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Stich991
Приєднався 12 чер 2016
Initial D Another Stage -Eurobeat Mod v.1.1- ~Full Playthrough~
This is a full playthrough of a Rom Hack of Initial D Another Stage I've recently made in which most of the tracks have been replaced by Eurobeat songs.
- Track "Intro" has been replaced by "GAMBLE RUMBLE" (sequenced by DVDANGLO)
- Track "Ringtone" has been replaced by "SPEEDY SPEED BOY" (sequenced by LIMETRANCE)
- Track "Akina" has been replaced by "I NEED YOUR LOVE" (sequenced by CWTOBBY_)
- Track "Myogi" has been replaced by "IMPACT BLU" (sequenced byTSURYU-KIBEGAMI)
- Track "Akagi" has been replaced by "NIGHT OF FIRE" (sequenced by DVDANGLO)
- Track "Iroha" has been replaced by "DEJA VU" (sequenced by CWTOBBY_)
- Track "Story" (id:10) has been replaced by "NEXT" (sequenced byTSURYU-KIBEGAMI)
If you want to check this Rom Hack out: www.romhacking.net/hacks/5071/
~ RACES TIMESTAMPS ~
- Vs. Iketani = 2:10
- Vs. Iketani 2 = 10:53
- Vs. Nakazato = 20:24
- Vs. Mako & Sayuki = 28:50
- Vs. Shingo = 36:19
- Vs. Keisuke = 44:23
- Vs. Iketani 3 = 51:24
- Vs. Keisuke 2 = 59:21
- Vs. Mako & Sayuki 2 = 1:08:21
- Vs. Kyoichi = 1:17:07
- Vs. Keisuke 3 = 1:24:51
- Vs. Nakazato 2 = 1:31:51
- Vs. Takumi = 1:40:25
- Vs. Bunta = 1:48:48
- Track "Intro" has been replaced by "GAMBLE RUMBLE" (sequenced by DVDANGLO)
- Track "Ringtone" has been replaced by "SPEEDY SPEED BOY" (sequenced by LIMETRANCE)
- Track "Akina" has been replaced by "I NEED YOUR LOVE" (sequenced by CWTOBBY_)
- Track "Myogi" has been replaced by "IMPACT BLU" (sequenced byTSURYU-KIBEGAMI)
- Track "Akagi" has been replaced by "NIGHT OF FIRE" (sequenced by DVDANGLO)
- Track "Iroha" has been replaced by "DEJA VU" (sequenced by CWTOBBY_)
- Track "Story" (id:10) has been replaced by "NEXT" (sequenced byTSURYU-KIBEGAMI)
If you want to check this Rom Hack out: www.romhacking.net/hacks/5071/
~ RACES TIMESTAMPS ~
- Vs. Iketani = 2:10
- Vs. Iketani 2 = 10:53
- Vs. Nakazato = 20:24
- Vs. Mako & Sayuki = 28:50
- Vs. Shingo = 36:19
- Vs. Keisuke = 44:23
- Vs. Iketani 3 = 51:24
- Vs. Keisuke 2 = 59:21
- Vs. Mako & Sayuki 2 = 1:08:21
- Vs. Kyoichi = 1:17:07
- Vs. Keisuke 3 = 1:24:51
- Vs. Nakazato 2 = 1:31:51
- Vs. Takumi = 1:40:25
- Vs. Bunta = 1:48:48
Переглядів: 28 304
Відео
Blood on the Keys (Star Ocean 4 Battle Theme) with Golden Sun Soundfont
Переглядів 8866 років тому
Just a simple tribute to Motoi Sakuraba using GBA Music Studio. Check out GBA Music Studio: github.com/Kermalis/GBAMusicStudio
all I wanted was an English translation of the game, I still have hope, but while it doesn't exist, I'll enjoy these amazing 8-bit eurobeats 🗣️🗣️🗣️🗣️💥💥💥💥🇧🇷🇧🇷🇧🇷
" I N E E D Y O U R L O V E "
still better car models than FH5
44:23 Night Of Fire starts
28:50 - Get It All Right
Banger.
This game looks comfy AF for some reason, is there an english patch?
