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GymDemoN Gaming
Poland
Приєднався 25 лют 2007
Hello there dear viewer. This is a gaming channel, where you can find game performance tests, some Great Late Reviews and maybe something else, if you look around.
Warcraft II Remastered - 5800X 3D + RTX 3070
Resolution: 1920x1080
Settings: At the start of video
CPU: Ryzen R7 5800X 3D @stock
GPU: Gigabyte RTX 3070 Gaming OC @900mV
RAM: 32GB 3000Mhz CL15 @DOCP
Framerate Limit = No limit
Title: "Warcraft II Remastered"
Battle.net Page Describtion:
Master the tides in Warcraft's second iconic title
Captain your own fleet in the second Warcraft® title created in 1995, now remastered with vivid, all-new visuals and modernized controls!
War between orc and humans rages on across the seas, and the fate of the world hangs in the balance as the great tacticians of the Horde and the Alliance clash. Only one thing is certain: winning this war will demand unprecedented cunning, courage, and nerves of steel.
The Tides of Darkness Rise Again
After you’ve experienced the campaign for Tides of Darkness, prepare to take your honed skills into the Beyond the Dark Portal campaign, which is also included in this complete Warcraft II Remastered package.
Rediscover Iconic Sights and Sounds
Toggle between the classic art and the lovingly updated hand-painted artwork. Take in the full view of epic battles with widescreen support and numerous visual updates for the UI. Enjoy the classic musical themes, now uncompressed and rebalanced.
Join the Frenzy
Integrated with your Battle.Net account, test your friends in multiplayer on classic or custom maps that support up to 8 players at once! Connect globally with players around the world by hosting or joining custom game lobbies.
Settings: At the start of video
CPU: Ryzen R7 5800X 3D @stock
GPU: Gigabyte RTX 3070 Gaming OC @900mV
RAM: 32GB 3000Mhz CL15 @DOCP
Framerate Limit = No limit
Title: "Warcraft II Remastered"
Battle.net Page Describtion:
Master the tides in Warcraft's second iconic title
Captain your own fleet in the second Warcraft® title created in 1995, now remastered with vivid, all-new visuals and modernized controls!
War between orc and humans rages on across the seas, and the fate of the world hangs in the balance as the great tacticians of the Horde and the Alliance clash. Only one thing is certain: winning this war will demand unprecedented cunning, courage, and nerves of steel.
The Tides of Darkness Rise Again
After you’ve experienced the campaign for Tides of Darkness, prepare to take your honed skills into the Beyond the Dark Portal campaign, which is also included in this complete Warcraft II Remastered package.
Rediscover Iconic Sights and Sounds
Toggle between the classic art and the lovingly updated hand-painted artwork. Take in the full view of epic battles with widescreen support and numerous visual updates for the UI. Enjoy the classic musical themes, now uncompressed and rebalanced.
Join the Frenzy
Integrated with your Battle.Net account, test your friends in multiplayer on classic or custom maps that support up to 8 players at once! Connect globally with players around the world by hosting or joining custom game lobbies.
Переглядів: 5
Відео
Warcraft I Remastered - 5800X 3D + RTX 3070
Переглядів 687 годин тому
Resolution: 1920x1080 Settings: At the start of video CPU: Ryzen R7 5800X 3D @stock GPU: Gigabyte RTX 3070 Gaming OC @900mV RAM: 32GB 3000Mhz CL15 @DOCP Framerate Limit = 230 Title: "Warcraft I Remastered" Battle.net Page Describtion: Relive the original Warcraft tale of Orcs & Humans Journey back to the beginning of a 30-year legacy with the first Warcraft® story created in 1994, now remastere...
High on Life - 5800X 3D + RTX 3070
Переглядів 21812 годин тому
Resolution: 1920x1080 Settings: At the start of video CPU: Ryzen R7 5800X 3D @stock GPU: Gigabyte RTX 3070 Gaming OC @900mV RAM: 32GB 3000Mhz CL15 @DOCP Framerate Limit = 230 Title: "High on Life" Stream Page Describtion: Fresh out of high school with no job and no ambition, you’ve really got nothing going for you until an alien cartel that wants to get high off humanity invades Earth. Now, you...
Boooy 2 - „God of War Ragnarök” review
Переглядів 2119 годин тому
Great Late Reviews - series where a random guy on the internet is gonna tell you, if the game is good or not. Boooy… let me tell you a story… a story in which even gods may die… it all began long time ago in a far away land bathed in sun… it began with treatchery of the ones who suppoused to watch over us… I took upon myself to right all the wrongs, but soon it became clear that vengance was wh...
