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Academy Software Foundation
United States
Приєднався 14 тра 2019
Developed in partnership by the Academy of Motion Picture Arts and Sciences and the Linux Foundation, the Academy Software Foundation provides a neutral forum for open source software developers in the motion picture and broader media industries to share resources and collaborate on technologies for image creation, visual effects, animation and sound. The Foundation is home to OpenVDB, OpenColorIO, OpenEXR, OpenCue, and OpenTimelineIO. For more information or to get involved in the Academy Software Foundation, visit ASWF.io.
OpenImageIO Virtual Town Hall 2024
Join members of the OpenImageIO Technical Steering Committee as they share recent milestones, future plans and answer questions from the community. OpenImageIO is a widely used open source library and utilities for manipulating digital image files and is an Academy Software Foundation project.
Speakers:
Larry Gritz, Sony Pictures Imageworks
Daniel Greenstein, Sony Pictures Imageworks
The Virtual Town Hall series is part of the Academy Software Foundation's Open Source Days, the leading event dedicated to open source software for visual effects, animation, and digital content creation.
Speakers:
Larry Gritz, Sony Pictures Imageworks
Daniel Greenstein, Sony Pictures Imageworks
The Virtual Town Hall series is part of the Academy Software Foundation's Open Source Days, the leading event dedicated to open source software for visual effects, animation, and digital content creation.
Переглядів: 392
Відео
Diversity & Inclusion WG Virtual Town Hall 2024
Переглядів 554 місяці тому
The Diversity & Inclusion Working Group at the Academy Software Foundation breaks down barriers to access and increases connections among participants in the Foundation’s projects, the larger community, and the VFX & Animation industry. Working Group chairs and members will share recent milestones, future plans and answer questions from the community. Speakers: Carol Payne, Color & Imaging Expe...
OpenFX Virtual Town Hall 2024
Переглядів 2204 місяці тому
OpenFX is a popular open source plugin standard that allows interoperability between image processing tools in the VFX industry. The OpenFX Technical Steering Committee Chair will discuss the new features in version 1.5 as well as future plans. Speakers: Gary Oberbrunner, Dark Star Systems The Virtual Town Hall series is part of the Academy Software Foundation's Open Source Days, the leading ev...
OpenCue Virtual Town Hall 2024
Переглядів 2244 місяці тому
The OpenCue Technical Steering Committee Chair shares project updates and a proposal to drop Python 2.7 compatibility. OpenCue is an open source render management system and an Academy Software Foundation Project. Speaker: Diego Tavares, Sony Pictures Imageworks The Virtual Town Hall series is part of the Academy Software Foundation's Open Source Days, the leading event dedicated to open source...
OpenEXR Virtual Town Hall 2024
Переглядів 1714 місяці тому
OpenEXR Technical Steering Committee members share recent new features, discuss the direction of future development, and answer questions from the community. OpenEXR is the high-dynamic range image format of the motion picture industry and is an Academy Software Foundation project. Speakers: Kimball Thurston, WētāFX Cary Philips, Industrial Light & Magic The Virtual Town Hall series is part of ...
OpenColorIO Virtual Town Hall 2024
Переглядів 3354 місяці тому
OpenColorIO is an open source color management system. The OCIO Technical Steering Committee will review the new features in OCIO 2.4, config updates, the NanoColor project (light-weight OCIO), the progress of the ASWF Color Interop Forum, and take questions from the community. Speakers: Carol Payne, Color & Imaging Expert Doug Walker, Autodesk Michael Dolan, Epic Games Thomas Mansencal, Wētā F...
xSTUDIO Virtual Town Hall 2024
Переглядів 3454 місяці тому
Join members of the xSTUDIO Technical Steering Committee as they share recent milestones, future plans and answer questions from the community. xSTUDIO is a playback and review application and is part of the Open Review Initiative at the Academy Software Foundation. Speakers: Ted Waine, DNEG Chas Jarrett, DNEG The Virtual Town Hall series is part of the Academy Software Foundation's Open Source...
