![The Realm Wars Network](/img/default-banner.jpg)
- 18
- 51 096
The Realm Wars Network
Приєднався 7 жов 2012
Warhammer: Age of Sigmar Battle Reports in a clean and neat package for easy viewing.
Stormcast Eternals vs Sylvaneth - Warhammer: Age of Sigmar 4.0 - Battle Report
In our 2nd battle report for 4th edition we see big players on the field. The ancient dragon Krondys and Ionus Cryptborn face off against Alarielle the Everqueen.
Переглядів: 4 061
Відео
Disciples of Tzeentch vs Flesh Eater Courts - Warhammer: Age of Sigmar 4.0 - Battle Report
Переглядів 6 тис.14 днів тому
in our first 4th edition battle report, we see the magical might of the chaos god of change against the mad delusions of a once knightly order face off on the field of battle.
Manfred's Monsters vs Ushoran's Guard! Flesh Eater Courts - Warhammer: Age of Sigmar Battle Report
Переглядів 9054 місяці тому
Warhammer: Age of Sigmar 3.4 Flesh Eater Courts Mirror Match. Two interpretations on one of the toughest Battletome out there. A classic Hallowmourne army building on it's ability to heal and hit hard facing off against a teleporting and deepstriking Monster Mash of Gristlegore.
Tanks! Cities of Sigmar vs Flesh Eater Courts - Warhammer: Age of Sigmar Battle Report
Переглядів 2,4 тис.4 місяці тому
Warhammer: Age of Sigmar 3.4 Two of the currently strongest armies clash in this one. The engineering prowess of the Cities of Sigmar fields their Steam Tank Army, powerful shooting, great healing and naturally armoured to the maximum faces off against Ushoran and his army that refuses to die, the damage output and healing of the Flesh Eater Courts is as good as it gets in this meta.
Age of Sigmar - Bloody Christmas Grand Tournament Report
Переглядів 7375 місяців тому
The Network's Blades of Khorne take on a 5 game GT in Shanghai. Timestamps: 0:00 Army Introduction 3:27 Game 1 Daughters of Khaine 22:17 Game 2 Kharadron Overlords 32:14 Game 3 Sylvaneth 43:35 Best Painted Army Parade 44:57 Game 4 Soulblight Gravelords 50:46 Game 5 Blades of Khorne
Ironjaws vs Hedonites of Slaanesh - Warhammer Age of Sigmar Battle Report
Переглядів 3,5 тис.8 місяців тому
Warhammer: Age of Sigmar 3.3 The promised return of the Megaboss! It's a spectacle of chaos and desire, a clash between the refined hedonism of Slaanesh and the primal brutality of the Ironjawz. As the realms shudder under the impact, the question lingers: Will the allure of Slaanesh triumph, or will the raw power of the Ironjawz prove unyielding? ARMY LISTS: ORRUK WARCLANS - Army Type: Ironjaw...
Murder Stories! Daughters of Khaine vs Blades of Khorne - Warhammer: Age of Sigmar Battle Report
Переглядів 1,7 тис.9 місяців тому
Warhammer: Age of Sigmar 3.3 Who is the true god of murder? Khorne faces off against Khaine to answer this once and for all. Game 3 of the Kaifeng Orktoberfest. DAUGHTERS OF KHAINE - Army Subfaction: Khailebron - Grand Strategy: Bloodthirsty Zealots - Triumphs: Bloodthirsty Morathi-Khaine (700) The Shadow Queen Melusai Ironscale (120)* - Command Traits: Zealous Orator - Artefacts: Arcane Tome B...
Ironjaws vs Slaves to Darkness - Warhammer: Age of Sigmar Battle Report
Переглядів 3,1 тис.9 місяців тому
Warhammer: Age of Sigmar 3.3 The Mawgruntas have arrived! The Orruk Warclans are going full steam ahead, crashing against a wall of crazed cultists and corrupted monsters worshipping the chaos gods. Do not expect any delay tactics or cowardly shooting here as two heavy hitting armies rush towards another. ARMY LISTS: ORRUK WARCLANS - Army Type: Ironjawz - Army Subfaction: Ironsunz - Grand Strat...
Idoneth Deepkin vs Stormcast Eternals - Warhammer: Age of Sigmar Battle Report
Переглядів 2,1 тис.9 місяців тому
Warhammer: Age of Sigmar 3.3 A Namarti horde is rising from the depths of the ocean, looking for souls to raid and drag to the deep. Can the Hammers of Sigmar protect the innocent or will they be washed away by the high tide? Game 2 of the Kaifeng Orktoberfest IDONETH DEEPKIN - Army Subfaction: Nautilar - Grand Strategy: Overshadow Akhelian King* - General - Command Traits: Unstoppable Fury - B...
