![Triggerhappyfreak](/img/default-banner.jpg)
- 40
- 73 996
Triggerhappyfreak
Приєднався 15 лип 2023
Welcome to my channel! This is where I just post whatever Halo or other content that I can conjure up. This is more of a hobby for me than a part time job, so sorry if I don’t regularly upload some sort of video from time to time. Thanks!
Halo Games 1-4 First Missions All Played At The Same Time
The first mission from Halos 1-4 played at the same time played on the Master Chief Collection.
#halo #gaming #halomcc #gameplay #xbox
#halo #gaming #halomcc #gameplay #xbox
Переглядів: 90
Відео
Halo Infinite Banished Enemies and Bosses Showcase
Переглядів 3,2 тис.Місяць тому
All alien Banished Enemies, and Bosses taken in Halo Infinite’s Forge! Sort of struggled with the camera at the beginning of the video, but later on I started to get better at it. Sorry for the long empty months with no uploads. Finally posted though! Credit for music in this video goes to the UA-cam Channel, unggoymaster1217. #haloinfinite #halo #gaming Timestamps 00:00 - Intro/Grunts 02:07 - ...
Ik’Novus vs Halo Infinite Enemies - Halo Infinite AI Battles
Переглядів 3697 місяців тому
Ik’ Novus. The one who tears on the flesh of his enemies with his teeth, who swallows his victims while they’re still alive. He is ruthless and will do anything to make sure that he comes out on top. This Banished Bloodstar is deadly and slightly overpowered against these enemies he faces off. #halo #haloinfinite #xbox  All footage in this video along with the music goes to 343 Industries and ...
Hyperius and Tovarus Battle Against Halo Infinite Bosses - Halo Infinite AI Battles
Переглядів 9 тис.7 місяців тому
Hyperius and Tovarus face off against some of the many bosses in Halo Infinite. These two Spartan Killer brothers are efficient at what they do. They even had the guts to face off the demon himself: The Master Chief. Now they will test their skills against bosses from the Halo Infinite campaign! With Forgeable Ai now in Halo Infinite, there’s no limit to what you can do in the game! #halo #xbox...
Starfield music - All Exploration OST
Переглядів 6 тис.10 місяців тому
Starfield music - All Exploration OST
Wonderful song choice and edit🎉
@@shepard4 Thank you so much! Let it Happen is one of my favorites
i wish the stupid shit about the starborn didn't happen. i was quite enjoying the game until then. sure it was supremely irritating in that it had no map, and the physics and lack of jetpack and repetitive dialogues by NPCs and 100000 loading screens and all that... but i could still enjoy it. but when the STORY became ridiculous, i couldn't take it anymore. when they pretended like becoming starborn and replaying the game again is some cool feature, i fucking lost it
It's a way to incorporate NG+ into the story. Few games that have NG+ actually do that
@@Fuar11 making a concept out of it doesn't help, it's a shitty concept. they could have at least done something like allow us to play online with others in other universes instead of repeating the same game with minor variations
@@AB-yp7nc NG+ is a shitty concept. Heard it first here folks
@@Fuar11 your comments there actually are other folks besides you out there who also need to be told that developing a game with a tiny story line and asking players to play the same game on repeat is a lazy scam
W edit
@@P0P_Gio Thanks!
@@Triggerhappyfreak-if9ss np
they absolutely butchered the Banished aesthetic in this game. We went from a band of grungy, brutal, guerilla space pirates to... the covenant but with red vehicles.
do master chief vs every enemy
🎉🎉🎉 w edit
Thank you so much!
Balkarus isn’t a high value target
Bipbap is so weak
And those grunts have shields
And also, there is other grunts that are bosses and are called biyhap
Haven’t heard about the Hunter banished because I’ve only seen the hunter
Those are Red Hunters, They are Tough AF
@dracjulisv I died to them a lot in the House of Reckoning.
@@Triggerhappyfreak-if9ss Kinda Same
Why do chosen aliens even have shieldsp
I actually don’t have a solid explanation for that, but in Halo Wars 2 there were brutes designated as Atriox’s chosen which were brutes with special looking armor, and brute shots. Maybe it’s kinda the same thing for the chosen banished, where they might have been specifically chosen by higher ranking banished leaders to have shields. That’s the long “lore” explanation. Or they’re just aliens with shields.
Haven’t heard about the brute berserker so it actually punches you but it’s fast and when it punches you, it takes out a lot of your health that it’s low energy shields
OH YESSSSHHH
Lol
"And then you will realise that all you has built... Was a tomb.."
Oh yeah..
While the Banished in Infinite look absolutely flawless, the one issue I have with them is only a select few of the ranks fit the Banished aesthetic. To me those being the Grunt Mule, Jackal Major, Elite Major/Zealot, Brute Sniper/Berserker/Officer/Chieftain, Ardent Hunter, and most bosses. The rest look like they could fit in with the general Covenant roster. In Halo 7 I hope 343i finds a way to make Banished units look apart from the Covenant while retaining the color coded enemy rank structure we’re all accustomed too. Bringing in Banished themed weapons and vehicles from HW2 would be pretty cool too. EDIT: I know I technically got a lot of the ranks wrong, I’m just so used to the classic ranks.
@@nicholasshealy9040 No, you’re totally right. It would make sense for those more Covenant looking banished if they were a splinter faction that joined the Banished like the Keepers of the One Freedom where that faction retained their more Covenant look. It would just be nice if we saw a little more Halo Wars 2 looking brutes, and elites with more grittier looking armor, that had more darker crimsons in their coloration than brighter reds. The Banished looking enemies in this game do already look good, and do have some of that grit to them, but I would still prefer more Halo Wars 2 looking Banished.
