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Eshir
Приєднався 30 сер 2013
Відео
Eshir's X4 Timelines Wrap up Thoughts
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Eshir's X4 Timelines Wrap up Thoughts
Eshir's X4 Timelines playthrough Mission oh god make it stop
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Eshir's X4 Timelines playthrough Mission oh god make it stop
Eshir's X4 Timelines playthrough Mission 9 the 2nd half
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Eshir's X4 Timelines playthrough Mission 9 the 2nd half
Eshir's X4 Timelines playthrough Mission 7 Mine 8 Race Spacesuit 9 Attack On Antigone
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Eshir's X4 Timelines playthrough Mission 7 Mine 8 Race Spacesuit 9 Attack On Antigone
Eshir's X4 Timelines playthrough Mission 5 Space Port Stride and 6 Against The Tide
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Eshir's X4 Timelines playthrough Mission 5 Space Port Stride and 6 Against The Tide
Eshir's X4 Timelines playthrough Mission 3 False Pontifex and 4 The Fade
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Eshir's X4 Timelines playthrough Mission 3 False Pontifex and 4 The Fade
Eshir's X4 Timelines playthrough Mission 2 Impeded Extraction
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Eshir's X4 Timelines playthrough Mission 2 Impeded Extraction
Eshir's X4 Timelines playthrough Start and Mission 1 The First Race
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Eshir's X4 Timelines playthrough Start and Mission 1 The First Race
Eshir's Elden Ring Playthrough Part 74 Boss Rush
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Eshir's Elden Ring Playthrough Part 74 Boss Rush
Eshir's Elden Ring Playthrough Part 73 Stagger Beats Dancing
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Eshir's Elden Ring Playthrough Part 73 Stagger Beats Dancing
Eshir's Elden Ring Playthrough Part 72 Demi Human Swordmaster onze
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Eshir's Elden Ring Playthrough Part 72 Demi Human Swordmaster onze
Eshir's Elden Ring Playthrough Part 71 Danceing Lion
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Eshir's Elden Ring Playthrough Part 71 Danceing Lion
Eshir's Elden Ring Playthrough Part 70 Easy DLC boss mausoleum knight
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Eshir's Elden Ring Playthrough Part 70 Easy DLC boss mausoleum knight
Eshir's Elden Ring Playthrough Part 69 Easy Godskin Duo for weapon upgrades
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Eshir's Elden Ring Playthrough Part 69 Easy Godskin Duo for weapon upgrades
Eshir's Elden Ring Playthrough Part 68 New Weapons more like my playstyle
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Eshir's Elden Ring Playthrough Part 68 New Weapons more like my playstyle
Eshir's Elden Ring Playthrough Part 67 First Foray into the DLC
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Eshir's Elden Ring Playthrough Part 67 First Foray into the DLC
Eshir's Elden Ring Playthrough Part 66 2 max level petal whips And Bossfight Mogh lord of blood
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Eshir's Elden Ring Playthrough Part 66 2 max level petal whips And Bossfight Mogh lord of blood
Eshir's Elden Ring Playthrough Part 65 Millicent Quest Finish
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Eshir's Elden Ring Playthrough Part 65 Millicent Quest Finish
Eshir's Elden Ring Playthrough Part 64 Accessing The Haligtree
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Eshir's Elden Ring Playthrough Part 64 Accessing The Haligtree
Eshir's Elden Ring Playthrough Part 63 Looking for weapon upgrades
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Eshir's Elden Ring Playthrough Part 63 Looking for weapon upgrades
Eshir's Elden Ring Playthrough Part 62 Secret medallion half
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Eshir's Elden Ring Playthrough Part 62 Secret medallion half
Eshir's Elden Ring Playthrough Part 61 Lord of Swag ending prep
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Eshir's Elden Ring Playthrough Part 61 Lord of Swag ending prep
Eshir's Elden Ring Playthrough Part 60 falling down
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Eshir's Elden Ring Playthrough Part 60 falling down
Eshir's Elden Ring Playthrough Part 59 Gathering Talismans
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Eshir's Elden Ring Playthrough Part 59 Gathering Talismans
Eshir's Elden Ring Playthrough Part 58 Rivers of noob
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Eshir's Elden Ring Playthrough Part 58 Rivers of noob
Eshir's Elden Ring Playthrough Part 57 Volcano manor Finish and Great Jar beatdown
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Eshir's Elden Ring Playthrough Part 57 Volcano manor Finish and Great Jar beatdown
Eshir's Elden Ring Playthrough Part 56 Second Petal Whip
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Eshir's Elden Ring Playthrough Part 56 Second Petal Whip
Eshir's Elden Ring Playthrough Part 55 The Lift of Rold
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Eshir's Elden Ring Playthrough Part 55 The Lift of Rold
Eshir's Elden Ring Playthrough Part 54 Blaidd's armor set
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Eshir's Elden Ring Playthrough Part 54 Blaidd's armor set
Dude, why are you so unprepared, stop messing with settings and get to the point
Nah I prefer dealing with the game in real time
Very big thanks!