God of War Ragnarök - 5800X 3D + RTX 3070
Переглядів 11214 днів тому
Resolution: 1920x1080 Settings: At the start of video CPU: Ryzen R7 5800X 3D @stock GPU: Gigabyte RTX 3070 Gaming OC @900mV RAM: 32GB 3000Mhz CL15 @DOCP Framerate Limit = 230 Title: "God of War Ragnarök" Stream Page Describtion: THE NORSE SAGA CONTINUES From Santa Monica Studio and brought to PC in partnership with Jetpack Interactive comes God of War Ragnarök, an epic and heartfelt journey tha...
Diplomacy is Not an Option - 5800X 3D + RTX 3070
Переглядів 7321 день тому
Resolution: 1920x1080 Settings: At the start of video CPU: Ryzen R7 5800X 3D @stock GPU: Gigabyte RTX 3070 Gaming OC @900mV RAM: 32GB 3000Mhz CL15 @DOCP Framerate Limit = No Limit Title: "Diplomacy is Not an Option" Stream Page Describtion: Diplomacy is Not an Option is a base-building survival RTS with an active pause, taking place in a medieval fantasy setting, where your choices can decide t...
Elden Ring - 5800X 3D + RTX 3070
Переглядів 31421 день тому
Resolution: 1920x1080 Settings: At the start of video CPU: Ryzen R7 5800X 3D @stock GPU: Gigabyte RTX 3070 Gaming OC @900mV RAM: 32GB 3000Mhz CL15 @DOCP Framerate Limit = 230 Title: "Elden Ring" Stream Page Describtion: THE CRITICALLY ACCLAIMED FANTASY ACTION RPG. Rise, Tarnished, and be guided by grace to brandish the power of the Elden Ring and become an Elden Lord in the Lands Between. • A B...
Here we go again - „World Of Warcraft: The War Within” review
Переглядів 237Місяць тому
Great Late Reviews - series where a random guy on the internet is gonna tell you, if the game is good or not. Yes, here we go again indeed. Another „World of Warcraft” expansion calls for another review. It is tenth already. It’s been twenty years… how the time flies by… I was so different twenty years ago, but so was „Warcraft” too. I’ve been there almost the whole time, exluding era during „M...
The most manly „Space Marine 2” review
Переглядів 1482 місяці тому
Great Late Reviews - series where a random guy on the internet is gonna tell you, if the game is good or not. Ahhh, the bitter-sweet taste of nostalgia again in my lungs, heart and mind… it is so often now, that I’m starting to freight it will devolve into melancholy… but maybe not... as I often remind myself when seeing and experiencing the products of long past times like cars and games - the...
Warhammer 40000 Space Marine 2 - 5800X 3D + RTX 3070
Переглядів 1062 місяці тому
Resolution: 1920x1080 Settings: At the start of video CPU: Ryzen R7 5800X 3D @stock GPU: Gigabyte RTX 3070 Gaming OC @900mV RAM: 32GB 3000Mhz CL15 @DOCP Framerate Limit = No limit Title: "Warhammer 40000 Space Marine 2" Stream Page Describtion: Embody the superhuman skill and brutality of a Space Marine. Unleash deadly abilities and devastating weaponry to obliterate the relentless Tyranid swar...
World Of Warcraft: The War Within - 5800X 3D + RTX 3070
Переглядів 2192 місяці тому
Resolution: 1920x1080 Settings: At the start of video CPU: Ryzen R7 5800X 3D @stock GPU: Gigabyte RTX 3070 Gaming OC @900mV RAM: 32GB 3000Mhz CL15 @DOCP Framerate Limit = 360 FPS in game limiter Title: "World of Warcraft: The War Within" Official Page Describtion: Defend Azeroth from the Shadows Below Journey through never-before-seen subterranean worlds filled with hidden wonders and lurking p...
Warhammer 40,000: Speed Freeks - 5800X 3D + RTX 3070
Переглядів 102 місяці тому
Resolution: 1920x1080 Settings: At the start of video CPU: Ryzen R7 5800X 3D @stock GPU: Gigabyte RTX 3070 Gaming OC @900mV RAM: 32GB 3000Mhz CL15 @DOCP Framerate Limit = 360 FPS in game limiter Title: "Warhammer 40,000: Speed Freeks" Steam Page Describtion: Blaze into high-Orktane mayhem of clashing speedmobs, with adrenaline-fueled combat racing through the brutal Warhammer 40,000 universe. D...
