SenDevelopment
SenDevelopment
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Відео

How To Make Sword Combat | Part 4 | Roblox Studio
Переглядів 186День тому
Script On Comments I Kinda Like To Add More Mechanics For The Combat But Since We're Using SimpleCombat System, it's Kinda bad, so yeah, else if you want messy code i'll be doing it
How To Make Sword Combat | Part 3 | Roblox Studio
Переглядів 171День тому
Script Will Be On The Comment Section
How To Make Sword Combat | Part 2 | Roblox Studio
Переглядів 31314 днів тому
Script Will Be On The Comment Section
How To Make Sword Combat | Part 1 | Roblox Studio
Переглядів 1,7 тис.14 днів тому
Script Will Be On The Comment Section
[PlayerCombat GiveAway] - Revised Demon Slayer Game Roblox Studio [With Explanation] - Part 2
Переглядів 16114 днів тому
Model📦 - create.roblox.com/store/asset/17827102240/Demon-Slayer-Part-2?externalSource=www Discord🔗 - discord.gg/7BM8ePDU Yeah Still my discord server still don''t have a security so that's sucks
[Stats GiveAway] - Revised Demon Slayer Game Roblox Studio [With Explanations] - Part 1
Переглядів 15614 днів тому
Model📦 - create.roblox.com/store/asset/17806775327/PlayerStats-Demon-Slayer?externalSource=www Discord🔗 - discord.gg/7BM8ePDU Yeah I know my discord server is lack of security I don't even know how to add bots and security in a discord server lol. but aye
I Created Sword Combat And Quest System On My Demon Slayer Game [Devlog #3]
Переглядів 2192 місяці тому
I created a sword combat and quest system on my demon slayer game! JOIN THE DISCORD SERVER Discord Server - discord.gg/3QC74NFw4p Check My Tiktok Account Tiktok Account - www.tiktok.com/@senthecoder5
I Made A Map On My Demon Slayer Game [Dev Log #2]
Переглядів 402 місяці тому
I Made A Map On My Demon Slayer Game [Dev Log #2]
I Added Combat System On My Demon Slayer Game [Devlog #1]
Переглядів 3962 місяці тому
yeah Tiktok Account - www.tiktok.com/@senthecoder5 Discord Server - discord.gg/Dngxqq4B So I Created Combat System On My Upcoming Demon Slayer Game GiveAway
[Roblox Studio] - Da Hood ATM System [GiveAway]
Переглядів 2755 місяців тому
Note: This Is Not Leaked Da Hood ATM System I Will Only Give The Credits For The Models On Da Hood Entertainment And I Do Own The Script But Not The Respawn Script Model: create.roblox.com/marketplace/asset/16058420359/AtmSystem
[Roblox Studio] - Accurate Codes System [Give Away]
Переглядів 5696 місяців тому
Model [ 📦📦 ] : create.roblox.com/marketplace/asset/15709784623/AccurateCodeSystem?keyword=&pageNumber=&pagePosition=
[Roblox Studio] - Click Sound Part [GiveAway]
Переглядів 736 місяців тому
Script [📃📄]: pastebin.com/Yhs9FtF3 Yeah My Videos.. Until Now.. Literally Having Bad Quality
[Roblox Studio] - Sword Combat [GiveAway]
Переглядів 1,1 тис.8 місяців тому
Model: www.roblox.com/library/15064512058/Sword-Combat-By-SenTheCoder
[Roblox Studio] - Quest System [GiveAway]
Переглядів 5958 місяців тому
Model: www.roblox.com/library/15034214930/QuestSystem Recorder Is Still Broken I'll Be Fixing This
[Roblox Studio] - Simulator Teleport System [GiveAway]
Переглядів 2628 місяців тому
[Roblox Studio] - Simulator Teleport System [GiveAway]
[Roblox Studio] - Water Touch Damage [GiveAway] - [Read Description]
Переглядів 5418 місяців тому
[Roblox Studio] - Water Touch Damage [GiveAway] - [Read Description]
[Breathing Technique] - Make Your Own Demon Slayer Game - [Part 6]
Переглядів 2429 місяців тому
[Breathing Technique] - Make Your Own Demon Slayer Game - [Part 6]
[Player Race] - How To Make Demon Slayer Game - [Part 5]
Переглядів 9610 місяців тому
[Player Race] - How To Make Demon Slayer Game - [Part 5]
[Movement[ - How To Make Demon Slayer Game [Part 4] [READ DESCRIPTION]
Переглядів 38310 місяців тому
[Movement[ - How To Make Demon Slayer Game [Part 4] [READ DESCRIPTION]
[Shop System] - How To Make Demon Slayer Game [Part 3]
Переглядів 14111 місяців тому
[Shop System] - How To Make Demon Slayer Game [Part 3]
[Sword Combat] - How To Make Demon Slayer Game [Revised Part 2]
Переглядів 18911 місяців тому
[Sword Combat] - How To Make Demon Slayer Game [Revised Part 2]
[Breathing System] - How To Make Demon Slayer Game [Revised Part 1]
Переглядів 32611 місяців тому
[Breathing System] - How To Make Demon Slayer Game [Revised Part 1]
Roblox Studio - R15 Advanced Sword Combat [GiveAway 700 Special]
Переглядів 571Рік тому
Roblox Studio - R15 Advanced Sword Combat [GiveAway 700 Special]
Roblox Studio - Character Selection V3
Переглядів 3,5 тис.Рік тому
Roblox Studio - Character Selection V3
Roblox Studio - Character Selector V2 [GiveAway]
Переглядів 1,1 тис.Рік тому
Roblox Studio - Character Selector V2 [GiveAway]
Roblox Studio - Dash System With Button [GiveAway]
Переглядів 1,8 тис.Рік тому
Roblox Studio - Dash System With Button [GiveAway]
Roblox Studio - Quote System [GiveAway]
Переглядів 1 тис.Рік тому
Roblox Studio - Quote System [GiveAway]
Roblox Studio - Parry System [GiveAway]
Переглядів 4 тис.Рік тому
Roblox Studio - Parry System [GiveAway]
Roblox Studio - TraitSystem [GiveAway]
Переглядів 434Рік тому
Roblox Studio - TraitSystem [GiveAway]