Handicapped? Blades of Khorne vs Seraphon - Warhammer: Age of Sigmar Battle Report
Переглядів 2,3 тис.9 місяців тому
Warhammer: Age of Sigmar 3.3 Can the Seraphon's cosmic power prevail against Khorne's hatred of sorcery? Two armies that are the anti-thesis of each other meet on the battlefield and this game provides some insight into how this can play out on the table. Game 1 of the Kaifeng Orktoberfest. ARMY LISTS: SERAPHON - Army Type: Starborne - Army Subfaction: Fangs of Sotek - Grand Strategy: Magic Mad...
Teclis no more? Lumineth Realmlords vs Stormcast Eternals - Warhammer: Age of Sigmar Battle Report
Переглядів 4,1 тис.10 місяців тому
Warhammer: Age of Sigmar 3.3 Can Lumineth without Teclis hold up against Sigmars mightiest or will the Stormcast prevail? NOTE: This video was recorded before the September Battlescroll. Lists: Lumineth Realm-lords - Army Subfaction: Zaitrec - Grand Strategy: Overshadow Scinari Enlightener * - Command Traits: Loremaster - Artefacts: Silver Wand - Spells: Overwhelming Heat, Merciless Blizzard, P...
Maggotkin of Nurgle vs Hedonites of Slaanesh - Warhammer: Age of Sigmar 3.3 - Battle Report
Переглядів 4,8 тис.11 місяців тому
#warhammer #ageofsigmar #battlereport #slaanesh #nurgle - Army Faction: Maggotkin of Nurgle - Subfaction: Befouling Host - Grand Strategy: Blessed Desecration - Triumph: Inspired LEADERS Bloab Rotspawned (330) Gutrot Spume (160) Horticulous Slimux (200) Poxbringer (130) - General - Command Traits: Master of Magic - Artefacts of Power: Tome of a Thousand Poxes - Spells: Fleshy Abundance, Gift of...
Disciples of Tzeentch vs Maggotkin of Nurgle - Warhammer: Age of Sigmar 3.3 - Battle Report
Переглядів 5 тис.Рік тому
#warhammer #ageofsigmar #battlereport #tzeentch #nurgle MAGGOTKIN OF NURGLE - Subfaction: Drowned Men - Grand Strategy: Blessed Desecration LEADERS Bloab Rotspawned (330) - Spells: Rancid Visitations Gutrot Spume (160) Poxbringer (130) - Spells: Fleshy Abundance Rotbringer Sorcerer (140) - General - Command Traits: Shaman of the Chilled Lands - Artefacts of Power: The Splithorn Helm - Spells: C...
Soulblight Gravelords vs Slaves to Darkness - Warhammer: Age of Sigmar 3.2 Battle Report
Переглядів 2,7 тис.Рік тому
- Army Faction: Soulblight Gravelords - Army Type: Legion of Night - Grand Strategy: Empire of Corpses - Triumph: Bloodthirsty LEADERS Cado Ezechiar (135)* - Spells: Spirit Gale Mannfred Von Carstein (390) - Spells: Waste Away Wight King on Skeletal Steed (160) - General - Command Traits: Unbending Will - Artefacts of Power: Shard of Night Vampire Lord (130) - Artefacts of Power: Gryph-feather ...
Blades of Khorne vs Soulblight Gravelords - Warhammer: Age of Sigmar 3.2 - Battle Report
Переглядів 1,2 тис.Рік тому
BLADES OF KHORNE REAPERS OF VENGENACE Grand Strategy: Take What’s Theirs Bloodthirster of Unfettered Fury (330)* - General - Command Traits: Firebrand - Artefacts of Power: Ar’gath, the King of Blades - Prayers: Killer Instinct, Unholy Flames Skarbrand Bloodthirster of Insensate Rage Skarr Bloodwrath Slaughterpriest* - Prayers: Blood Sacrifice, Killer Instinct Realmgore Ritualist* - Prayers: Bl...