@@Triggerhappyfreak-if9ss Yeah, you get it! But I don’t want every Banished rank to just be varying shades of red, because then they’d be monotonous to fight and look at. It’d be H3’s Brutes all over again, we need that color variety.
@@nicholasshealy9040Yeah. Having that variety with both Covenant looking Banished and Halo Wars 2 looking Banished, along with hopefully the flood too, would just make the perfect Halo game. Halo 7, please. 🙏
Its a sin we didn't get playable elites given how absolutely amazing they look
Would’ve been the best opportunity of Halo to include playable elites in Infinite. It’s weird because in canon, elites and Spartans trained together around Infinite’s time, so to not have them playable is a little jarring.
Please make one for the Swords of Sangilios. Wort-Wort-Wort
Buen vídeo Bro, un subscriptor más, nomás no me gustó Bazzus, pues cuando lo enfrentas se ve más agresivo y rápido con su martillo, pensé que mataría a uno al menos(lo mismo con el maestro espadachín).
Yeah, I don’t know what was going on with both of their AI. I thought that they would put up a good fight, yet they didn’t. I’ll have to do a rematch of some kind with them.
Johnson was an orion project candidate (and the only survivor of such!) The same project that birthed the spartan projects. Johnson easily ko's forge. Johnson is essentially a superhuman.
Damn the elites are so great looking in this game
@@thebass4511 They are definitely up there with the original trilogy’s elites, and Reach’s. Very faithful design
@Triggerhappyfreak-if9ss yeah i love how sleek they are, feels like a blend of ce and h2a
Also the high value targets I kinda describe as the BOBs of infinite, cause if anyone remember the BOB elites on infinite, I describe infinites targets as those
Man, this game's "Covenant" and Forerunner designs are perfect, it took 343 9 years of garbage designs, but they actually did it.
@@sevimspaulding9805 The designs for the enemies in this game are phenomenal. They did a really good job of returning the old art style
Yea if only infinite campaign was as good
I just wish the grunts where more spiky and there were less blue in the designs of the easier enemies
whats da music
@@JaiMurdock Credit to the extracted game music in this video goes to UA-cam channel unggoymaster1217. Here’s the link to the extracted music I used: ua-cam.com/video/NjLT9P0a2x4/v-deo.htmlsi=qWIoFZmeMcNdk0Nh
Fun fact: there are grunts ultras with energy shields but they only appear the campaign
@@Alfa-uq7qe Yeah. Their rank, at least in the Halo Encyclopedia book, are designated as the Bouncer.
I noticed those skirmishers are just female jackals. That would mean skirmisher is just a commando rank for all kig yar
I think Reach's Skirmishers are a subspecies of Jackal, and Infinite's are basically Jackal Ultras. I like both.
@@emperorfridgethedude There are a total of 3 different sub species. The skirmishers from reach are called Tvaon skirmishers. The ones in infinite are your classic jackals (ruutian skirmishers or jackal skirmishers)
@emperorfridgethedude the only ones we haven't seen are ibishan skirmishers, but the jackal heavy rank was said to be the most dangerous of all kig yar.
Despite its other flaws Halo infinites enemies are spectacular
I agree. The designs of this game’s enemies are really good
make more of these halo edition
Well, at least music and exploration ambient was on point am i right?
The music is definitely one of Starfield’s strengths. The ambient space music really are some of the best parts of this game. I do love this game’s soundtrack
You fucked up Jega’s settings bro
Adding bosses to halo and giving fire ass enemy's is the best thing they add to halo infinite
I only thought it could be a dream. Oh, how wrong I was.
🥶 You forgot the Front
I knew I was missing something. 😅
I like this Edit Compilation @@Triggerhappyfreak-if9ss
W video but my God man L camera work. You e really got a good thing going here but dude please work on the camera skills. Random zoom ins, hardly seeing all the combatants, too far out at times, like bro just an elevated, medium distance shot with all fighters on screen is all we need. Otherwise good stuff
Yeah, first time doing ai battle vids, but that’s alright. That’s what this channel is about. Learning from mistakes and getting better from feedback so that my videos can improve so thank you! I’ll definitely just leave the camera in select positions where you can see all combatants instead of doing zoom ins, and circles.
The scene where 6 hold jorge's tags always hits hard.
It’s my favorite cinematic shot in Halo full stop.
Why does jega not attack
I can kinda see how Jega works in this game. In Halo Infinite if you attack him he will often stutter, and delay his attacks. This might be the reason he rarely attacks because there are two enemies attacking him all at once causing him to be in a never ending stutter. He’s also a stealthy boss, so he’ll try to get around them to attack which causes him to delay his attacks even more. Or forge might be bugged, and his ai forgot to attack.
The Forerunners wouldn't even notice the banished as a threat
Now we know why Escharum is in charge. They probably had it out during power transfer lol
That’s sick we need more halo games
Good job
Thanks!
from the thumbnail i thought this was megablocks
New DLC for fallout 4 you can turn yourself into a ghoul, and some new perks
hey bro wanna join a discord server of halo editors?
I’ll definitely look into it. I’ll let you know if I join. Got a pretty busy month, so I’ll let you know then. Thanks for the invite!
YOUR KIND?! ⚫️⚫️⚫️
Lmao
Who is that lil white chick she sexy as the hell