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Ioan Matei
Romania
Приєднався 16 жов 2018
HDRI Strange Skies Panoramas for UE5
This pack contains 20 HDRIs designed to help you create in UE5, strange cartoony / stylized skies
Переглядів: 18
Відео
Procedural Landscape Ecosystem Vol 4 Jungle for UE5
Переглядів 54День тому
This is a video with the updated version of the natural environment Procedural Landscape Ecosystem Vol.4 - Jungle - for Unreal Engine 5 Download link: www.fab.com/listings/78db8299-eab4-4b9a-bdb9-3e3691dafa38
Procedural Landscape Ecosystem V3 Update 1 for Unreal Engine 5
Переглядів 139День тому
This is a video with the updated version of the natural environment Procedural Landscape Ecosystem Vol.3 for Unreal Engine 5 Download link: www.fab.com/listings/6a56b29d-1834-4c57-85f0-dc40ec1f771d
Procedural Landscape Ecosystem 2 Update 1
Переглядів 64День тому
This video shows the updated demo level of the Procedural Landscape Ecosystem Vol.2. The update is available for UE 5.5 and above. Download link: www.fab.com/listings/da745eb0-605f-4e7f-bd60-f842b80024c0
Procedural Landscape Ecosystem Update 1
Переглядів 379День тому
This is a video with the updated version of the natural environment Procedural Landscape Ecosystem for Unreal Engine 5. Download link: www.fab.com/listings/5b2f073a-d5ad-48c0-9123-f92caa2b7373
Cartoon Procedural Nature V3 for UE5
Переглядів 15014 днів тому
Download link: www.fab.com/listings/a265ad5b-0ba0-4009-8cf2-5124830b8528
Cartoon Procedural Nature V2 for UE5
Переглядів 8714 днів тому
Download link: www.fab.com/listings/3fa2baa3-fcbd-4041-96c3-953c1f4d7353
Quick Start Cartoon Procedural Nature
Переглядів 7021 день тому
Watch this video to see how you can create a cartoony landscape in just a few minutes. Download link: www.fab.com/listings/5b105f36-5189-4609-bdc7-0ac3634c6f0e
Cartoon Procedural Nature for UE5
Переглядів 5121 день тому
Download link: www.fab.com/listings/5b105f36-5189-4609-bdc7-0ac3634c6f0e
Quick Start Anime Procedural Island
Переглядів 18621 день тому
Download link: www.fab.com/listings/6a893fa8-56af-40a1-9d0e-d6ff0fd10f35 This video shows how you can use the UE5 pack Anime Procedural Island to create in minutes, cartoony landscapes / ecosystems.
Anime Procedural Island for UE5
Переглядів 11221 день тому
Download link: www.fab.com/listings/6a893fa8-56af-40a1-9d0e-d6ff0fd10f35 This pack will help you procedurally design in UE5, in just a few minutes, beautiful anime / cartoonish islands with foliage, rocks, vegetation, water, skies. Everything is fully customizable so you can change hundreds of parameters in the material instances to create your own unique stylized island. The pack also comes wi...