КОМЕНТАРІ

  • @AzuraSano_4michi
    @AzuraSano_4michi 38 хвилин тому

    how can i make it save if you tell you get new sub frfr

  • @AzuraSano_4michi
    @AzuraSano_4michi 2 години тому

    why it doesnt work

  • @BTG_Corp
    @BTG_Corp 4 години тому

    how I change how much damage it does?

  • @RandomShark797
    @RandomShark797 День тому

    Sorry for asking but om new to this Channel and i just got the emote gui giveaway thing Can you pls tell me why my moon animations are not working?

  • @JapaneseYakuzaBoss
    @JapaneseYakuzaBoss День тому

    Dang this deserves more! Thanks man

  • @Panos_986
    @Panos_986 5 днів тому

    I love that you give the script so I can actually study it and see how it works so I can actually learn instead of copy and paste like other tutorials.

  • @bahimisme
    @bahimisme 6 днів тому

    nice. underrated channel

  • @fundz236
    @fundz236 7 днів тому

    how can i add music to it

    • @Sen23456
      @Sen23456 6 днів тому

      just insert a sound on the local script and place the sound id, and add this script everytime the button is clicked script.Parent.Activated:Connect(function() --Make sure the local script is inside a text button script.Sound:Play() --Make Sure The Sound Is Placed To Local Script And The Name Of Sound is "Sound" that's it!