I NEED YOUR LOOOVE!!
screechy GBA _i need your love_ is so good
How come there's not many instruments in these songs?
I had to cut a lot of instruments because of hardware limitations. When I tested the songs with every instrument they would in the best outcome replace and overlap the sound of the engine, and worstly the game would lag like crazy or the song would become just noise garbage
19:59 that's doesn't sound like Takumi
Hi. Do you have a DL link for the music?
What is the cheat codes in this game ?
“ Gimme your love” with 8-bit sound made my knees weak! Someone anyone do an 8-bit Eurobeat album please!
Wonderful
Eng sub please 🥺🥺🥺🥺🥺
New sub received for you:)
The pixelated eurobeat lmao 2:13
How do you download that game????
Search the rom in internet Put on google: Intial D gba rom, and then download it from wowroms To play the rom, you will need an emulat or that you can find on the play store I recommend the john emulators
Immediately knew the song, I need your love! I wish they did some 8bit versions of some official songs used in the anime, tho I do like the eurobeat inspired soundtrack of the original.
I have a question. I don't mean disrespect but... If there's the Eurobeat mod, that means someone's working on a translation, right??
I NEED A FOOKING TRANSLATION OF DE CHOICES
Here you go: idforums.net/index.php?showtopic=43874 (For the first 2 missing screenshots you can refer to 33:18 and 11:43 respectively). Also, recently a great tutorial (ua-cam.com/video/i1R2pF9Ru2U/v-deo.html) made by Tofu popped up on UA-cam, I suggest taking a look at it too
15:51👍
Okay, I finally figured out how to unlock Bunta in Free Battle This is basically what I did on my playthrough: 1. I never upgrade my car (I used a Stock AE86 from beginning to end of Story mode), also I think you can tune your car but I didn't. 2. Be at Level 'Master' before fighting Takumi, in order to do that you can actually grind if you didn't challenge Keisuke for the 2nd time Basically here's my win ratio to all the characters in the story mode; Iketani : 3-0 Nakazato : 2-0 Keisuke : 3-0 Mako & Sayuki : 3-0 Shingo : 3-0 (I didn't include Kyoichi 'cause I only fought him once on my playthrough) 3. Beat Ryousuke before fighting Takumi, in order to do that you must beat Keisuke for the 3rd time and then a cutscene occurs between you, and Ryousuke. In the next day, DO NOT ATTEMPT TO CHALLENGE ANY CHARACTER because it can be AVOIDABLE, at 1:31:50 the person challenged Nakazato instead of skipping it, if you did skip/refuse to challenge then another cutscene occurs in Akagi and you will fight Ryousuke. After you beat Takumi, you can go to free battle and fight Bunta and there you have it.
I didn’t know we could race Bunta in A/S because the game took place during Second Stage, also nice pic.
Aight Guys You need Tutorial? Try This: Android- 1.Download UniPatcher. 2.Go to UniPatcher. 3.Select the isp file on the first tab. 4.Select the gba rom in the second Tab.(Download the Gba Rom first.) 5.Select where you Save the Patched Rom. 6.Then tap the save button. (Enjoy your Eurobeat Patched Iso). Also,Subscribe To Stich991 and turn on Notifications!
❤ ❤ ❤
How to play this stuff.? I cant play the game., I have change the format but still cant play the game
Você precisa da rom do jogo e do arquivo que ele tem na descrição dai se você tiver pelo celular usa o unipacher ele junta a rom e o ips se for pelo pc eu não sei dai tu pode jogar.
hi, ive been trying to change some of the graphics for this game (i am an absolute noob at romhacking and dont know the basics) and im wondering if you could help me as youve changed the first image to display your name, im sorry if this comment isnt understandable, but english isnt my first language
Unfortunately I was able to just edit the intro screen, since both screen were in black and white guessing the colors wasn't too difficult (as for the correct pallette for the blue part in my logo it was found completely randomly). Generally speaking, editing the graphics is quite troublesome if you don't know how to use the editing tools (trust me, I tried countles programs until I found the ones that were the most suited for the job). The 3 programs I used were: GBAGE, Tile Molester and Photoshop (but you can use GIMP of course). Basically I found the offsets of the graphics I wanted to edit with Tile Molester, I then opened GBAGE and went exactly to the offset I just found and clicked "Save as a Bitmap", I edited the newly created image with Photoshop and then finally I went back to TIle Molester and replace the old graphics with the new graphics I made in Photoshop I would suggest taking a look at some tutorials to help understand better the steps I took to edit the intro screen. I also leave you some helpful documentation on the programs I used: tutorial.feuniverse.us/gfx/gbage wiki.metroidconstruction.com/doku.php?id=general:guides:tile_molester_graphics_guide
@@stich.991 Thanks!
