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exodus
Приєднався 21 сер 2020
Diablo IV The Pit Tier 150 Penetrating Shot Rogue
I don't own any of the music in this video.
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Відео
Diablo IV The Pit Tier 144 Heartseeker Rogue
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I do not own any of the music in this video. Song #1: ua-cam.com/video/Y9qCiAYUcac/v-deo.html Song #2: ua-cam.com/video/CmpsP1KLumo/v-deo.html Song #3: ua-cam.com/video/Cll6PIVU2m4/v-deo.html Song #4: ua-cam.com/video/KZsxff2yVkI/v-deo.html
hI, i have some questions. I recently converted to Penshot, my damage is good, but I keep getting one shotted. Also I run out of energy frequently. How do you solve the energy problem? I also tried aspect of might but still I keep dying. Also what elixir do you use?
Your energy entirely relies on the innervation node in the skill tree that has lucky hit chance to restore energy. The guide has 2 points tempered and 1 point in the skill tree. If you don’t have the temper, putting 3 points in innervation is necessary. Make sure you’re always stacking up 3 combo points with blade shift before using penshot. Even with innervation, it is normal to run out of energy on single target. Your damage and innervation procs rely on pulling large groups of monsters together. This build is not efficient for blood maiden or tormented bosses. This build was specifically designed to kill the Spiritcaller of Frost in the pit which summons lots of smaller enemies. Without the adds that he spawns, I would do almost no damage because penetrating shot’s single target is terrible. Another killable boss is Resurrected Malice which also spawns lots of adds, but has significantly more health and takes longer to kill. Unfortunately this is the state of Diablo IV’s endgame right now and it’s why I’m not playing anymore until changes are made. You enter the boss room, leave, and go again, until you get the right boss. Every class and almost every build has to do this at some point. The elixirs I’m using are Elixir of Advantage II and Elixir of Antivenin. The Antivenin elixir gives +15% hp, 20% poison resistance, and can be used at the same time as another elixir. You unlock it from A Pinch of Poison side quest in Gea Kul. It costs a lot of angelbreath to craft and I bought most of mine on diablotrade when they were a reasonable price, but I imagine they are insanely inflated now. Other than using the antivenin elixir, increasing your dark shroud ranks, or getting more greater affix max life/dodge chance gear, theres not much else you can do to increase survivability. The build is much less comfortable survivability-wise than heartseeker or andariel’s puncture.
@@exodus6677 Thank you for the detailed explanation! I will try with my build again with your tips. Thanks a lot again!
Really nice and you don’t have all 3x ga gear just optimized stats for this build ! Good job
😂 the gears do not seem to be in d4. Look at the rings.
wtf
How is survivability of this build?
The survivability is much lower than Heartseeker or Andariel’s Puncture. You can sacrifice damage for a defensive aspect like Might or Assimilation which I recommend if you don’t have a +8 dark shroud chest plate. This run was especially rough because firewalkers are one of the most dangerous enemies. Most of my runs look smoother than this. Spiritcaller is always dangerous though. You almost always have to dodge the echoes and his corpse explosion or theres risk of being hit by something else at the same time and dying. Resurrected Malice is also killable in high tiers and does much less damage, but requires more time.
@@exodus6677 thx and whats are the best stats on amulet. Malice,Frigid or Exploit? I cant have all sadly
@@Honzjan22 Exploit > Malice > Frigid
@@exodus6677 Ty and do you have any tips for energy managment?I run low very fast
Nice game play. I am trying this BD too. Still working on Pit 120+. It’s much harder than any other BDs but this is the only Rouge BD which can clear Pit 160
I just cleared 140
Thanks sick clear!!!
Build: www.d2core.com/d4/planner?bd=1g9E&lang=enUS (not mine, credit to the creator) Edit: Rings are 1 cold and 1 poison res like I'm using in the video. You will need a resistance to all elements roll on your armor to cap your res without an incense and an elixir of antivenin to cap your poison res. For farming: Switch Blade Shift for Puncture. Switch Volatile Shadows for Shared Misery. Switch Inner calm for trick shot aspect. Re-assign points to Stutter step, Haste, and Subverting Dark Shroud. For more defense swap a damage aspect for Might or Assimilation aspect (recommended if you don't have a +8 dark shroud chest plate). For helltide swap in undying for the ravenous soul spires.
the skill tree little bit different (example you using dash here, but the planner it wasn't and the planner using shadow imbuement also), my question also, are the dark shroud should be +8?
@@rinzlergaming701 The planner seems to have changed since I originally used it. I think it’s missing attack speed aspects now, but that might be intentional. I will have to do some further testing. There are some things in the planner that I’m not using because some of my gear is from my old heartseeker build and I don’t want to risk bricking the items. My aspects and gear are set up for 11 frames of attack speed. If I had greater affix attack speed on both rings and double crit them, I could drop moonrise for another damage aspect and still keep the 11 frames, but I would be missing cold imbuement charges which I can’t get on my necklace since its already specd into dodge chance. The shadow imbuement on the skill tree is for the Volatile Shadows aspect which applies shadow imbuement to enemies whenever you lose a dark shroud. You don’t need it on your hotbar and I’m using it in this video. Dash is just my personal preference. You can use smoke grenade for the 25% dmg boost instead. +8 to dark shroud is not required, but I wouldn’t use this build without a +7 dark shroud chest plate atleast. If that feels too squishy, you can use a defensive aspect as well. Overall, this build requires good gear all around for it to work.
@@exodus6677 yeah, thats im trying to figure. Also the element resist on the planner was not in cap, no info what elements resist on ring. The damage to mobs really insane, but will be problematic for certain boss..
@@rinzlergaming701 The build assumes you’re using the soothing spices incense to cap res, but I used a resistance to all elements roll instead (I sacrificed dodge chance). My rings are cold and poison which I think is optimal. The only killable bosses in high tiers are Spiritcaller Of Frost and Resurrected Malice because they have smaller enemies that you can splash damage off of. Eventually malice becomes impossible. I don’t recommend the build for farming tormented bosses, but it’s fine in a group with other good builds.
@@exodus6677im cap for the elements resist, but some elites with fire also has ridiculously kill me in a second, lol. What tier u using this build? I saw using heartseeker before.. Did u target boss malice and spiritcaller only for this one?
Can you show the skills?
www.d2core.com/d4/planner?bd=1g9E&lang=enUS here's the planner. The link was in the desc, but I think it's bugging out so hopefully it works here.
Well done! Do you have that build somewhere ?
maxroll.gg/d4/planner/asqkq022#4 The guide is M1PY’s, but on the amulet I double crit into malice and single crit frigid finesse instead of fully investing into exploit. I prefer the consistency since monsters aren’t always healthy or injured and I found that the dmg window where exploit doesn’t work is often too large or there aren’t enough smaller monsters to splash exploit dmg off of. 2 malice + 1 exploit or triple crit on malice might be better, but I have to remasterwork to test.
@@exodus6677 Nice.. I have a +2 exploit and +2 frigid, trying to roll the Malice on it.. it's already masterworked to receive the double in Malice and one in Exploit so it should be perfect.. just not GA but thats what I could get anyway
@@exodus6677 Which variant from M1PY's are you using ?
@@B4HHHHH The bow variant with 7 boards, its labeled "farm" but works fine for pushing. It's very similar to the crossbow one, but you invest less into attack speed because bows attack faster. Some people say crossbow is stronger than bow for pushing, but I use a bow because I have almost perfect tempers on it and they are very difficult to roll.
@@exodus6677do you prefer andariel flurry build or HS?since the New build can do pit 140 too