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Why does everyone HATE Zelda Tears of the Kingdom now!?!
Tears of the kingdom use to be loved by many but over the past year it seems that this game is starting to get a whole lot of flack, and the big question on many peoples mind is.... why?
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Wanna watch more Zelda videos!??!
Check out my deep dive into TOTK!
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or, my TOTK timeline theroy!
ua-cam.com/video/Dq1fpsgzAVM/v-deo.html
ooooor, the possible future zelda game!!
ua-cam.com/video/UoFHCn0uYsk/v-deo.html
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#zelda #totk #zeldatotk #zeldabotw #zeldanintendo #zeldabreathofthewild2 #zeldanintendo #nintendo
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КОМЕНТАРІ

  • @mattmanbrownbro
    @mattmanbrownbro 5 годин тому

    My biggest problem with both titles is the movement from spiritualism and time period immersion, to a more technologically progressive and yet still medieval mish-mash that just isn't coherent. Previous titles always had a focused on ethereal artifacts, with a small pantheon of gods and goddesses creating or influencing certain items, time travel, melody and music, and other things that feed your spirit and imagination. Now, it's just archeology and cellular devices, but with swords.

  • @sergeantb708
    @sergeantb708 5 годин тому

    TotK should have just been a DLC, Nothing about it warrants a full price release.

  • @maacha286
    @maacha286 9 годин тому

    My ears….

  • @philbusiness52
    @philbusiness52 11 годин тому

    for me they are fun games in their own right but they just weren't Zelda. I'm the fan that LOVES to spend 2-3 hours in a dungeon figuring out the puzzles and mechanics and then topping it off with a fun interactive boss battle. both botw & totk... just don't do that. the dungeons are the weakest part of both games. totk has many other issues like #1 sky & depths being copy/paste land which means they're interesting for about 10 minutes; #2 the puzzles are literally 1-2 yr old solvable, they take no brain power whatsoever (gated door? oh switch RIGHT BESIDE said door, ok attach pole to switch, done), #3 the story isn't.. bad per say but since it happened in the past it didn't really give me any kind of worry about current events; #4 no key items - the hand abilities are just reskins of botw sheika ruins which makes it lazy to me #6 and probably most important to me (which I know is just opinion) - I hate... and I mean HATE sandbox games, I'm sooooooooo sick of them, I'll be glad when this genre dies, STOP MAKING THEM. that last point is why I'm so worried about a franchise I've loved since the 90s because Nintendo basically said they love that style of game and it's the new direction Zelda is headed (and followed up by making echos of wisdom). I'm just... don't have a good feeling about the franchise anymore.

  • @JaneWombman-fn6ck
    @JaneWombman-fn6ck День тому

    TotK is just $70 DLC for BotW

  • @Chillywilly8818
    @Chillywilly8818 День тому

    It has to live up to botw which was almost perfect .. It didnt differentiate enough than the whole build thing wasnt that great

  • @noctisarcanus7894
    @noctisarcanus7894 День тому

    I played TOTK on day-1 and noticed all these problems after a couple of days playing it. I loved it and I don't feel like I wasted money, but it's 100% an overpriced DLC rather than a proper sequel. And just like you said, I was attacked anytime I said something bad about the game. I'm glad to see that now the public opinion is different. The game doesn't deserve hate, but it's definitely not a masterpiece. I still want to keep playing it and keep discovering stuff, the game is indeed great, but it SUCKS as a sequel, because it's not a sequel. It's an expansion at best.

  • @ravoniesravenshir3926
    @ravoniesravenshir3926 2 дні тому

    BOTW was the prototype for TOTK.

  • @celestinij
    @celestinij 2 дні тому

    just my opinion: If it's glorified dlc, it's the best DLC that has ever been released. But i understand the vids perspective.

  • @DNYLNY
    @DNYLNY 3 дні тому

    I like totk but it feels more like a remake than a sequel. I think they should've released another game before revisiting botw Hyrule but its whatever.

  • @majicweather4890
    @majicweather4890 3 дні тому

    People aren't tired of open world Zelda as much as they are tired of open world games in general . And it's not that even that Open World is the issue lol. It's actually about STORY and NARRATIVE and DIALOGUE. Skyrim is a great example of a mazzie , dense open world BUT it has SO MUCH STORY to experience all through out. It's a real masterpiece in that sense. Now imagine if Zelda got the writing and massive story and lore on the level of Skyrim. It would be a game of the ages.