  • @Smosh_Mr
    @Smosh_Mr 7 днів тому

    Thanks ❤❤

  • @Sen23456
    @Sen23456 7 днів тому

    --Local Script-- local Tool = script.Parent local Camera = game.Workspace.Camera local CameraShaker = require(game.ReplicatedStorage.CameraShaker) local camShake = CameraShaker.new(Enum.RenderPriority.Camera.Value, function(shakeCf) Camera.CFrame = Camera.CFrame * shakeCf end) Tool.Activated:Connect(function() script.SwordCombatRemote:FireServer("Attack") end) script.SwordCombatRemote.OnClientEvent:Connect(function(Hit) if Hit == "NormalHit" then camShake:Start() camShake:Shake(CameraShaker.Presets.SwordHit) else camShake:Start() camShake:Shake(CameraShaker.Presets.HeavyHit) end end) Tool.Equipped:Connect(function() Tool.Handle.Unsheathe:Play() end) Tool.Unequipped:Connect(function() Tool.Handle.Sheathing:Play() end) --Script-- local Attributes = script.Parent.Parent.Parent.Attributes local Damage = Attributes.Damage.Value local Cooldown = Attributes.Cooldown.Value local CanAttack = true local Combo = 1 local ComboDone = 0 local Debris = game:GetService("Debris") local FX = game:GetService("ReplicatedStorage").FX local function Damaged(Target) local BoolValue = Instance.new("BoolValue",Target) BoolValue.Name = "Damaged" BoolValue.Value = true Debris:AddItem(BoolValue,0.55) end local function Stunned(Target) local Stunned = Instance.new("BoolValue",Target) Stunned.Name = "Stunned" Stunned.Value = true Debris:AddItem(Stunned,0.55) end local function Clash(Target) local Clash = Instance.new("BoolValue",Target) Clash.Name = "Clash" Clash.Value = true Debris:AddItem(Clash,Cooldown) end local function TrailSpawn(Blade) local Trail = FX.Trail:Clone() Trail.Attachment0 = Blade.Attachment0 Trail.Attachment1 = Blade.Attachment1 Trail.Parent = Blade Debris:AddItem(Trail,Cooldown) end local function CutFX(Root) local FXCut = FX.FXCut:Clone() FXCut.Parent = Root FXCut:Emit(1) Debris:AddItem(FXCut,0.5) end script.Parent.OnServerEvent:Connect(function(player) local char = player.Character local Hum = char:WaitForChild("Humanoid") local Root = char:WaitForChild("HumanoidRootPart") if CanAttack == false or char:FindFirstChild("Stunned") then return end CanAttack = false ComboDone = ComboDone + 1 script.Parent.Parent.Parent.Handle.Normal:Play() if Combo == 1 then local anim = script.Swing1 local PlayAnim = Hum:LoadAnimation(anim) PlayAnim:Play() Combo = 2 elseif Combo == 2 then local anim = script.Swing2 local PlayAnim = Hum:LoadAnimation(anim) PlayAnim:Play() Combo = 1 end if ComboDone == 6 then ComboDone = 0 end if ComboDone == 5 then script.Parent.Parent.Parent.Handle.Heavy:Play() end delay(0.15,function() Clash(char) TrailSpawn(script.Parent.Parent.Parent.Handle) local Hitbox = Instance.new("Part",char) Hitbox.Size = Vector3.new(4, 5.479, 4.396) Hitbox.CFrame = Root.CFrame + Root.CFrame.LookVector * 2 Hitbox.Transparency = 1 Hitbox.CanCollide = false Hitbox.Anchored = true Hitbox.Touched:Connect(function(hit) local Echar = hit.Parent local EHum = Echar:FindFirstChild("Humanoid") if Echar:FindFirstChild("Humanoid") and Echar.Name ~= char.Name and Echar:FindFirstChild("Damaged") == nil then Damaged(Echar) CutFX(Echar.HumanoidRootPart) if Echar:FindFirstChild("isBlocking").Value == true then EHum:TakeDamage(Damage/2) script.Parent.Parent.Parent.Handle.Block:Play() if ComboDone == 5 then EHum:TakeDamage(Damage * 2) script.Parent.Parent.Parent.Handle.Hit:Play() Echar:FindFirstChild("isBlocking").Value = false local Pos = Root.CFrame * CFrame.new(0,0,-26) local BP = Instance.new("BodyPosition") BP.MaxForce = Vector3.new(math.huge,math.huge,math.huge) BP.D = 90 BP.P = 400 BP.Position = Pos.p BP.Parent = Echar:FindFirstChild("HumanoidRootPart") game.Debris:AddItem(BP,0.4) script.Parent:FireClient(player,"HeavyHit") end else if Echar:FindFirstChild("Clash") == nil then local Anim = script.Stun local PlayAnim = EHum:LoadAnimation(Anim) PlayAnim:Play() EHum:TakeDamage(Damage) Stunned(Echar) script.Parent:FireClient(player,"NormalHit") script.Parent.Parent.Parent.Handle.Hit:Play() if ComboDone == 5 then local Pos = Root.CFrame * CFrame.new(0,0,-26) local BP = Instance.new("BodyPosition") BP.MaxForce = Vector3.new(math.huge,math.huge,math.huge) BP.D = 90 BP.P = 400 BP.Position = Pos.p BP.Parent = Echar:FindFirstChild("HumanoidRootPart") game.Debris:AddItem(BP,0.4) script.Parent:FireClient(player,"HeavyHit") end else EHum:TakeDamage(Damage/5) script.Parent.Parent.Parent.Handle.Clash:Play() end EHum.WalkSpeed = 0 EHum.JumpPower = 0 delay(0.55,function() EHum.WalkSpeed = 16 EHum.JumpPower = 50 end) end Hitbox:Destroy() end end) delay(0.18,function() Hitbox:Destroy() end) end) task.wait(Cooldown) CanAttack = true end)

  • @marinegaming6933
    @marinegaming6933 8 днів тому

    Absolutely no idea why this is in my recommended but this is pretty useful. Thank you!