I would prefer a english patch 😭
Me too And more songs But I need your love sounds pretty cool, I would like if they put also You're gonna be
Hey I played this game quite a bit but I don't know how to unlock Bunta in free race. I found a guide online which said beat Ryosuke and so I did but Bunta is still not unlocked. What am I supposed to do?
I am not 100% sure about it but I think it has to do with your “driving level” or the “winning percentage” (or maybe even both). After beating an opponent the result screen will show up ( for example at 42:17 ), on the left you will see (in order from top to bottom) how many times you faced that opponent, how many times you won and how many you lost; lastly the game will tell you the “winning percentage” (it’s just the ratio between how many times you won vs how many times you faced that opponent, for example, if you raced that opponent 4 times and you only lost once you would get a rating of 75%). On the same screen the game will show your “tuning points” balance (it’s the sentence on the red stripe below the winning percentage; “合計チューニングポイント” in Japanese… You use them to buy upgrades for your car) and below that your “driving level” (sentence on the blue stripe, “あなたのドライビングレベル” in Japanese; I am not sure how the game calculates how many levels you receive from a particular win but I suppose it has to do with your opponent and how far in you are in the story; in this playthrough I faced Keisuke 3 times and the game gave me 7, 8 and 9 levels respectively each time I won, meanwhile I raced Nakazato twice and I got 4 and 5 levels respectively). I did 5 complete playthroughs to test the changes I made to the game (for the Rom Hack) and I unlocked Bunta each time (but I never challenged Ryosuke); in each playthrough I never lost to an opponent and if my character wasn’t challenged by somebody I would use the phone to arrange a race ( example at 1:31:38 )… I would never leave a day go by without racing somebody. My suggestion would be to win everytime and also to phone skilled opponents (like Keisuke and Kyoichi) if you don’t have a race planned after work… this way you will have a 100% “winning percentage” with each opponent and you will get a lot of “driving levels” from all of those races (for reference, in this playthrough I got to level 82 after Takumi and I unlocked Bunta).
@@stich.991 hm... It's kinda weird I tried the same but nothing worked maybe I should try again. Also I have another question is EG6 completely useless?
@@Vlat_ I also did some more research to the requirements for unlocking Bunta, according to one user on this ( game.5ch.net/test/read.cgi/poke/1019023936/?v=pc ) board one of the requirements is to listen to the store manager story, apparently in his story he directly refers to Bunta, describing him as the fastest (and craziest) driver of Akina (you can find this dialogue in this video between 17:42 and 17:47 ... I went through the dialogue really quickly but watch out for "文太“, it's the Japanese word for "Bunta")... Maybe the choices you make at the gas station can be requirements for unlocking Bunta. As for the EG6, I think I used it once for the story mode but I did not like it, as it is a FF car the game won't let you use Drifting Techniques (except for the Handbrake Drift during hairpins). It is a quite difficult car to use (especially if you don't upgrade it). That said, its Brakes and Tyres are quite better compared to the stock AE86, so if you make mistakes during a race you will not lose too many Brake and Tyres points. If you want a more different challenge where you have to use only slow Grip techniques that's the best car.
@@stich.991 I also wonder if there are any differences between the FR cars and 4WD and what difference does upgrading make? For example if I upgrade the brakes will I use less brake points or will it be easier to overtake? And what about other upgrades?
