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Jonathan Sanchez
United States
Приєднався 20 вер 2012
Eternal Ascent Breakdown
A quick breakdown of my render for the Eternal Ascent 3D challenge. Skipped over a lot in the breakdown but you get the idea.
Переглядів: 18
Відео
Boss Fight 3D Community Challenge submission + Breakdown
Переглядів 155Рік тому
A quick little breakdown of how I made my medieval scene for the boss fight challenge...if I left something out that you want me to explain let me know in the comments.
How to export vertex color masks from Blender into EmberGen
Переглядів 2,6 тис.Рік тому
Quick tutorial on setting up vertex masking.
Endless Engines Challenge + Breakdown
Переглядів 345Рік тому
Made in blender, edited in DaVinci Resolve. A majority of 3d models and textures were from Quixel Bridge, and some Sketchfab assets were used. Human Model was a custom Unreal Engine MetaHuman that I customized in blender.
Project 2 Creative video
Переглядів 434 роки тому
My group: Jonathan Sanchez Javier Fuentes Colin Nate
Independence high school horror movie
Переглядів 1157 років тому
Independence high school horror movie
I wonder if Polyfjord watched this and got inspired
100% :D
For some reason, my mesh looks green in EG viewport. Can the vertex color visualisation be disabled in EG?
that run is scary at the end I would cry if I was there good video :) Edit: me thinking the creator is gonna respond
Thank you very much for your video, which has solved my problems very well. I look forward to more works from you. thank you
Omg man, changing the mesh color to green solved my problem, tky so much! great tutorial, I'd only suggest you to increase the sound next time, tky once again!
Nice work👌.. if you can slightly modify the position of sliding dragon it will look too good.. Now while sliding, the wings and legs looks exactly symmetrical. Just an input, but good work done.
Aaa
looking cute daddy
Wow you earned my sub with that stiffy🥵
Great video! Hot girl in the Levi’s shirt