Blades of Khorne vs Gloomspite Gitz - Warhammer: Age of Sigmar 3.2 - Battle Report
Переглядів 3,1 тис.Рік тому
Blades of Khorne vs Gloomspite Gitz - Warhammer: Age of Sigmar 3.2 - Battle Report
Sylvaneth vs Stormcast Eternals - Warhammer: Age of Sigmar 3.2 Battle Report
Переглядів 1,9 тис.Рік тому
Sylvaneth vs Stormcast Eternals - Warhammer: Age of Sigmar 3.2 Battle Report
Stormcast Eternals vs Skaven - Warhammer: Age of Sigmar 3.2 Battle Report
Переглядів 936Рік тому
Stormcast Eternals vs Skaven - Warhammer: Age of Sigmar 3.2 Battle Report
Tzeentch list a bit one dimensional? Adding a unit of Tzaangor for some counter punch? Also never seen the spawn? But great report, really love the format!
@@renaukint8264 thank you. The list was definitely full demon version. Benefits the LoC. Next one will go into the warflock side of things.
Cool report.
GG! 🤙
Good style, but re read the link horror warscroll.
@@rmulshine thanks, which part about the pinks do you mean?
@@TheRealmWarsNetwork nvm, I was having trouble distinguishing units.
Love the format. Keep it up 👍
Nice Batrep... and long way of learning for the Sylvaneth player ... :-) - next time.
This format is sooo great. Good work. Subbed 👍
Awesome, thank you!
What's with this janky AI voiceover?
AI is not perfect yet but handy to use. will get better over time.
@@TheRealmWarsNetwork I suppose it's more TTS but it stands out horrendously, for the effort it takes to type in a script and get it read, I honestly feel like it would be worth the extra few hours just to have someone human read it for a less disconnecting experience. Doesn't have to be professional audiobook level of reading, but some sort of actual emotion behind the words would go a long way.
@@DanMarston117 I'll think about that
Honestly, I thought the Ai voice was much better than a lot of others I've heard on yt channels. It's very passable.
@@jediguru34 They are making progress I think.
Love the game here. Keep it up
I feel you missed the burn ability on ionus! When he damages with his ranged attack, he chooses 1 target that then burns for the rest of the game, even if he dies.
i did not mention it much as all the Sylvaneth heal every turn. so it actually didn't do much (or didn't trigger). when it did damage i put it into the shooting damage comments.
MORE DRAGONS YESSSSS
gotta bring out the big ones!
tone down the sound between turn please , it s too loud.
@@banlungx001 done in the next video already
17:50 tree revants didnt need to suicide Charge. Because they got a Banner bearer they have a Controlscore of 6 compared to ionus 5.
true! we missed the banner.
Amazing reports!! A question about prayers, can you decide to pray and after didn’t use points generated and keep them for the next turn?😀
@@tizianomerello6530thank you! yes, you can store prayer points. You roll for it and then decide if you want to spend (you have to use all) points on a prayer or keep it.
You can't use Belthanos' place of power ability and activate the place at the same turn, since 'Activate place of power' is a start of turn ability (i.e. before the hero phase). Seems like that combo would be quite strong with the new manifestation rules.
Belthanos "Nature Aetheric" ability is at the start of any turn, same as "Active Place of Power" so it seems it should be possible. Belthanos uses his ability and Alarielle activates it as they both happen at the start of turn.
@@TheRealmWarsNetwork Ah, you're right. The ability is yellow so I thought it was in the hero phase. I wonder which one is correct.
krondys really is stellar now, nice to see him get his time.
indeed, need to use him while it lasts. who knows what the battle tome will bring. i am tempted o give his paint job an upgrade on mine, feel the wings are a bit bland currently.
wait , so ionus know atleast both translocate and the heal prayer , does all the priest in 4th know all the prayer now?
yes they do! wizards as well. you pick a spell and a prayer lore for your army that every caster then knows all the spells/prayers of.
8th baby!!! Love these breps!
happy you like the brep!
Subscribed 👍 sold on the narration as i like to listen while doing other things. Look forward to more.
Awesome, thank you!
How did Alarielle strike and fade? She has to be physically touching a wyrdwood equivalent because her base is over 6".
we did realise this after the game as well that she actually is not able to strike and fade indeed due to her pie plate base. made for a good moment here though in hindisght as she escaped on the slimmest of margins.
Yeah, I had the same thought when I saw that. She's too thicc, and it has hurt me in games with her before.
U can place alarielle on the root from a tree. So u can use Strike and fate with good positioning.
Put her on the base of the tree then she is wholly 6 ?
subscribed and thumbs up, great work.
Thank you very much!