  • @rostomzerrougui
    @rostomzerrougui 4 дні тому

    Thanks for sharing your opinion

  • @Klatubarada1979
    @Klatubarada1979 4 дні тому

    Yep. Make dungeons great again.

  • @TheRealFurBallz
    @TheRealFurBallz 4 дні тому

    I highly disagree. Totk is the WORST zelda game yet. Its an ok game, but a horrible Zelda game.

  • @smeegshuman
    @smeegshuman 7 днів тому

    It was the most fun I’ve ever had with a Zelda game, hated breath of the wild but loved tears of the kingdom. Doesn’t have the same soul and atmosphere Majoras mask, ocarina of time and twilight princess had. So I don’t care to replay it nor is it a game that stands out to me. Was simply mindless fun and there’s nothing with that.

  • @Saili_Orig
    @Saili_Orig 7 днів тому

    I liked Totk

  • @commander7744
    @commander7744 8 днів тому

    I like tears of the kingdom i actually prefer it over breath of the wold

  • @Andysantiago7
    @Andysantiago7 9 днів тому

    Where is my master mode?

  • @dylantheking0014
    @dylantheking0014 10 днів тому

    It's my favorite game of all time

  • @DrCureAging
    @DrCureAging 10 днів тому

    Ive ALWAYS HATED both games. Because these two games arent actually zelda games. Its zelda themed minecraft

  • @Michael-un5mz
    @Michael-un5mz 10 днів тому

    Don't forget people were complaining about skyward sword and twilight princess for being the same games aka linear games

  • @DiegoGonzalez-ic3si
    @DiegoGonzalez-ic3si 10 днів тому

    I hated this from the beginning not just now hahahaha thefact that they essentially copy pasted the map was boring as hell

  • @MysticalPerson48K
    @MysticalPerson48K 11 днів тому

    Tears of the Kingdom is the woke version of Breath of the wild.

  • @Bornagainvillain
    @Bornagainvillain 12 днів тому

    The game is fine.

  • @theninja6516
    @theninja6516 13 днів тому

    Personally I had a lot of fun with it and I think I'll do it again but on an emulator 4k 60 fps etc But yes it is still too similar to Botw even the world, I would have preferred fewer sanctuaries and more dungeons with unique items (grappling hook, mirror shield etc) and in a Hyrule that takes place like 10 years after Botw. All the Zeldas suffer from the comparison with OOT because they lack qualities. Wind waker a great story, a big world and a lot of side quests but lacks dungeons. Twilight princess a gigantic world, a lot of dungeons, a great story but very few things to do or side quests. Skyward Sword well balanced but a world too compartmentalized etc Ocarina of time has the perfect mix between world size, dungeons, story, side quests etc For me it is the technical limitations of the N64 and the cartridges that made OOT a very well balanced Zelda, as the size of the cartridges was small the world was too but it was suddenly very well filled with secrets, quests etc. Also Nintendo does not evolve the formulas but breaks them completely, make a Zelda with 50% TP, OOT etc and 50% Botw and it's perfect. I hope to see that on the next Zelda, an open world with a story and traditional dungeons. For a world like Totk it would take 60 sanctuaries and 12 main dungeons, for the side quests we can take what worked in the other opus or create a photo album to fill. For example, Mr. X is a photographer who traveled around Hyrule and took pictures 20 years before the elements of Botw and you have to find pictures in Hyrule. This is an interesting and easy to do non-mandatory side quest for Nintendo.

  • @rGGdom
    @rGGdom 15 днів тому

    Nintendo deserves this for making Tears so gimmicky. Don't promise a fully developed sequel if you're just going to come up with the same stuff again. Not saying Tears doesn't have anything new but what it does have feels gimmicky in my opinion.

    • @Bornagainvillain
      @Bornagainvillain 12 днів тому

      Gimmicks are fine. All games have them.

    • @rGGdom
      @rGGdom 8 днів тому

      @@Bornagainvillain not enough to separate it from Breath imo.