Your welcome
Ahh yes, the famous beginner start with everything explored and all data vaults collected. If you want people to view that initial video it might help to have it accessible in some way. Probably in the playlist that these videos are in. I certainly couldn't find it until you linked it to some random comment below.
It is linked in the comments and just like I thought when I split those videos apart from the main Playlist those videos get next to no viewer ship. So while getting more views on those would be nice this video preforms far better
It performs better because this video can be found. I scrolled through your channel videos trying to find the video and couldn't so gave up. During a lull in the video I got bored and started reading comments and found your link in a reply to someone else. If you are comparing lack of views then that is why.
Thank you for a late game insight. You are one of the few that do content that I know of after about your fifth station basically beginning to almost mid game.
Yeah glad it helps
I am new to X4 You did not explain what these are, what they are for, and why are they important to find.
Ah good point. These are for the tides of avarice DLC to unlock parts for a ship
@@Eshir92 Thanks I have no DLC atm
Less than a minute into an hour long video about the X4 economy. "it isn't complicated, a 10 minute video should cover it." Hmm, where would I find that video, sounds like it could save me 55 minutes?
1 year later, and it's still not intuative.
Economic playthrough, yay, trading and resources and economy based missions! Oh. Data vaults and piracy. You know that's not economic, right?
Oh I guess I do now. Well too late to change it
terran engines lmao.... there is a lot more science behind how to choose the right engine for the right job, and there is not a single best engine in the game. first you need to know what you want to do with the ship. All Arround engines, have the best A-D movement so, if you love dogfighting in a hover mode stance, they are your go to plus, if you want to collect some Asteroid related ressources manually, you'll love this type of movement a lot. combat engines, generally do what the name suggests. a high accellaration , designed for short bursts of boost, while having the lowest punishment to the shields for it in exchange of a limited max travelspeed. Travelengines have the smallest manuverability but a decent drift, they take longer to accelarate but reach the highest speeds. the meta has shifted quiet a lot from x4 foundations to Timelines. at the beginning, paranids had the fastest travelspeed for small ships, Teladi the fastest travelspeed for big ships and The Argons had the best combat engines currently that rule of thumb no longer is correct. the developers made significant changes and i find myself more and more often using other engines than before. im still figuring out the math behind that, in my example, back in the days my behemoth would have used teladi engines, nowadays he is even faster with argon engines than with teladi engines, and in every regard including max travelspeed. split engines had a significant movement speed increase and are my new favourite for fights inside a sector. especially when launched from a carrier. regular flightspeeds from over 750 is already a default on a dragon with those. wich almost is enough to outrun khaak ships without boosting. (they move arround in the 800-900 area) before those updates this ship flew like 550 wich was the reason people called argon combat engines in generell as the best for fighters. nowadays it realy depends on the ship, and not only the size , while back in the days you straight up allways went for teladi if the ship was big. the terran engines, excell in their boost capabilities inside of sectors, since they have the fastest excallaration from zero to travelspeed. while beeing lower statted than all the other engines in generell stattwise they kind of hit into the same nieche as argon, with this beeing the main difference. the Terrans are stattcheckers. they get you fast into the fight, but there is no escape once you're in. they're stratt is to have better shields, so there is no need to disengage from a fight, so choose your fights wisely as a terran only player, no other faction gets as heavilie rewarded or punished for bad decision making in fight. ------------------------- Starting capital: fly directly to the faulty logic 7, get