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Alpex
Приєднався 8 жов 2013
Hey welcome to the channel, it's largely going to be highlights of whatever has me hooked at the time.
The Return Of Roach Ravager
I strayed away from the true path out of fear, but I have learned the error of my ways.
Thanks for tuning in.
Thanks for tuning in.
Переглядів: 12
Відео
Starcraft 2 But I Only Build Zerglings
Переглядів 762 години тому
Felt like turning my brain off and running lots of units at my opponents. Thanks for tuning in.
"It's how I acquired your house" - Apex Vol. 45
Переглядів 414 години тому
Felt cute might delete later. Thanks for tuning in.
National Lurker Day
Переглядів 1437 годин тому
Not my best showing, but a showing none the less. Hydras seem pretty strong damage wise, I continue my constant struggle against any form of air units. Thanks for tuning in.
Playing With Stormgates Atlas Buffs
Переглядів 1279 годин тому
Buffs feel good but my micro feels bad, smh my head. Thanks for tuning in.
Do I Suck? - Ep. 2
Переглядів 20112 годин тому
Back on my Zerg grind had some good games today but this one stumped me a little so its good to take a look at. Thanks for tuning in.
I Am Not A Terran Player
Переглядів 40714 годин тому
Some games are capable of tilting me, but I don't think Starcraft has ever pulled it off quite like this session has. Thanks for tuning in.
Defending A Strange Cannon Rush
Переглядів 10616 годин тому
I feel like I should have lost. Thanks for tuning in.
On That Grind To Platinum
Переглядів 12219 годин тому
One game at a time I will improve. Thanks for tuning in.
Testing Out Stormgates New Patch
Переглядів 22021 годину тому
Trying out a new stormgate patch, Atlas's seem incredibly strong, getting 2 out a transport seems crazy strong atm but I'll have to play with it more to get a feel for things. Thanks for tuning in.
Starting The New Season Strong
Переглядів 103День тому
Flying Muta's into someones very unprepared base will never get old. Thanks for tuning in.
I've Become The Car Abuser I Swore To Destroy
Переглядів 273День тому
I didn't want to give into the car side but the power it offered was far too tempting for my weak mind.
These Terran Players Just Won't Stay Down
Переглядів 16514 днів тому
Putting my brain to work trying to take these guys down. Thanks for tuning in.
Secret Evening Stormgate Session
Переглядів 12114 днів тому
Cars have grown on me, mostly because I win with them but also because I win with them. Thanks for tuning in.
I Made A Terran Player Mad, It's A Good Day
Переглядів 29514 днів тому
I Made A Terran Player Mad, It's A Good Day
Felt Like Building Some Lurkers Tonight
Переглядів 8714 днів тому
Felt Like Building Some Lurkers Tonight
Lancers + Cars = A Good Day Of Stormgate
Переглядів 12228 днів тому
Lancers Cars = A Good Day Of Stormgate
How Many Jump-Ins Till My Brain Shatters
Переглядів 2728 днів тому
How Many Jump-Ins Till My Brain Shatters
Getting Sued For Harassment in Starcraft 2
Переглядів 5828 днів тому
Getting Sued For Harassment in Starcraft 2
I can appreciate a single unit build as much as the next guy. Banelings thrown in would have really done some damage.
Little did he know that he didn't actually acquire my house
False
if you wanna tip: you should always build third hatchery at the same time what second finish so it start about 3:00 min in to the game, lurkers without range upgrades are not lurkers :D, vs toss air it looks like that you take full map controll build 5 chaterys and mass corruptors, then you kill lets say half army air toss, fast rebuild from 7-8 hatchery then you finish him off :D. normally when you are toss vs zerg you can t leave your base beacose is very hard to hold your third base unless is 3 oracle into mass stalkers what on your level are rare, if you leave as protoss you can t deff your basess (most of toss games looks the same get death ball with storm and F2 across the map). Overall zerg is very tricky and hard to play, if you wanna change to GIGAtoss you can easly get diamond in like 2 weeks :D
with zerg vs terran you have 2 schools: ling/bane upgrade into ultras maybe hydra (ultra better cause you get melee upgrades), or roaches. roaches beat terran before he got tier 2 upgrades on bio (terran has most benefits from upgrades)
im interested in the hellbornes air attack
UA-cam recommended to me your video, and i have to say, it is really refreshing watching the "new player" experience after watching hours of high level gameplay :)
Def scout/harass more, the more info you have the better
W8 u'r THE John?! How's Pocahontas doing these days? PS: Good Games
Muta lowest tier zerg unit. Masters players rarely use them
Hey Alpex, love the vids! There's a real beauty in StarCraft figuring things out and learning every game, the journey is definitely better than the destination. A rough start this game, let me know if you want any advice :) Thanks for posting
Yes.
