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Cyrus Hung
Приєднався 29 лип 2019
Unity2D: HOP
Full name: Hopping On Platforms
A 2D infinite jumping game created by Concordia's Game Development Club, programmed by 3 programmers and with original art from 2 artists. Designed for mobile, simply tap and hold to charge up the ball, and release to shoot, and try to hit the coins (some of which may move the platform mischievously) without missing the platform!
A 2D infinite jumping game created by Concordia's Game Development Club, programmed by 3 programmers and with original art from 2 artists. Designed for mobile, simply tap and hold to charge up the ball, and release to shoot, and try to hit the coins (some of which may move the platform mischievously) without missing the platform!
Переглядів: 46
Відео
Covid-19's effect on the Aviation Industry: Outlook and FAA's regulations
Переглядів 1904 роки тому
A video summarising the outlook of COVID-19's effects on the aviation industry, the research information is up to date as of March 15th, and may have changed thereafter.
Unity2D: Ink Inc.
Переглядів 504 роки тому
A game I made recently using Unity2D, Ink inc. It's a hybrid between a drawing game and an infinite runner. Click to draw lines as platforms for your player, the ball, to land on. Avoid obstacles and collect the ink bottles to replenish your supply and get extra points! Right click to shoot rockets to deflect red projectiles!
Unity3D: First Person Helix Jump
Переглядів 1774 роки тому
My very first game I created with Unity3D. Back then everyone (including me) was obsessed with the hit mobile game helix jump, and I decided to try creating my own 3D models and recreating it as a first person game!
Aerodynamics of Flight 5 - Turning of flight
Переглядів 6 тис.4 роки тому
The finale to my Aerospace series! This video is all about one of the most important aspects of aerospace - how airplanes turn. We use all the information we learned in previous videos to explain all the different steps and aspects to how an airplane manages to turn midair. We also look at Inertia, Load Factor, and concepts like Adverse Yaw, Rate of Turn, and Turn Radius. Video referenced: ua-c...
Aerodynamics of Flight 3 - Wing Planforms and Related Effects
Переглядів 39 тис.4 роки тому
The third video in my Aerospace series! This video is all about Wing planforms - Exploring 4 different types of planforms, their advantages, disadvantages, and when they are most commonly used. We also look at terms like Glide Ratios and Sink Rate.
Aerodynamics of Flight 4 - Axes of Rotation & Stability
Переглядів 23 тис.4 роки тому
The fourth video in my Aerospace series! This time we're looking at the axes of rotation and the different types of stability. We'll take a look at static vs dynamic stability, lateral vs longitudinal stability, as well as what manufacturers do to achieve each.
Aerodynamics Of Flight 2 - The Types Of Drag
Переглядів 3,3 тис.4 роки тому
The second video for my Aerospace series! This video is exclusively on drag, focusing on each of the different types of drag, how it is generated during a flight, and how to minimise them.
Aerodynamics Of Flight 1 - The Forces Of Flight
Переглядів 3,1 тис.4 роки тому
The first video in my Aerospace series! An introduction to the four forces of flight: Weight, Life, Drag, and Thrust. Information includes what generates each of these forces, relevant formulas/laws, and more!
Complete Guide to Making Simple Animations and Videos with PPT
Переглядів 1324 роки тому
A guide on using icons, 3D models, using the "morph" transition, and recording a video all within PPT.
Blockchain in ~5 minutes
Переглядів 2794 роки тому
A video on Blockchain I made for a school project. References: Satoshi Nakamoto’s white paper: bitcoin.org/bitcoin.pdf “Blockchain Basics” by Daniel Drescher “That Book on Bitcoin” by Jonathan Morley “The Story of the Blockchain” by Omid Malekan blockchaindemo.io/ Images used (icons): pngtree.com/so/ledger-icon www.iconarchive.com/show/outline-icons-by-iconsmind/Data-Storage-icon.html thenounpr...
Right from the rectangular planform I had a nagging question. Does a straight wing start to stall at the root and then have the area of the stall radiate out due to the planform? I thought it was due to the typical built-in angle of incidence that is greater at the root and is reduced as it moves out to the tip by means of a long twist.
Thank u for the video keep up man
At 4:30 you show Centripetal force as equal and opposite to a “Reaction” force. If this were true, then these forces would cancel each other out and the aircraft would fly straight ahead, i.e. no turn.
Aircrafts is not a word
Aircrafts? Aircraft is singular and plural.
People like you, is what the world deserves. thank you
The plural of aircraft is NOT aircrafts. It is aircraft. Example: There were 2 aircraft on the runway in Japan, one more than is safe.
thank you for this informative and helpful video!
Its such a pity you stopped making new videos 😢
I was surprised to see that delta wings weren't included in the discussion.