Couple thoughts, there was no reason for the raptors not to be in scions because you can bring them down on your turn. Preators have to be on the battlefield in the deployment phase for their soul bound ability to work, they can't be in scions. Power through on the palladors is very powerful, try that next time because you could have stolen an objective afterwards. What was Belathnos doing this game? We didn't see him at all until he killed some dogs??
welcome back :) the Raptors wanted to be on the board to be able to do covering fire turn 1, as seize the center was the most obvious choice for the Sylvaneth in turn 1, but they did expose themselves to the bow hunters this way. For the Praetors, the soul-bonded ability says it can be used during the deployment phase. Is there a core rule that would say it can be used only when on the board? As they do count as deployed when in the sky. Really wanted to utilise power through with the Palladors, but they were fighting Kurnoth and Alarielle who both have an at least equal health characteristic, so the Palladors can't use power through against them. Belthanos was surely too defensive. He did get a lot more vulnerable without his ward save so he was very weary to stay outside the range of the Raptors and Palladors, who both outrange him. The ability to give the Kurnoth run and charge is still very useful though.
@TheRealmWarsNetwork 28.0 in the rulebook says "unless states otherwise, units using or being picked as part of an ability must be on the battlefield". Deployment is split into 3 parts the last being using the deployment abilities. Since the praetors would not be on the battlefield they cannot declare the "soul-bonded" ability. Unless this was FAQ'd I believe this is still the ruling.
@@codfreak213789 good find. They can't use it then like this.
Great to see the stormcast get a kicking 🦵 great battle report thanks guys 👍👹💯
Awesome content, keep these up! I love the format
Thanks! Will do!
You lost me at “Word-Flame”. Really now. Are you even trying?
some fantasy terms are not clear in pronunciation to us non-native speakers and the AI at times does not convey these very well unfortunately.
Why so toxic?
@@user-be2nt8bi9j “Toxic”? Having standards and being unwilling to accept AI Slop is not Toxic. You should try it sometime.
Great format and great report!
Loved the format. Not at all tiring and could follow 100% what is going on. Subscribed, looking forward to more !
Great video, although I feel that the announcer's voice should be edited to be a bit louder, feels drowned out by the music at times
@@rocomet hmm, I see what you mean. I'll try to get it a bit more adjusted in the next video.
I love the narration. Her voice makes it feel like the intro to an RTS game
@@ocean7119 thank you. Glad you like the voice!
Excellent format, Love seeing DoT on the table and doing well!
Here for both of these armies and awesome report. Keep up the good work. Subbed
Great Battle report, just what I needed, no 3 hours battle reports Thanks, subscribed
you do not have to boom maelstrom like that
yep, learned that this game.
Question: It seems that battle tactic "taker their land" was wrongly used. In both cases, chosen terrain was not wholly outside friendly territory.
@@alvarosalvador5392 it actually doesn't have to be wholly inside enemy territory. Partially is also allowed for this tactic.
But is must be wholly outside friendly territory
Couple of notes. I'm not sure about the range on the Lord of Change turn 1. It's only 18" I'm not sure that was measured properly. You also state that DoT hold 2 objectives, but they were holding 3. Which does add up to 7 points. Hold 1, hold 2 or more, and hold more than your opponent. 1 point each. Round 2 Turn 2. Seems highly suspicious that 11 pinks do 8 damage on 4+ death rolls. That is way above average. Especially with a 6+ ward... Round 3 your scores are Dot 14 FeC 13. Not 17. FeC being the underdog, you should be stating whether or not the central objective is being made a home, flank or not. Blues kill a knight before dying? By attacks? They don't explode. So that's a bit confusing. The final score would have been DoT 36 FeC 39 FeC had 19 in 3, 29 in 4 and if you were paying attention to the central objective and made it home or flank then they score 10 for a total of 39. Overall this is a great format. But there's alot of mistakes and things aren't really explained. Like if the roll for the pinks death was amazing, you should tell the viewers the numbers, rather than claim they did 8 damage on 11 4+ rolls and got through the ward.