V Rising - 5800X 3D + RTX 3070
Переглядів 133 місяці тому
Resolution: 1920x1080 Settings: At the start of video CPU: Ryzen R7 5800X 3D @stock GPU: Gigabyte RTX 3070 Gaming OC @900mV RAM: 32GB 3000Mhz CL15 @DOCP Framerate Limit = 360 FPS in game limiter Title: V Rising Steam Page Describtion: Awaken as a Vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-...
Dungeonborne - 5800X 3D + RTX 3070
Переглядів 183 місяці тому
Resolution: 1920x1080 Settings: At the start of video CPU: Ryzen R7 5800X 3D @stock GPU: Gigabyte RTX 3070 Gaming OC @900mV RAM: 32GB 3000Mhz CL15 @DOCP Framerate Limit = 360 FPS in game limiter Title: Dungeonborne Steam Page Describtion: Dungeonborne is a first-person PvPvE dungeon crawler blending extraction gameplay with iconic fantasy class design. In a world of sword and sorcery, delve int...
Shadows: Awakening - 5800X 3D + RTX 3070
Переглядів 53 місяці тому
Resolution: 1920x1080 Settings: At the start of video CPU: Ryzen R7 5800X 3D @stock GPU: Gigabyte RTX 3070 Gaming OC @900mV RAM: 32GB 3000Mhz CL15 @DOCP Framerate Limit = No limit Title: "Shadows: Awakening" Steam Page Describtion: Shadows: Awakening is a unique, isometric single-player RPG with real-time tactical combat. You embark on an epic adventure with challenging gameplay, a gripping sto...
Another Crab's Treasure - 5800X 3D + RTX 3070
Переглядів 153 місяці тому
Another Crab's Treasure - 5800X 3D RTX 3070
What the hell happened - Senua’s Saga: Hellblade II review
Переглядів 53 місяці тому
What the hell happened - Senua’s Saga: Hellblade II review
Senua's Saga Hellblade II - 5800X 3D + RTX 3070
Переглядів 123 місяці тому
Senua's Saga Hellblade II - 5800X 3D RTX 3070
Still Wakes the Deep - 5800X 3D + RTX 3070
Переглядів 703 місяці тому
Still Wakes the Deep - 5800X 3D RTX 3070
Age of Wonders 4 - 5800X 3D + RTX 3070
Переглядів 124 місяці тому
Age of Wonders 4 - 5800X 3D RTX 3070
Marvel's Midnight Suns - 5800X 3D + RTX 3070
Переглядів 384 місяці тому
Marvel's Midnight Suns - 5800X 3D RTX 3070
Songs Of Conquest - 5800X 3D + RTX 3070
Переглядів 74 місяці тому
Songs Of Conquest - 5800X 3D RTX 3070
i thought the game was capped at 60 fps on pc
Not if you unlock it using mod ^^
O my god its not game its real
how u have +100 fps in dornogal wtf
i have rtx 3070ti with ryzen 5 7600, its drops too much. when i get dornogal it is around 50-70 fps. 2K resolution
3D CPUS mate they own wow
Was für ein sinnloser test. Im späteren Spielverlauf kriegst du es mit 10+ huntern gleichzeitig zutun. Dann kommt die Hardware ordentlich ins Schwitzen.
How many FPS on medium-high settings?
Hey dude will i ever get 120 fps on rtx 3050 laptop 75 watt?
Nice benchmark. What cooler are you using for the 5800x3d? 360 AIO? Air?
Air: Noctua NH-U12P.
Tough watch it with 360p on phone
Nice one, thanks!
why u have usage of 6gb ram and 900 mb of vram, when i play the game i have constatnyl 3gb vram usage and 14.5gb ram usage ( ON LOWEST PRESET ! )
Because I track process usage and not whole system usage.
@@GymDemoN oh thats the point, thanks !
How do you get that overlay?
MSI Afterburner + Rivatuner Statistics Server
I don't know why UA-cam reccomend Me a performance test of a 12 year old game or neither why did I watched it.
They're trying to get you mate, run! =D
If you don't mind the starwars quote We will watch your growth with great enthusiasm
HTF does the police always know where I am if I kill someone. Makes no sense.
I would say yes, but to unfold the full potential of this world you need 5 expansions, in other words I would play them all!