  • @MichaelKay-lt8yu
    @MichaelKay-lt8yu 9 днів тому

    A can't get the animation to work.

    • @Sen23456
      @Sen23456 8 днів тому

      There Ain't No Way It Doesn't work watch the tutorial and get the script on pinned comment

  • @raykilla.
    @raykilla. 9 днів тому

    how do you give yourself the sword w the animations ect?

    • @Sen23456
      @Sen23456 8 днів тому

      for animations create your own animation and the sword is free model

    • @raykilla.
      @raykilla. 8 днів тому

      @@Sen23456 do you got discord?

    • @Sen23456
      @Sen23456 7 днів тому

      yeah User: SenTheCoder#0824

  • @duckbusiness9524
    @duckbusiness9524 9 днів тому

    Can u make tutorial about how to make a katana flash dash skill (tool) like thunder clap from demon slayer

  • @xanstraincvkuro8707
    @xanstraincvkuro8707 9 днів тому

    SONG NAME?

    • @Sen23456
      @Sen23456 9 днів тому

      i don't know either i just found it on Xenesr outro 😭😭

  • @VipoYT
    @VipoYT 9 днів тому

    I have question if is blocking turned on does it mean other players can't damage you without forcefield? Or how can u do it like u can get hit behind and front cant

    • @Sen23456
      @Sen23456 9 днів тому

      good idea but for now even though you hit the enemy on the back you'll not able to damage but my combat is it's devided by 2 when you are blocking, hope you are following the part's so you will understand it

    • @VipoYT
      @VipoYT 9 днів тому

      @@Sen23456 oh

    • @VipoYT
      @VipoYT 9 днів тому

      @@Sen23456 ok thx

  • @rixovertig
    @rixovertig 10 днів тому

    please continue this series because im going on with you, also how many more parts are you gonna do?

    • @Sen23456
      @Sen23456 9 днів тому

      probably 6 episodes

  • @rixovertig
    @rixovertig 10 днів тому

    keep going

  • @Sen23456
    @Sen23456 10 днів тому

    --Script-- local Attributes = script.Parent.Parent.Parent.Attributes local Damage = Attributes.Damage.Value local Cooldown = Attributes.Cooldown.Value local CanAttack = true local Combo = 1 local ComboDone = 0 local Debris = game:GetService("Debris") local function Damaged(Target) local BoolValue = Instance.new("BoolValue",Target) BoolValue.Name = "Damaged" BoolValue.Value = true Debris:AddItem(BoolValue,0.55) end local function Stunned(Target) local Stunned = Instance.new("BoolValue") Stunned.Name = "Stunned" Stunned.Value = true Debris:AddItem(Stunned,0.55) end script.Parent.OnServerEvent:Connect(function(player) local char = player.Character local Hum = char:WaitForChild("Humanoid") local Root = char:WaitForChild("HumanoidRootPart") if CanAttack == false or char:FindFirstChild("Stunned") then return end CanAttack = false ComboDone = ComboDone + 1 if Combo == 1 then local anim = script.Swing1 local PlayAnim = Hum:LoadAnimation(anim) PlayAnim:Play() Combo = 2 elseif Combo == 2 then local anim = script.Swing2 local PlayAnim = Hum:LoadAnimation(anim) PlayAnim:Play() Combo = 1 end delay(0.10,function() Hum.WalkSpeed = 0.1 Hum.JumpPower = 0 delay(0.15,function() Hum.WalkSpeed = 16 Hum.JumpPower = 50 end) end) if ComboDone == 6 then ComboDone = 0 end delay(0.15,function() local Hitbox = Instance.new("Part",char) Hitbox.Size = Vector3.new(4, 5.479, 4.396) Hitbox.CFrame = Root.CFrame + Root.CFrame.LookVector * 2 Hitbox.Transparency = 1 Hitbox.CanCollide = false Hitbox.Anchored = true Hitbox.Touched:Connect(function(hit) local Echar = hit.Parent local EHum = Echar:FindFirstChild("Humanoid") if Echar:FindFirstChild("Humanoid") and Echar.Name ~= char.Name then if Echar:FindFirstChild("Damaged") then return end Damaged(Echar) if Echar:FindFirstChild("isBlocking").Value == true then EHum:TakeDamage(Damage/2) else local Anim = script.Stun local PlayAnim = EHum:LoadAnimation(Anim) PlayAnim:Play() EHum:TakeDamage(Damage) Stunned(Echar) if ComboDone == 5 then local Pos = Root.CFrame * CFrame.new(0,0,-26) local BP = Instance.new("BodyPosition") BP.MaxForce = Vector3.new(math.huge,math.huge,math.huge) BP.D = 90 BP.P = 400 BP.Position = Pos.p BP.Parent = Echar:FindFirstChild("HumanoidRootPart") game.Debris:AddItem(BP,0.4) end end Hitbox:Destroy() end end) delay(0.18,function() Hitbox:Destroy() end) end) task.wait(Cooldown) CanAttack = true end)