Stylized Procedural Nature V3 for UE5
Переглядів 6028 днів тому
Download link: www.fab.com/listings/46b28d5a-2c30-43e2-a0b1-fdd15c944605
Stylized Procedural Nature V2 Quick Start
Переглядів 172Місяць тому
This UE5 pack will help you procedurally design in minutes, large beautiful stylized landscapes with water, foliage, animated skies, rocks. In this video you can learn how to do it. Download link: www.fab.com/listings/291405a3-fc6f-4476-9cc8-ea037f31a009
Stylized Mountains Nature for UE5
Переглядів 49Місяць тому
Demo level - Stylized Procedural Mountains Nature for UE5. Download link: www.fab.com/listings/291405a3-fc6f-4476-9cc8-ea037f31a009
Stylized Procedural Nature for UE5
Переглядів 130Місяць тому
Download link: www.fab.com/listings/388403b8-6a31-4da7-ab67-9f781ef832e8
Quick Start Stylized Procedural Nature Ecosystem for UE5
Переглядів 288Місяць тому
Quick Start Stylized Procedural Nature Ecosystem for UE5
Stylized Procedural Ecosystem V2 for UE5
Переглядів 247Місяць тому
Stylized Procedural Ecosystem V2 for UE5
Localized Volumetric Fog for Unreal Engine 5
Переглядів 266Місяць тому
Localized Volumetric Fog for Unreal Engine 5
Aztec and Maya Smart Materials for UE5
Переглядів 71Місяць тому
Aztec and Maya Smart Materials for UE5
HDRI Earth's Stratosphere Skyboxes for Unity
Переглядів 18Місяць тому
HDRI Earth's Stratosphere Skyboxes for Unity
HDRI Earth's Stratosphere Panoramas for UE5
Переглядів 132Місяць тому
HDRI Earth's Stratosphere Panoramas for UE5
HDRI Sci Fi Indoor Panoramas for Unity
Переглядів 352 місяці тому
HDRI Sci Fi Indoor Panoramas for Unity
Very nice. It looks like the stone pine, map. For a bit more detail, throw in a river to break up the scene, and then set a focal point, A nice lake, or waterfall? Give the scene some interest. Maybe, the weather is changing? I have been working with dynamic weather for years. Rain, or snow changes everything. OR this. Use Fluid FLUX, for accurate water effects, It creates a huge benefits for detail. And your characters can swim. Download the RURAL Australia pack, and that will give you Seagulls in flight. All my maps have that . Keep up the good work.
Thank you for suggestions, I will definitely take them into consideration.
Nice. It must be great to walk around there, in your own world.
Can't wait for it to be available
Hi, it will be available probably today on Fab Marketplace. I will post a link in the description.
Is this for sale?
It will be in a day or 2. I am waiting for Epic to validate and publish it on the Fab. I will post a link in the description as soon as it is online.
Thank you for you hard work
What is the difference between your 'Ultimate Gunshots' pack and the 'Punchy Gunshots' Pack?
They are different packs with different sounds
@ioanmatei5900 ah, ok. 👍
2:04 not too sure on the weird reverb in the shot sfx, very noticeable on loop. The bullet casing folley should be sperate from the gun fire sfx as well.
What If I want to add my own material?
You can do it, of course...
cool!!! is this pack work with path tracing?
It should but I have not tried it to tell you for sure...
Hello! I purchased these off FAB. They look awesome. I am looking to use these as HDRI backdrops but they look pixelated. Are they not designed for that purpose? Or is there a setting I might be missing in unreal to make them sharp/clear backgrounds? thx!
Hello, they are designed to be used with HDRI backdrops, of course, but when you stretch a texture on a sphere, 8k is not enough to be crystal clear and sharp. They are designed to be backdrops. Try to add volumetric fog into your scene or use other techniques to improve visual quality and do not forget they are meant to be used as backgrounds. Even a 16k resolution texture would no be as sharp as regular 3d assets.
hello, where could i download the first skybox that you showed?
Hello, I have just updated the description with the download link.
I'm sorry, but I see ghosts that dissolve, that's not a PRO solution
Can you make the foliage interactable?
I could but it would not be very wise..On such a large landscape it would be a huge problem for optimization...
1990's resolutions :)
the resolution is 8k..in 1990' resolution was 0.5 k
this looks really cool! Any chance for a playable demo? If not, no big deal.
It would be complicated since there are 13 demo levels, so I would have to make 13 demo levels. But everything you see in this movie is part of the pack, including the demo maps...
