Visual Dimension bvba
Visual Dimension bvba
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Відео

reconstructie gieten luidklok Ename zonder tekstreconstructie gieten luidklok Ename zonder tekst
reconstructie gieten luidklok Ename zonder tekst
Переглядів 1215 днів тому
Eename 1680 - virtuele beiaard van Ename - rondleiding door Ename en de beiaardtorenEename 1680 - virtuele beiaard van Ename - rondleiding door Ename en de beiaardtoren
Eename 1680 - virtuele beiaard van Ename - rondleiding door Ename en de beiaardtoren
Переглядів 4115 днів тому
Deze animatie wordt getoond in herhaling op de achterkant van het klavier in te torenreplica zolang niemand aan het klavier gaat zitten of zolang niemand interactief overneemt met de games controller
De veldslag in de abdij van Ename in 1381De veldslag in de abdij van Ename in 1381
De veldslag in de abdij van Ename in 1381
Переглядів 5615 днів тому
Tijdens de opstand van Gent in 1379-1385 lokken de Gentse troepen een grafelijke patrouille in een hinderlaag en bezetten de abdij. De troepen van de graaf van Vlaanderen verrassen het Gentse leger bij het ochtendgloren en doden niet alleen 1100 van de 1200 man maar ook de laatste leider van de opstand. Deze veldslag voor en in de abdij is dan ook het keerpunt van deze opstand, die in 1385 door...
Jan Bale at the Swan pub in 1658 - 4K - finalJan Bale at the Swan pub in 1658 - 4K - final
Jan Bale at the Swan pub in 1658 - 4K - final
Переглядів 1918 днів тому
Elaborated test of Move AI motion capture and Life Link facial motion capture on the historical character of surveyor Jan Bale, working in Ename in 1658 - made in Blender, Unreal Engine 5.4 and Marvelous Designer - rendered in 4K - more info at enameabbey.wordpress.com/2024/06/19/jan-bale-reviving-a-17th-century-surveyor-in-3d/
Ename 1020 - storytelling toolsEname 1020 - storytelling tools
Ename 1020 - storytelling tools
Переглядів 6622 дні тому
Ename 1020 - using a traction trebuchet to attack a strongholdEname 1020 - using a traction trebuchet to attack a stronghold
Ename 1020 - using a traction trebuchet to attack a stronghold
Переглядів 21522 дні тому
The story of Raversyde in WW IThe story of Raversyde in WW I
The story of Raversyde in WW I
Переглядів 16422 дні тому
This video was made based on the virtual reconstructions of the The video was shown on-site during the COVID period to replace the interactive VR presentation by the guides.
Jan Bale at the Swan pub in 1658Jan Bale at the Swan pub in 1658
Jan Bale at the Swan pub in 1658
Переглядів 49Місяць тому
Elaborated test of Move AI motion capture and Life Link facial motion capture on the historical character of surveyor Jan Bale, working in Ename in 1658 - made in Blender, Unreal Engine 5.4 and Marvelous Designer - more info at enameabbey.wordpress.com/2024/06/19/jan-bale-reviving-a-17th-century-surveyor-in-3d/
Jan Bale at the Swan pub in 1658 - 4KJan Bale at the Swan pub in 1658 - 4K
Jan Bale at the Swan pub in 1658 - 4K
Переглядів 24Місяць тому
Elaborated test of Move AI motion capture and Life Link facial motion capture on the historical character of surveyor Jan Bale, working in Ename in 1658 - made in Blender, Unreal Engine 5.4 and Marvelous Designer - rendered in 4K - more info at enameabbey.wordpress.com/2024/06/19/jan-bale-reviving-a-17th-century-surveyor-in-3d/
Jan Bale at the Swan pub in 1658 - motion capture - 4KJan Bale at the Swan pub in 1658 - motion capture - 4K
Jan Bale at the Swan pub in 1658 - motion capture - 4K
Переглядів 742Місяць тому
Elaborated test of Move AI motion capture and facial animation with lipsync on the historical character of surveyor Jan Bale, working in Ename in 1658 - made in Unreal Engine 5.4 - rendered in 4K
Jan Bale at the Swan pub in 1658 - motion capture testJan Bale at the Swan pub in 1658 - motion capture test
Jan Bale at the Swan pub in 1658 - motion capture test
Переглядів 33Місяць тому
Elaborated test of Move AI motion capture and facial animation with lipsync on the historical character of surveyor Jan Bale, working in Ename in 1658 - made in Unreal Engine 5.4
Jan Bale at the Swan pub in EnameJan Bale at the Swan pub in Ename
Jan Bale at the Swan pub in Ename
Переглядів 27Місяць тому
Elaborated test of Move AI motion capture and facial animation with lipsync on the historical character of surveyor Jan Bale, working in Ename in 1658
Paul Otlet in Palais Mondial - 1921Paul Otlet in Palais Mondial - 1921
Paul Otlet in Palais Mondial - 1921
Переглядів 263 місяці тому
Play2Learn 3 WorkshopPlay2Learn 3 Workshop
Play2Learn 3 Workshop
Переглядів 193 місяці тому
Jan Bale motion capture and hair animation test - work in progressJan Bale motion capture and hair animation test - work in progress
Jan Bale motion capture and hair animation test - work in progress
Переглядів 693 місяці тому
Jan Bale is a 17th-century surveyor. We have two drawings and one painting to characterise him.