the destroyer, sell the destroyer, buy 8 autominers and a stack of ressourcescanners and satelites. drop the satelites at stations wich buy ore, and the ressourcescanners inside the same sector near asteroid fields. while waiting for passive income, capture a argon discoverer, slap on the best shields you can and start farming Pio Freelancer katanas. withing the first hour, you should have captured at least 6 katanas, and sold them for a profit margain of 850 k to 2,3 million each. use this cash, to stack less than 8 autominers per sector, choose the sectors they're working in based on Xenon intel. khaak will start arriving once you use 8 or more ore miners in a sector. that's how you generate the first passive million per hour. from their you start "freeplaying" missions, emp bombs, everything that sets you up for becoming an economic powerhouse. starting with energycell, container storage, docking modul and docking pir, you can start plastering the universe with stations as energie surpliers. buy your first traders, restrict certain areas on the map, so they don't start moving through the frontlines and you're already in a spot, where nothing can stop you. in the moment you capture your first rattlesnake, i would suggest, you start feeling responsable for your future market, make sure K's and I's are in check and progress with the story. at the end of the economic route, you will want to have a functioning dwarf, fed by cheap energiecells either from merkury or the vigor syndicate sectors, so this is the point where you start investing in Tradestations, with a medium size container storage, just to get your manager stars uprising without bankrupting yourself, since they will buy a lot of wares and tent to drain the first 15 million credits before they're established and start making money. you realy can killyourself wiht a large storage there in the earlie game. at this point you can afford a destroyer type ship every hour and start planning bigger projects. the rest is up to you. ---------------------- bonus advice i almost everytime forget about is, before you start going ham on the station side of the game, make sure to capture a construction ship, wich moves too close to the sun for it's liking. with sun i mean, grab one wich is away from home, as a visitor in an other sector. check out the politics tab so you can figure out, wich faction would support this ship and wich wouldn't, you don't want to have a fight with the entire sector patroll over such a ship so... maybe just drop it's guns quickly, leave out your marines, and get the hell out of the sector till it's done. on the same note, make sure to grab an auxilary ship. there are a couple relatively free sitting on 0m/s spread out in the galaxy, a honshu in the pio area for example. free repairs rapidly increase the sell price of L ships ---------------------- reputation: find a station wich looks for a lot of wares, set repeat orders to a close buy station that sells, and set the amount of goods you buy and sell to 1. every trade hits the same rep, so selling 1 food supply a hundret times makes sure this station never actually gets saturated. so it is an investment, but based on how far the trader has to fly, a veeery efficiant way to cheat the rep. finally a reason to buy S class traders lol... ----------------------
This is SOOOOO dumb, but I am trying to scan asteroid, and it does not turn Pink as in this video.... Googling the solution for an hour already... Please help :) I am getting close, press Shift+2, my ship turns pink, but not an asteroid...
Remember that loadstone comes from mining too. you can go near an npc mining ship and scoop it up as they work
@@Eshir92 thanks will try this!! But actually I am worried whats wrong with me :) Do I need any Mineral Scanner? Seems like no, there is almost no mention that you need it in X4 Should the scan of asteroids work just out of the box? X4 seems to be a bit tough to start for me, as I have to google basically any step :)
Look at the keybinds for loot magnet there is a search function and try going through the tutorial they are quite good
Once again, thank you! That quest sure was annoying.
Glad I could help!
Sorry but I gave up after the first minute. I appreciate anyone who tries to make it helpful video for games but you really need to write out a script ahead of time or at least a solid outline so that you're focused and not just meandering around wasting our time.