  • @Andrialomi
    @Andrialomi 10 днів тому

    how do i get the sword to get in my inventory automatically?

    • @Sen23456
      @Sen23456 9 днів тому

      do you mean equipped? i can help you with that just create a script when player and character is added find the humanoid and use humanoid:EquipTools(YourToolName)

    • @Andrialomi
      @Andrialomi 9 днів тому

      i dont know how to find a humanoid can u give me a full script for the equip? i typed the humanoid:EquipTools(Sword) but it didnt work because humanoid was unkown.

    • @Sen23456
      @Sen23456 8 днів тому

      no full scripts.. but you gotta index all of it.. if you are new on development it might be tough local char = game:GetServce("Players").LocalPlayer.Character local Humanoid = char:WaitForChild("Humanoid") Humanoid:EquipTools(YourSwordName) there are informations about this on dev forums

  • @Ofukunikasex
    @Ofukunikasex 11 днів тому

    I made 4 animations can I still use this?

    • @Sen23456
      @Sen23456 10 днів тому

      Yes You can, just add some variables like if combo == 2 then combo = 3 if combo == 3 then combo == 1 some thing like that

    • @Ofukunikasex
      @Ofukunikasex 10 днів тому

      @@Sen23456 I can not lie this didn’t work

    • @Sen23456
      @Sen23456 9 днів тому

      it's an example code.. if it didn't work check the output what's missing and what's the problem

  • @Sen23456
    @Sen23456 12 днів тому

    --Local Script-- local Tool = script.Parent Tool.Activated:Connect(function() script.SwordCombatRemote:FireServer("Attack") end) --Script-- local Attributes = script.Parent.Parent.Parent.Attributes local Damage = Attributes.Damage.Value local Cooldown = Attributes.Cooldown.Value local CanAttack = true local Combo = 1 local Debris = game:GetService("Debris") local function Damaged(Target) local BoolValue = Instance.new("BoolValue",Target) BoolValue.Name = "Damaged" BoolValue.Value = true Debris:AddItem(BoolValue,0.5) end script.Parent.OnServerEvent:Connect(function(player) local char = player.Character local Hum = char:WaitForChild("Humanoid") local Root = char:WaitForChild("HumanoidRootPart") if not CanAttack then return end CanAttack = false if Combo == 1 then local anim = script.Swing1 local PlayAnim = Hum:LoadAnimation(anim) PlayAnim:Play() Combo = 2 elseif Combo == 2 then local anim = script.Swing2 local PlayAnim = Hum:LoadAnimation(anim) PlayAnim:Play() Combo = 1 end delay(0.10,function() Hum.WalkSpeed = 0.1 Hum.JumpPower = 0 delay(0.15,function() Hum.WalkSpeed = 16 Hum.JumpPower = 50 end) end) delay(0.15,function() local Hitbox = Instance.new("Part",char) Hitbox.Size = Vector3.new(4, 5.479, 4.396) Hitbox.CFrame = Root.CFrame + Root.CFrame.LookVector * 2 Hitbox.Transparency = 1 Hitbox.CanCollide = false Hitbox.Anchored = true Hitbox.Touched:Connect(function(hit) local Echar = hit.Parent local EHum = Echar:FindFirstChild("Humanoid") if Echar:FindFirstChild("Humanoid") and Echar.Name ~= char.Name then if Echar:FindFirstChild("Damaged") then return end Damaged(Echar) EHum:TakeDamage(Damage) Hitbox:Destroy() end end) delay(0.18,function() Hitbox:Destroy() end) end) wait(Cooldown) CanAttack = true end)