Hello! I was wondering if this Skybox Panoramas would work in Unity 2019.1.10f1? I am aware it says Minimal compatible Unity version Unity 2022.x in the Fab's webpage but just want to be sure... I am planning to use it in a VR Project. Thanks
These are just HDR files and they should work in any Unity or Unreal version. You might need to export them on your hard disk and reimport in your older project (just in case they do not work automatically)
Amazing! Where can I buy?
Hi, I have just added the link to the description.
@@ioanmatei5900 Fantastic, Thank you.
@@ioanmatei5900 Purchased!. Thank you they look beautiful. Cheers ! x)
@@TowardTheSky Great, Thank you!
5:23 when I drag and drop the tree spawner in, as I let go of the mouse button, nothing happens and it doesn’t get added to the hierarchy nor the project itself. I rewatched the video and redid all the steps and the same thing happens every time. I’m using 5.4.4 and up until that point everything has worked perfectly. Any ideas?
Sure, you have to enable the Procedural Foliage in Project Settings or Editor Preferences. After you do that restart the engine and everything will work...
@@ioanmatei5900 lawd, I’m a dumbass lol. Thank you 😊
@@ioanmatei5900love this by the way, great work and well worth the money 😊
@@jeramiahgentry4660 Welcome!
💭cool
Can i use it for photorealistic scenes ?
If it fits your scene, you can. The HDRI is not exactly photorealistic...
Instead of applying snow to trees, it should either swap out the tree models for winter trees (no leaves) or pine/spruce only...theres no leaves on trees in winter 😉
This is looking really good!
I am glad you like it...
Dude, if you are going to use these videos for the AssetStore, at the very least add a link to it in the video's description to the Asset itself as well so people can find it through the videos. It should be common sense.
Can I keyframe animate the Material parameters of material instance where I can mask off the cloud from 100 to 0 in sequencer. I'm not able to find anything on it. can you please help me
I do not know if this is possible, I am not very experienced in working with sequencer
@@ioanmatei5900 ohhoooo so I can't animate for cinematic :( Anyways thanks
@@MightyZeusXo I didn't say that :)
is this like and hdri????
This is not HDRI. HDRIs are equirectangular images, HDR format, full panoramic (360 degrees). The skies in this pack are regular textures (PNG) and they cover only half of the sphere. So the landscape is a separate heightmap with it's own textures.
nice work! What river passes in real life on that heightmap?
Thank you, it is a heightmap from Russia, I do not know the name of the river...
Hey, do any of your packs have a suppressed style sound FX? It all sounds damn good so far. Edit: Ohh it might be Random_Gun55 from Mixed Gunshots
Yes, and you can also check this one..it also contains suppressed gunshots: www.unrealengine.com/marketplace/en-US/product/punchy-gunshots
all your HDRI look amazing... but is there a way to animate them ?
HDRIs are usually used as backgrounds so most of the time there is no need for animations. I will be releasing soon some animated skies in the future but they will not be HDRIs
your Landscape Actor read that it was at 4K = ~2.5 miles in each direction. thus, this is in reality, only ~6.25 miles square [total-area]. additionally - i don't respect selling real-world terrain data on the marketplace. importing geotif's into Terrain Software & converting to a 16-bit .png is a beginner-friendly process; you ought to be teaching others how to do it via tutorial- rather than peddling assets.
You are very wrong unfortunately, which clearly shows that you are the beginner here. Everything I advertise is true and if it were not true, Epic would not allow it on the marketplace. When you will know how to create a 4k resolution real-world heightmap with a surface of 225 square km, you will be a pro. Good luck!
@@ioanmatei5900 you're either ignorant or disingenuous. Unreal's landscape resolution is in centimeters: in your case, 4033 cm. It doesn't matter if the heightmap you're sourcing covers a "real-world" area of 225 KM sq., it DOES NOT EQUATE to that size in Unreal Engine. for your statement to be true, your Landscape Actor would have to be 1500000 uu/cm - NOT 4033; which is about 372 times larger than what it really is.
furthermore proven by the fact that your heightmap files are only 10-20mb in size.
