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Panterino
United States
Приєднався 21 лип 2012
🇮🇹 🇺🇸 • Follow for Fun
Відео
Warcraft III: Blademaster OP
Переглядів 118Місяць тому
Ever since Reign of Chaos was decommissioned these heroes have been out of control!
Warcraft III: Fun with Four
Переглядів 108Місяць тому
Too many spells, too many air units, not enough magic.
gg :)
this is the first time i'm hearing warcraft in a different language.. xD
Which switches do you use? They sound nice
Thanks. The switches are Cherry 🍒 MX Speed on a Corsair K100 ⌨️
Crippy crippy
Crypt Lord
good game
Thank you
Ciao, ti consiglio di attivare le barre vitali sempre attive sopra le unità, andrai molto meglio a micrarle!
Ciao, grazie per il consiglio
i don't know how you get that much of minerals in early game but its pretty efficient
Thanks!
Only a part of your screen is recorded
Thanks
Too many ultras, not enough lings. Lurkers with a few blinding clouds would have been a game changer.
My god... 3:58 Good ole' attacking with just zerglings up a ramp into a terran wall - you were lucky it was made of wet cardboard. What rank is this, sir? Because your opponent has no idea how to wall off lmao
Thanks for your comment! I'm currently Platinum in Europe and Diamond in America.
Great to see another gold zerg here buddy well played 😁😁🤜🏻
ThNKA U R awsOmE t2o!!! 🤛
i never knew you could play this game so fast
Thanks for the compliment!
is this herald?
No
My feet is more big than that my feet is 8,5 you are 8,0 5 more inches 😅❤
Well done! Crush those filthy terrans!
nice video men, do your best in all of your next videos
Thanks
Mate dont put destroyers and statues in the same group, also stop wasting resources on useless upgrades
Mutazzione completata! ❤
Not the highest level of play, zero context or set-up, but can confirm it was indeed a zergling rush.
I def get that you're starting out and just kind of messing around. If you want to get better you can get super autistic about this game. Obviously, watch the pros. Seral is the best zerg. Just sit and watch your own game and think about why you made each decision. I saw a lot of decisions here that didn't make sense. Why not go up the ramp with at least a few roaches after your initial poke in? You didn't even check to see if it was unguarded or try to knock it down - instead you attacked a geser and a turret. Second, you made mutas after you already saw a pretty strong turret defense when you also saw BC's - corruptors counter BC's pretty hard, so could just make corrupters, expand. Third, got overlord speed after already making mutas. Why? You already have a fast air unit to fly around and scout with? What's the point? These are the things that me, as a player, of 9 years, think about. I don't even consider myself good - it's just how you start thinking after watching a lot of commentated games. One more point I'd like to point out is that you made hydras AND mutas. You don't need to get EVERY tech tree. You could have doubled down on mutas and air and been fine. Still, good job! you ended the game early!
A win is a win!
w
lol
Keep it up dude!
Thanks! Will do!
Im here for... what ever this is my dude! Subbed and liked!
Thanks dude!
What is this
Starcraft II
Hey buddy, have encountered this strategy ..and similiar ones (like pala harras) quite often. Maybe i can give you a few hints to beat it next time. When you see that your opponent is going for a lame strat, there are three things you should do: 1) get an army that you can creep fast with. fiends are great, lich is great, orb is super important. so my first goal always was to tech to t3 fast and creep as much as possible and get good nuking and AoE heroes: dk, lich, cl / naga / dl / panda... pitlord 3d also works good against bloodmage. 4-5 fiends and tow statues. basic ud army. you should then have something like dk lvl 3 or 4, lich 3, 3d hero 2 or 3. you only go for the big camps.. dont waste time with greens! 2) you never run across the map to stop his harras! this is what makes his laming so effective. all the time you walk home, is lost time. he has a tp and a telestaff. you either keep creeping or harras his workerline with nukes. make sure to feed as few experience to him as possible. priority is to save workers and ghouls. if the goldmine dies to his flamestrike, its not the end of the world. remember he doesnt get any xp from destroying buildings except towers. he doesnt have any units to creep with so its really hard for him to get to lvl 5 without you feeding him acos. sometimes the hu uses the harras to build up towers at his expansion. your scouting needs to be on point. for your building structure: as soon as you know its bloodmage: dont clump your ziggurats together. 3)decide for a killing strategy and go through with it. what worked for me is: a) t3 destro push on towers. for this you need: three heroes, 4-5 statues, fiends, third hero should be a tanky boy. pitlird or cl. morph destros one after the other, suck mana away, morph the next. tanky heroe goes in front, gets all tanky items you have .. rings, circlet etc., frostarmor on top. he must be the first target that the towers attack. destros go for towers with shift-click and rest of the heroes nuke the workers. your opponent had three guard towers, kills those first, then the mana draining ones. its basicly gg then already. he cant fight you solo and even if you have to tp out the next attack will kill him. this strat works well up to 6 guard towers. b)if he builds more than 6 guard towers in his base, i would use a different approach. it means, his base is very secure and hard to push, but also that he needs more time to get to t3 and tanks/gryphony/knights or whatever his strategy is. by then you will have at least have 2 expansions. they dont have to be secured except maybe on slow tower. he wont be able to harras them effectivly for a long time since he only has one hero. he has to tp back heal up, go back in .. that all takes time. you will build three crypts and two slaughterhouses and will check what he is going for every minute until you know. tanks? fine we go with meatwagons and frenzy ghuls, mass gryphons? we counter with mass gargs, mass knights? we go destroyers and fiends. make sure your scouting is on point, prevent an expansion on his side. then he only has money for 1 or 2 pushes. 3c*) there is an alternative strategy: you dont go t3 but stay on t2 and go with 4-5 meatwagons, your fiend army and 3-4 workers. you camp in front of his base and shoot with the wagons on his main base, dont care if he harrasses you at home. take a sacrificial skull with you, but you only use it to build a shop. if he comes home he will try to kill your waggons with flamestrike. make sure they are a bit spread up while shooting at his main base. if he hits a flamestrike on them, repair with acos. this strategy is a bit tricky cause you need good micro to keep the wagons alife. if he sends out his workers to kill them you nuke them. if bloodmage comes, nuke him. he either looses his main hall or hast to constantly repair it. that makes it impossible to go for any valuable strategy cause he just lacks the ressources. hope i could help, i need to go back to work now :D
What a great comment.
Буболечка
That's why scouting is required in every game)
listen does your wife know u made this?
No.
p͓̽r͓̽o͓̽m͓̽o͓̽s͓̽m͓̽ 🌸
Very Nice mtg unboxing
Thank you!
I was there that day I did not even see you there
This game makes Warcraft III look like Warcraft II!
nice