Sergio Neza
Sergio Neza
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  • 43 820
Master Randomization: Rotation & Animation Offsets in Houdini
In this tutorial, I walk you through two methods to randomize rotation along normals for scattered objects, as well as setting up offset animation for alembic files. In the easy method, I use the Copy to Points SOP with the Copy Align node to achieve random rotation along normals and pscale randomization, without complex matrix setups. In the harder method, I dive into VEX code, using rand, chramp, detail, and fit01 to randomize rotation, scale, and animation offsets. I also show how to create custom sliders to control randomization easily.
Переглядів: 182

Відео

Q&A: Why Point Deform Isn't Ideal for Stable Scattering on Deforming Surfaces
Переглядів 3572 місяці тому
Point Deform can indeed be used in certain situations for "Stable Scattering on a Deforming Surface." The Point Deform SOP is typically used for deforming high-resolution geometry with a lower-resolution version, relying on search distance and a minimum/maximum number of influence points. For example, if you have a simulated tree skeleton and want to envelop the high-res tree model to follow th...
Stable scattering on to the deforming surface
Переглядів 3522 місяці тому
In this tutorial, I explain how to scatter geometry on a deforming surface without flickering. Using the xyzdist() VEX function, I capture the primitive number and intrinsic UVs, writing them as attributes for each scattered point on the deforming geometry. Then, with the primuv() VEX function, I interpolate the point positions every frame to maintain smooth movement. Finally, I show how to use...
Mastering Houdini Destruction Simplified Reel
Переглядів 2372 місяці тому
The links to the tutorial series are in the description below. Welcome to this comprehensive and free Houdini tutorial series on the Components of Every Destruction. Whether you're a beginner or looking to refine your skills, this series will walk you through the essential elements of destruction simulations, including RBD (Rigid Body Dynamics), debris, dust. Our Motto "If you can't explain you...
Mastering Houdini Destruction Simplified part 4
Переглядів 4782 місяці тому
Topics Covered: Migrate Geometry for Rendering from SOP to LOP: Learn how to transition your geometry from SOPs to LOPs for rendering in Houdini’s USD-based Solaris environment. Create Solaris Network for Rendering: Set up a complete Solaris network to render your scene using either Karma XPU or CPU, optimizing your workflow. Creating Noise Patterns: Learn how to mix high, mid, and low-frequenc...
mastering houdini distruction simplified part 3
Переглядів 3113 місяці тому
Part 3: Introduction to Pyro and Particle Simulations In this section, we’ll explore how to use particle simulations to create realistic pyro sources for dust effects and introduce Houdini’s Sparse Pyro Solver. Using Particle Simulations for Pyro: Learn how to use particle simulations to define pyro sources, creating realistic dust effects that react naturally to your scene's physics. Introduct...
Mastering Houdini Destruction Simplified part 2
Переглядів 4223 місяці тому
Part 2: Exploring the Houdini SourceDebris SOP Node In this section, we dive into the SourceDebris SOP node in Houdini, which is key for generating realistic debris in your destruction scenes. Simulating Debris Using Inside Faces, Speed, and Distance Thresholds: Procedural Debris Generation: Learn how to generate debris geometry procedurally, using inside faces, speed, and distance thresholds t...
Mastering Houdini Destruction Simplified part 1
Переглядів 1,7 тис.3 місяці тому
Welcome to this comprehensive and free Houdini tutorial series on the Components of Every Destruction. Whether you're a beginner or looking to refine your skills, this series will walk you through the essential elements of destruction simulations, including RBD (Rigid Body Dynamics), debris, dust, and additional details like sand and soil. Topics Covered Part 1: Introduction to RBD What You Nee...
Houdini Tutorial: Mastering Advanced Dust Pyro Simulations
Переглядів 6 тис.3 місяці тому
Welcome to "Mastering Advanced Dust Pyro Simulations" in Houdini! This advanced tutorial will take your skills to the next level by teaching you how to create realistic dust pyro simulations from RBD (Rigid Body Dynamics) destruction. Topics Covered 1. Creating Debris Using Debris Source: Understand speed and area attributes. Learn about life attributes for emitting particle dust sources. 2. Se...