  • @riverstyx9
    @riverstyx9 15 днів тому

    No it's just you. Nobody is fatigued of open world Zelda. If you want the old style, just play the old games. There's plenty of them.

  • @AntiRiku
    @AntiRiku 17 днів тому

    Decent as a standalone game, absolute dog shit as a sequel

  • @MrBurger.0001
    @MrBurger.0001 19 днів тому

    While I prefer TOTK slightly over BOTW, both games mutually tell the story in not the strongest way. The memories are cool, bur what if the story was told and HAPPENING in the present?

  • @zman837
    @zman837 20 днів тому

    As they should

  • @goonballoon
    @goonballoon 21 день тому

    i dismiss most totk hate, some is very constructive, fair and valid but most (such as a good chuck of these comments) is mainly just whinging, nitpicks and disappointment they didn’t implement everything the fans wanted. i loved botw and totk is far better, but i agree as a zelda game its lacking but who honestly cares? a game doesn’t and shouldn’t follow a strict guideline from it’s predecessors, the story and vibe could’ve been better but that really is the only thing the old formula did better. people can dislike or despise the game, but you can’t say it’s a “bad game”, the gollum game is a bad game and totk is nowhere near that level. just play twilight princess if you want a good story and botw/totk for gameplay

  • @awalltep81
    @awalltep81 21 день тому

    After playing through it twice and getting damn near 100% I think I’d like them to scale back the sandbox elements. Ultrahand is remarkably intuitive as a system and it makes no apologies for going deep into the “anything goes” end of the pool, but I’m just not someone who appreciates games like Minecraft. But I can’t deny I was absolutely hooked while playing it, with game sessions upwards of 6-7 hours where I just couldn’t put it down. The core gameplay loop is incredible. Zelda has an incredibly high standard to live up to. People were always going to eventually pine for the Ocarina formula once they strayed too far from it.

  • @Xiatter
    @Xiatter 21 день тому

    Since when does internet opposition shut people up? Most people seem to double down, even if it means moving to another platform to do so. I think people just got burnt out of and started looking for reasons to dislike these games. Yeah they share a lot of similarities, but it doesn't take dozens of hours or months or a year to figure that out and say something about it. I had a similar reaction to Elden Ring. It just wasn't nearly as impressive as people led me to believe, but I was not ashamed of saying how I felt about it, the whole way through until it's several 30-second endings.

  • @Xiatter
    @Xiatter 21 день тому

    I think people just got burnt out and instead of looking back at the time they enjoyed, they've decided the whole thing was a waste of time. Not loving it is fine, calling it a "bad game" is a stretch. There will be new Zelda games. 🤷 One even comes out this week.

  • @jacksemporiumofstuff
    @jacksemporiumofstuff 21 день тому

    While I certainly don't hate TOTK, I'll admit to being majorly underwhelmed with it. To me, it just seemed like a fancy DLC for BOTW. Especially after waiting for 6 years. And then I learned that it's release was held back for a year. BOTW blew me away. TOTK is also a beautiful game, but it just used too much from BOTW. I can't honestly say that I hate any Zelda game, but Adventure of Link comes close!! THAT, in my opinion, is the worst game sequel ever made!! Anyway...

  • @googlewolly
    @googlewolly 21 день тому

    The clickbait, dishonest title isn't necessary. When it comes to that, you can do better. That said, the video is good.

  • @tobiascore
    @tobiascore 21 день тому

    I've put at least 700 hours into both games. And I played most all the previous Zelda titles on their respective consoles back when they were originally released - I'm kinda old. So here's my gripe - I dont get why people are disappointed that they didnt get a linear zelda game when they knew the entire time they were going to be open world. Like yeah, it's open world, and people are upset they it wasnt the Minish Cap 3D, or what? I don't get it. If you want a linear 3D zelda game 30 years after the first was released, then fine demand that if you must. But dont blame BOTW or TOTK for that. They were always going to be open world games. Being disappointed they are what they were always going to be, is crazy to me. There's valid criticisms of both game now in retrospect, as there is with literally every other zelda game. But my criticism would be petty if I complained that Windwaker wasnt truly open world. I mean, I could. It would be awkward because that game is what it is, and what it was designed to be at that time. I think the same rule applies to the open world zelda game. That's my few dollars of input.

