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programmerJohn
Приєднався 28 гру 2012
Channel were I post things (sometimes)
NEVER BE FRAME NEGATIVE AGAIN | Nina Quick Start Guide | SS1 Canceling | Tekken 8
A quickie guide for people who want to know what Nina is about! Guide was made based on my experience playing her up to fujin rank. Let me know in the comments if you found this helpful or have any suggestions/corrections!!
I will be actively streaming on youtube but for any of those who are interested I'd happily simul-stream on twitch! www.twitch.tv/johnthecoder
Holy Grail Nina Guide docs.google.com/document/d/15iC2duCQLb0EoqBXyMkjWffiFE_IDLaenVBA6kS2bM4/edit#heading=h.au9001x0inqv
Intro 0:00
Nina Game Plan 0:30
Approaching Moves 0:42
Keep Away Moves 2:04
Up Close Moves 2:31
Oki / Threatening Opponent On Wakeup 5:26
Throws 6:48
Combo 7:17
Wall Splat 8:15
Sidestep Options 8:44
What is and how to SS1 Cancel 9:38
SS1 "Flowchart" 10:02
Forward Sway Options 12:04
Backward Sway Options 13:32
Outro 15:49
I will be actively streaming on youtube but for any of those who are interested I'd happily simul-stream on twitch! www.twitch.tv/johnthecoder
Holy Grail Nina Guide docs.google.com/document/d/15iC2duCQLb0EoqBXyMkjWffiFE_IDLaenVBA6kS2bM4/edit#heading=h.au9001x0inqv
Intro 0:00
Nina Game Plan 0:30
Approaching Moves 0:42
Keep Away Moves 2:04
Up Close Moves 2:31
Oki / Threatening Opponent On Wakeup 5:26
Throws 6:48
Combo 7:17
Wall Splat 8:15
Sidestep Options 8:44
What is and how to SS1 Cancel 9:38
SS1 "Flowchart" 10:02
Forward Sway Options 12:04
Backward Sway Options 13:32
Outro 15:49
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What is he saying?
Great guide. Thank you !
Great video and tips! Nina still proves her worth to this day
i almost didn't want to watch this video because it was 16 minutes long and I decided to give it a go, before I know it, it was the end of the video. Good stuff, this is very helpful
This has been a really helpful guide
I just started messing with nina yesterday. This is by far the best guide I've found. Thank you.
Thanks for making a very simple guide we can all follow along with. These other UA-camrs make their videos needlessly complicated for no reason. This is by far the best Nina guide on UA-cam for someone starting out. Once again, thank you. 👊
This video was very informative and helpful for beginners. Thank you for making it super easy to follow along.
is this still working on new patch? im new play nina
This is some good stuff
For anyone learning Nina as well, this is a good guide. Btw, one thing that's a good +damage to your opponents is if you have a successful d, df4 that is NOT a CH, you can ff1+2. It will only be countered by opponents who knows how to side roll. But anyone who tries to wake up using any other methods like Spring Kick or Recovery kick, the ff1+2 will always beat that. Not bad to try considering it'll be safe even if they side roll.
WOW! the vid and guide are so good! Thanks a lot dude!
Probably the best Tekken guide i could find for learning a new person. thanks
You have inadvertently made the simplest anti Nina guide I can find on UA-cam. As a non Nina player, I thank you. Also, Holy feck, she is absolutely broken. +10 on block from that little sidestep jab is ridiculous.
Are u wining, son?)))
Dude this guide and the document are chefs kiss
To master Nina is to master Tekken and become the new face of the Chipotle Burrito Drop Sponsorship.
I main steve , started tekken at the end of tekken 7 Tried jun in tekken 8 as i wanted to lunch low pokes and easy of use but after getting to rijin im getting bored of her play style Now nina she grt at engaging play interaction From all of nina guides this guide is simple and mind expanding . Thank you
earned a sub
Goated guide! Love the explanation of usage for each move 🙌🙌 the extra details was helpful for me to understand it all D:
Dude, thank you for making a guide that's not as long as a Harvard lecture and one that includes input commands onscreen. I've seen so many other long-winded guides that don't even show commands, and they're so annoying. Great stuff 👏!
Some of your combos aren’t really combos. Like that wall splat combo of yours, it doesn’t actually hit if they’re just blocking. It can only hit if they’re not blocking or mashing. So it’s useless.