thanks for the detailed notes, glad you enjoyed the format! some details are indeed not mentioned or are not well reflected during editing, this style of battle report is a bit more upfront effort to record individual actions when reviewing the game footage and then turning each one into comment and/or graphic indication even (in the 3rd ed battle reports i was averaging about 150 actions per game) which all adds to the editing time. i cut down on some that i would have liked (like a CP usage indicator). Might try to add more back in again next time. Hope i can answer some of the questions on this game: T1 the LoC summoned the shackles, but as he was deployed a bit back the manifestation couldn´t actually affect anything due to the range. the score was hold 1, hold 2, hold more = 3 points + 4p for the battle tactic = 7 victory points. T2, the horrors spiked their explosions. was lucky for sure, but can happen. One of the main reason to take pinks over blues here, it makes especially heroes think before charging them. T3, here was an editing error in the scores. I realized after editing that i didn´t comment much on the underdog mechanic (or at all actually), in this game it was not that impactful as the FEC usually had the choice and turned the central objective into a home or flank one. As they were dominant on the objective control they didn´t need it much. Blues did indeed kill a knight by attacks. Doesn´t happen often but can. the score was off due to the editing error and i did not add the points for objectives of FEC T5 as the battle tactic was enough at that point.
love the styl of Battrap! keep it up new Sub her 🙂
This format is fantastic, I hope you make more of these for fourth edition
@@AdeptusEsquire planning to make more for sure
Really love these short form overhead battle reports, really dont like sitting through a 2 hour video of them
@@Jenkstudio97 thank you, that's exactly the idea too have it more compact.
Love the style and the comments, suscribed!
Thank you!
love the format
thank you, will keep it in this style.
Really liked that!
Malevolent maelstroms' exploding ability is activated, or specifically doesn't have the passive keyword. Thus you can choose if it blows up at the end of turn.
thanks that makes the spell indeed much better than i thought it was.
there is several miss play : - you can move closer to 3inch of manifestation that doesn't move - mobid detonation of maelstrom is not a passif but a ability that you declare, so it doesn't explode by himself when the counter is reach
thanks for the heads up on the detonation. not sure which occasion you refer to with the 0-move manifestation. in this case the shackles were on the field but had their main use to try to slow down FEC in T1 and then later to put one round of damage on Ushoran.
@@TheRealmWarsNetwork I was talking about the redeployment of the fec turn 1, but I guess he wanted to stay 3" from the manifestation
@@gilgamesh000 correct! Good spot.
The FEC player could have counter charged the shackles on turn 1 and pile-in in melee of your unit, denying you a battle tactic… You can’t use it this way to block your opponent, quite the opposite
@@robinapparailly3261 that's indeed a good idea. Need to be careful with how to place manifestations to not give the opponent more opportunities than you do for yourself.
Apart from some mistakes this is by far the best format for a battle report. Maybe one or two more close ups on all the models to show them off but thats it. Great Stuff!
thank you! will get more flyovers / close ups again for the next report.
@@TheRealmWarsNetworkhonestly this makes it 1000x more easy to process what’s going on lol, I also think close ups for armys would be cool! Good job!
Love the Bat Rep style!
Lovely short format.
Fyi maelstrom doesn't have to explode. You dont have to activiate any abilties that eont include the word must
that's good to know. was under the impression that the "if it has 6 points" means it has to explode that turn.
Voice brings some Dungeon Keeper 2 vibes )))
i did not recognise that but you are right! now i need some more imps to slap DK2 style ;)
Nice report! One question is there a particular reason the demon player didn’t summon spawn to prevent some charges? If you summon it in the enemy hero phase it can be very disturbing 😀
the turn to spawn spell is great when it goes off but quite conditional, ideally you want to cast it in the opponents turn to bind an enemy unit. the 12" range makes that tricky already and most importantly in this case you need to kill a model with D3 damage to turn it into a spawn. In this game only the crypt horrors and morbheg knights were in range of the spell and those got 4 wounds each. Hard to kill one of those with D3 damage, so usually "arcane suggestion" was cast instead.
Good game!! Couple of notes: 1) Apparently you can chose to activate abilities on warscroll, so the maelstrom doesn't have to explode on your face. 2) turn 4 fec. The unit in the center doesn't look like is 3" from the gravetide. By the look it could size the center staying 3" from the gravetide so the BT is still achievable. 3) turn 5 DoZ the charge of the second lord doesn't look like he could get in 0.5" of the unit because of the base size. Is just neat picking, great game!
@@Strade8 good question. The Maelstrom warscroll is lacking the "you can" as part of the ability. Might be somewhere in the core rules that you don't have to use it?
@@TheRealmWarsNetworklast BT on warpfire minis he explains the rule like that. I think you can activate (or not) each rule that doesn't say "Must".
@@TheRealmWarsNetworkso this is correct the wording is very different compared to 3rd, you can declare when you blow it up. However, if it is killed or banished you would not be able to explode it like in 3rd is would simply poof.
no fluff, no memes, just gameplay at a reasonable speed. Great content