  • @bigd90909
    @bigd90909 22 дні тому

    I felt that TOTK was to similar to BOTW from day 1, it’s actually less fun and more linear with its tutorial area and start of the game. Just getting the paraglider was a chore.

  • @re4me
    @re4me 22 дні тому

    I still love tears of the kingdom

  • @DANBAN119
    @DANBAN119 23 дні тому

    I still prefer it over botw, but I think what aggravates me the most about totk is mostly that it didn't really fix the issues I had with botw. Sure the dungeons have themes and unique bosses, and I really don't hate any of them, but they are still pretty short and lack that classic Zelda formula, I.E Unique Miniboss, searching for a boss key, several locked doors you need a small key first to get through. I really Don't mind the "find 5 locks to unlock the boss" formula but at make finding those 5 locks a bit longer to get too and put in a unique miniboss. Combat is still trivialized healing by the ability to bullet time and flurry rush infinitely, why this isn't tied to a focus meter or something is beyond me. Would've made combat more engaging while also increasing possible rewards by allowing the player to find collectibles to increase the flurry/bullet time and healing slots. I really don't mind the weapon durability system but the ability to repair weapons is really tedious and not at all told to players, that way being you have to throw a weapon and have it eaten by a rock octorock which are ONLY found in the eldin region. Just, the ability to use monster parts to repair a weapon would've been cool, fuse increases the damage of weapons but it doesn't really help repair them. Also the mastersword being breakable is still stupid. In a game where every weapon breaks is it really such a crime to have 1 weapon be unbreakable? ESPECIALLY when it's the main weapon of the game? Mastersword isn't even the strongest weapon, just make it unbreakable but in exchange it can't be fused and is locked at 30dmg for all nongloomed enemies, that's a decent trade off right? Story is not as solid as botw, as well as kinda giving Zelda a character assassination after the opening. Idk it just mostly relies on Zelda being stupid, which she is NOT, this is probably the most clever and intelligent Zelda we got. Like you meet a guy named Ganondorf, very similar sounding name to that Calamity Ganon monster, not only that but that Ganondorf guy looks almost exactly like the mummy you ran into before being sent back in time, a mummy who also mentioned the first king of Hyrule. And what's most damning is that you know of an ancient battle with a Demon King called the "imprisoning War", which occurred around the time period you are CURRENTLY IN. Theoretically any person with decent deductive abilities and the knowledge that Zelda had could at least piece together that the mummy was around at the time of Hyrule's founding, and that he was "imprisoned", so he may or may not be the demon king who was defeated in the Imprisoning War. At the very least Zelda could have asked if anything like an the Imprisoning war had occurred yet, and if Rauru said it hadn't, could've warned him that it WOULD happen. This would fix another issue, the fact Ganondorf and Rauru say that Rauru was "arrogant", but for the most part we don't see that. It would've been so simple for Zelda to warn Rauru about the Imprisoning War, and Rauru in his arrogance be like "Ha! Well if that does happen it certainly won't be now! Under my leadership Hyrule has prospered! And their certainly isn't any 'Demon King' like you mentioned!". Rauru can still be this strong and noble leader, but at least make his character flaw of being arrogant a bit more pronounced so that his eventual revelation about this flaw and Ganondorf calling him out makes more sense. The story and character arcs aren't bad on paper, and their are definitely some good and iconic moments from it, but it feels like a rough draft that still had some holes that needed to be filled in, as opposed to botw which felt a bit more realised, even if it is obnoxious we didn't get to play through it.

  • @rezarfar
    @rezarfar 23 дні тому

    My biggest issue with TOTK is they took a cumbersome, unintuitive and tacked on building mechanics from BOTW that was added for fun and not needed to progress the game. They took that, doubled it and gave it to the next game 😂. Oh and they made progression more reliant on it. They didn't make it less cumbersome, less annoying to use and more engaging. They just changed the way you engage with the mechanic to actually be MORE ANNOYING than before and they made progression more reliant on this terribly tacked on and lazy building mechanic. I like Zelda, im not a fan of Minecraft. To me this game is the second worst Zelda game right behind Skyward Sword. 6.5 out of 10 game at best.