The wall splat combo definitely works. But it only works when your opponent is in wall splat state. When your opponent is near the wall, certain moves will push them up against the wall, this is called a wall splat. "D343" is one of these moves, which is why I do it before I start the combo. Once they're wall splatted, then you can do the wall splat combo. The combo will not work if they're just standing near the wall, only if they're wall splatted. You can see in the demonstration that it is a combo because the combo indicator pops up in the bottom left
Holy moly this needs more views. I've been scouring for solid Jun and Nina guides online for at LEAST 2 months and this hadn't come up on my feed. You rock keep it up! Hopefully this helps the algorithm!☆!
It seems you also play dota2🤔
Yes! I'm a pretty big dota fan. Obviously, invoker is my main
Yeeeeeees My favorite character 😍😁 make them beg
Weird little like mid level tip where YMMV: At the beginning of the match I use a lot of different moves to cancel into sidestep (12, f12, f32, b22) but if I notice they’re punishing and interrupting my attempts to go into sidestep 1, I’ll start using only one move to to sidestep cancel to condition them to interrupt me and then I’ll start using the full string (f124, f324, b222) to try to bait them into a massive punish a couple times. If they really still wait and punish the sidestep on reaction I’ll assume they’ve really labbed the matchup and just be a little more cautious. Otherwise I’ll usually feel free to sidestep again with impunity .
Thank you very much for this video. I finally reached blue rank for the first time with nina thanks to you!!
Congratulations 🎉. I played her during the beta but been playing Paul recently . Will play her for a while now again
@@edmond0073Have you been beaten by Ninas as Paul and if so what did they do well?
@@blazaybla22 I don’t encounter much Ninas tbh . I only picked Paul because he doesn’t have that high execution demands . Turns out many people that fought till now ( I’m only eliminator rank rn) are mostly spamming strings as a knowledge check against match ups I’m busy with elden ring dlc right so I’ll see when I’ll be able to go back at tekken 🙃😅
So I just started Nina yesterday. I figured out all this by accident but I focus on Nina chain throws, so learning to side step or hold forward to get grabs helps me. Apparently Nina’s movement from Korean back dash and that 1 cancel 1 thing is what some one out of yellow rank is doing. So learn that stuff after you get Nina pokes and combo down. Also if you trying to end a round……. Mash 4! 😂 your welcome.
Didn't understand a word...wtf is a F4?????
Forward + the 4 button (right kick)
Very helpful bro.
Great guide. Clean and Well done
Nina for me is the best interesting character in all areas. Nina is a masterpiece character in Tekken, it’s a pity Harada still doesn’t understand this.
Thanks for the ss guide tips. Dont forget with forward sway you can also cancel into low slide, and mist breath ❤️
Good call out! Thank you for the suggestions <3
I stop playing cause of this character. Everyone lost launchers but she still counterhit launches on everything. Theres just so much bullshit in this game its unreal.
Bro what are you even talking about lol. It sounds like you’re just not good enough yet and that’s okay
In my opinion her 3 most consistent counter hit launchers are her "d df4" snake edge, "qcf3" her slide forward, and her "qcf1" +1 space out move. Her "d df4" and "qcf3" are both fairly react-able lows that are omega punishable. Her "qcf1" is a bit difficult to play around neutral but you can try and space her to whiff punish it if a Nina throws it out lazily and if you don't mash anything crazy in neutral to get counter-hit, while it sucks she's only +1 on block, so you can contest her with a jab and get hit the most you'll eat is a "1 2" and you can remember not to contest next time until you see her press riskier buttons. Hopefully if you decide to play again these tips will help you against Nina!
If anyone has the knowledge and likes to explain a few things: 1. the u1->f->f1 is the "frametrap" and +1 on block. Does that mean that if it hits, then I can press any button or what attacks "create" the frametrap? 2. any suggestions how to practice sidestep loops? 3. launchers are not always launchers it seems. why? some combos do work just with a specific set of launchers. is that because of the recovery of the launchers?