Okay, I finally know how to unlock Bunta in Free Battle This is basically what I did on my playthrough: 1. I never upgrade my car (I used a Stock AE86 from beginning to end of Story mode ), also I think you can tune your car but I didn't. 2. Be at Level 'Master' before fighting Takumi, in order to do that you can actually grind if you didn't challenge Keisuke for the 2nd time Basically here's my win ratio to all the characters in the story mode; Iketani : 3-0 Nakazato : 2-0 Keisuke : 3-0 Mako & Sayuki : 3-0 Shingo : 3-0 (I didn't include Kyoichi 'cause I only fought him once on my playthrough) 3. Beat Ryousuke before fighting Takumi, in order to do that you must beat Keisuke for the 3rd time and then a cutscene occurs between you, and Ryousuke. In the next day, DO NOT ATTEMPT TO CHALLENGE ANY CHARACTER because it can be AVOIDABLE, look at 1:31:50, the person challenged Nakazato instead of skipping it, if you did skip/refuse to challenge then another cutscene occurs in Akagi and you will fight Ryousuke. After you beat Takumi, you can go to free battle and fight Bunta and there you have it.
Music needs improving but ok
It’s supposed to sound pixelated
20:13 feel like a queen chilu
English hack??
My knowledge of text editing in rom hacking is kinda limited, especially when the original rom is in Japanese (nonetheless, I tried my hand at this game too, but with no avail). I did some translations in the past but they all were from English to Italian. Moreover, although I'm able to understand some Japanese I wouldn't say that I'm capable of properly translate it.
@@stich.991 oh ok, what about a translator like Google translate
@@merceze That could also work, but unfortunately it doesn't answer the "how" ... Japanese ROMs tend to have different behaviours when it comes to text encoding than English ones... Not only you need to find where in the rom the text is located, but you also need to find a proper character-table that can decode the text from Hex (data is stored as hexadecimal numbers in the ROM, a character-table assigns a specific hex number to a specific character). For latin based alphabets it's pretty straight forward guessing the character-table since there are only 26 characters in total, but when it comes to Japanese it's a totally different story. To put that in prospective, the Japanese language uses 3 different alphabets (on top of the Latin one) and each one has at least 76 characters, making recursive text search a nightmare. On top of that the game has a fixed room for text that cannot be expanded... and since Japanese usually uses less characters per word than English it's also difficult coming up with short English words that would fit in the space. TL;DR: Japanese text editing is complicated and as much as I would love to translate the game I'm not able to edit the text :(
@@stich.991 :(
@@stich.991 thx for explaining
Can you make a tutorial based on each action you choosed before the turn?
Good idea
Unfortunately, I don’t have too much time at the moment to prepare a detailed video tutorial regarding the different driving techniques (still, I might get around doing one in the future). Back in the day when I started playing this game I referenced this guide idforums.net/index.php?showtopic=43874 for “learning” (more like memorizing the alphabet) the different techniques present in the game. For starters, the game prompts you to make 3 choices while you’re getting closer to a corner: the position of your car (by moving left or right), the braking technique and lastly the “approaching” technique (there’s no official name for this one, it’s basically the last choice before entering the corner). The game has 3 main types of corner: High Speed, Low Speed and Hairpins (and obviously combinations of these 3); as you might guess, the trick is to use High Speed or Low Speed braking and “approaching” techniques depending on the corner you’re a facing, while also keeping the Parameters high (Tire, Brake and Spirit). If you want some sort of hint to help you determine whether you chose the right Braking technique watch out for the text displayed right after the second prompted choice: - If “オーバースピード気味でコーナーへ向かう!!” ( example at 36:49 ) is displayed It literary means you’re entering the corner too quickly (overspeed), in the next prompted choice don’t use slow (grip) “approaching” techniques or you will lose Tires and Spirit points, although drift techniques are good. - If “マシンを適正速慮にコントロール!!” ( example at 7:16 ) is displayed It means you are entering the corner while keeping the car under control, this means you can use Grip “approaching” techniques without any problem . Moreover, the outcome of your choices is also determined by the Parameters, even though the techniques you chose for both braking and “corner approaching” might be correct, if these Parameters are near zero you will suddenly and randomly make mistakes. There are more things to be considered (like the position of the car or specific strategies for each opponent) but I think these are the most important things to look out for, at least for being able to start playing the game. I’d suggest learning and recognizing the techniques listed in the guide while taking a look at my hints and trying for yourself.