after the second game i see again a problem, the zerg just builds with one worker cuz they cant build with more than that, but the terrans can and need to use more than one worker for build faster the unimportant builds like suply, its ok to just use one, but if you generate too much minerals, and build too slow, use more workers, it is better for your management its not that you shouldnt expand that early, is that you did it too slow, losses too much time trying to figure out how turn the barracks with reactor, build the structures one by one when you could take 3 or 4 workers and make some buildings, etc not gonna overtalk about it, when you play vanguard in stormgate you do all that by default
Terran can only build a structure with one worker at a time. I don't know what your on about.
oh
@@halveric1004 Maybe he played co-op or campaign?
8:20 analyzing it, i dont really undestand all in sc2, but i think that you had too much minerals when the attack start, 1600 you just builded units and buildings too slow, also the enemy saw that you were building marines and said "thats it, just some good old tanks for damage in area, and any flyer for have vision and defend the tanks" but i think that is normal to lose the first one, you dont have practice with this faction after all, so its not a big deal
terran is imba
absolutely
2:40 "What breaks through cannons really well?" Siege tanks. I'm helping!
gg
lmao the burp
Masters Zerg here, I put all my queens on hotkeys, e.g. Main base 5, Natural 6, Third base 7. with Creep queens on 4. This helps me inject all the bases by double tapping the hotkey. You can also use camera hotkeys. Also as a beginner player building an extra Hatchery in your main aka a "Macro hatch" will help you with your larvae issues. Also against Terran I wouldn't get more than one or two gas geysers until my third base is fully saturated then I get 4-5 gasses at once, as the more minerals you have the more you can quickly drone up and snowball your economy, you can go for an early 2 base Muta play if you want to get lots of gas, but that involves quickly getting around 10 mutas and doing damage. Sacrificing an overlord over the main base at 4-5 minutes will help you identify their strategy so you aren't surprised by banshee or battle cruiser or anything. I would also have a unit composition in mind and commit to it, typically Ling Speed baneling and muta or Ling Baneling Hydra. This game you didn't have any banelings to counter his bio. Usually early ling rushes arent effective against terran due to reapers and the wall, you can go for some early 3-6 roach attack. Hope that helps, GG thanks for sharing.
ua-cam.com/video/N-tKQP8LhJI/v-deo.html 1-1-1 is a very common BO
In 1v1 u make units to counter. Build up but don’t tech too hard where it costs you more to do anything else. In 2v2 + 2v3 etc game is gg’d in like 10 minutes, 15 or 30+ else you just waste time cuz of build order. Besides all this always build workers.
Follow the WinterSC OICP model Overlords first injects next creep last. Then Poduction. You can add in Scout at either end.
ey wanna play some time? can't add because of battle tag,either melee games trying stuff or anything else. 2v2s who knows.
You cant forget that hatches are also your production,macro hatches and spam injects are really good for pushing a lead
Also corruptors have an ability that let's them piss on buildings,I think u can figure out the rest with upgrades and banes
Kind of funny to watch gold players, I love it
I haven't gained or lost a single point from my last 20 matches. So clearly there's some kind of dead zone where it just doesn't matter
I love these and am quite upset Stormgate is in a lull. We are close in elo and I play all three races so if you want closer matches let me know
Well played.
