months back