Yeah I might eventually.
And where exactly do i find this npc ?
There should be a drunk guarding a gate to a castle in there
I find this strategy only works for in sector farming every time I'm OOS they get all my advanced satellites then drive off without even getting shot by my towers. My new strategy is I got the Sapporo built a few more after researching, then gave them mod to extend its viewing range to 90+ gave them a whole fleet of fighters then gave them a ruthless fire order for BUC ships and the job of patrolling Morning Star IV then set a bunch of scout ships to collect the drops in vertical lines from the bottom of the sector to the top, then they deposit them to the HQ. As long as you bring enough ships to outright overpower all common buck ships you won't even lose any OOS. I learned that BUC ships, they aren't actually made anywhere although they do get made from the Alliance of the Word wharf sometimes, they mostly just kind of materialize into the sector as best I can tell.
This is a good strategy! And yep the pirate factions just kinda spawn in
I set up a patrol squad with repeat orders of "attack all enemies"->"pickup items" at various points where there usually is BUC traffic and then a "drop off at HQ" at the end of the order queue. With a squad of 3 corvettes I've never lost any, so the setup is pretty cheap. Ah, and yes ships need to be on ruthless ofc.
How about the level of supply how do u get a higher level if supply
for quests? As you move around the objective should update in the top left and keep an eye on chat for coordination
Have you run this process since 7.0?
I have used the mod yes
That's one way to put it :D
Friend, how did you put a diferent lenguage? Im trying to put Pablo, the spanish voice, but I can´t make it show up in the mod menu in game. Thanks :)
Unfortunately not all voices from windows are selectable only the most robot sounding ones so far.
@@Eshir92 oh, thats a unfortunte. Thanks anyway :D
Great video! Thanks!
Glad you liked it!
This is uses the microsoft tts. I will be waiting for when someone can interface a proper AI voice from elevenlabs and it would be truly spectacular. Just so you know most of the AI voice overs and mega readings in UA-cam use the elevenlabs models.
Yeah I can't wait till someone makes better voices available i would use em
"a ten minute video should about cover it" makes an hour long video...
Saved me from a world of hurt, just gotta get the vaults now but they are in fairly decent locations
You don't say the 's' on the end of Chassis my man... bless your soul.
The third-person mode is nice, but sadly its not dynamically aligned to the center.
Thank you very much! Was a great source of info!
Couldn't watch it, the umms, errs, uhhs, and dragging out words is too annoying. Think before you speak, not during.
Uh ill try it sometime
Thanks dude. 🍻
You bet!
@@Eshir92 you were a little hard to hear, and I struggled with finding a person 😫, but you totally cleared up what I was suppose to do. 🏆️
Where are you finding the term “logistics?” The screen is called “logical overview.” What am I missing here?
the dictionary might be a good start. maybe try a google search. i'm not quite sure what your asking about could you be more specific?
@@Eshir92 funny you say that because the first thing I did was google “are logistics and logical overview the same thing?” Google said they aren’t. Also amazing of you to tell me to use the dictionary when you use the wrong “your” in your sentence. I was just asking for some clarification. You didn’t need to get snarky. Poor form, man.
Excellent play through thank you
Play through is excellent commentary thank you
You said 10 mins....
"Video won't be longer than 10 minutes." 6 minutes in he is still putting his make up on...
Woops
Hey, why haven't you been collecting as many cryopods as possible?
Thats because I will get a stacking negative mood penalty for every 250 unopened pods
@@Eshir92 didn't know that. I'm one of those people who thinks, regarding apocalyptic style games like this, you save as many people as you can. Guess I've got a lot to learn if I ever wish to buy this game.
Dude, you need to collect ice in order to make the water for the algae farm.
you are quite right
Out of curiosity, what do you use to perfectly place mining probes?
I have a feeling that it is a part of the custom start, where you tell the game what systems you want to know about, and it places the satellites and probes for you.