I think the formula for lift that you've showed is wrong, because Lift=1/2*density*area*velocity^2*Cl You used pressure instead of density.
What a great video, thank you
I know this is 3 years old now but @4:38 I think your graph is backwards? The blue would be the elliptical planform and lift profile. The yellow does not look ellipitical, instead it looks like a smoothed corner rectangle, which is the lift profile of a rectangular wing. Oh just continued watching, it's worse than I thought, you continue on saying the elliptical plan form provides a uniform lift profile... You should make a correction announcement in a pinned comment at the least. It's very misinformative. You also say swept wings only advantage is lower transonic drag, but they have other advantages as well. They provide roll stability, the same way positive dihedral would. Swept wings then require no or less dihedral angle.
You sound a lot like mini air crash investigation
I miss an assessment of tapered wings with leading edges rectangular to the fuselage and with only the trailing edges being tapered. what's the effect on drag? and a description of the effects of foreward swept wings on drag?
Types of Stabilities (and Instabilities) in Aircraft Dynamics usman032.blogspot.com/2023/05/types-of-stabilities-and-instabilities.html
Good Day, in normal flight condition i think using an elevator for a turn is almost impossible or i missunderstand something on your video 7:20 ?
Great videos... 👍👍...thank you so much
There’s also wave drag which arises from shockwaves at transonic and supersonic speeds.
Swept wings actually reduce drag at all speeds because some of the air flows along side the wing because they angle backwards much like sliding down a ramp instead of running into a wall. This also reduces lift because air flowing along side the wing doesn’t produce lift like the air flowing directly over the wing does, so swept wings are only fit for high speed flight.
Studying for a minor detail in a daydream
Wish you'd explained how it might be possible to make an elliptical with benign stall characteristics and great strength. Or did R. J. Mitchell have a secret sauce unknown others before or since?
A cleverly chosen combo of camber and twist and thickness can make even a rectangular plan form give an elliptical lift profile. So it is likely camber and twist and thickness have been chosen to have better stall characteristics.
This was quite helpful. Thanks!
super good and useful material. thank you for your patience, help & time!
3:44 "lowest possible induced drag" false
@@SoloRenegade TBH I'm not sure what the "best" way is, or even if there is a best way.
Thanks so much for such a decent video. This is even better than what we get at the aviation academy in England.
The immediate effect of increasing the angle of attack is that air has to double back round the trailing edge to join the rear stagnation point. This is possible for a superfluid such as liquid helium, but not for a viscous fluid like air. Instead there is a flow separation at the trailing edge and vorticity is dumped in the flow. By the topological principle of conservation of vorticity there must be extra bound vorticity of opposite rotation associated with the aerofoil, and this generates extra lift. This extra lift can be explained formally in terms of the Kutta-Joukowski circulation theorem, or informally as the Magnus effect. Note that equal transit time theory is true for liquid helium, but false for liquid sodium. No lift is generated in liquid helium.
Great content, took lot of notes. Thank you.
What about tapered wings that are swept, but only enough to make either the leading or trailing edges straight/perpendicular to the direction of flight?
Swept wings
You didn’t do a bad job at all. Thank you for putting this information out and not rushed at all.
Thank you 'at all'
Thank You very much, for uploading such good quality videos.
So not only does this person do aviation, they do game dev as well. It is so interesting how if you have one thing in common you are fairly likely to have another
The tapered wing is typically used with a washout airfoil design to reduce the stall and spin problems.
BEAUTIFUL VIDEO
This is very helpful and informative, thank you!
Minumum sink speed wont give the longest distance on horizontal path with given altitude or time. I think there is a mistake at that point of explanation. You should check it from different sources. But anyway. Your videos are greatly appreciated. Keep doing friend.
correct, min sink gives longest time before reaching the ground, while best L/D gives furthest distance before reaching the ground.
Thanks
Thank you for posting this I just subscribed
Sir can you reply me
Sir how to calculate CG of swept wing please please please reply
Never.
highly underrated narrator on UA-cam for aeronautics and aerodynamics.
Nice video. And good explanation.
Very easily explained with lots of information which are actually needed. Please keep on publishing new videos on new topics. Thanks
This is rather pogchamp
You may not have thousands of views, but I can guarantee you this is Quality Content,
Thanks so much!
Didnt age well
@@suilujraupe6504 15,371 views
😂😂 15k but not enough to match the quality of this content. Only explanation that made it easy to visualize and understand.
@@guillermobarrios8605 yep
I love you ❤️❤️
It was a good info about wing plan forms. thanks!
thank you for the video but why did not we take into account the wave drag (results from shock waves)?
Hi Gazi! I did explain wave drag in one of the later videos (planforms) but neglected to talk about it for this video. I'll probably re-upload this video in the future with wave drag added in. Thanks for pointing that out!
Love your content