Houdini Tutorial: Introduction to FLIP Fluids - Simply Explained (Part 3)
Переглядів 2,5 тис.3 місяці тому
Welcome to the third part of the "Introduction to FLIP Fluids" tutorial for Houdini! Inspired by Einstein's saying, "If you cannot explain it to a 6-year-old, you do not know it," this series aims to simplify complex concepts and make them easy to understand. In this part, we will dive deeper into advanced topics related to FLIP fluids, including handling volume loss, creating wetmaps, and rend...
Houdini Tutorial: Introduction to FLIP Fluids - Simply Explained (Part 2)
Переглядів 3,4 тис.4 місяці тому
Welcome to the second part of the "Introduction to FLIP Fluids" tutorial for Houdini! Inspired by Einstein's saying, "If you cannot explain it to a 6-year-old, you do not know it," this series aims to simplify complex concepts and make them easy to understand. In this tutorial, we will continue exploring the fundamentals of FLIP fluids, focusing on surface volume and particles. You'll learn how...
Houdini Tutorial: Mastering the Mysteries of Packing
Переглядів 4294 місяці тому
Welcome to the "Mastering the Mysteries of Packing" tutorial for Houdini! In this tutorial, we will cover the essential basics that every Houdini artist needs to know about packing. What You'll Learn: Importance of Unique Name Attributes: Understand why unique name attributes are crucial in Houdini and how they impact your workflow. Default Nodes Creating Unique Name Attributes: Explore which S...
Houdini Tutorial: Introduction to FLIP Fluids - Simply Explained Part 1
Переглядів 4,4 тис.4 місяці тому
Welcome to the "Introduction to FLIP Fluids" tutorial for Houdini! Inspired by Einstein's saying, "If you cannot explain it to a 6-year-old, you do not know it," this tutorial aims to simplify complex concepts and make them easy to understand. In this tutorial, we will cover the fundamentals of FLIP fluids, focusing on surface volume and particles. You'll learn how to use the shelf tool to set ...
Scatter randomize object type
Переглядів 4184 місяці тому
Houdini 'Hardway vs Easyway' Tutorial Series Welcome to the "Hardway vs Easyway" tutorial series for Houdini! In this series, I share the tips and tricks I use in production to enhance your skills and speed up your workflow. Each tutorial demonstrates a useful production tool with real-world examples, showcasing both a hard and an easy method. You can choose the approach that best suits your pr...
Two Ways to Make Geometry Follow a Curve with Rotation and Tilt
Переглядів 2294 місяці тому
Houdini 'Hardway vs Easyway' Tutorial Series Welcome to the "Hardway vs Easyway" tutorial series for Houdini! In this series, I share the tips and tricks I use in production to help you enhance your skills and speed up your workflow. Each tutorial showcases a useful production tool and provides real-world usage examples. I demonstrate how to achieve the same setup using both a hard and an easy ...
'Houdini Hardway vs Easyway' Tutorial Series: Reduce Geometry For Testing
Переглядів 2864 місяці тому
'Houdini Hardway vs Easyway' Tutorial Series: Reduce Geometry For Testing
demo reel 2020
Переглядів 2865 місяців тому
demo reel 2020
TwoThings Every Technical Artist Has to Know
Переглядів 3375 місяців тому
TwoThings Every Technical Artist Has to Know
Mastering Film Grade Car Modeling in Maya Advanced Techniques
Переглядів 63Рік тому
Mastering Film Grade Car Modeling in Maya Advanced Techniques
rode reel 2021 eliza
Переглядів 1583 роки тому
rode reel 2021 eliza
Bad Eliza BTS (Behind the Scenes)
Переглядів 623 роки тому
Bad Eliza BTS (Behind the Scenes)
houdini connects part 02
Переглядів 3653 роки тому
houdini connects part 02
houdini connects part 01
Переглядів 6163 роки тому
houdini connects part 01
Maya connects Part 02
Переглядів 3003 роки тому
Maya connects Part 02
maya connects part1
Переглядів 1823 роки тому
maya connects part1
How to Rig in Houdini. Lets rig it part 12
Переглядів 7774 роки тому
How to Rig in Houdini. Lets rig it part 12
How to rig in Houdini "Lets rig it" part 11
Переглядів 9804 роки тому
How to rig in Houdini "Lets rig it" part 11
MakingOF FINAL
Переглядів 2354 роки тому
MakingOF FINAL
FROGPOSSIBLE
Переглядів 5204 роки тому
FROGPOSSIBLE
Lets rig it. Part 10.5
Переглядів 1434 роки тому
Lets rig it. Part 10.5

КОМЕНТАРІ

  • @jbach
    @jbach 18 годин тому

    Hi, what is your Patreon?