Phantom Liberty broke me that fucking Robot i was so mad after the Mission
If u talking bout Cerberus I sat in one room for 10 minutes almost in tears bc that mf was waiting outside my only exit
Went from spy thriller to horror. Lol😂
@@theandroids I’ve never been so scared of a fucking robot in a game before
@@popepimpler3467 True.😱
I just wish your companion's had something to do while your out running around. Honestly they gota be the laziest bunch of space explorers I've ever seen. It would of been so much better if after arriving back at the lodge I had calls or emergency transmissions from other members like Beret captured by pirates, you could've had Noel ask you to take her on a mission to gather specimens or Sam radio for help fighting spacers!....Just give these corrector's something to do beside sitting around waiting for us to do it.
I assume that humanity in space would change our height or weight because of different gravity. Some are dependent on oxygen tank in certain planets. It still feels like playing fallout game but only humans. It just lacks world building, like your still playing on the surface of earth but its space you know.
This guy lives in a huge castle in transylvania. I'm sure of it.
<^;.;^> Blah!
Games are art and like with any art, most if not all aspects of it are subjective. However, something that's not subjective but scientifically proven because mathematical is the amount of loading screens. But I am wondering now, could there actually be people who are so numb to loading screens they don't mind even such an insane amount?
Yeah, I can't see Starfield as anything more than Bethesda game design poorly applied to an unfamiliar ganre that they have no experience in. The big thing that they pushed was space exploration and making you feel small among the stars. The saying goes "as vast as an ocean, as deep as a puddle." Reigns true for this game. For the technical achievement, next gen experience, we have bite-sized areas laoded in by a cutscene + loading screen. Moving to a new area also has the same result, so buckle up for a truly riveting time waster. The planets you land on, or maps may or may not have copy-pasted areas spread so far apart, it takes too long to go to each one, basically a shitty Death Stranding. Yeah, it's not gonna feel good to play. You have the Star map to travel to different systems, then the system map to travel to planets? So what the hell am I exploring? Why can't I just fly from planet to planet myself? It's all just one big loading screen simulator. Cities have no local map, so that's a big issue, and it's just barely be8ng addressed. Having to find my way around a city is annoying and involves trial and error. If they wanted to go this route, give me in-game map boards to point me in the right direction. Morrowind did this, so why can't Starfie? It would be so easy to implement, just a big board with a map on it in different places like a tour guide. They have them in malls today, street sighns man cmon! Thank god Star Citizen was competent enough to do this. Most importantly, you mean to tell me, the player, that this is humanities main planet and we have 1 city? On top of that, none of these people know what's actually on it since you can scan everything and sell it as a discovery. It's probably the worst joke of all time. NPC's are braindead and dont react to anything that you do. Fire your weapon in a populated area, and the most you get is a stare from cold, dead eyes, and maybe a facial expression that clearly doesn't look right. AI has devolved, and it's funny because BGS sucked at this anyway. The game is more polished than previous games, but they probably saw how ass this game was and said "well we botched this job. The least we can do is polish the game up a little." Truly a game from this current generation. Companions are stuck to you like gum on your shoe or a shit-stain on your underwear. Even if you treat them like crap or do things they hate, they never leave. How they messed that up is beyond me, considering games like F3, F4, and NV. The companies are also pretty damn forgettable. They can never hold a candle to followers like Kate, Piper, Hancock, Veronica, Rex, Cassidy, Raul, Jericho, Dogmeat, and Fawkes Most importantly, we can't forget the LEGENDARY, cream of the crop, mega chad, crack shot of the Mojave, BOONE! Quest design is extremely lacking, considering most of it is planet hopping to talk to different people (LOADING SCREEN SIMULATOR) or fetch quests. With the technology they have, apparently, they have no phones, radios, or any kind of long-distance communication aside from what already exists in the ships systems. Yet if you steal any kind of item without anybody seeing you, then get arrested, the authorities somehow know that was stolen. Yeah, this guy knows I stole that specific pen in an entirely different star system. Considering the lack of communication, word sure does travel fast, huh? That and they are somehow all psychic for whatever reason. The main quest is terribly written, and considering some people say its the best story they have produced really speaks volumes. You get to play a main story that is one massive fetch quest, and also partake in the worst mini-game of all time in the form of 0 g where's Waldo. Dialog choices majority of the time dont matter because you get the same result every time. If you want to shoot a guy in the face, you'll likely be stopped to progress the