Ghost Studios
Ghost Studios
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Bake Normal Maps in Substance Painter! | Optimize High Poly Models
Follow this quick walkthrough and learn how to bake normal maps in Substance Painter. After this video, you'll be able to apply all of the detail from your 3d sculpts to an optimized low-poly model.
Time Stamps:
00:00 | Introduction
00:43 | Ways to Lower a Sculpt's Poly Count
00:58 | Bake Normal Maps in Substance Painter
Переглядів: 427

Відео

Sugar Crash! | Blender Animated Short
Переглядів 5803 місяці тому
Watch this 2024 Blender animated short! An optimistic robot looks to get his own sugar high. Will he do anything other than crash? Directed by: Ben Wasden @GhostStudiosAnimation Modeling: @neatpolygons8500 & Below Music & SFX: @artlist_io "Vending machine" (skfb.ly/6WS8s) by jennybria is licensed under Creative Commons Attribution (creativecommons.org/licenses/by/4.0/). "Worn Warehouse Shelf" (...
Modeling Buildings Isn't Hard! | Blender Walkthrough
Переглядів 2173 місяці тому
In this non-technical Blender walkthrough, we break down two professionally made buildings from @KitBash3D and discuss how to break down a building model so you don't get overwhelmed. Modeling buildings in Blender can be much easier than it may seem if you take a modular approach to your scene. Time Stamps: 00:00 | Introduction 00:32 | Breaking Down Modular Components 03:40 | Kitbashing is like...
Master Blender Sculpting Techniques Fast! | 10 Minute Tutorial
Переглядів 8723 місяці тому
Get started with Blender sculpting in 10 minutes with this straightforward tutorial going through Blender's sculpting workflow. Learn how to create a base mesh, remesh, and sculpt with Blender's brushes. Time Stamps: 00:00 | Introduction 00:37 | Creating a Base Mesh 01:22 | Remesh your Base Mesh 04:33 | Blender's Brushes "Antique Chisels" (skfb.ly/oD9uV) by Alex heskett is licensed under Creati...
Uploading and Using Reference in Blender
Переглядів 883 місяці тому
Use Pure Ref and Reference Images in Blender for a faster workflow!
Understand Blender Boolean Basics with Bool Tool
Переглядів 1983 місяці тому
Understand Blender Boolean Basics with Bool Tool
The ultimate quick guide to Blender modifiers
Переглядів 2223 місяці тому
The ultimate quick guide to Blender modifiers
Blender Modeling Tools: Everything You Need to Know
Переглядів 9944 місяці тому
Blender Modeling Tools: Everything You Need to Know
Understand PBR Textures | Physically Based Rendering in Blender
Переглядів 1864 місяці тому
Understand PBR Textures | Physically Based Rendering in Blender
Understand UV Unwrapping in Blender | Quick Blender Beginner Tutorial
Переглядів 2494 місяці тому
Understand UV Unwrapping in Blender | Quick Blender Beginner Tutorial
Animate A LOT Faster with Non-Linear Animation | Blender Tutorial
Переглядів 2,1 тис.4 місяці тому
Animate A LOT Faster with Non-Linear Animation | Blender Tutorial
Get Started With Blender Quick | Blender Interface Tutorial
Переглядів 2414 місяці тому
Get Started With Blender Quick | Blender Interface Tutorial
Blender Texturing: Woolly Review and Showcase
Переглядів 5524 місяці тому
Blender Texturing: Woolly Review and Showcase
Mastering Storyboarding with Grease Pencil Tutorial
Переглядів 1,3 тис.5 місяців тому
Mastering Storyboarding with Grease Pencil Tutorial
Ben Wasden | Spring 2024 Motion Design Reel
Переглядів 1945 місяців тому
Ben Wasden | Spring 2024 Motion Design Reel
Mastering UV Unwrap in C4D: Essential Techniques
Переглядів 49610 місяців тому
Mastering UV Unwrap in C4D: Essential Techniques
Take your food renders to the next level with photorealistic sculpting and texturing in Blender
Переглядів 54210 місяців тому
Take your food renders to the next level with photorealistic sculpting and texturing in Blender
Mastering Mask Techniques in Substance Painter
Переглядів 47910 місяців тому
Mastering Mask Techniques in Substance Painter
Master automated character animation with rigging techniques
Переглядів 11 тис.10 місяців тому
Master automated character animation with rigging techniques
Mastering Light: Light Techniques for Stunning Blender Renders
Переглядів 1,3 тис.10 місяців тому
Mastering Light: Light Techniques for Stunning Blender Renders
From Blender to Substance Painter: The Quick and Easy Export Method
Переглядів 4,7 тис.11 місяців тому
From Blender to Substance Painter: The Quick and Easy Export Method
Take Your Character Animations to the Next Level with Blender Drivers
Переглядів 14 тис.11 місяців тому
Take Your Character Animations to the Next Level with Blender Drivers
How to master Blender's Spin tool | Blender 3d modeling Toolkit
Переглядів 96111 місяців тому
How to master Blender's Spin tool | Blender 3d modeling Toolkit
Mixing Blender PBR Textures Made Easy
Переглядів 69111 місяців тому
Mixing Blender PBR Textures Made Easy
How to Install Add-ons | Blender
Переглядів 525Рік тому
How to Install Add-ons | Blender
Texture Faster with Vertex Colors | Blender and Substance Painter
Переглядів 22 тис.Рік тому
Texture Faster with Vertex Colors | Blender and Substance Painter
How Pixar Makes You Cry | Pixar Storytelling Techniques
Переглядів 1,5 тис.3 роки тому
How Pixar Makes You Cry | Pixar Storytelling Techniques
Pinned
Переглядів 1183 роки тому
Pinned
Storytelling Structure: The Pixar Story Spine
Переглядів 46 тис.4 роки тому
Storytelling Structure: The Pixar Story Spine
Wilbur and the Good Dog-- funny story for kids.
Переглядів 884 роки тому
Wilbur and the Good Dog funny story for kids.