  • @henrythejeditube
    @henrythejeditube Місяць тому

    Thaaaaaaank you so much

  • @JeanYanb
    @JeanYanb Місяць тому

    You're the BEST brother ! LOVE the videos! Thanks! New subs there

  • @chidiebere2376
    @chidiebere2376 Місяць тому

    ❤❤

  • @cherubedefursac
    @cherubedefursac 2 місяці тому

    bravi!

  • @gregorybergot
    @gregorybergot 2 місяці тому

    Huge thanks! I finally understood how the xyzdist / primuv combo works 🤯 Everytime I tried to understand it I ended up having a headache but now everything seems so clear, awesome 🔥

  • @frigbychilwether
    @frigbychilwether 2 місяці тому

    Hi, thanks for the great explanation. I tried the point deform method yesterday after watching previous tutorial and it looked like it worked fine - but switching number of points from 1000 to 10000 as you show makes that method fall apart.

  • @tekanobob
    @tekanobob 2 місяці тому

    hello! have you seen / tried point deform node? it does exactly this it seems, but very much simpler. eg scatter points onto 'rest' geometry use point deform to deform the points with the animated geometry compared to the ;rest' geometry

    • @3DUni-ber
      @3DUni-ber 2 місяці тому

      ua-cam.com/video/hAL72SsAYMg/v-deo.html

  • @frigbychilwether
    @frigbychilwether 2 місяці тому

    Hi, the way I've seen this done before is to freeze the points then pass them into a point deform node with the animated mesh going into 3rd input. Is there any advantage or disadvantage to doing that compared to the attribute interpolate node ? (I didn't know the scatter node could output those attributes before watching this).

    • @3DUni-ber
      @3DUni-ber 2 місяці тому

      ua-cam.com/video/hAL72SsAYMg/v-deo.html

  • @3DUni-ber
    @3DUni-ber 2 місяці тому

    ua-cam.com/video/yzwwPs80bZw/v-deo.html ua-cam.com/video/RB65-3GDO2k/v-deo.html ua-cam.com/video/6IEaTCNgqk4/v-deo.html ua-cam.com/video/YpxlSCW9DgY/v-deo.html

  • @Darkoae
    @Darkoae 2 місяці тому

    tutorials are very helpful thank you

  • @FarizNugroho
    @FarizNugroho 2 місяці тому

    Thank you very much for the tutorial

  • @massimobaita7178
    @massimobaita7178 2 місяці тому

    Thank You very much, Sergio!

  • @channlaaa7520
    @channlaaa7520 2 місяці тому

    I think y need pateron Great tutorials

  • @UmairAliMughal2009
    @UmairAliMughal2009 2 місяці тому

    excellent

  • @ultron3853
    @ultron3853 3 місяці тому

    Thank you for your great effort brother <3

  • @frigbychilwether
    @frigbychilwether 3 місяці тому

    Hi, great series. The explanation of how to use the sparse solver to get the dust is particularly useful. Thanks.

  • @frigbychilwether
    @frigbychilwether 3 місяці тому

    HI, great tutorial. Well explained. Thanks.

  • @tomaszkalinowski2581
    @tomaszkalinowski2581 3 місяці тому

    quality and useful tutorial, thanks!

  • @lobobver
    @lobobver 3 місяці тому

    link for the tutorial please ?

    • @3DUni-ber
      @3DUni-ber 3 місяці тому

      Hi, The tutorial is currently in progress and will be available soon. Please stay tuned! Best regards

  • @n-hm5zi
    @n-hm5zi 3 місяці тому

    You are the best keep making art thank you man ⁦(⁠◠⁠‿⁠・⁠)

  • @yorkysgarciar2157
    @yorkysgarciar2157 3 місяці тому

    Very neatly

  • @annasnezhnaia8311
    @annasnezhnaia8311 3 місяці тому

    Great tutorial. thanks

  • @slavakochkin9210
    @slavakochkin9210 3 місяці тому

    Hello. How can I download a file of this project?