Open RV Virtual Town Hall 2024
Переглядів 2584 місяці тому
Join members of the Open RV Technical Steering Committee as they share recent milestones, future plans and answer questions from the community. Open RV is a native review and playback tool and is part of the Open Review Initiative at the Academy Software Foundation. Speakers: Guillaume Brossard, Autodesk Alain Compagnat, Autodesk Bernard Laberge, Autodesk The Virtual Town Hall series is part of...
Open Shading Language Virtual Town Hall 2024
Переглядів 2264 місяці тому
Open Shading Language is a rich language for programmable shading in advanced renderers and other applications, ideal for describing materials, lights, displacement, and pattern generation. Join OSL presenters as they share recent milestones, future plans, use cases and answer questions from the community. Speakers: Chris Kulla, Epic Games Larry Gritz, Sony Pictures Imageworks Mitch Prater, LAI...
OpenTimelineIO VTH 2024
Переглядів 2454 місяці тому
OpenTimelineIO (OTIO) is an open source interchange format and API for editorial timeline information. Presenters will share recent milestones, future plans and answer questions. Speakers: Eric Reinecki, Netflix Mark Reid, Animal Logic Darby Johnston, tlRender The Virtual Town Hall series is part of the Academy Software Foundation's Open Source Days, the leading event dedicated to open source s...
MaterialX Virtual Town Hall 2024
Переглядів 1,3 тис.4 місяці тому
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers. Speakers: MaterialX Project Updates 2024: Jonathan Stone, Lucasfilm The OpenPBR Surface Shading Model: Peter Kutz, Adobe and Adrien Herubel, Autodesk MaterialX in OpenUSD and Hydra: Karen Lucknavalai, Pixar OpenUSD Material Exchange in Omniverse with MaterialX and Open...
ORI Video Encoding Guidelines Virtual Town Hall 2024
Переглядів 1714 місяці тому
The Open Review Initiative (ORI) is an umbrella project at the Academy Software Foundation working to build a unified open source toolset for collaborative playback, review and approval of motion picture and related professional media. Sam Richards from Walt Disney Imagineering provides an update on the Video Encoding Guidelines, a subproject of ORI, including a proposal to adopt VP9 and AV1 in...
AYON: Open-Source Pipeline for Studios - Milan Kolar, Ynput
Переглядів 9295 місяців тому
AYON: Open-Source Pipeline for Studios - Milan Kolar, Ynput
NanoColor - Light, Compact, OCIO-Based Co... Carol Payne, Doug Walker, Nick Porcino & Jonathan Stone
Переглядів 5105 місяців тому
NanoColor - Light, Compact, OCIO-Based Co... Carol Payne, Doug Walker, Nick Porcino & Jonathan Stone
Pythonic Shader Metaprogramming with Metashade - Pavlo Penenko, Maxon Computer
Переглядів 2405 місяців тому
Pythonic Shader Metaprogramming with Metashade - Pavlo Penenko, Maxon Computer This talk introduces Metashade - a Python-based embedded domain-specific language (EDSL) for programming shaders (github.com/ppenenko/metashade). Metashade overloads Python's syntax to generate code in a target shading language. The presentation starts with a discussion of known shader programming challenges, such as...
Developing AWS Deadline Cloud on Open Job Description: Balancing Ope... Pauline Koh & Daniel Neilson
Переглядів 1675 місяців тому
Developing AWS Deadline Cloud on Open Job Description: Balancing Open Source and Commercial Offering - Pauline Koh & Daniel Neilson, AWS This technical presentation will dive into the development of AWS Deadline Cloud, a fully managed cloud rendering service, built in parallel with the open source Open Job Description (OJD) specification. We'll explore the architectural decisions made to integr...
Blender Adoption in the Industry - Francesco Siddi, Blender
Переглядів 5665 місяців тому
Blender Adoption in the Industry - Francesco Siddi, Blender After providing a brief update on the latest Blender development, the presentation focuses on the controversial topic of “industry adoption”. Covering topics such as project organisation and governance, the viral GPL, Blender LTS (Long Term Support), commercial support, issue triaging, open source contribution best practices and fundin...