КОМЕНТАРІ

  • @futuristicshitposting
    @futuristicshitposting 12 днів тому

    I revisit this tutorial frequently, just in case, to not miss something. Thank you for the tutorial.

  • @vladkostin7557
    @vladkostin7557 14 днів тому

    Crazy that Substance cant do it on it's own.

  • @Tengis0830
    @Tengis0830 14 днів тому

    who's here from hazazes hut

  • @DariGGalvan
    @DariGGalvan 24 дні тому

    Durante mucho tiempo tenía problemas con las texturas de un modelo, no sabía como aplicar la textura pues los grupos de polígonos estaban totalmente separados y las UV's desordenadas, hasta que consideré usar los Vertex Colors que, si soy sincero, no sabía qué eran, pero eran mi último recurso; y tu video ha sido la conclusión de mi problema que ahora está resuelto c: ¡Muchas gracias!

  • @oberdoofus
    @oberdoofus 24 дні тому

    perfect timing! thanks!

  • @elfstorm99
    @elfstorm99 26 днів тому

    Really cool creative process! It’s always interesting to see other people’s thoughts when they create art. Keep it up man 💜💜

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 25 днів тому

      Thank you for the encouragement. I don’t think I’ve come across a negative comment since I started posting. The Blender community on UA-cam really is something special

  • @colin857
    @colin857 29 днів тому

    Blender being free is how I know this world is good

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 29 днів тому

      The amount of cool projects made by Blender is mind boggling🤯

    • @colin857
      @colin857 29 днів тому

      @@GhostStudiosAnimation It really is! You have inspired me to make a game dev series so that I will stay accountable to my project. I can't wait to follow you on your journey!

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 29 днів тому

      That makes me so happy! Do it! I can’t wait to see what you come up with. Do you have a concept in mind?

    • @colin857
      @colin857 29 днів тому

      @@GhostStudiosAnimation Not fully. I know I want to do my first project in Roblox just because a lot of the nuance is done for you and I already have code and assets built for it. I need to research what kids are actually playing and go from there. A Devlog will help me stay accountable

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 29 днів тому

      Well, I can’t wait to see your update UA-cam shorts in the near future!