    • @3DUni-ber
      @3DUni-ber 3 місяці тому

      Hello! The file for this project will be available soon. Please stay tuned for updates!

  • @richard_robert
    @richard_robert 3 місяці тому

    I was waiting for this 🥹

  • @3DUni-ber
    @3DUni-ber 3 місяці тому

    ua-cam.com/video/NytjrLdPCx4/v-deo.html

  • @3DUni-ber
    @3DUni-ber 3 місяці тому

    ua-cam.com/video/8QYWQdpCVng/v-deo.html

  • @flameseeker4060
    @flameseeker4060 3 місяці тому

    me watching this video not having a clue what a flip fluid is: 🗿

  • @crypt0sFX
    @crypt0sFX 3 місяці тому

    Love these, thank you! Earned a sub.

  • @dickie_hrodebert
    @dickie_hrodebert 3 місяці тому

    Love it. Thank you.

  • @antonio4740x
    @antonio4740x 3 місяці тому

    Just what I needed! thanks a lot, subscribed

  • @justhumanity3950
    @justhumanity3950 3 місяці тому

    你封面的效果呢?把人骗进来好玩吗?

  • @jakelongstaff1796
    @jakelongstaff1796 3 місяці тому

    Thank you so much for the free content! I am trying to learn houdini at the moment is there any chance I could message you with some general questions about Houdini and the industry?

    • @3DUni-ber
      @3DUni-ber 3 місяці тому

      Thank you for your kind words! I'm glad you're enjoying the content. Feel free to message me with your questions about Houdini and the industry, and I'll do my best to answer as soon as possible!

  • @massimobaita7178
    @massimobaita7178 3 місяці тому

    Thank You very much!

  • @3DUni-ber
    @3DUni-ber 4 місяці тому

    www.cgtrader.com/free-3d-models/exterior/landmark/easter-island-statue-cc7bb434-abd1-45c9-abad-a86ed84527d8

  • @maximpavlov7415
    @maximpavlov7415 4 місяці тому

    🔥🔥🔥

  • @maximpavlov7415
    @maximpavlov7415 4 місяці тому

    Cool!😎

  • @jw4412
    @jw4412 4 місяці тому

    Very interesting, I agree with most of what was said. I understand that this is a deeper issue that has a lot of moving parts. But great introductory conversation.

  • @chowi3229
    @chowi3229 4 місяці тому

    This was really helpful, its really helping me understand the fundamentals, thank you so much!

  • @tescomealdeal29
    @tescomealdeal29 4 місяці тому

    Thank you Blender and houdini for lighting a fire under autodesk. They have been sleeping on maya for so long thinking it will be industry standard forever

  • @gregorybergot
    @gregorybergot 4 місяці тому

    Awesome tutorial, it feels like watching rebelway's workshops but for free on youtube 🔥 Keep it going

  • @chowi3229
    @chowi3229 4 місяці тому

    this was incredibly helpful! thank you so much

  • @hanheecho6437
    @hanheecho6437 4 місяці тому

    It would be really appreciated if you could share the scene files!

    • @3DUni-ber
      @3DUni-ber 4 місяці тому

      Regarding the scene files, they will be available on Patreon by the end of next week.

    • @hanheecho6437
      @hanheecho6437 4 місяці тому

      @@3DUni-ber👍🏻👊🏻👊🏻

  • @XEONFX23
    @XEONFX23 4 місяці тому

    Nicee

  • @3DUni-ber
    @3DUni-ber 4 місяці тому

    rapidgator.net/file/b24dd48bcd1c23f50d26b1d68d6cc531/collider.abc.html rapidgator.net/file/1c40fd67b8b2f199cfd5fd7a8d58bb33/emitter.abc.html

  • @Helios.vfx.
    @Helios.vfx. 4 місяці тому

    Thank you so much for your content

  • @Zerefthedark
    @Zerefthedark 4 місяці тому

    Your videos are really helpful. Thank you

  • @marianomango
    @marianomango 4 місяці тому

    next one :P?

    • @3DUni-ber
      @3DUni-ber 4 місяці тому

      I'll make sure to get it done by Tuesday evening. 😊

  • @JvOeditorR
    @JvOeditorR 4 місяці тому

    what a master! Ty for that explanation, loved the way you teach

  • @massimobaita7178
    @massimobaita7178 4 місяці тому

    Thank You very much!