AI in VFX - Kimball Thurston, Wētā FX
Переглядів 6255 місяців тому
AI in VFX - Kimball Thurston, Wētā FX
Keynote: Closing Remarks - David Morin, ASWF & Guest Speaker Michael Brinkman, HP
Переглядів 535 місяців тому
Keynote: Closing Remarks - David Morin, ASWF & Guest Speaker Michael Brinkman, HP
AlmaLinux the First Three Years and Beyond - benny Vasquez, AlmaLinux OS Foundation
Переглядів 2135 місяців тому
AlmaLinux the First Three Years and Beyond - benny Vasquez, AlmaLinux OS Foundation
Keynote: State of the Foundation - David Morin, Executive Director, Academy Software Foundation
Переглядів 2865 місяців тому
Keynote: State of the Foundation - David Morin, Executive Director, Academy Software Foundation
Interoperability Using Adobe's Open Source Projects - Guido Quaroni & Shwetha Kutz, Adobe
Переглядів 5315 місяців тому
Interoperability Using Adobe's Open Source Projects - Guido Quaroni & Shwetha Kutz, Adobe
ASWF Project Contribution Sustainability - Larry Gritz & John Mertic
Переглядів 1295 місяців тому
ASWF Project Contribution Sustainability - Larry Gritz & John Mertic
“Cloud Native” OpenCue - Graham Jack, beloFX & Diego Tavares, Sony Pictures Imageworks
Переглядів 2375 місяців тому
“Cloud Native” OpenCue - Graham Jack, beloFX & Diego Tavares, Sony Pictures Imageworks
Keynote: The Value of Serial Volunteerism, Darin Grant, CTO, Animal Logic
Переглядів 4915 місяців тому
Keynote: The Value of Serial Volunteerism, Darin Grant, CTO, Animal Logic
OpenRV in the Cloud: Bridging the Gap with Streaming Solutions - DJ Rahming & Guillaume Brossard
Переглядів 2665 місяців тому
OpenRV in the Cloud: Bridging the Gap with Streaming Solutions - DJ Rahming & Guillaume Brossard
Can Software Live for 50 Years or More? - Kimball Thurston, Wētā FX & Cary Phillips, ILM
Переглядів 1375 місяців тому
Can Software Live for 50 Years or More? - Kimball Thurston, Wētā FX & Cary Phillips, ILM
2024 Academy Software Foundation Sizzle Reel
Переглядів 5435 місяців тому
2024 Academy Software Foundation Sizzle Reel
Volumetric Neural Style Transfer for Expressive Fire Simulation on Pixar's Elemental - Paul Kanyuk
Переглядів 59810 місяців тому
Volumetric Neural Style Transfer for Expressive Fire Simulation on Pixar's Elemental - Paul Kanyuk
Keynote: State of the Foundation - David Morin, Executive Director, Academy Software Foundation
Переглядів 22010 місяців тому
Keynote: State of the Foundation - David Morin, Executive Director, Academy Software Foundation
🙌🙌🙌🙌🙌🙌 blender is good but need more support from the investors and community for more big grow up quickly💖💖💖💖💖💖
what is gaffer actually? Is it like solaris?
"Where can I see this FOSS software you keep speaking of?" "Turn on your TV set"
This was fascinating start to finish.
Great presentation. The ideas shared by Darin carries over to other industries, like music and youth activity, and I have learned to adopt and adapt those ideas to these industries and would like to pay it forward myself.
With AI and multpiple photos from different satellites, they can actually increase the resolution even more.
This is such an exciting project. Congrats to all involved.
Red hat lmao
Can this even be feasibly used without any supplemental third party (proprietary) software? I downloaded it and found it kind of meager. At least in the compositing/vfx sections. Have I missed something? Some examples seem to rely on Arnold for example, so, how feasibly is Gaffer on its own? What's an actual Gaffer setup in an actual production? I'm not saying I plan on matching it, but this feels a bit deceptive on its own.