  • @marilynloewen7997
    @marilynloewen7997 Місяць тому

    Dang my brain hurts but keep up the great work❤

  • @marilynloewen7997
    @marilynloewen7997 Місяць тому

    This is looking great keep it up can't wait to see how it develops.❤

  • @JacobIsACheese
    @JacobIsACheese Місяць тому

    this is really genius!! smart thinking!!

  • @Scindere
    @Scindere Місяць тому

    quick tip: shift + left click moves the 3d cursor thanks for the vid o7

  • @boberzragadik
    @boberzragadik Місяць тому

    how about for 3d scan shoes? how do you vertex paint it?

    • @GhostStudiosAnimation
      @GhostStudiosAnimation Місяць тому

      It’s a different process because scans have so many more polygons. I know you can actually paint textures onto your mesh but it might be easier to retopoligize first

  • @dr_brainiac
    @dr_brainiac Місяць тому

    the model gives me childhood ptsd from figaro pho

    • @GhostStudiosAnimation
      @GhostStudiosAnimation Місяць тому

      lol… exposure therapy has been proven to be quite effective…

    • @dr_brainiac
      @dr_brainiac Місяць тому

      @@GhostStudiosAnimation NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

    • @dr_brainiac
      @dr_brainiac Місяць тому

      @@GhostStudiosAnimation btw have you actually seen or heard of it

    • @GhostStudiosAnimation
      @GhostStudiosAnimation Місяць тому

      @@dr_brainiac hahaha I had to look it up! It gives me "Courage the Cowardly Dog" vibes

    • @dr_brainiac
      @dr_brainiac Місяць тому

      @@GhostStudiosAnimation seriously that figaro pho show was creepy as balls

  • @orion.5611
    @orion.5611 Місяць тому

    Once upon a time, there was young man that wanted to get a better source of income and live a more comfortable life. Everyday, he would think of how to achieve this goal and go to work. One he stumbled upon a video about storytelling and he became interested. Because of that, he decided to spend the sleepless night learning about storytelling. Because of that, he started posting short stories on his Twitter account. Until, one day, he got noticed by a prominent screenwriter, who invited the young man to contribute on his ongoing project.

    • @GhostStudiosAnimation
      @GhostStudiosAnimation Місяць тому

      Ngl im gonna be a little bummed if I find out that you’re referring to a different video 😂😂

    • @GhostStudiosAnimation
      @GhostStudiosAnimation Місяць тому

      Glad you’re becoming the hero of your own story!

    • @orion.5611
      @orion.5611 Місяць тому

      @@GhostStudiosAnimation i am referring to this video

    • @GhostStudiosAnimation
      @GhostStudiosAnimation Місяць тому

      Thank you for reaching back out! I had no idea so many people would watch this video so I’m glad it made it to the right audience

  • @guinesswolfgg2288
    @guinesswolfgg2288 Місяць тому

    ❤thank you bro

  • @AlanMarchesini
    @AlanMarchesini 2 місяці тому

    Grat video brother keep going

  • @YOUCANTDOTHATONTELEVISION
    @YOUCANTDOTHATONTELEVISION 2 місяці тому

    This is going to be a lifesave r for repetitive animations like strumming a guitar in my case. its been SUCH a rough one. Thanks buddy

  • @Sergeant_Shotgun
    @Sergeant_Shotgun 2 місяці тому

    Looks cool 👍

  • @collinsk8754
    @collinsk8754 3 місяці тому

    Great work! 👏👏🥳🥳

  • @neatpolygons8500
    @neatpolygons8500 3 місяці тому

    Just give it the damn chocolate bar 😢 Amazing work!! It’s great to see my little creatures come to life like this ❤

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 3 місяці тому

      Haha it broke my heart a little to end it that way. Thanks for creating such a cool little robot:)

    • @neatpolygons8500
      @neatpolygons8500 3 місяці тому

      @@GhostStudiosAnimation my absolute pleasure! It’s great to see it alive like this 🙏

  • @InfiniteLightAura
    @InfiniteLightAura 3 місяці тому

    did anyone run into the issue of the vertex colors not fully being accurate? like it's not solid hard colors but more blurry etc (within substance)

    • @InfiniteLightAura
      @InfiniteLightAura 3 місяці тому

      + figured it out, I was baking the textures at 512 px vs 4k LOL

  • @georgewinchester6403
    @georgewinchester6403 3 місяці тому

    What advantages does this have over assigning different materials to different faces in blender?