quest as normal. Even if you could, it wouldn't matter due to essential characters. This is in every BGS game, and it's by far the biggest hindrance on in-game immersion. Gunplay is basic, and the melee is as horrible as always. With the special powers you get being Walmart brand shouts, and the majority of them are useless. The combat, in general, is outdated. it's sad considering games like Farcry 3, and Half Life 2 feels far better in this aspect. What's the point of ship design if you can just fast travel from planet to planet? It is one of the best parts of the game, and it's useless aside from ship combat that is also lacking. Upgrading your ship doesn't matter either unless you partake in combat. The only reason you would need to upgrade is to jump longer distances due to fuel consumption. You can just make shorter jumps and still get to where you need to go, so what's the point? The UI is a problem as well, needing to rely on modders to fix it as usual. The fact that it took so long to implement FOV is ridiculous because it's the same problem, same .ini file each time. Bethesda is so lazy when it comes to true, proper optimization. Hostile planets dont feel hostile when it comes to environmental effects. It's so minor that it's more of an annoyance, and that shouldn't be the case. It kills the idea of being prepared with the right equipment before taking on a dangerous world. It's one of those things that hurts the exploration because going from place to place doesn't require any thought at all. Where am I going? What's the atmosphere like? What dangerous wildlife could be there? These are questions you should ask, but due to the nature of it, none of that even matters, when it should be the most important aspect. This game would be better if they took the survival approach, but they didn't. The dangers are so pointless aside from annoying icons that I'm surprised they don't just let us breathe in space. As an RPG, Starfield does nothing to keep me invested. It doesn't hook me in to keep playing. Other games have been doing this a lot better, whether it be a pure RPG experience or space exploration. The fantasy of traveling the stars does not exist here. You would be better off playing Star Citizen, Elite Dangerous, No Mans Sky, Space Engineer, Outer Wilds, or Outer Worlds. It's bad enough that top modders are refusing to make content for the game. That's a big problem, considering this game needs it desperately. Even if it had mods, a turd is still a turd even if you polish it up and put a bow on it. What a sad, sorry attempt. I wanted to like this game so bad, and I was so hyped for it. When I started playing this game, I was ok for about 10 to 12 hrs, but after that, it got worse and worse. I became more critical and perceptive of its problems over time. In the end, I had to set the controller down because I couldn't endure it. I became more and more angry with every hr that passed playing this game. Trying to like this game is harder than any souls boss I have ever fought. If you like the game, then hats off to you because you are indeed a very special individual. This game does nothing for me, and it does not respect the time spent playing it. I believe it was deserving of not getting a single award. It fell flat on its face. not that the GA matters anyway. I dont like Skyrim, but at least that game understood the idea of the adventure. The journey you took was full of things to find along the way to your destination without being interrupted unless you entered an interior. I could play that game for 30 min to an hour uninterrupted by a loading screen just traveling. Seeing something interesting in the distance made you want to explore it, even if it's not related to a quest. In Starfield, there may be a cave or a mining outpost, but none of it is interesting, especially after seeing it 2 or 3 times. You never have the need to explore because there is nothing there, except maybe loot that you can buy or find during an actual quest. The travel to locations is so boring that more often you'll avoid side areas so you can just do what you gotta do, then leave. F3, F4, FNV, ESM, ESOB, and ESS didn't have this problem. Even 76 does this better than SF, and that's a slap to the face. The scenery can be nice because Starfield can be a good-looking game at times. Aside from a single moment, and maybe a screenshot that doesn't matter, you'll move on and still be bored the entire way through. Sitting through another loading screen and having your time wasted is all that awaits you.
It’s not that bad, but in mechanics, features, and content compared from previous titles, I can say it’s more regressed
Lol... people are still playing Starfield?
I don’t think it’s a bad game. It’s okay. I’ve never been much of a space fan anyway but I enjoyed what was there.
was the missng L in the title handed todd ?
It's...mediocre. It's got both good and bad, but the writing and universe are too bland. Too boring. Takes no risks. The Red Mile feels like a kindergarten sandbox rather than what is described in the game.
The guantlet in Nuka World did a better job.
Starfield needs a machinima series...WAIT - it HAS one!!! Enjoy, and get ready for a wild ride. 🙂
Can't really say, I simply didn't want to waste my time playing that crap.
I quit at level 37. The only missions left were all the temple ones and artifact. Once I went to 3 identical temples in a row I just quit. What a repetitive, godawful game.