1. Do you know about frame data? If you don't you should look it up there's a lot of helpful guides but I'll give you a quickie explanation for that specific +1 scenario. Attacks have a certain amount of frames to come out, and jabs are the fastest moves (generally) at 10f. If you're +1, that means you're 1 frame ahead of your opponent. If you and your opponent both press jab when you're +1, your jab will take 9f to come out, and theirs will take 10f to come out (not exactly but that's basically what happens). So if you're +1 and you click jab, your move will always land before any move they can press. For sidestep cancelling it's handy because you can transition into another "1 2" into sidestep. You could also press moves other than jab, like you could press a move that takes 11f to come out, but then that would land at the same time as your opponents jab (if they pressed it) and it would "trade" (both of you would get hit at the same time) 2. Get comfortable linking "1 2 u 1 u b" into itself. Once your comfortable doing that you can cancel into something other than "1 2" after ss1 canceling. It's just a matter of practice 3. Some moves are only "launchers" when they counter hit. A counter hit is when your move either comes out faster than your opponents, or comes out as your opponent is recovering from a move. Example if you press "d df4" and your opponent blocks high, then they will only get knocked down. But if you press "d df4" and your opponent presses a high move while you're doing it, "d df4" will now have "counter hit" properties, and you can do a follow up "d4 1" to pick them up off the ground to juggle.
Thank you so much for this! Shinryu at the moment but with more practice hopefully I'll see you in the higher ranks!!
not sure if you mentioned it in the video but some great options out of forward sway are the while standing moves like WS4. If you tap forward after SS1 and let go before pressing the button you get a while standing move instead of a qcf move.
You're right! I didn't mention that. Thanks for calling it out in the comments :D
Thanks!! My Coworker will never play me again after using this guide!
Lol I also play tekken against my coworker. Hopefully your coworker is inspired to look up guides to be able to compete against you B)
This is amazing. I’ve been hard locked at 100k power and this’ll take me far
Gonna his tekken god of destruction in no time ;)
I really can't somehow replicate d df4, d4 1, df3 4 3, qcf4 3 1+2 Somehow right after d df4, the opponent is laying already on the ground I can't launch them with d df4. Is that because of the ki-charge maybe?
Ki charge is to demonstrate the counter hit. Make sure youre practicing the move as a counter hit (settings> player counter hit > enabled )
@@mauriceemond7319 Thank you for taking the time to respond. I will give it a try tonight.
Sorry I didn't get back to you sooner! Have been away from youtube and tekken for a bit. It is the ki charge! Ki charge makes it so you're next move has counter hit properties. There's the big gunshot hit noise when you get a counter hit with launch properties, so I wanted to show you how to pick up a combo from those situations since majorly increases your damage output.
it is df3 2 3 anyways, btw.
@@coderJohn No problem, appreciate you getting back and thank you for the useful guide!
Fantastic guide for newbie nina players! Thx
Glad it was helpful!
Cool Nina!
Is there no changes in her ss1 canceling in T8 from 7?
I didn't play nina tekken 7 so I can't comment
@@coderJohn really? This is your 1st tekken game?
@leonard9624 I put like 10 hours or something in tekken 7, but all I did was spam hop kick with Claudio, so this is definitely the first tekken game I've taken seriously
hey john i love the guide, thanks for the upload!
Glad to help!
Great intermediate nina guide did a way better job than me😊
Nah you're actually a Nina god. Hopefully one day I can be as good as you :')
Very awesome video. Would love one for Jun
my brain hurts why is this game needlessly complicated... I'm a Jun Main but I wanna branch out
Come on ots so Beautiful
To be fair she’s a complicated character
Play Alisa or victor
Nina is just complicated to play at first, maybe it's time for you to change character
@@Gameender12 She’s a complex character in general whether it’s at 1st or years later
A zafina backdashed out of all my ss1 pressure. Wtf do i do? Im also higher rank then you but you seem to know more about ss1
Back dashing is annoying, canceling into f4, or qcf3 to close the distance should help. Or ddf4 to either stop them mid dash. WR1+2 is also a great option for chasing people down Against people who just backdash and wait for you to press a button running up and throwing them is also really good
Nice wins! How do you do the wipe the floor out of SS1 cancels? Are you doing it with 1,2,SS1~B, SS, DF3+4? Because you can't do DF 3+4 during the backsway right? Many thanks in advance!
Thank you! The notation is "1 2, u 1, b u b ddf4" After SS1~B, you want to cancel the sway stance with sidestep, but you can't press 4 during sidestep since you'll get ss4, so you cancel the sidestep with b. Does that make sense? Let me know if you have any questions! Oh, also, you don't want to wipe the floor with df3+4 because then it has a 30 frame startup. If you do "d df4", the exact same move comes out with a 20 frame start-up
@@coderJohn Got it! Thanks a lot for the comprehensive tips! Will stick around your channel. Do keep making them good videos mate!