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 3 місяці тому

      Good question! It’s much more optimized because you have specific polygon groups saved so you don’t have to constantly re-select to change your material selection

  • @izuyyaa
    @izuyyaa 3 місяці тому

    hi nice vid but i cant see wheres my loop tool, where is it or if possibel is there a shortcut key for it? like i want looptool then circle specifically

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 3 місяці тому

      The loop tool should be on the left hand side of the editing mode workspace!

  • @DoubleGumm
    @DoubleGumm 3 місяці тому

    Hi, I'm the creator of the Woolly addon. Thanks for your honest and generous review, Ghost Studios. I wish you had contacted me before making the video, because the version that you are using had some major issues that were fixed within 2 days of uploading that version, as soon as they were reported by a user. 1. All issues mentioned in this video have been fixed. 2. Tooltips added for all modifiers and materials, so you can hover your mouse cursor over any property and a brief description will appear. 3. A single common Felt material used by the base mesh and the hair curves. 4. Detailed Documentation is available for all Hair Systems. 5. Two new hair systems, Fuzz and Sequin, have been added. More are on their way. 6. New assets added - Curve Modifiers, Materials, and more! Hope this helps. I request you to kindly update your Woolly addon and confirm if everything works. Let me know if you need help with anything. Happy Blending! Rahul

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 3 місяці тому

      Thanks for commenting, Rahul! I know some other people also had a hard time navigating the add on as I described. I’ll pin your comment to point them in the right direction!

    • @DoubleGumm
      @DoubleGumm 3 місяці тому

      ​@@GhostStudiosAnimation Thanks! I request all Woolly users reading this to use the latest version of the addon (BETA04). In the Downloads section, you will also find a feedback form where you can share your thoughts and request new assets for the pack. As I continue to develop the Woolly v2 update, I welcome any kind of feedback or suggestions that you may have. Cheers!

  • @EasyTramp-pp6xv
    @EasyTramp-pp6xv 3 місяці тому

    You can also bake ID Map directly in Blender. Not in Substance Painter. 1) After you selected "Vertex Mode" and assigned your Vertex Colors, make sure that your model doesn't have any materials 2) Also make sure that Color Attributes of your model ((In "Object Data Properties") has active slot with TexTools color ID 3) Select "Material ID" in TexTools -> Bake! OR if you want to bake ID Map and don't want to remove a material from your mesh. 3) Go to Shader Editor 4) Add node "Color Attribute" ("Vertex Attribute") in Base Color slot of your Shader 3) Bake "Base Color" or "Diffuse"! Maybe there are other ways to bake ID Map by TexTools in Blender. So if you know how, please inform.

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 3 місяці тому

      That’s good information for people who don’t use substance painter! I find the substance painter workflow easier and more intuitive, but I know not everyone has access to it.

  • @collinsk8754
    @collinsk8754 3 місяці тому

    Great and useful information! A basic character sculpting tutorial would definitely be appreciated.

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 3 місяці тому

      Thanks for the feedback, I’ll definitely put that on the list!

  • @RUPROBASS
    @RUPROBASS 3 місяці тому

    That's pretty good advice actually ❤

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 3 місяці тому

      Yeah I know for me, sometimes I overcomplicate my models in my head before I model them. It kinda psychs me out lol

  • @oculairus
    @oculairus 3 місяці тому

    love this new tutorial!

  • @eobiri
    @eobiri 3 місяці тому

    One of the best channels for CG artists. You explain things so easy and effortlessly. That's what we need. Thanks for all you do.

  • @franklinserizué
    @franklinserizué 3 місяці тому

    when were sculpting and we want to enhanced detail should we remesh with a higher resolution or with the same as we remesh firstly is there is a difference by staying with the same resolution or it don't count

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 3 місяці тому

      Once you have the geometry you need to create the overall shape, try using the multirez modifier. I’ll talk about that in a future video but it allows you to have more control over the topology density

  • @beng6764
    @beng6764 3 місяці тому

    Thanks so much for making this video! I was also having trouble figuring out the geonode system. I wanted to try my hand at recreating that knit texture that is on the store page in the video with Mona Lisa, but I cant find the custom node groups they use in the example. Do you know how to create this effect?