You can improve the games outdated systems and visuals with mods, but you can’t really change the awful dialogue and story.
A majority of the systems can't be changed due to how the game is built at its core. An example is the game world is generated and loaded around a single point (the ship landing zone/spawn point), and from there, you can explore and move about the little box that the game gives you. The problem with this method is that the further away you get from that initial point, the engine has to process more and more and eventually can't keep up. That's why a mod that lets you travel from planet to planet manually breaks because the engine just can't handle it and just shits itself. If you had this for planets, it would be the same thing. Minecraft had this issue a long time ago, and that's why they made changes to the game so that things are generated and rendered around the player as they explore. You can literally see it happening too, and its kinda funny because Mojang knows how to program their game better than BGS ever could. It's bad enough that most top modders don't want to spend time modding the game. The game is fighting them every step of the way, and it isn't worth the time or effort.
Yes
It's so bad that just trying to watch your video causes Kodi to crash.
Is that really how you spell really?
English be hard bro
not really ;D
Yes, it is that bad...
idk my guy ur doing less dmg than a disc priest in LFR on flame though
And what population settings did you have?
As a person who mainly played action RPGs (and a few turn-based ones like DIvinity OS2) I really identified with almost everything that was said during the video. I got lost in the D&D system and only after watching some build videos I understood more or less how the skills work. Just enough to combine an effect or damage with a secondary. I'm on my second play and I have no idea how people on UA-cam manage to do hundreds of damage points per turn. Despite this issue of an abundance of information and feeling like I didn't understand much about D&D mechanics, the combat hasn't been as difficult as expected. Of course, on many occasions one or two party members get pretty injured. But with the exception of a line of dialogue in the Creche that led to a Game Over, I didn't even use the resurrection scrolls. Of course, this is justified because it is on Normal difficulty. Now, on my second play, I'm on Tactician but knowing about the encounters in the game ended up being even easier. The first time I really felt a difference being in Tactician was when fighting doppelgangers in Act 3, as they have a buff exclusive to this difficulty that reduces the accuracy of ranged enemies (3/4 of my party). It makes me curious to follow someone completely new to a new campaign, to observe the choices made by that person and understand the difficulties encountered in order to weigh the different experiences that each player may have.
I find your feedback odd. You say that you want a sense of adventure, yet you feel pressured to quicksave so much. Seems like you're more worried about getting the perfect adventure vs creating your own unique path based on your in-game choices?
For me the game needs to have a harder difficulty. BG3's tactician is easier then Divinitiy Original Sin 2 normal. Also romances are sometimes really annoying imo. Still a GOTY for me and 8 out 10.
I personally love baldurs gate but I think everyone has a unique view and opinion ,Its always nice to just see people make videos they enjoy and not worry too much about other peoples responses
Probably the easiest way to counter invisibility is 'create water' spell. Also, you can get eye surgery from Volo that will give you permanent buff to see invisibile.
on tactician the enemy makes the save quite consistently
In my opinion it is not overrated. Plot came flat in the end but really fun.
Invest time in doing captions, my dude. Either that, or mumble less.
how you going to be so mad over someone thinking different to you lmfao, little freak
I agree with a lot of what you had to say. Overall, I enjoy the game, but it is one of the most over-rated cRPG I have played in a very long time, imo.
Their are better CRPG's I agree. Still GOTY imo. Divinity 2 is better in many ways imo. For me still the best CRPG's are Planescape Torment and Baldurs Gate 2.
Wish when people do these tests for hardware on new world they would actually go in a town with people to see the performance then open world fps has never been a problem
What was your CPU before and did it make a noticeable difference swapping to the X3D? I have a 5900X but plan on selling it for the 5800X3D since the extra cache lowers CPU frametimes in VR games but I'm curious if it makes any difference in STALKER
I only tested STALKER with 5800X 3D, so I cannot help you with this question.
In Gamma Tarkov Squad, Arma 3, insurgency sandstorm, i got noticeably better frame times, and 1% lows going from a 5600x to the 5800x3D not regretted the purchase for a second, hope this helps
check act 3 in town fps
I'm just 8 hours into the game. Gonna take me a while to get there, but in act one refuges are telling me we gotta get there, so maybe one day I may xD
Super Mario!
dachte schon nur bei mir geht der 5800x3D in dem game auf über 70 grad^^
Komme mit höchsten Settings nicht über 60 Grad. Luftgekühlt.
❤