    • @goonballoon
      @goonballoon 21 день тому

      i love the building and remember the target audience is mainly kids and it allows creativity. I love twilight princess which i believe is the definitive zelda game, but tears of the kingdom was much more enjoyable.

    • @goonballoon
      @goonballoon 21 день тому

      and the zonai is very shoehorned but the building mechanic is one of the best i’ve seen implemented in gaming, yall just impatient lol

  • @KevinKeys-KK
    @KevinKeys-KK 24 дні тому

    Ill say it didnt feel like enough changed. It very much felt like a hefty dlc called "Upheaval" or something. I was certain they would address the weapon durability issue, in a world where theres weapon durability, ore, gems, mineral and blacksmith NPCs, you still cant repair. It also boils down to playstyle, i dont like building stuff, i dont like losing gear because it feels like lost progression, i started to avoid combat that wasnt worth durability. I tried to play Link like i know Link. Sword, board, bows and arrows. I didnt care about the new powers and the game punishes you for that by weapon breaking and making you fuse crap around you because that was the devs answer to weapon breaking, instead of you know letting the blacksmith npc already there repair your stuff. The exploration and puzzles were good but again i dreaded combat once i had all good weapons "lets see, which really good weapon do i want to lose in this fight". Theres a reason one of the most popular mods is no item durability. Also fans just havnt stuck with this one like botw, brag videos from botw were everywhere even up to the launch of totk, totk had build videos of crazy stuff to but those dropped off in frequency so fast in comparison. And i know someones gonna say "weapons break because they want you try new things" whatever the reason doesnt mean me or others will like it. Its a bad system when your brand new shiny weapon lasts all of two fights, dont care what bs lore they invented to try and retcon that either. To sum up, i like to explore and fight with weapons, the game is not built for players who just want to use weapons. It favors players who use some combo of powers and manipulation and building.

  • @bonquaviusdingle5720
    @bonquaviusdingle5720 24 дні тому

    Because now people realize the game is actually pretty average, just like everyone now realizes dragons dogma 2 is also mid at best

  • @Yupthereitism
    @Yupthereitism 25 днів тому

    This game was a smashing success. There is always a vocal minority of negative losers who whole find anything to complain about.

  • @gregpayne4128
    @gregpayne4128 26 днів тому

    it's one of the best I loved it! I binged like 120 hrs on tears of the kingdom. the only thing I didn't like were the bosses were way.way to easy and same with dungeon

  • @mrtesticlease4638
    @mrtesticlease4638 27 днів тому

    "almost no reason for the hate"' great start. (sarcastic) 5:42 no its not. the only one that is was the desert temple but that goes out the window when you look at... every other dungeon. water "temple" is the most egregious example

  • @giovanniromero2790
    @giovanniromero2790 27 днів тому

    (Unpopular opinion) i love the games in my eyes theyre amazing. Though the story couldve used some work. Totk was perfect tho....in my eyes

  • @MoodersInit
    @MoodersInit 28 днів тому

    I think that as people play games for HUNDREDS of hours you just generally grow to realise that its kind of unreasonable to expect a piece of software to hold peoples attentions for that long and for them to enjoy the entire thing. I see this with so many different games people play them for like 300 hours and then when they are between hour 300 and 400 they realise that they are not enjoying it as much so it must be the games fault. It happens with a lot of sequels especially with sequals that dont switch up the formula much i think the reality is that people just get bored and frustrated being this deep into something and really need to take a break from it and try something else

  • @MoodersInit
    @MoodersInit 28 днів тому

    i love tears of the kingdom but thats because i skipped breath of the wild and just played tears so for me the value was insane

  • @aricheec7722
    @aricheec7722 29 днів тому

    took off my rose tinted glasses. totk made it obvious that all the lore that exists is nothing more than a cash grab to keep the series relevant between games, and outside of that is easily dismissed by nintendo. bad and inconsistent writing that retroactively makes botw worse, which i find unforgivable. it made it clear that nintendo plans to make every new major zelda game a skyrim clone. congrats to bethesda for porting and remaking skyrim so many times that nintendo started remaking skyrim for them. this is the “future” of zelda everyone- copying popular but played out games from over 10 years ago.