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 3 місяці тому

      I haven’t looked into that specifically but I think the add on comes with a separate blender file. You could try appending the node group from that file to your personal file? Again, I haven’t looked into that functionality:)

    • @DoubleGumm
      @DoubleGumm 3 місяці тому

      What you are looking for is the new "Crochet Material" that comes with the 'Woolly Assets' file. It is compatible with Blender's Asset Browser. Please check the Documentation if you are not sure how to add it to Blender. Happy Blending!

  • @amoltiwari6229
    @amoltiwari6229 3 місяці тому

    Can you please make full tutorial of puppet satan character

  • @cronixx_1
    @cronixx_1 3 місяці тому

    This was really helpful man, thanks

  • @tealornothing
    @tealornothing 3 місяці тому

    I'm trying to learn animation in Blender and this will be a game changer! Thanks

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 3 місяці тому

      I've loved this workflow! Excited to see what you put out there!

  • @shamgartruth1449
    @shamgartruth1449 3 місяці тому

    Great video. Just learning about drivers and looking forward to using them. I’ve noticed professional animators do not use rotational constraints on their armatures. I’ve asked other animators, and they all simply said they don’t use them because they don’t want to limit the range of their characters motion. Based on your video, I’m assuming they use controllers, with range limitations, to avoid unwanted stretching, and distortions. Would that be a true assumption?

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 3 місяці тому

      Yeah it depends on the part and type of rig. You're likely to add constraints on facial armatures, and less likely to use them on arms and shoulders.

  • @collinsk8754
    @collinsk8754 3 місяці тому

    Nice tips!

  • @RUPROBASS
    @RUPROBASS 4 місяці тому

    How accurate is remesh really though?

  • @maybemitch
    @maybemitch 4 місяці тому

    I’ll be your little bool tool

  • @smallnuts2
    @smallnuts2 4 місяці тому

    Good stuff. I was wondering, say I had a box, got rid of a face. Instead of filling it and using inset. I try to scale inwards. If the mesh isn't doing that, and going to some side. Why is that? I tried different orientations that didn't work.

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 4 місяці тому

      It's a little hard to tell without seeing the model, but it might be an issue of not having enough geometry on your model.

  • @benjaminvillarreal9066
    @benjaminvillarreal9066 4 місяці тому

    Great info my friend! Thank you for taking your time to share your knowledge with us. Learning so much from you! - Looking forward to the next one

  • @babayaga-br7en
    @babayaga-br7en 4 місяці тому

    thanks man i am new and understood each one of them

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 4 місяці тому

      Hey! Glad it helped:) Keep pushing, I'm sure you'll make some epic stuff!

  • @frankb4793
    @frankb4793 4 місяці тому

    Thank you, VERY helpful! have a good 4th

  • @collinsk8754
    @collinsk8754 4 місяці тому

    Excellent tutorial! Thanks 👏👏

  • @collinsk8754
    @collinsk8754 4 місяці тому

    🎉🎉 Very clear! Thanks.

  • @apextest9735
    @apextest9735 4 місяці тому

    Got the basic idea what uv is . Nicely explained ❤.

  • @anon_y_mousse
    @anon_y_mousse 4 місяці тому

    In case UA-cam is suppressing my speech in a new and weird way, I'll just let you know that I clicked like, but the counter didn't go up.

  • @thecreativephilosophy967
    @thecreativephilosophy967 4 місяці тому

    We need full puppet tutorial please!

  • @benjaminvillarreal9066
    @benjaminvillarreal9066 4 місяці тому

    Thanks a bunch for this tutorial man! Love how you explain things. Subscribed!!

  • @RUPROBASS
    @RUPROBASS 4 місяці тому

    Thank you so much!

    • @GhostStudiosAnimation
      @GhostStudiosAnimation 4 місяці тому

      No problem! There was a lot of demand for it so it was a no-brainer:)

  • @frezeryilma5735
    @frezeryilma5735 4 місяці тому

    Last year, it gave me such a headache. it snapped my characters back to their origins, walk cycles had a sliding feet issue... pls do a good tutorial on it, brother.