@@elganzandere you are wrong again. I am selling more than 20 asset packs on UE Marketplace with heightmaps which are 4k or 8k resolution and the surface area you can create in Unreal is between 64 square km and even 3600 square km. Take a look at this video which is one of my products: ua-cam.com/video/QFzjOINXoSA/v-deo.html . It has a surface area of 3600 square km and the heightmap is 4k.
@@ioanmatei5900 my criticism is about THIS video - where you show the Landscape Resolution (4033).
At Least link the files in the description.... Where is this?
I just added a link in the description.
How can you desinate areas not to get grass etc?
you will have to modify the foliage types, remove the grass in the existing one or create a copy and remove the grass in the copy.
how do you remove foliage?
how to rotate it?
Have you tried rotating the sphere inside the Blueprint?
Nice
Thank you!
Noce
Thank you!
If you wanted to make it way more natural looking, I would have little rivers of lava coming down the mountains and gathering and pooling in the low parts of the map, but the sound and steam effects are pretty nice.
Hello I’m really interested in this pack but I wanna make sure the area of Russian I’m interested in recreating is included. Is there a way you can confirm
Hi, I did not store the exact included areas. I can tell you for sure that these are part of Siberia, Russia but I can not tell you exactly which parts.
these are really pretty! are these drawn by hand or modeled?
These are AI generated
First
wow! youtube recommending outstanding stuffs at midnight. as always.
Could I use these systems with low poly models and stylized shaders?
Yes of course, the Open World Template is independent of the assets you use. The only thing you might want is to modify a little bit the snow particles and rain particles (make them a little bit more stylized) but other than that it is independent of the assets you use for landscape, vegetation, rocks, buildings etc.
So, the system is day/night cycles && seasons with appropriate weather?
@@mattkaiser8984 yes, something like this...but you don't have seasons, you have weather presets..You can use the existing ones or create new ones, by modifying about 200 parameters.
I-m seeing a lot of graining in the clouds and so far no luck fixing that, can't get it to look good :( Any way to do this?
Hello Miguel, can you please send me by mail some screenshots? (my e-mail can be found in my UE5 Marketplace Profile.)
I bought your asset in marketplace. However, when I opened the project and Example maps, the Level waa black. So, I had to make skysphere, which I learned from other youtuber's video. Could you let me know about the setting(i.e. the size of sphere, or whatever)?
I don't have HDRIBACKDROP
Thank you for buying my product. My pack comes with everything you need so you don't have to learn from other posts / videos. The reason why you have got a black screen when you opened my demo levels was because you did not activate the FREE plugin HDRI Backdrop which is already installed in UE5 but you will still need to activate it from the plugins tab. From the plugin you can change easily the size of the syphered depending on your needs. So if you want to create a large level inside the skysphere, you will have to make a large skysphere of course. By default, the initial the plugin comes with a small size skysphere but you can increase it by simply changing a parameter. If you have any other questions, do not hesitate to ask.
dope
You say the weather effects also have sound effects? It'd be nice to hear what they sound like here.
indeed, for all the weather effects like, rain, medium rain, heavy rain, thunderstorm, blizzard etc there are high quality sound effects included. Please check my other videos about this product and there you can here them all. Check this one for example: ua-cam.com/video/qYqki-IgB6Q/v-deo.html
wooooow
Very nice! How to get it?
Hi, It will be on Unreal Engine Marketplace very soon. I will post a link in the description as soon as it is live.
These are superb skyboxes and with the use of shadow casting/receiving software these boxes can be used to emulate many task-heavy "real" objects or used as is for backgrounds. Beautiful work, Mr Ioan Matei!
Thank you very much, I am glad you like it!
This guy knows his stuff. Stunning work if not a little pricey? Five stars anyway!
Thank you for the kind words. Some of my work is on sale, by the way...
blockadelabs ?
will this work in VR andriod ?
Hello, I did not try it on android but it should work.