- 18
- 9 806
Big Hitter Games
Приєднався 2 січ 2022
UI Polish
In this indie game development video I work on polishing Shinobi Moto's new title screen and try to make the UI more detailed and interesting!
Переглядів: 245
Відео
New Shinobi Moto Gameplay
Переглядів 248Рік тому
We've been hard at work making many changes to Shinobi Moto. Soon we'll be updating our demo on itch.io and Opera GX to a new demo, with many more features!
Glow in Game Maker Studio
Переглядів 3 тис.Рік тому
Easily create bright glowing effects in Game Maker Studio!
Easy Particle Effects in Game Maker Studio
Переглядів 2,6 тис.Рік тому
Learn how to easily create hand drawn particle effects in Game Maker Studio.
Run Animation in Game Maker
Переглядів 1 тис.Рік тому
In this video I discuss my process for animating a running sprite in Game Maker Studio!
Shinobi Moto Mobile Demo
Переглядів 822 роки тому
We are currently working on adding features to Shinobi Moto and converting it to a mobile platform!
"Greatest Fighter" by Tristan Blue
Переглядів 2142 роки тому
The hit song from our game "Shinobi Moto"! #synthwave #s #retrowave #vaporwave #cyberpunk #synth #synthpop #electronicmusic #music #synthesizer #retro #aesthetic #newwave #outrun #art #darkwave #vaporwaveaesthetic #lofi #newretrowave #neon #chillwave #digitalart #musicproducer #techno #synthwaveart #newmusic #producer #electronic #electro #vaporwaveart
Here's a demo reel of the work we do here at BHG!
Переглядів 3492 роки тому
Here's a demo reel of the work we do here at BHG!
Grave Mistake Gameplay
Переглядів 1932 роки тому
Scramble to rob graves and collect treasure, but avoid security and the undead!
Boomtown Gameplay
Переглядів 1662 роки тому
Boomtown is a retro 2D open world western, with plenty of bang bang!
Drawing normally frame by frame ❌❌❌❌ Drawing while playing ✔️✔️✔️✔️ IQ 1000000000
There is no way this guy only has like 200 subscribers. With how you edit and make you videos i thought it was ATLEAST 50k
Subscribed. Keep it up. I liked your glow and UI videos.
I misread the channel name 💀
?
Big hitler games. I'm just brainroting
@@bighittergames4133 Big HitIer Games. I'm just brainrotting
Austrian moustache man / Charlie Chaplin enthusiast
@nunshavenofun4149 lol, that was the only thing I could think of! Thanks, I wasn't completely sure!
I hope I can earn a "fist full of dollars" by making games like this....
Please make more
Your thumbnail looks happy so i give you a like.
Greate
god
wizh the help of this video and a different video i just watched i can make my characters 😀
Comment for the algorithm
I can't believe you can draw whilst the frames are animating! That's super useful.
Wow, thank you very much, my game needs brightness but the effect is too heavy, this tutorial will save my game's performance
thank you so much
duuuuuude! ;) I found a gem! thnx
- This technique is really cool - essa tecnica é muito legal
You are insane my man wow...instant sub 😅
Thank you very much. It helps me with my issue
This is so freaking cool, can't wait to try it
Dude this method is genius!! Never thought of using the editor like this. You just took it to a hole nover levul! :))
Love this video, please share more! It’s inspired me to put some work into my title menu. Also seeing you trace over those electron lines with particles made me laugh. I could imagine how long that took, I’d be thinking in my head the entire time “please don’t look bad, please look good”. It really does look great!
Thanks so much! UI and menu art is easy to overlook and that's something I often do, but it does give the game a lot of initial feels! I'll continue to put out more of these kinds of videos, glad you enjoy them!
woow
Tenes un nuevos suscriptoe, capo!
I love these videos, definitely gonna use some of the techniques Ive seen you show off in my own game :)
I've used this technique a few times, but find the game maker sprite editor really unstable and lacking. It's a shame because i absolutely love this feature that I haven't seen in any other software.
I myself use the game maker sprite editor because I find it more intuitive than the others I've tried, but I do a lot of duplicating and glow which seems really easy and speedy in GM. I have found however, that larger high res sprites cause the sprite editor to become unstable, but usually my preferred res around 16x16 - 32x32 characters works great!
The person above is scared
Wow!
This is such creative use of the sprite editor ✍️
this cool
ay great video! You definantly deserve more subscribers. You should use you real voice though just sayin
Real voice, or face? lol. That is my real voice?
@@bighittergames4133 I think he meant face but hoensly the digital version is so damn cool. Your channel is a hidden gem. Also was your recent shinobi moto game inspired by hotline miami by any chance?
@@Astro_Fizix thanks! I mostly was inspired by 80s vibes and the reimagining of them through retrowave videos as well as the games Ninja Gaiden and Contra!
Your dad sent me here. That's sick! <3 Good luck with it all!
Thanks! I've got some more videos and games in the making!
It's not easy to make something that looks good with this technique. You've done a great job!
Thanks a lot! Yeah, going through the frames and cleaning up a bit is a good idea for professional applications, but either way it gives the animator a good sense of the natural timing and look they might be after. Thanks for watching! I enjoy all of your videos as well!🙂
That's pretty cool. I didn't know you could do particles like that. Do you make all your sprites including character sprites in gamemaker?
Thanks! I do.
oh that's really cool! i wonder if graphics gale can do this.
Yeah, I'm not sure, I haven't played around with graphics gale at all??
@@bighittergames4133 It's a little janky but it does kinda work in GG!
Awesome job 👏
Looks cool, funny dying effects :)
Great work mate
Looking forward to playing Shinobi moto!!!! 🤙🏼
Amazing!! I love th3 sprite work! And the games themselves look fun!
Looks cool, have you thought about parallax backgrounds? I think those would go amazingly with the plateaus.
Thanks! Yes we certainly have, we were trying to get them in there for the Jam, but we ran out of time. But I am a huge fan of parallax and adding as much background and foreground depth as possible. As soon as the FFS Jam rating phase is over we will have a much better update of the game! Appreciate the feedback!
you make such a great cowboy my man, would love to see a top-down version of this! and maybe for the gun tricks there could be like a chance you scare bandits away when you do it
Precisely! We want to be able to interact with people in the game and I thought spin tricks might be a form of intimidation to make people talk and avoid the challenge of a draw?! My Mother is from Texas, so maybe there is a little bit of cowboy in me?! Thanks for your support Friend! Glad your enjoying these!
@@bighittergames4133 there is indeed a cowboy in you !
It's funny, somehow it reminded me of Outlaws
Looking forward to a playable demo!
Nice Job Tristan!
looking great man, love the idea of different hit levels!
👏 👏