From what I've experienced where you place a resource probe does not matter. They could be out in empty space and as long as there is a resource cluster your ships will then know to go get resources from there. I could be wrong though. Also the red, blue and purple are kinda hard to miss on the map view
There is an option to place satellites in a pre-arranged pattern in custom start it is a check box
Finally! Thank you very much)
You're welcome!
Is there a way to get a commentary free version of these videos and just have you type out the steps in the description and comments section?
There should be auto generated subtitles. And a mute button available. But I don't have a written script for this video no. If your looking for more information I recommend the egosoft discord there are alot of smart people willing to help out there
@@Eshir92 I'm just a fan of gaming walkthroughs with no commentary.
This video needs editing
Yeah I might eventually
The mission concept is good and would like to see what modders do with it, but the ones in Timelines itself seem more like an afterthought, that and the loading. Would advise people just to do a modded start with the unlockables enabled and skip it. Rest of the Basegame patches are good.
Yeah it is a neat idea. I'm not overly fond of how it is implemented
Doubble-tap the walk for a faster walk. Fires in space... 'Magic'. Oof, did the same thing with the beacon, though I couldn't get in the ship. Ha, the mission continues without the ship, mission failed successfully.
Mission failed successfully just like it was ment to be
Nice I use Voicemeeter Potato.
Yeah I can't watch UA-cam without the audio compression
Yep, shortcut. Didn't have any other issues, just stayed close to the base/other ship for it to block shots/assist with enemies.
@2:10, I agree that it handles quite differently compared to the rest, sometimes slow then twitchy, that said with the races you can be last till the last lap and still pass. The course layout doesn't mix with this ship also most of the time I was at maybe 80% throttle with the boost turns. Notifications didn't even look at the options. @15:15, I didn't even notice the towers/mines in the loadout, and I didn't dock/resupply. Just looked at your time/score, you did it in 16m59s, and my time was 25m39s, scoring 657 with 5 star.
Something seems off yeah. Oh well I got what I wanted out of the dlc
Walks in the park compared to that 2nd mission.
I failed hard on this one, multiple times just going 100% to dead with shields.
yeah i hear ya. some of these i had to do more than 4 times before i passed the mission
if you dismantle a Mod you will get 2/3 of the amounth of maths back also. For 3 used maths it returns 2 back, for 1 used math it give One back as well.
yeah materials getting those back is super good
@@Eshir92 i like the rng system also. its simple and give us something more to grind
Interesting video. Thanks!
My pleasure!
Man, that footage is buttery smooth... What hardware are you running? My i7 11800 laptop with RTX3070 doesn't play nearly this nice, and its leaps and bounds beyond X4's recommended specs.
hmm this must of been the good days of my gpu/cpu now my pc is artifacting all over
Thanks for this. Lots of useful info here!
My pleasure!
Started a new save in 7.0, my 5th one since 2018. Didn't start building production modules for 7 days of game time. Split was, predictably, struggling, but otherwise the other factions were doing fine. In fact, HOP had claimed all of Faulty Logic from the Xenon, ANT had claimed both Atiya's Misfortune sectors and the Teladi were taking over some FRF sectors that the Xenon had previously claimed. That's without any additional production from me, the player. After I had built a mostly self sufficient wharf, both Teladi and Terran were getting dangerously close to wiping out the Xenon by Hatikvah, so I dismantled a defence platform I had set up to try and save ZYA, and quickly did the Covert Ops to instigate a new Terran Conflict. Terrans must have lost at least 30 destroyers in Getsu Fune; most glorious battle I ever saw in an X game. So yes, the AI can absolutely survive without the player (all except the Split at least), but as with most things in X4, it likely comes down to RNG. Never had them be nearly this strong before.
Yep it can be kinda swingy per save. And with 7.0 the ai economy was changed i believe to be slightly better but ill have to test it out more
@@Eshir92 Yep, all base map loads are the same at the start but a few numbers get tweaked on the Ai side it seems and that is where the great RnG comes into play, as there are that many combinations and even just who wins the early wars changes it down steam.