КОМЕНТАРІ

  • @TomOHauk00
    @TomOHauk00 19 днів тому

    I am not sure why I clicked on this video, but I did

  • @madzen112
    @madzen112 20 днів тому

    Always wanted to try out one of those naval artillery rangefinders

  • @michaelmcgruddy9464
    @michaelmcgruddy9464 27 днів тому

    Yes.

  • @DrTheRich
    @DrTheRich 29 днів тому

    A tip for quickly making a scene feel more real: add bevels with hardened to all sharp corners, they can be small bevels. That instantly gets rid of the digital feel of most of your visuals. It's most important for wood or stone.

    • @visualdimensionbvba3017
      @visualdimensionbvba3017 26 днів тому

      That is very correct Matthijs, we haven't spent the time yet to improve these objects, it's a test and we focused on the virtual human workflow

  • @OldCouches
    @OldCouches Місяць тому

    must’ve been so legendary and new feeling back then

  • @loversoul8206
    @loversoul8206 Місяць тому

    This mocap definitely must me cleaned, also feels like a mocap actor is not fat enough to do a "fat man physics", heavy moves, less agility, more roundned moves, that sort of thing. Anyway, good job, keep working)

  • @Soroosh.S83
    @Soroosh.S83 Місяць тому

    Wow very cool

  • @MilMike
    @MilMike Місяць тому

    I first thought this was some old footage remastered with AI in 4K... but I don't think they had cameras in 1658 xD

  • @berserkerpride
    @berserkerpride Місяць тому

    That outfit actually seems comfortable as hell.

  • @ThatDudeCalledMax
    @ThatDudeCalledMax Місяць тому

    nice.

  • @andrewwelch5017
    @andrewwelch5017 3 місяці тому

    Nice! How are you capturing the performance?

    • @visualdimensionbvba3017
      @visualdimensionbvba3017 3 місяці тому

      For this, we used a one-camera move-AI capture and did some minor cleaning (mainly keeping the feet steadily on the ground). The character is a metahuman with historical clothing created in Marvelous Designer.

    • @visualdimensionbvba3017
      @visualdimensionbvba3017 3 місяці тому

      It is still work in progress, not everything is already as we would like, but we are getting there

    • @andrewwelch5017
      @andrewwelch5017 3 місяці тому

      Ah, cool. I have a MoveAI subscription too. It did a pretty good job but definitely required some cleanup work to be useable (mainly for foot contact). I think they have addressed that since I last used it.@@visualdimensionbvba3017

  • @sjoerdvangeuns5773
    @sjoerdvangeuns5773 11 місяців тому

    Geweldige doku 5*

  • @DrTheRich
    @DrTheRich Рік тому

    That interior is looking really nice!

  • @Ez-se2dl
    @Ez-se2dl 2 роки тому

    Really cool concept! Subscribed!

  • @cathelinecoucke54
    @cathelinecoucke54 2 роки тому

    Prachtig ! Gezocht naar Roodkapje en de wolf, maar die zullen dieper in het bos gezeten hebben.

    • @visualdimensionbvba3017
      @visualdimensionbvba3017 2 роки тому

      Hartelijk dank Catheline, in de interactieve versie ga je die wel vinden, helemaal verscholen achteraan in het bos :-)

  • @Lousysalsero
    @Lousysalsero 2 роки тому

    Dit is een prachtig geslaagde evocatie van Ename in vroeger tijden. Ongelooflijk wat men digitaal allemaal kan doen nu. Het paard met boomstam is een goede vondst, maar kunnen er ook enkele mensen aan toegevoegd worden?

    • @visualdimensionbvba3017
      @visualdimensionbvba3017 2 роки тому

      Dat kan zeker Charles, maar het vraagt behoorlijk wat werk om historisch correcte virtuele mensen te maken, die kunnen bewegen, en daarvoor was tijd noch budget.

  • @snahedtdems
    @snahedtdems 3 роки тому

    Het dorp waar ik opgroeide.