  • @CowBoyKid-uk5lx
    @CowBoyKid-uk5lx 13 днів тому

    Great tutorial! keep up the good work

  • @theblackweeb5493
    @theblackweeb5493 13 днів тому

    Do you think you can do fist combat to help me I don’t have a good one

  • @xxbloxsuperx9746
    @xxbloxsuperx9746 13 днів тому

    Ty

  • @Sen23456
    @Sen23456 14 днів тому

    --LocalScript--- local UIS = game:GetService("UserInputService") local Tool = script.Parent local Remote = game:GetService("ReplicatedStorage"):WaitForChild("BlockRemote") UIS.InputBegan:Connect(function(input) if Tool.Parent ~= game:GetService("Players").LocalPlayer.Character then return end if input.KeyCode == Enum.KeyCode.F then Remote:FireServer("Block") local anim = script.Animation playAnim = game:GetService("Players").LocalPlayer.Character.Humanoid:LoadAnimation(anim) playAnim:Play() end end) UIS.InputEnded:Connect(function(input) if input.KeyCode == Enum.KeyCode.F then Remote:FireServer("Unblock") playAnim:Stop() end end) ---ServerScript--- game.Players.PlayerAdded:Connect(function(player) player.CharacterAdded:Connect(function(char) local isBlocking = Instance.new("BoolValue") isBlocking.Name = "isBlocking" isBlocking.Value = false isBlocking.Parent = char end) end) game.ReplicatedStorage.BlockRemote.OnServerEvent:Connect(function(player,action) local char = player.Character local hum = char:WaitForChild("Humanoid") if action == "Block" then char.isBlocking.Value = true hum.WalkSpeed = 0 hum.JumpPower = 0 end if action == "Unblock" then char.isBlocking.Value = false hum.WalkSpeed = 16 hum.JumpPower = 50 end end)

  • @Mr4DMAGNUM
    @Mr4DMAGNUM 15 днів тому

    Coool

  • @Sen23456
    @Sen23456 15 днів тому

    --[[local Script]]-- local Tool = script.Parent Tool.Activated:Connect(function() script.SwordCombatRemote:FireServer("Attack") end) --[[Server Script]]-- local Attributes = script.Parent.Parent.Parent.Attributes local Damage = Attributes.Damage.Value local Cooldown = Attributes.Cooldown.Value local CanAttack = true local Combo = 1 script.Parent.OnServerEvent:Connect(function(player) local char = player.Character local Hum = char:WaitForChild("Humanoid") local Root = char:WaitForChild("HumanoidRootPart") if not CanAttack then return end CanAttack = false if Combo == 1 then local anim = script.Swing1 local PlayAnim = Hum:LoadAnimation(anim) PlayAnim:Play() Combo = 2 elseif Combo == 2 then local anim = script.Swing2 local PlayAnim = Hum:LoadAnimation(anim) PlayAnim:Play() Combo = 1 end wait(Cooldown) CanAttack = true end)

  • @Scizo_vr
    @Scizo_vr 15 днів тому

    Hey when i put “script.Dash.OnServerEvent:Connect(function(player)” it says dash isn’t a part of it.

    • @Sen23456
      @Sen23456 15 днів тому

      Make sure that the remoteEvent named "Dash" is parented on the script

  • @user-nd5zn5if1g
    @user-nd5zn5if1g 16 днів тому

    It don’t work for me and I changed my game to r6 please help

    • @Sen23456
      @Sen23456 15 днів тому

      play the game and click the bind that you choose to make the crouch work it didn't work, check the output for errors, if it's nothing then it's broken

  • @user-ou5dl8lf4o
    @user-ou5dl8lf4o 17 днів тому

    weeee

  • @AzuraSano_4michi
    @AzuraSano_4michi 18 днів тому

    the animation doesnt work when i click

    • @Sen23456
      @Sen23456 16 днів тому

      Check the error on the output if nothing pops up then the code is broken

    • @AzuraSano_4michi
      @AzuraSano_4michi 16 днів тому

      @@Sen23456 you can't make a new one?