Nice game, gj on staying cool during the chaos.
it annoys me to be honest how little you scout. You just gamble and hope
7:52 Yeah... Hellions definitely don't cost any gas
As a new in the rts games, i learn a lot from your videos, there are many basic things that nobody talks or use it as a part of biggest loop and dont care to explain that is more obvious watching and listening to you For example build workers and units one by one for not consume extra materials, learn how much productive constructions can you have at the same time for equivalent of materials you are earning, select a big chunk of army and move it while is being produced and many more things It looks so basic, but for people that dont play any rts that is almost imposible to deduce by ourself xD
what a weird game
lurker to be imba need range upgrade so cant be out range and work as siege unit also :D
naxx out?
I wonder why they gave that mech with the machine gun a breathing animation... Also the dog is a robot, but behaves very lifelike. Kinda weird design-wise. Good games and nice commentary!
the dog is cataloged as mechanic and organic, maybe is like a cyborg, pretty strange unit
Maybe the dog should mimic a real dog to be a more convincing spy unit.
Cool game. The PvPvE aspect reminds me of Runescape Legends, but influenced by rogue-like deckbuilders and auto-battlers, which weren't really a thing back then. Iirc you would fight the opponent up to three times at the end of each day, after a mini-adventure.
This looks fun
Cool to see small improvements everywhere I look, specially with terrain, VFX and lighting. I also gotta get used to camera hotkeys instead of clicking the map every time. Specially as Infernal in mid-late game, when I have to fix worker lines more often.
I think the general rule for worker count is 65-70 for Max supply. Great video.
Be kind to yourself brother. Your brain knows what to do but your body is on autopilot. It takes time to unlearn habits and make new habits. You going into the replays shows that you know what to work on to improve. You lost the match but won the knowledge for next time. Keep it up!
hey I m master protoss, but I can give you a tip to just rush lurkers hydre /ling/ban. nobody knows how to play vs it below diamond/master :D (lurekrs are very hard to counter and easy to use).
GG, my roach timing should hit at 5:30. Feels good when I hit it.
One thing I would say to improve is to scout more and get some more peripheral vision. You can have an overlord on the edges of the map with easy escape routes off the map as well as storing your overlord above tall structures or high ground to hide them in the fog of war. Another thing I would do is check on their mineral line with your overlords (just a peek every once in a while to plan for muta harassments). You can also send an early zergling to sit on their natural and second natural (third base), that way you get know what times they are expanding. If you are still on second base and they try for a third, this is a great time to attack as they are spread thin as they have to invest a bunch of money on an expansion. As a zerg, you should be trying to expand typically 1 extra base ahead of the enemy (if they are not zerg). This is due to the bottleneck of the larvae from each Hatchery. Set your hatcheries collectively as hotkey 4. Armies set to 1 and 2. 3 is what you can set for your casters like infestors or vipers, etc. You can double tap a hotkey and see where they are at any given moment. TLDR; Vision is one of the most valuable resources in the game. If you have half their army you can still win if you know what they are comprised of and plan accordingly.
put the name of the game somewhere:)
you are trying to play the gravers as they are exos, you have to micro them apart from your main army and use them to make a side attack to base while you are using your main army in other places, or at least thats what i think, i dont see them as much too xD
Cool to see you playing the most beautiful game. I can give you some coaching if you like homie (free obviously, I'm Masters with random.) Btw, the answer to BCs is ultimately corruptors, Queens can protect you earlier on. Hydras can work with overwhelming numbers, superior upgrades or the support of spellcasters like Vipers and Infestors.
Masa Lancer + masa Lancer upgrades imba, later add vulcans then tier 3 hellcarriers gravens. Lancers with upgrades are unkilable, also each veteran lvl gives plus 5 armor (at begining they Has 15, so they can got max 30). Every mid late game im winning, but struggle with cheeses.
and the heal units starter skill, with no ugrades, heals and give +20 armor to infantry
I highly recommend getting the gas gathering structure and the energy generation upgrades.
when you make the exo build, you dont make a frontline and depend just on micro try to put some lancers, vulkan or similar also, the infantery healer, dont just heal and put a dot of heal, but that dot gives armor, so it makes the frontline much more resisilient, you dont have to ugrade it if you dont use mech (the second skill just heal mech) and there is one air vehicle suport for vanguards that is quite bad, but the second skill it have is a big buble that shields infantery againts 75% of ranged damage, its amayzing againts gaunts ball and you just need one of them
congratulation