Lol, no. Maybe in 10 years or so.
This software is a trap, don't think you can download it as is and have 'production standard software'. "Public version" alone says everything. You won't find anything useful in it.
is there anyway to install in windows
I'm missing the "send to Blender" option. I've installed the Substance 3D Addon and the Integration Tools (updated) on Blender side. Is there anything else I can do on SP side?
Hi, the Connector support in Substance Painter is not released yet, but it is officially available in Substance Sampler.
for corporate music the backing track is actually quite nice
Asking a lot of questions and admitting what you don’t know (active humility) sounds like the perfect environment for me! Thats all I do anymore.
How can the average person access the imagery? Is there real-time imagery? Also, how many individual cameras do you have in orbit? Does a government or military agency vet the imagery before it is made public? Thank you for considering my questions! This was an exciting bit of new information - thanks for the video! 💯
merci pour votre présentation
This looks incredible exciting! Will definitely give it a try!
Amazing architecture!
Need official tutorial on OSL
so ocio is you guys!! wow thanku😃💗
can we expect Blender integration?
I am a freelance 3d artist, and after using online render services for years, I built my own node render farm. But my problem is that my farm is only suitable for that final render. I would love to see this technology trickle down to the level where it's transparent to the DCC. So, instead of bundling up my project and copying my working project from my workstation to the server for rendering, my workstation would ''link" to the rest of the farm to allow me to leverage the rendering and the computing.
It would be amazing if there were solid instructions on how to get this to work with Maya. Building Moonray is one thing but app integration seems patchy at best!
I very critical question for me at this point where I have been following your method of drawing and reviving my love for drawing. Question is, what is your environment in which you draw. Your setup. Please send a picture. That will speak million words.
Thanks for making this video. See ya' in Denver!
Do we have any video on how to install it in Windows?
Looks promising.
Surprised that they somehow managed to integrate Cycles. Will take a look.
Amazing video I learned so much! 🖤🖤🖤
Great panel talk! Thank you.
Dose he, used to be a technical director at pixar, some time.
He used to be, some time he the voice of guido the forklift from cars.
'Promo sm' 😀
At 16:43 someone got bored at the recording room and have some fun?
A wild enterprise architecture like some java monstrosity from 200x. I hope this won't fly.
Not seing Gaffer on the first slide 😢
Wenzel is a great source of inspiration for me. Nice to see he is fun guy in person 😅
you just making my blender crash
LOL
It feels good seeing Wenzel doing a presentation at ASWF's Open Source Days. Love his work.
I actually prefer Flatpak 10000% over Snaps. But still interesting talk.
why?
snaps are annoying. It's an additional asset store and flatpak is often enabled by default@@RobertFletcherOBE
Alexa's talk is great. The fact that she is not reading, but she is talking by heart makes it easier to fallow.
EXR is very useful, incredibly underappreciated
Damn, openvdb is cpp library. Let's see her write hello world with CPP and run it😂
creo es mucho riesgo tener todo en un otioz. Un bit cambiado y todo queda inservible. otio con archivos a por separado es mas seguro.
Thanks so much for this incredible contribution. A couple of months ago I pushed myself to learn Python and animation because I would like to prepare for the technical aspects of animation. And until two days ago I was feeling down and suffocated because I desired to make my portfolio really fast to apply for an MSc in computer animation. But the fact is finding problems, projects, or ideas is hard, as everybody knows. Though after seeing all those fantastic people talk about their experiences and about where they started, I feel more relaxed and concius about the process and about skills not specifically technical that I need and will develop. Love from Colombia.❤❤❤
Xxx video
Thanks to Margot, I am here 😄
Looking forward to this project! Media playback is a special painpoint in the open source space.
Way to make something that was supposed to be easy... and ruin it. Here is an example ocio file they expect us to download: cg-config-v1.0.0_aces-v1.3_ocio-v2.0.ocio Are you kidding me? A version number for three different things... come on people. Do you and the USB naming people all get together at conferences?
Are there any Windows builds available somewhere, free or not?
how i can install it in maya 2022?