  • @reflzx
    @reflzx 19 днів тому

    how would i make another gui say the rank?

    • @Sen23456
      @Sen23456 16 днів тому

      it's a basic thing just duplicate the text under billboard edit it rank and position the Y on something like 0.5 or something like that just use a part and transparent it and place the billboard gui there

  • @EFTTHINGS
    @EFTTHINGS 20 днів тому

    Thank you so much(can i change the animation

  • @lekaithebest1234xd
    @lekaithebest1234xd 23 дні тому

    This is very good i love it! Ur so kind! :D But how do i change the cooldown it's way too long!

    • @Sen23456
      @Sen23456 21 день тому

      Sadly The You need to read all the script and find the wait line i think and change all of them on the attacking line, i know it's kinda tricky but that's how the combat system was created

  • @dtc-davethecoder7005
    @dtc-davethecoder7005 23 дні тому

    Look Nice man! keep it up

    • @Sen23456
      @Sen23456 23 дні тому

      Appreciate it man!

  • @DaShiba20
    @DaShiba20 26 днів тому

    easiest script on roblox, can be done under 2 mins

  • @BelaniMnogozvukov
    @BelaniMnogozvukov 26 днів тому

    Script: local light = game:GetService("Lighting") while true do wait(5) if light.ClockTime <6 then game.ServerStorage.(Name).Parent = game.workspace else if light.ClockTime >18 then game.ServerStorage.(Name).Parent = game.Workspace end end end

  • @Cool-s
    @Cool-s 28 днів тому

    Hey, i reuploaded animations, added animations placed evrything in the place so why while im holding tool i hav just position of fighting and cant fight?

    • @Sen23456
      @Sen23456 23 дні тому

      Check the tool if the requires handle is checked... disable that and it will work

  • @FTBLED1TZ32
    @FTBLED1TZ32 Місяць тому

    889th subscriber :D one question how do i get the animations

    • @Sen23456
      @Sen23456 Місяць тому

      I'm Sorry But You Need To Create Your Own Animations..

  • @faded_isfr
    @faded_isfr Місяць тому

    How do i use ittt

    • @Sen23456
      @Sen23456 Місяць тому

      Get The Model Insert it on your project and put it in starter character scripts...

    • @faded_isfr
      @faded_isfr 24 дні тому

      ​@@Sen23456thanks ill try

  • @quppyqup
    @quppyqup Місяць тому

    waiw nice tutorial

  • @TankNeutral
    @TankNeutral Місяць тому

    This is not tutorial, this is random model in the toolbox video...

  • @Rune000
    @Rune000 Місяць тому

    Bro this channel is so underrated, its helping me achieve my dream if a demon slayer game tysm

  • @bloomblue6286
    @bloomblue6286 Місяць тому

    how i can remove the button for pc

    • @Sen23456
      @Sen23456 Місяць тому

      just code it using the UIS detect the keyboard enabled and Mouse Enabled Using UIS.MouseEnabled and UIS.Keyboard Enabled if it's true then create a function that deletes the button

  • @dollygodwin8689
    @dollygodwin8689 Місяць тому

    It works well it should be better if you take it to the next lvl the crouch GUI I hope this suggestion works well thank you 😊

  • @Darkstar089
    @Darkstar089 Місяць тому

    Could i add 18 character or just 6?

    • @Sen23456
      @Sen23456 Місяць тому

      You Can Add More Than 18

  • @FikusYT-td4cv
    @FikusYT-td4cv Місяць тому

    Cool! But can you add mobile button for blocking in your old combat system? please

    • @Sen23456
      @Sen23456 Місяць тому

      what combat system was that? i have alot of combat system that i made so far, but will do

    • @FikusYT-td4cv
      @FikusYT-td4cv Місяць тому

      (RobloStudio) Sword - Combat (Giveaway) this with dash can you add blocking with mobile Button please?

  • @spooklump
    @spooklump 2 місяці тому

    is the camera supposed to move down as well? because if it is it isnt working for me

    • @Sen23456
      @Sen23456 Місяць тому

      yeah it supposed to, try check the code their might be some errors to it, and i think this doesn't work on R15

  • @Nummy3
    @Nummy3 2 місяці тому

    me too