![dirkramrod](/img/default-banner.jpg)
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dirkramrod
Приєднався 13 жов 2006
Відео
Example showing 3-user local collaboration on Onshape Vision on Apple Vision Pro
Переглядів 3 тис.3 місяці тому
Example showing 3-user local collaboration on Onshape Vision on Apple Vision Pro
Crazy Little Thing Called Love (cover)
Переглядів 913 роки тому
Crazy Little Thing Called Love (cover)
All I Want For Xmas - Rickrolled edition
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cover version by Power to Create featuring Steve "Rudolph" Harmon: Vocals Mark "Comet" Ferrara: Drums, Keys Steve "Blitzen" Ghee: Bass Joe "Dasher" Biron: Guitars
All I Want For Christmas
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cover version by Power to Create featuring Steve "Rudolph" Harmon: Vocals Mark "Comet" Ferrara: Drums, Keys Steve "Blitzen" Ghee: Bass Joe "Dasher" Biron: Guitars
Merry Xmas Everybody
Переглядів 903 роки тому
cover version by Power to Create featuring Steve "Rudolph" Harmon: Vocals Mark "Comet" Ferrara: Drums Steve "Blitzen" Ghee: Bass, Synth Joe "Dasher" Biron: Guitars
Power To Create (PTC's Hard Rock band) - Lunatic Fringe
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Power To Create (PTC's Hard Rock band) - Lunatic Fringe
Playing with DirectX and the Kinect tracking api
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Playing with DirectX and the Kinect tracking api
ProVision Virtual Reality (VR) demo reel
Переглядів 5 тис.13 років тому
ProVision Virtual Reality (VR) demo reel
ProVision Virtual Reality (VR) system
Переглядів 3,3 тис.13 років тому
ProVision Virtual Reality (VR) system
Japanese. 1992年-93年頃、使ってました。 日本には松下電器(現パナソニック)が輸入代理店だった。 日本人でこれで自由にVRを作れたのは当時私だけだったと思われる。 京大に歯科医練習システムを作って(機器を売るためのサービスソフトウエア)納めたりしました。 動画ではジョイスチックみたいなデバイスで移動や視点変更を行っていますが、 日本では(それとも別オプションかも)両手に各指の曲げ伸ばしを感知できる手袋をして、 その指の形で、(例えば右手人差し指だけ伸ばす形にすると前進とか、左手でチョキをするとメニューを表示するとか) 操作してました。 当時は第一次VRブームで、システムキッチンの使用感をVRで確認するとかやられていましたが、 それはショールームに人を呼ぶ撒き餌であって、実用には不足でした。 コンピュータの性能がまだまだ低く、この機器もCPUを32個だったかもっとだったか使って性能を確保していました。 ですので、価格は非常に高かった(1000万円以上したと思います)。
Cool... and co-location on the Quest 5 years ago ua-cam.com/video/QJXpHp_iQF4/v-deo.html
... and 4 years ago ua-cam.com/video/3AJDeway6rg/v-deo.html
... and 10 apps 6 months ago ua-cam.com/video/zHjuLDk8Pco/v-deo.html
'hey bill come take a look at this quick' saved you 12 grand and a whole lot of standing around looking goofy.
Why you didn't show interactions from 3rd person view and keep switching to 1st person every time someone passes object to other people???
gmod typeshit
real
Thats cool and all, but doesnt realy change the work flow.
it does. It makes it way less accurate and less efficient
don't know what your "workflow" is discussing parts with customers but I would imagine this changes it quite a bit.
Amazing work!
Very productive activity indeed, that $12k spending paying off already
Cool! is this done via SharePlay/FaceTime?
Only with a subscription of 1000 dollars 💰 per day 😂
Nice trick!
ك
Im about to get the 2019 gx but the doors do not Display the BOSE badge? What is the base model mazda3 speaker system.
Video editing power levels are over 14,000! Right up my alley, great sound too. The beginning segment reminded me of a video effect called data mashing.
Literally best UA-cam ever
Well done dudes!
Thank you
Awesome.
The irony: I have no sound while playing this vid?
Hi, Where from can I download the app?
The lighting of the chess pieces does not change with their orientation to the light source. The lighting algorithms described seem like they were faked. The frame rate is very low and there is a lot of jitter in the tracking. Still a great accomplishment for 1991 but about 25 years premature. Edit: Ah I think I realized what was going on. The lighting was calculated from a fixed light position and then "baked" into the scene, with each triangle carrying precomputed lighting values which would not change with viewpoint or object orientation. This is a very strange thing to do in an interactive application and kind of gimmicky as there is little point to precomputed lighting values when the viewpoint or object orientation can change and so even talking about using radiosity algoithms in such an application is pointless.
Heh, I worked for Steve at Division in the late 90's. Fun times.
hey dirkramrod, just wondering if i could speak to you about licensing a high quality version of this clip for a documentary, cheers
Gareth Rowntree not sure i would even know if the master tape still exists (+Dave Japp might know - he mastered it). This was recorded off a VHS copy.
dirkramrod this 480p quality would probably be all right, more the issue is who should i seek permission off and who would I credit for use of the video? Do Division Ltd still exist? Or did they evolve into another company? Do you hold any sort of copyright over the video or have you uploaded it under Creative Commons? Thanks for all your help.
Gareth Rowntree Division Ltd does not exist anymore. It was acquired by PTC Inc. (Needham, Mass) in 1999. I uploaded the video under Creative Commons; my only rights to the video are being in it and building all the software and hardware that is shown.
*nostalgia
Ok you want this for the nostalgy
Oculus Rift
Christ .. it's so much more primitive than I remembered ...
I can remember this well! Seems just like yesterday we made it :)
cheers Alex!!! I need to see if i can transfer some of the videos showing all of your great work... we have so much history and yet no-one knows about it...
Go Steve! :)
I remember the SBC demo well. Only saw the video of it, never got to try it out, but it was really really cool! Fantastic use of dVISE events etc.. PTC still sell the tool, if you ever want to dig out the code and try it out again :)
We added a specific electronic tool that would allow the field technician to hook-up to an existing wire (there are 625 pairs of color coded wire bundles) and introduce a tone so that the field technician could locate where the fault was coming from within the virtual town. We won the EDS innovation of the year award of 1997. Pretty cool stuff. I was saddened when Division was bought up by Parametric Technologies Corporation (PTC) back in 1998. Good times!
Oh, I remember this as well. I got a hold of one while working at the EDS Virtual Reality labs in Plano, Texas back in April 1996. I was part of a team of 8 folks working on Virtual Reality concepts back then. We used the Division dVise SDK to help create the world's (at that time) largest drivable virtual town for Southwestern Bell (the new AT&T), SBC. SBC wanted to use the town to allow SBC field technicians to locate a fault.
@davidohyer : cool. thanks for the pointer.I'll download the app later and take a look.
There is an iPad app that is kind of similar to this but with way more features. Runs really fast and has measurements and solid cut planes. It's called iCAD Professional and it has a free demo version, iCAD Free. Good work on this.
There is an iPad app that is kind of similar to this but with way more features. Runs really fast and has measurements and solid cut planes. It's called iCAD Professional and it has a free demo version, iCAD Free. Good work on this.
Will see where we get with this, and whether measurement really IS a key requirement for usecases where this sort of data is being viewed on on this sort of device.
Finally!
I'd like to see how well the measurement process with PV on an iPad would work. View is cool, but measurement is a key need as well.